slint/internal/core/items/image.rs
Olivier Goffart e85e69fda0
Declare .slint enum in one place in i-slint-common
This avoid repeating the enums both in the compiler and in
the runtime library, and register them in a bunch of other places.

So it should be easier to add enums and enum values

Since cbindgen doesn't see through the macro, generate the enum
manually
2022-04-14 19:17:48 +02:00

188 lines
5.8 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint-ui.com>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
/*!
This module contains the builtin image related items.
When adding an item or a property, it needs to be kept in sync with different place.
Lookup the [`crate::items`] module documentation.
*/
use super::{ImageFit, ImageRendering, Item, ItemConsts, ItemRc, RenderingResult};
use crate::graphics::Rect;
use crate::input::{
FocusEvent, FocusEventResult, InputEventFilterResult, InputEventResult, KeyEvent,
KeyEventResult, MouseEvent,
};
use crate::item_rendering::CachedRenderingData;
use crate::item_rendering::ItemRenderer;
use crate::layout::{LayoutInfo, Orientation};
#[cfg(feature = "rtti")]
use crate::rtti::*;
use crate::window::WindowRc;
use crate::{Brush, Coord, Property};
use const_field_offset::FieldOffsets;
use core::pin::Pin;
use i_slint_core_macros::*;
#[repr(C)]
#[derive(FieldOffsets, Default, SlintElement)]
#[pin]
/// The implementation of the `Image` element
pub struct ImageItem {
pub source: Property<crate::graphics::Image>,
pub x: Property<Coord>,
pub y: Property<Coord>,
pub width: Property<Coord>,
pub height: Property<Coord>,
pub image_fit: Property<ImageFit>,
pub image_rendering: Property<ImageRendering>,
pub cached_rendering_data: CachedRenderingData,
}
impl Item for ImageItem {
fn init(self: Pin<&Self>, _window: &WindowRc) {}
fn geometry(self: Pin<&Self>) -> Rect {
euclid::rect(self.x(), self.y(), self.width(), self.height())
}
fn layout_info(self: Pin<&Self>, orientation: Orientation, _window: &WindowRc) -> LayoutInfo {
let natural_size = self.source().size();
LayoutInfo {
preferred: match orientation {
_ if natural_size.width == 0 || natural_size.height == 0 => 0 as Coord,
Orientation::Horizontal => natural_size.width as Coord,
Orientation::Vertical => {
natural_size.height as Coord * self.width() / natural_size.width as Coord
}
},
..Default::default()
}
}
fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window: &WindowRc,
_self_rc: &ItemRc,
) -> InputEventFilterResult {
InputEventFilterResult::ForwardAndIgnore
}
fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window: &WindowRc,
_self_rc: &ItemRc,
) -> InputEventResult {
InputEventResult::EventIgnored
}
fn key_event(self: Pin<&Self>, _: &KeyEvent, _window: &WindowRc) -> KeyEventResult {
KeyEventResult::EventIgnored
}
fn focus_event(self: Pin<&Self>, _: &FocusEvent, _window: &WindowRc) -> FocusEventResult {
FocusEventResult::FocusIgnored
}
fn render(
self: Pin<&Self>,
backend: &mut &mut dyn ItemRenderer,
_self_rc: &ItemRc,
) -> RenderingResult {
(*backend).draw_image(self);
RenderingResult::ContinueRenderingChildren
}
}
impl ItemConsts for ImageItem {
const cached_rendering_data_offset: const_field_offset::FieldOffset<
ImageItem,
CachedRenderingData,
> = ImageItem::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
}
#[repr(C)]
#[derive(FieldOffsets, Default, SlintElement)]
#[pin]
/// The implementation of the `ClippedImage` element
pub struct ClippedImage {
pub source: Property<crate::graphics::Image>,
pub x: Property<Coord>,
pub y: Property<Coord>,
pub width: Property<Coord>,
pub height: Property<Coord>,
pub image_fit: Property<ImageFit>,
pub image_rendering: Property<ImageRendering>,
pub colorize: Property<Brush>,
pub source_clip_x: Property<i32>,
pub source_clip_y: Property<i32>,
pub source_clip_width: Property<i32>,
pub source_clip_height: Property<i32>,
pub cached_rendering_data: CachedRenderingData,
}
impl Item for ClippedImage {
fn init(self: Pin<&Self>, _window: &WindowRc) {}
fn geometry(self: Pin<&Self>) -> Rect {
euclid::rect(self.x(), self.y(), self.width(), self.height())
}
fn layout_info(self: Pin<&Self>, orientation: Orientation, _window: &WindowRc) -> LayoutInfo {
let natural_size = self.source().size();
LayoutInfo {
preferred: match orientation {
_ if natural_size.width == 0 || natural_size.height == 0 => 0 as Coord,
Orientation::Horizontal => natural_size.width as Coord,
Orientation::Vertical => {
natural_size.height as Coord * self.width() / natural_size.width as Coord
}
},
..Default::default()
}
}
fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window: &WindowRc,
_self_rc: &ItemRc,
) -> InputEventFilterResult {
InputEventFilterResult::ForwardAndIgnore
}
fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window: &WindowRc,
_self_rc: &ItemRc,
) -> InputEventResult {
InputEventResult::EventIgnored
}
fn key_event(self: Pin<&Self>, _: &KeyEvent, _window: &WindowRc) -> KeyEventResult {
KeyEventResult::EventIgnored
}
fn focus_event(self: Pin<&Self>, _: &FocusEvent, _window: &WindowRc) -> FocusEventResult {
FocusEventResult::FocusIgnored
}
fn render(
self: Pin<&Self>,
backend: &mut &mut dyn ItemRenderer,
_self_rc: &ItemRc,
) -> RenderingResult {
(*backend).draw_clipped_image(self);
RenderingResult::ContinueRenderingChildren
}
}
impl ItemConsts for ClippedImage {
const cached_rendering_data_offset: const_field_offset::FieldOffset<
ClippedImage,
CachedRenderingData,
> = ClippedImage::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
}