slint/api/sixtyfps-cpp/include
Simon Hausmann 78fae068dd Use ComponentRc during item tree traversal
This is in preparation for allowing the run-time / items to clone VRc's
of the component.

ComponentVTable functions like visit_children_item contine to take a
ComponentRefPin as "self" parameter type, as a VRc would not be
supported by rust right now. That means the implementation then uses
self_weak to obtain a strong self-reference.
2020-11-19 17:04:01 +01:00
..
sixtyfps.h Use ComponentRc during item tree traversal 2020-11-19 17:04:01 +01:00
sixtyfps_color.h Change C++ API to use the ComponentHandle 2020-11-10 19:28:34 +01:00
sixtyfps_pathdata.h C++: Fix warnings 2020-11-19 13:50:15 +01:00
sixtyfps_properties.h Get rid of the component in the C++ ComponentWindow::run 2020-11-19 13:42:52 +01:00
sixtyfps_resource.h Also do the comperty comparison in C++ 2020-10-31 14:36:38 +01:00
sixtyfps_sharedarray.h Also do the comperty comparison in C++ 2020-10-31 14:36:38 +01:00
sixtyfps_signals.h Change C++ API to use the ComponentHandle 2020-11-10 19:28:34 +01:00
sixtyfps_string.h Fix string comparison in C++ 2020-11-03 19:42:01 +01:00
sixtyfps_testing.h Remove the component parameter from GenericWindow::process_key_input 2020-11-11 19:16:26 +01:00
vtable.h Use ComponentRc during item tree traversal 2020-11-19 17:04:01 +01:00