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1615 lines
62 KiB
Rust
1615 lines
62 KiB
Rust
/* LICENSE BEGIN
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This file is part of the SixtyFPS Project -- https://sixtyfps.io
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Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
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Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
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SPDX-License-Identifier: GPL-3.0-only
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This file is also available under commercial licensing terms.
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Please contact info@sixtyfps.io for more information.
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LICENSE END */
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/*!
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*NOTE*: This library is an internal crate for the [SixtyFPS project](https://sixtyfps.io).
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This crate should not be used directly by application using SixtyFPS.
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You should use the `sixtyfps` crate instead.
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*/
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#![doc(html_logo_url = "https://sixtyfps.io/resources/logo.drawio.svg")]
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use std::cell::RefCell;
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use std::pin::Pin;
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use std::rc::Rc;
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use sixtyfps_corelib::graphics::{
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Brush, Color, FontRequest, Image, IntRect, Point, Rect, RenderingCache, Size,
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};
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use sixtyfps_corelib::item_rendering::{CachedRenderingData, ItemRenderer};
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use sixtyfps_corelib::items::{
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FillRule, ImageFit, TextHorizontalAlignment, TextOverflow, TextVerticalAlignment, TextWrap,
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};
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use sixtyfps_corelib::properties::Property;
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use sixtyfps_corelib::window::ComponentWindow;
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use sixtyfps_corelib::SharedString;
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mod graphics_window;
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use graphics_window::*;
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pub(crate) mod eventloop;
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mod images;
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mod svg;
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use images::*;
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mod fonts;
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type CanvasRc = Rc<RefCell<femtovg::Canvas<femtovg::renderer::OpenGl>>>;
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const KAPPA90: f32 = 0.5522847493;
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#[derive(Clone)]
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enum ItemGraphicsCacheEntry {
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Image(Rc<CachedImage>),
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ScalableImage {
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// This variant is used for SVG images, where `scalable_source` refers to the parsed
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// SVG tree here, just to keep it in the image cache.
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scalable_source: Rc<CachedImage>,
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scaled_image: Rc<CachedImage>,
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},
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ColorizedImage {
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// This original image Rc is kept here to keep the image in the shared image cache, so that
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// changes to the colorization brush will not require re-uploading the image.
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original_image: Rc<CachedImage>,
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colorized_image: Rc<CachedImage>,
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},
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// The font selection is expensive because it is also based on the concrete rendered text, so this is cached here to speed up re-paints
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Font(fonts::Font),
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}
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impl ItemGraphicsCacheEntry {
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fn as_image(&self) -> &Rc<CachedImage> {
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match self {
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ItemGraphicsCacheEntry::Image(image) => image,
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ItemGraphicsCacheEntry::ColorizedImage { colorized_image, .. } => colorized_image,
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ItemGraphicsCacheEntry::ScalableImage { scaled_image, .. } => scaled_image,
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_ => panic!("internal error. image requested for non-image gpu data"),
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}
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}
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fn is_colorized_image(&self) -> bool {
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matches!(self, ItemGraphicsCacheEntry::ColorizedImage { .. })
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}
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fn as_font(&self) -> &fonts::Font {
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match self {
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ItemGraphicsCacheEntry::Font(font) => font,
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_ => panic!("internal error. font requested for non-font gpu data"),
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}
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}
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}
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#[derive(Default)]
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struct ItemGraphicsCache(RenderingCache<Option<ItemGraphicsCacheEntry>>);
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impl ItemGraphicsCache {
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/// Convenience method for releasing an item's cached graphics data.
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fn release(&mut self, item_data: &CachedRenderingData) -> Option<ItemGraphicsCacheEntry> {
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item_data.release(&mut self.0).flatten()
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}
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/// Clears the entire graphics cache. This is needed when for example loosing
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/// the GL context (when unmapping a window) and destroying the canvas.
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fn clear(&mut self) {
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self.0.clear();
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}
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/// Convenience method that will return what's in the item's graphics cache
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/// and call update_fn if the cache is outdated and needs refreshing. If
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/// update_fn is called, the data is persisted in the cache.
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fn ensure_up_to_date(
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&mut self,
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item_data: &CachedRenderingData,
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update_fn: impl FnOnce() -> Option<ItemGraphicsCacheEntry>,
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) -> Option<ItemGraphicsCacheEntry> {
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item_data.ensure_up_to_date(&mut self.0, update_fn)
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}
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// Load the item cache entry from the specified load factory fn, unless it was cached in the
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// item's rendering cache.
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fn load_item_graphics_cache_with_function(
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&mut self,
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item_cache: &CachedRenderingData,
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load_fn: impl FnOnce() -> Option<ItemGraphicsCacheEntry>,
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) -> Option<ItemGraphicsCacheEntry> {
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item_cache.ensure_up_to_date(&mut self.0, || load_fn())
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}
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}
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// glutin's WindowedContext tries to enforce being current or not. Since we need the WindowedContext's window() function
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// in the GL renderer regardless whether we're current or not, we wrap the two states back into one type.
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enum OpenGLContextState {
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#[cfg(not(target_arch = "wasm32"))]
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NotCurrent(glutin::WindowedContext<glutin::NotCurrent>),
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#[cfg(not(target_arch = "wasm32"))]
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Current(glutin::WindowedContext<glutin::PossiblyCurrent>),
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#[cfg(target_arch = "wasm32")]
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Current(Rc<winit::window::Window>),
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}
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pub struct OpenGLContext(RefCell<Option<OpenGLContextState>>);
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impl OpenGLContext {
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fn window(&self) -> std::cell::Ref<winit::window::Window> {
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std::cell::Ref::map(self.0.borrow(), |state| match state.as_ref().unwrap() {
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#[cfg(not(target_arch = "wasm32"))]
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OpenGLContextState::NotCurrent(context) => context.window(),
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#[cfg(not(target_arch = "wasm32"))]
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OpenGLContextState::Current(context) => context.window(),
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#[cfg(target_arch = "wasm32")]
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OpenGLContextState::Current(window) => window.as_ref(),
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})
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}
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fn make_current(&self) {
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let mut ctx = self.0.borrow_mut();
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*ctx = Some(match ctx.take().unwrap() {
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#[cfg(not(target_arch = "wasm32"))]
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OpenGLContextState::NotCurrent(not_current_ctx) => {
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let current_ctx = unsafe { not_current_ctx.make_current().unwrap() };
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OpenGLContextState::Current(current_ctx)
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}
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state @ OpenGLContextState::Current(_) => state,
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});
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}
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fn make_not_current(&self) {
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#[cfg(not(target_arch = "wasm32"))]
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{
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let mut ctx = self.0.borrow_mut();
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*ctx = Some(match ctx.take().unwrap() {
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state @ OpenGLContextState::NotCurrent(_) => state,
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OpenGLContextState::Current(current_ctx_rc) => {
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OpenGLContextState::NotCurrent(unsafe {
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current_ctx_rc.make_not_current().unwrap()
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})
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}
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});
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}
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}
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fn with_current_context<T>(&self, cb: impl FnOnce() -> T) -> T {
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if matches!(self.0.borrow().as_ref().unwrap(), OpenGLContextState::Current(_)) {
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cb()
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} else {
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self.make_current();
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let result = cb();
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self.make_not_current();
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result
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}
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}
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fn swap_buffers(&self) {
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#[cfg(not(target_arch = "wasm32"))]
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match &self.0.borrow().as_ref().unwrap() {
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OpenGLContextState::NotCurrent(_) => {}
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OpenGLContextState::Current(current_ctx) => {
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current_ctx.swap_buffers().unwrap();
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}
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}
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}
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fn ensure_resized(&self) {
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#[cfg(not(target_arch = "wasm32"))]
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match &self.0.borrow().as_ref().unwrap() {
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OpenGLContextState::NotCurrent(_) => {
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sixtyfps_corelib::debug_log!("internal error: cannot call OpenGLContext::ensure_resized without context being current!")
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}
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OpenGLContextState::Current(_current) => {
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_current.resize(_current.window().inner_size());
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}
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}
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}
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fn new_context_and_renderer(
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window_builder: winit::window::WindowBuilder,
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#[cfg(target_arch = "wasm32")] canvas_id: &str,
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) -> (Self, femtovg::renderer::OpenGl) {
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#[cfg(not(target_arch = "wasm32"))]
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{
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let windowed_context = crate::eventloop::with_window_target(|event_loop| {
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glutin::ContextBuilder::new()
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.with_vsync(true)
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.build_windowed(window_builder, event_loop.event_loop_target())
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.unwrap()
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});
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let windowed_context = unsafe { windowed_context.make_current().unwrap() };
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let renderer = femtovg::renderer::OpenGl::new(|symbol| {
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windowed_context.get_proc_address(symbol) as *const _
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})
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.unwrap();
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#[cfg(target_os = "macos")]
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{
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use cocoa::appkit::NSView;
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use winit::platform::macos::WindowExtMacOS;
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let ns_view = windowed_context.window().ns_view();
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let view_id: cocoa::base::id = ns_view as *const _ as *mut _;
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unsafe {
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NSView::setLayerContentsPlacement(view_id, cocoa::appkit::NSViewLayerContentsPlacement::NSViewLayerContentsPlacementTopLeft)
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}
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}
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(Self(RefCell::new(Some(OpenGLContextState::Current(windowed_context)))), renderer)
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}
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#[cfg(target_arch = "wasm32")]
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{
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use wasm_bindgen::JsCast;
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let canvas = web_sys::window()
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.unwrap()
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.document()
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.unwrap()
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.get_element_by_id(canvas_id)
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.unwrap()
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.dyn_into::<web_sys::HtmlCanvasElement>()
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.unwrap();
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use winit::platform::web::WindowBuilderExtWebSys;
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use winit::platform::web::WindowExtWebSys;
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let existing_canvas_size = winit::dpi::LogicalSize::new(
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canvas.client_width() as u32,
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canvas.client_height() as u32,
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);
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let window = Rc::new(crate::eventloop::with_window_target(|event_loop| {
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window_builder
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.with_canvas(Some(canvas.clone()))
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.build(&event_loop.event_loop_target())
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.unwrap()
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}));
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// Try to maintain the existing size of the canvas element. A window created with winit
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// on the web will always have 1024x768 as size otherwise.
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let resize_canvas = {
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let window = window.clone();
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let canvas = canvas.clone();
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move |_: web_sys::Event| {
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let existing_canvas_size = winit::dpi::LogicalSize::new(
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canvas.client_width() as u32,
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canvas.client_height() as u32,
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);
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window.set_inner_size(existing_canvas_size);
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window.request_redraw();
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crate::eventloop::with_window_target(|event_loop| {
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event_loop
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.event_loop_proxy()
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.send_event(crate::eventloop::CustomEvent::RedrawAllWindows)
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.ok();
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})
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}
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};
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let resize_closure =
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wasm_bindgen::closure::Closure::wrap(Box::new(resize_canvas) as Box<dyn FnMut(_)>);
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web_sys::window()
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.unwrap()
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.add_event_listener_with_callback("resize", resize_closure.as_ref().unchecked_ref())
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.unwrap();
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resize_closure.forget();
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{
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let default_size = window.inner_size().to_logical(window.scale_factor());
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let new_size = winit::dpi::LogicalSize::new(
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if existing_canvas_size.width > 0 {
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existing_canvas_size.width
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} else {
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default_size.width
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},
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if existing_canvas_size.height > 0 {
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existing_canvas_size.height
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} else {
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default_size.height
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},
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);
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if new_size != default_size {
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window.set_inner_size(new_size);
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}
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}
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let renderer =
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femtovg::renderer::OpenGl::new_from_html_canvas(&window.canvas()).unwrap();
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(Self(RefCell::new(Some(OpenGLContextState::Current(window)))), renderer)
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}
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}
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}
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struct GLRendererData {
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canvas: CanvasRc,
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opengl_context: OpenGLContext,
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// Layers that were scheduled for rendering where we can't delete the femtovg::ImageId yet
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// because that can only happen after calling `flush`. Otherwise femtovg ends up processing
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// `set_render_target` commands with image ids that have been deleted.
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layer_images_to_delete_after_flush: RefCell<Vec<CachedImage>>,
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}
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pub struct GLRenderer {
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shared_data: Rc<GLRendererData>,
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}
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impl GLRenderer {
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pub(crate) fn new(
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window_builder: winit::window::WindowBuilder,
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#[cfg(target_arch = "wasm32")] canvas_id: &str,
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) -> GLRenderer {
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#[cfg(target_arch = "wasm32")]
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let (opengl_context, renderer) =
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OpenGLContext::new_context_and_renderer(window_builder, canvas_id);
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#[cfg(not(target_arch = "wasm32"))]
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let (opengl_context, renderer) = OpenGLContext::new_context_and_renderer(window_builder);
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let canvas = femtovg::Canvas::new_with_text_context(
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renderer,
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fonts::FONT_CACHE.with(|cache| cache.borrow().text_context.clone()),
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)
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.unwrap();
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opengl_context.make_not_current();
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let shared_data = GLRendererData {
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canvas: Rc::new(RefCell::new(canvas)),
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opengl_context,
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layer_images_to_delete_after_flush: Default::default(),
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};
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GLRenderer { shared_data: Rc::new(shared_data) }
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}
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/// Returns a new item renderer instance. At this point rendering begins and the backend ensures that the
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/// window background was cleared with the specified clear_color.
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fn new_renderer(
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&mut self,
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graphics_window: Rc<GraphicsWindow>,
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clear_color: &Color,
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scale_factor: f32,
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default_font_properties: &Pin<Rc<Property<FontRequest>>>,
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) -> GLItemRenderer {
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let size = self.window().inner_size();
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self.shared_data.opengl_context.make_current();
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self.shared_data.opengl_context.ensure_resized();
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{
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let mut canvas = self.shared_data.canvas.borrow_mut();
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// We pass 1.0 as dpi / device pixel ratio as femtovg only uses this factor to scale
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// text metrics. Since we do the entire translation from logical pixels to physical
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// pixels on our end, we don't need femtovg to scale a second time.
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canvas.set_size(size.width, size.height, 1.0);
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canvas.clear_rect(0, 0, size.width, size.height, to_femtovg_color(clear_color));
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}
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GLItemRenderer {
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shared_data: self.shared_data.clone(),
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graphics_window,
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scale_factor,
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default_font_properties: default_font_properties.clone(),
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state: vec![State {
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scissor: Rect::new(Point::default(), Size::new(size.width as _, size.height as _)),
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global_alpha: 1.,
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layer: None,
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}],
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}
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}
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/// Complete the item rendering by calling this function. This will typically flush any remaining/pending
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/// commands to the underlying graphics subsystem.
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fn flush_renderer(&mut self, renderer: GLItemRenderer) {
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self.shared_data.canvas.borrow_mut().flush();
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// Delete any images and layer images (and their FBOs) before making the context not current anymore, to
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// avoid GPU memory leaks.
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renderer.graphics_window.image_cache.borrow_mut().drain();
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std::mem::take(&mut *self.shared_data.layer_images_to_delete_after_flush.borrow_mut());
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let ctx = &self.shared_data.opengl_context;
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ctx.swap_buffers();
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ctx.make_not_current();
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}
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fn with_current_context<T>(&self, cb: impl FnOnce() -> T) -> T {
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self.shared_data.opengl_context.with_current_context(cb)
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}
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fn window(&self) -> std::cell::Ref<winit::window::Window> {
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self.shared_data.opengl_context.window()
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}
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}
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|
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// Layers are stored in the renderer's State and flushed to the screen (or current rendering target)
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// in restore_state() by filling the target_path.
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struct Layer {
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image: CachedImage,
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target_path: femtovg::Path,
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}
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|
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#[derive(Clone)]
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struct State {
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scissor: Rect,
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global_alpha: f32,
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layer: Option<Rc<Layer>>,
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}
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|
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pub struct GLItemRenderer {
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shared_data: Rc<GLRendererData>,
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graphics_window: Rc<GraphicsWindow>,
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scale_factor: f32,
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default_font_properties: Pin<Rc<Property<FontRequest>>>,
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/// track the state manually since femtovg don't have accessor for its state
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state: Vec<State>,
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}
|
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|
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fn rect_with_radius_to_path(rect: Rect, border_radius: f32) -> femtovg::Path {
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let mut path = femtovg::Path::new();
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let x = rect.origin.x;
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let y = rect.origin.y;
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let width = rect.size.width;
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let height = rect.size.height;
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// If we're drawing a circle, use directly connected bezier curves instead of
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// ones with intermediate LineTo verbs, as `rounded_rect` creates, to avoid
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// rendering artifacts due to those edges.
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if width == height && border_radius * 2. == width {
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path.circle(x + border_radius, y + border_radius, border_radius);
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} else {
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path.rounded_rect(x, y, width, height, border_radius);
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}
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path
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}
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fn rect_to_path(r: Rect) -> femtovg::Path {
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rect_with_radius_to_path(r, 0.)
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}
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|
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fn adjust_rect_and_border_for_inner_drawing(rect: &mut Rect, border_width: &mut f32) {
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// If the border width exceeds the width, just fill the rectangle.
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*border_width = border_width.min((rect.size.width as f32) / 2.);
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// adjust the size so that the border is drawn within the geometry
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rect.origin.x += *border_width / 2.;
|
|
rect.origin.y += *border_width / 2.;
|
|
rect.size.width -= *border_width;
|
|
rect.size.height -= *border_width;
|
|
}
|
|
|
|
fn item_rect<Item: sixtyfps_corelib::items::Item>(item: Pin<&Item>, scale_factor: f32) -> Rect {
|
|
let geometry = item.geometry();
|
|
euclid::rect(0., 0., geometry.width() * scale_factor, geometry.height() * scale_factor)
|
|
}
|
|
|
|
impl ItemRenderer for GLItemRenderer {
|
|
fn draw_rectangle(&mut self, rect: std::pin::Pin<&sixtyfps_corelib::items::Rectangle>) {
|
|
let geometry = item_rect(rect, self.scale_factor);
|
|
if geometry.is_empty() {
|
|
return;
|
|
}
|
|
// TODO: cache path in item to avoid re-tesselation
|
|
let mut path = rect_to_path(geometry);
|
|
let paint = match self.brush_to_paint(rect.background(), &mut path) {
|
|
Some(paint) => paint,
|
|
None => return,
|
|
};
|
|
self.shared_data.canvas.borrow_mut().fill_path(&mut path, paint)
|
|
}
|
|
|
|
fn draw_border_rectangle(
|
|
&mut self,
|
|
rect: std::pin::Pin<&sixtyfps_corelib::items::BorderRectangle>,
|
|
) {
|
|
let mut geometry = item_rect(rect, self.scale_factor);
|
|
if geometry.is_empty() {
|
|
return;
|
|
}
|
|
|
|
let mut border_width = rect.border_width() * self.scale_factor;
|
|
// In CSS the border is entirely towards the inside of the boundary
|
|
// geometry, while in femtovg the line with for a stroke is 50% in-
|
|
// and 50% outwards. We choose the CSS model, so the inner rectangle
|
|
// is adjusted accordingly.
|
|
adjust_rect_and_border_for_inner_drawing(&mut geometry, &mut border_width);
|
|
|
|
let mut path =
|
|
rect_with_radius_to_path(geometry, rect.border_radius() * self.scale_factor());
|
|
|
|
let fill_paint = self.brush_to_paint(rect.background(), &mut path);
|
|
|
|
let border_paint = self.brush_to_paint(rect.border_color(), &mut path).map(|mut paint| {
|
|
paint.set_line_width(border_width);
|
|
paint
|
|
});
|
|
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
fill_paint.map(|paint| canvas.fill_path(&mut path, paint));
|
|
border_paint.map(|border_paint| canvas.stroke_path(&mut path, border_paint));
|
|
}
|
|
|
|
fn draw_image(&mut self, image: std::pin::Pin<&sixtyfps_corelib::items::ImageItem>) {
|
|
self.draw_image_impl(
|
|
&image.cached_rendering_data,
|
|
sixtyfps_corelib::items::ImageItem::FIELD_OFFSETS.source.apply_pin(image),
|
|
IntRect::default(),
|
|
sixtyfps_corelib::items::ImageItem::FIELD_OFFSETS.width.apply_pin(image),
|
|
sixtyfps_corelib::items::ImageItem::FIELD_OFFSETS.height.apply_pin(image),
|
|
image.image_fit(),
|
|
None,
|
|
);
|
|
}
|
|
|
|
fn draw_clipped_image(
|
|
&mut self,
|
|
clipped_image: std::pin::Pin<&sixtyfps_corelib::items::ClippedImage>,
|
|
) {
|
|
let source_clip_rect = IntRect::new(
|
|
[clipped_image.source_clip_x(), clipped_image.source_clip_y()].into(),
|
|
[clipped_image.source_clip_width(), clipped_image.source_clip_height()].into(),
|
|
);
|
|
|
|
self.draw_image_impl(
|
|
&clipped_image.cached_rendering_data,
|
|
sixtyfps_corelib::items::ClippedImage::FIELD_OFFSETS.source.apply_pin(clipped_image),
|
|
source_clip_rect,
|
|
sixtyfps_corelib::items::ClippedImage::FIELD_OFFSETS.width.apply_pin(clipped_image),
|
|
sixtyfps_corelib::items::ClippedImage::FIELD_OFFSETS.height.apply_pin(clipped_image),
|
|
clipped_image.image_fit(),
|
|
Some(
|
|
sixtyfps_corelib::items::ClippedImage::FIELD_OFFSETS
|
|
.colorize
|
|
.apply_pin(clipped_image),
|
|
),
|
|
);
|
|
}
|
|
|
|
fn draw_text(&mut self, text: std::pin::Pin<&sixtyfps_corelib::items::Text>) {
|
|
let max_width = text.width() * self.scale_factor;
|
|
let max_height = text.height() * self.scale_factor;
|
|
|
|
if max_width <= 0. || max_height <= 0. {
|
|
return;
|
|
}
|
|
|
|
let string = text.text();
|
|
let string = string.as_str();
|
|
let vertical_alignment = text.vertical_alignment();
|
|
let horizontal_alignment = text.horizontal_alignment();
|
|
let font = self
|
|
.graphics_window
|
|
.graphics_cache
|
|
.borrow_mut()
|
|
.load_item_graphics_cache_with_function(&text.cached_rendering_data, || {
|
|
Some(ItemGraphicsCacheEntry::Font(fonts::FONT_CACHE.with(|cache| {
|
|
cache.borrow_mut().font(
|
|
text.unresolved_font_request()
|
|
.merge(&self.default_font_properties.as_ref().get()),
|
|
self.scale_factor,
|
|
&text.text(),
|
|
)
|
|
})))
|
|
})
|
|
.unwrap()
|
|
.as_font()
|
|
.clone();
|
|
|
|
let wrap = text.wrap() == TextWrap::word_wrap;
|
|
let letter_spacing = text.letter_spacing() * self.scale_factor;
|
|
let text_size =
|
|
font.text_size(letter_spacing, string, if wrap { Some(max_width) } else { None });
|
|
|
|
let paint = match self
|
|
.brush_to_paint(text.color(), &mut rect_to_path(item_rect(text, self.scale_factor)))
|
|
{
|
|
Some(paint) => font.init_paint(letter_spacing, paint),
|
|
None => return,
|
|
};
|
|
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
|
|
let font_metrics = canvas.measure_font(paint).unwrap();
|
|
|
|
let mut y = match vertical_alignment {
|
|
TextVerticalAlignment::top => 0.,
|
|
TextVerticalAlignment::center => max_height / 2. - text_size.height / 2.,
|
|
TextVerticalAlignment::bottom => max_height - text_size.height,
|
|
};
|
|
|
|
let draw_line = |canvas: &mut femtovg::Canvas<_>, to_draw: &str, y: &mut f32| {
|
|
if *y >= 0. {
|
|
let text_metrics = canvas.measure_text(0., 0., to_draw, paint).unwrap();
|
|
let translate_x = match horizontal_alignment {
|
|
TextHorizontalAlignment::left => 0.,
|
|
TextHorizontalAlignment::center => max_width / 2. - text_metrics.width() / 2.,
|
|
TextHorizontalAlignment::right => max_width - text_metrics.width(),
|
|
};
|
|
canvas.fill_text(translate_x, *y, to_draw, paint).unwrap();
|
|
}
|
|
*y += font_metrics.height();
|
|
};
|
|
|
|
if wrap {
|
|
let mut start = 0;
|
|
while start < string.len() && y + font_metrics.height() <= max_height {
|
|
let index = canvas.break_text(max_width, &string[start..], paint).unwrap();
|
|
if index == 0 {
|
|
// FIXME the word is too big to be shown, but we should still break, ideally
|
|
break;
|
|
}
|
|
let index = start + index;
|
|
// trim is there to remove the \n
|
|
draw_line(&mut canvas, string[start..index].trim(), &mut y);
|
|
start = index;
|
|
}
|
|
} else {
|
|
let elide = text.overflow() == TextOverflow::elide;
|
|
'lines: for line in string.lines() {
|
|
if y + font_metrics.height() > max_height {
|
|
break;
|
|
}
|
|
let text_metrics = canvas.measure_text(0., 0., line, paint).unwrap();
|
|
if text_metrics.width() > max_width {
|
|
let w = max_width
|
|
- if elide {
|
|
canvas.measure_text(0., 0., "…", paint).unwrap().width()
|
|
} else {
|
|
0.
|
|
};
|
|
let mut current_x = 0.;
|
|
for glyph in text_metrics.glyphs {
|
|
current_x += glyph.advance_x;
|
|
if current_x >= w {
|
|
let txt = &line[..glyph.byte_index];
|
|
if elide {
|
|
let elided = format!("{}…", txt);
|
|
draw_line(&mut canvas, &elided, &mut y);
|
|
} else {
|
|
draw_line(&mut canvas, txt, &mut y);
|
|
}
|
|
continue 'lines;
|
|
}
|
|
}
|
|
}
|
|
draw_line(&mut canvas, line, &mut y);
|
|
}
|
|
}
|
|
}
|
|
|
|
fn draw_text_input(&mut self, text_input: std::pin::Pin<&sixtyfps_corelib::items::TextInput>) {
|
|
let width = text_input.width() * self.scale_factor;
|
|
let height = text_input.height() * self.scale_factor;
|
|
if width <= 0. || height <= 0. {
|
|
return;
|
|
}
|
|
|
|
let font = self
|
|
.graphics_window
|
|
.graphics_cache
|
|
.borrow_mut()
|
|
.load_item_graphics_cache_with_function(&text_input.cached_rendering_data, || {
|
|
Some(ItemGraphicsCacheEntry::Font(fonts::FONT_CACHE.with(|cache| {
|
|
cache.borrow_mut().font(
|
|
text_input
|
|
.unresolved_font_request()
|
|
.merge(&self.default_font_properties.as_ref().get()),
|
|
self.scale_factor,
|
|
&text_input.text(),
|
|
)
|
|
})))
|
|
})
|
|
.unwrap()
|
|
.as_font()
|
|
.clone();
|
|
|
|
let paint = match self.brush_to_paint(
|
|
text_input.color(),
|
|
&mut rect_to_path(item_rect(text_input, self.scale_factor)),
|
|
) {
|
|
Some(paint) => paint,
|
|
None => return,
|
|
};
|
|
|
|
let letter_spacing = text_input.letter_spacing() * self.scale_factor;
|
|
let metrics = self.draw_text_impl(
|
|
width,
|
|
height,
|
|
sixtyfps_corelib::items::TextInput::FIELD_OFFSETS.text.apply_pin(text_input),
|
|
&font,
|
|
paint,
|
|
text_input.horizontal_alignment(),
|
|
text_input.vertical_alignment(),
|
|
letter_spacing,
|
|
);
|
|
|
|
// This way of drawing selected text isn't quite 100% correct. Due to femtovg only being able to
|
|
// have a simple rectangular selection - due to the use of the scissor clip - the selected text is
|
|
// drawn *over* the unselected text. If the selection background color is transparent, then that means
|
|
// that glyphs are blended twice, which may lead to artifacts.
|
|
// It would be better to draw the selected text and non-selected text without overlap.
|
|
if text_input.has_selection() {
|
|
let (anchor_pos, cursor_pos) = text_input.selection_anchor_and_cursor();
|
|
let mut selection_start_x = 0.;
|
|
let mut selection_end_x = 0.;
|
|
for glyph in &metrics.glyphs {
|
|
if glyph.byte_index == anchor_pos {
|
|
selection_start_x = glyph.x;
|
|
}
|
|
if glyph.byte_index == (cursor_pos as i32 - 1).max(0) as usize {
|
|
selection_end_x = glyph.x + glyph.advance_x;
|
|
}
|
|
}
|
|
|
|
let selection_rect = Rect::new(
|
|
[selection_start_x, 0.].into(),
|
|
[selection_end_x - selection_start_x, font.height()].into(),
|
|
);
|
|
|
|
{
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
canvas.fill_path(
|
|
&mut rect_to_path(selection_rect),
|
|
femtovg::Paint::color(to_femtovg_color(
|
|
&text_input.selection_background_color(),
|
|
)),
|
|
);
|
|
|
|
canvas.save();
|
|
canvas.intersect_scissor(
|
|
selection_rect.min_x(),
|
|
selection_rect.min_y(),
|
|
selection_rect.width(),
|
|
selection_rect.height(),
|
|
)
|
|
}
|
|
|
|
self.draw_text_impl(
|
|
width,
|
|
height,
|
|
sixtyfps_corelib::items::TextInput::FIELD_OFFSETS.text.apply_pin(text_input),
|
|
&font,
|
|
femtovg::Paint::color(to_femtovg_color(&text_input.selection_foreground_color())),
|
|
text_input.horizontal_alignment(),
|
|
text_input.vertical_alignment(),
|
|
letter_spacing,
|
|
);
|
|
|
|
self.shared_data.canvas.borrow_mut().restore();
|
|
};
|
|
|
|
let cursor_index = text_input.cursor_position();
|
|
if cursor_index >= 0 && text_input.cursor_visible() {
|
|
let cursor_x = metrics
|
|
.glyphs
|
|
.iter()
|
|
.find_map(|glyph| {
|
|
if glyph.byte_index == cursor_index as usize {
|
|
Some(glyph.x)
|
|
} else {
|
|
None
|
|
}
|
|
})
|
|
.unwrap_or_else(|| metrics.width());
|
|
let mut cursor_rect = femtovg::Path::new();
|
|
cursor_rect.rect(
|
|
cursor_x,
|
|
0.,
|
|
text_input.text_cursor_width() * self.scale_factor,
|
|
font.height(),
|
|
);
|
|
let text_paint = self.brush_to_paint(text_input.color(), &mut cursor_rect);
|
|
text_paint.map(|text_paint| {
|
|
self.shared_data.canvas.borrow_mut().fill_path(&mut cursor_rect, text_paint)
|
|
});
|
|
}
|
|
}
|
|
|
|
fn draw_path(&mut self, path: std::pin::Pin<&sixtyfps_corelib::items::Path>) {
|
|
let elements = path.elements();
|
|
if matches!(elements, sixtyfps_corelib::PathData::None) {
|
|
return;
|
|
}
|
|
|
|
let (offset, path_events) = path.fitted_path_events();
|
|
|
|
let mut fpath = femtovg::Path::new();
|
|
|
|
/// Contrary to the SVG spec, femtovg does not use the orientation of the path to
|
|
/// know if it needs to fill or not some part, it uses its own Solidity enum.
|
|
/// We must then compute ourself the orientation and set the Solidity accordingly.
|
|
#[derive(Default)]
|
|
struct OrientationCalculator {
|
|
area: f32,
|
|
prev: Point,
|
|
}
|
|
|
|
impl OrientationCalculator {
|
|
fn add_point(&mut self, p: Point) {
|
|
self.area += (p.x - self.prev.x) * (p.y + self.prev.y);
|
|
self.prev = p;
|
|
}
|
|
}
|
|
|
|
use femtovg::Solidity;
|
|
|
|
let mut orient = OrientationCalculator::default();
|
|
|
|
for x in path_events.iter() {
|
|
match x {
|
|
lyon_path::Event::Begin { at } => {
|
|
fpath.solidity(if orient.area < 0. { Solidity::Hole } else { Solidity::Solid });
|
|
fpath.move_to(at.x * self.scale_factor, at.y * self.scale_factor);
|
|
orient.area = 0.;
|
|
orient.prev = at;
|
|
}
|
|
lyon_path::Event::Line { from: _, to } => {
|
|
fpath.line_to(to.x * self.scale_factor, to.y * self.scale_factor);
|
|
orient.add_point(to);
|
|
}
|
|
lyon_path::Event::Quadratic { from: _, ctrl, to } => {
|
|
fpath.quad_to(
|
|
ctrl.x * self.scale_factor,
|
|
ctrl.y * self.scale_factor,
|
|
to.x * self.scale_factor,
|
|
to.y * self.scale_factor,
|
|
);
|
|
orient.add_point(to);
|
|
}
|
|
|
|
lyon_path::Event::Cubic { from: _, ctrl1, ctrl2, to } => {
|
|
fpath.bezier_to(
|
|
ctrl1.x * self.scale_factor,
|
|
ctrl1.y * self.scale_factor,
|
|
ctrl2.x * self.scale_factor,
|
|
ctrl2.y * self.scale_factor,
|
|
to.x * self.scale_factor,
|
|
to.y * self.scale_factor,
|
|
);
|
|
orient.add_point(to);
|
|
}
|
|
lyon_path::Event::End { last: _, first: _, close } => {
|
|
fpath.solidity(if orient.area < 0. { Solidity::Hole } else { Solidity::Solid });
|
|
if close {
|
|
fpath.close()
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
let fill_paint = self.brush_to_paint(path.fill(), &mut fpath).map(|mut fill_paint| {
|
|
fill_paint.set_fill_rule(match path.fill_rule() {
|
|
FillRule::nonzero => femtovg::FillRule::NonZero,
|
|
FillRule::evenodd => femtovg::FillRule::EvenOdd,
|
|
});
|
|
fill_paint
|
|
});
|
|
|
|
let border_paint = self.brush_to_paint(path.stroke(), &mut fpath).map(|mut paint| {
|
|
paint.set_line_width(path.stroke_width() * self.scale_factor);
|
|
paint
|
|
});
|
|
|
|
self.shared_data.canvas.borrow_mut().save_with(|canvas| {
|
|
canvas.translate(offset.x, offset.y);
|
|
fill_paint.map(|fill_paint| canvas.fill_path(&mut fpath, fill_paint));
|
|
border_paint.map(|border_paint| canvas.stroke_path(&mut fpath, border_paint));
|
|
})
|
|
}
|
|
|
|
/// Draws a rectangular shadow shape, which is usually placed underneath another rectangular shape
|
|
/// with an offset (the drop-shadow-offset-x/y). The algorithm follows the HTML Canvas spec 4.12.5.1.18:
|
|
/// * Create a new image to cache the shadow rendering
|
|
/// * Fill the image with transparent "black"
|
|
/// * Draw the (rounded) rectangle at shadow offset_x/offset_y
|
|
/// * Blur the image
|
|
/// * Fill the image with the shadow color and SourceIn as composition mode
|
|
/// * Draw the shadow image
|
|
fn draw_box_shadow(&mut self, box_shadow: std::pin::Pin<&sixtyfps_corelib::items::BoxShadow>) {
|
|
if box_shadow.color().alpha() == 0
|
|
|| (box_shadow.blur() == 0.0
|
|
&& box_shadow.offset_x() == 0.
|
|
&& box_shadow.offset_y() == 0.)
|
|
{
|
|
return;
|
|
}
|
|
|
|
let cache_entry = self
|
|
.graphics_window
|
|
.graphics_cache
|
|
.borrow_mut()
|
|
.load_item_graphics_cache_with_function(&box_shadow.cached_rendering_data, || {
|
|
ItemGraphicsCacheEntry::Image({
|
|
let blur = box_shadow.blur() * self.scale_factor;
|
|
let offset_x = box_shadow.offset_x() * self.scale_factor;
|
|
let offset_y = box_shadow.offset_y() * self.scale_factor;
|
|
let width = box_shadow.width() * self.scale_factor;
|
|
let height = box_shadow.height() * self.scale_factor;
|
|
let radius = box_shadow.border_radius() * self.scale_factor;
|
|
|
|
let shadow_rect: euclid::Rect<f32, euclid::UnknownUnit> = euclid::rect(
|
|
offset_x - blur,
|
|
offset_y - blur,
|
|
width + 2. * blur,
|
|
height + 2. * blur,
|
|
);
|
|
|
|
let shadow_image_width = shadow_rect.max_x().ceil() as usize;
|
|
let shadow_image_height = shadow_rect.max_y().ceil() as usize;
|
|
|
|
let shadow_image = CachedImage::new_empty_on_gpu(
|
|
&self.shared_data.canvas,
|
|
shadow_image_width,
|
|
shadow_image_height,
|
|
);
|
|
|
|
{
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
canvas.save();
|
|
|
|
canvas.set_render_target(shadow_image.as_render_target());
|
|
|
|
canvas.reset();
|
|
|
|
canvas.clear_rect(
|
|
0,
|
|
0,
|
|
shadow_rect.max_x().ceil() as u32,
|
|
shadow_rect.max_y().ceil() as u32,
|
|
femtovg::Color::rgba(0, 0, 0, 0),
|
|
);
|
|
|
|
let mut shadow_path = femtovg::Path::new();
|
|
shadow_path.rounded_rect(offset_x, offset_y, width, height, radius);
|
|
canvas.fill_path(
|
|
&mut shadow_path,
|
|
femtovg::Paint::color(femtovg::Color::rgb(255, 255, 255)),
|
|
);
|
|
}
|
|
|
|
let shadow_image = if blur > 0. {
|
|
let blurred_image = shadow_image.filter(
|
|
&self.shared_data.canvas,
|
|
femtovg::ImageFilter::GaussianBlur { sigma: blur / 2. },
|
|
);
|
|
|
|
self.shared_data
|
|
.canvas
|
|
.borrow_mut()
|
|
.set_render_target(blurred_image.as_render_target());
|
|
|
|
self.shared_data
|
|
.layer_images_to_delete_after_flush
|
|
.borrow_mut()
|
|
.push(shadow_image);
|
|
|
|
blurred_image
|
|
} else {
|
|
shadow_image
|
|
};
|
|
|
|
{
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
|
|
canvas.global_composite_operation(femtovg::CompositeOperation::SourceIn);
|
|
|
|
let mut shadow_image_rect = femtovg::Path::new();
|
|
shadow_image_rect.rect(
|
|
0.,
|
|
0.,
|
|
shadow_rect.max_x().ceil(),
|
|
shadow_rect.max_y().ceil(),
|
|
);
|
|
canvas.fill_path(
|
|
&mut shadow_image_rect,
|
|
femtovg::Paint::color(to_femtovg_color(&box_shadow.color())),
|
|
);
|
|
|
|
canvas.restore();
|
|
|
|
canvas.set_render_target(self.current_render_target());
|
|
}
|
|
|
|
Rc::new(shadow_image)
|
|
})
|
|
.into()
|
|
})
|
|
.expect("internal error: creation of the cached shadow image must always succeed");
|
|
|
|
let shadow_image = cache_entry.as_image();
|
|
|
|
let shadow_image_size = match shadow_image.size() {
|
|
Some(size) => size,
|
|
None => return,
|
|
};
|
|
|
|
let shadow_image_paint = shadow_image.as_paint();
|
|
|
|
let mut shadow_image_rect = femtovg::Path::new();
|
|
shadow_image_rect.rect(0., 0., shadow_image_size.width, shadow_image_size.height);
|
|
|
|
self.shared_data.canvas.borrow_mut().fill_path(&mut shadow_image_rect, shadow_image_paint);
|
|
}
|
|
|
|
fn combine_clip(&mut self, mut clip_rect: Rect, mut radius: f32, mut border_width: f32) {
|
|
let clip = &mut self.state.last_mut().unwrap().scissor;
|
|
match clip.intersection(&clip_rect) {
|
|
Some(r) => {
|
|
*clip = r;
|
|
}
|
|
None => {
|
|
*clip = Rect::default();
|
|
}
|
|
};
|
|
|
|
// Femtovg renders evenly 50% inside and 50% outside of the border width. The
|
|
// adjust_rect_and_border_for_inner_drawing adjusts the rect so that for drawing it
|
|
// would be entirely an *inner* border. However for clipping we want the rect that's
|
|
// entirely inside, hence the doubling of the width and consequently radius adjustment.
|
|
radius -= border_width * KAPPA90;
|
|
border_width *= 2.;
|
|
|
|
// Convert from logical to physical pixels
|
|
border_width *= self.scale_factor;
|
|
radius *= self.scale_factor;
|
|
clip_rect *= self.scale_factor;
|
|
|
|
adjust_rect_and_border_for_inner_drawing(&mut clip_rect, &mut border_width);
|
|
self.shared_data.canvas.borrow_mut().intersect_scissor(
|
|
clip_rect.min_x(),
|
|
clip_rect.min_y(),
|
|
clip_rect.width(),
|
|
clip_rect.height(),
|
|
);
|
|
|
|
// This is the very expensive clipping code path, where we change the current render target
|
|
// to be an intermediate image and then fill the clip path with that image.
|
|
if radius > 0. {
|
|
let clip_path = rect_with_radius_to_path(clip_rect, radius);
|
|
self.set_clip_path(clip_path)
|
|
}
|
|
}
|
|
|
|
fn get_current_clip(&self) -> Rect {
|
|
self.state.last().unwrap().scissor.clone()
|
|
}
|
|
|
|
fn save_state(&mut self) {
|
|
self.shared_data.canvas.borrow_mut().save();
|
|
self.state.push(self.state.last().unwrap().clone());
|
|
}
|
|
|
|
fn restore_state(&mut self) {
|
|
if let Some(mut layer_to_restore) = self
|
|
.state
|
|
.pop()
|
|
.and_then(|state| state.layer)
|
|
.and_then(|layer| Rc::try_unwrap(layer).ok())
|
|
{
|
|
let paint = layer_to_restore.image.as_paint();
|
|
|
|
self.shared_data
|
|
.layer_images_to_delete_after_flush
|
|
.borrow_mut()
|
|
.push(layer_to_restore.image);
|
|
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
|
|
canvas.set_render_target(self.current_render_target());
|
|
|
|
// Balanced in set_clip_path, back to original drawing conditions when set_clip_path() was called.
|
|
canvas.restore();
|
|
canvas.fill_path(&mut layer_to_restore.target_path, paint);
|
|
}
|
|
self.shared_data.canvas.borrow_mut().restore();
|
|
}
|
|
|
|
fn scale_factor(&self) -> f32 {
|
|
self.scale_factor
|
|
}
|
|
|
|
fn draw_cached_pixmap(
|
|
&mut self,
|
|
item_cache: &CachedRenderingData,
|
|
update_fn: &dyn Fn(&mut dyn FnMut(u32, u32, &[u8])),
|
|
) {
|
|
let canvas = &self.shared_data.canvas;
|
|
let mut cache = self.graphics_window.graphics_cache.borrow_mut();
|
|
|
|
let cache_entry = cache.ensure_up_to_date(item_cache, || {
|
|
let mut cached_image = None;
|
|
update_fn(&mut |width: u32, height: u32, data: &[u8]| {
|
|
use rgb::FromSlice;
|
|
let img = imgref::Img::new(data.as_rgba(), width as usize, height as usize);
|
|
if let Some(image_id) =
|
|
canvas.borrow_mut().create_image(img, femtovg::ImageFlags::PREMULTIPLIED).ok()
|
|
{
|
|
cached_image = Some(ItemGraphicsCacheEntry::Image(Rc::new(
|
|
CachedImage::new_on_gpu(canvas, image_id),
|
|
)))
|
|
};
|
|
});
|
|
cached_image
|
|
});
|
|
let image_id = match cache_entry {
|
|
Some(ItemGraphicsCacheEntry::Image(image)) => image.ensure_uploaded_to_gpu(&self),
|
|
Some(ItemGraphicsCacheEntry::ColorizedImage { .. }) => unreachable!(),
|
|
Some(ItemGraphicsCacheEntry::ScalableImage { .. }) => unreachable!(),
|
|
Some(ItemGraphicsCacheEntry::Font(_)) => unreachable!(),
|
|
None => return,
|
|
};
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
|
|
let image_info = canvas.image_info(image_id).unwrap();
|
|
let (width, height) = (image_info.width() as f32, image_info.height() as f32);
|
|
let fill_paint = femtovg::Paint::image(image_id, 0., 0., width, height, 0.0, 1.0);
|
|
let mut path = femtovg::Path::new();
|
|
path.rect(0., 0., width, height);
|
|
canvas.fill_path(&mut path, fill_paint);
|
|
}
|
|
|
|
fn as_any(&mut self) -> &mut dyn std::any::Any {
|
|
self
|
|
}
|
|
|
|
fn translate(&mut self, x: f32, y: f32) {
|
|
self.shared_data
|
|
.canvas
|
|
.borrow_mut()
|
|
.translate(x * self.scale_factor, y * self.scale_factor);
|
|
let clip = &mut self.state.last_mut().unwrap().scissor;
|
|
*clip = clip.translate((-x, -y).into())
|
|
}
|
|
|
|
fn rotate(&mut self, angle_in_degrees: f32) {
|
|
let angle_in_radians = angle_in_degrees.to_radians();
|
|
self.shared_data.canvas.borrow_mut().rotate(angle_in_radians);
|
|
let clip = &mut self.state.last_mut().unwrap().scissor;
|
|
// Compute the bounding box of the rotated rectangle
|
|
let (sin, cos) = angle_in_radians.sin_cos();
|
|
let rotate_point = |p: Point| (p.x * cos - p.y * sin, p.x * sin + p.y * cos);
|
|
let corners = [
|
|
rotate_point(clip.origin),
|
|
rotate_point(clip.origin + euclid::vec2(clip.width(), 0.)),
|
|
rotate_point(clip.origin + euclid::vec2(0., clip.height())),
|
|
rotate_point(clip.origin + clip.size),
|
|
];
|
|
let origin: Point = (
|
|
corners.iter().fold(f32::MAX, |a, b| b.0.min(a)),
|
|
corners.iter().fold(f32::MAX, |a, b| b.1.min(a)),
|
|
)
|
|
.into();
|
|
let end: Point = (
|
|
corners.iter().fold(f32::MIN, |a, b| b.0.max(a)),
|
|
corners.iter().fold(f32::MIN, |a, b| b.1.max(a)),
|
|
)
|
|
.into();
|
|
*clip = Rect::new(origin, (end - origin).into());
|
|
}
|
|
|
|
fn apply_opacity(&mut self, opacity: f32) {
|
|
let state = &mut self.state.last_mut().unwrap().global_alpha;
|
|
*state *= opacity;
|
|
self.shared_data.canvas.borrow_mut().set_global_alpha(*state);
|
|
}
|
|
}
|
|
|
|
impl GLItemRenderer {
|
|
fn draw_text_impl(
|
|
&mut self,
|
|
max_width: f32,
|
|
max_height: f32,
|
|
text: Pin<&Property<SharedString>>,
|
|
font: &fonts::Font,
|
|
paint: femtovg::Paint,
|
|
horizontal_alignment: TextHorizontalAlignment,
|
|
vertical_alignment: TextVerticalAlignment,
|
|
letter_spacing: f32,
|
|
) -> femtovg::TextMetrics {
|
|
let paint = font.init_paint(letter_spacing, paint);
|
|
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
let (text_width, text_height) = {
|
|
let text_metrics = canvas.measure_text(0., 0., &text.as_ref().get(), paint).unwrap();
|
|
let font_metrics = canvas.measure_font(paint).unwrap();
|
|
(text_metrics.width(), font_metrics.height())
|
|
};
|
|
|
|
let translate_x = match horizontal_alignment {
|
|
TextHorizontalAlignment::left => 0.,
|
|
TextHorizontalAlignment::center => max_width / 2. - text_width / 2.,
|
|
TextHorizontalAlignment::right => max_width - text_width,
|
|
};
|
|
|
|
let translate_y = match vertical_alignment {
|
|
TextVerticalAlignment::top => 0.,
|
|
TextVerticalAlignment::center => max_height / 2. - text_height / 2.,
|
|
TextVerticalAlignment::bottom => max_height - text_height,
|
|
};
|
|
|
|
canvas.fill_text(translate_x, translate_y, text.get(), paint).unwrap()
|
|
}
|
|
|
|
fn colorize_image(
|
|
&self,
|
|
original_cache_entry: ItemGraphicsCacheEntry,
|
|
colorize_property: Option<Pin<&Property<Brush>>>,
|
|
) -> ItemGraphicsCacheEntry {
|
|
let colorize_brush = colorize_property.map_or(Brush::default(), |prop| prop.get());
|
|
if colorize_brush.is_transparent() {
|
|
return original_cache_entry;
|
|
};
|
|
let original_image = original_cache_entry.as_image();
|
|
|
|
let image_size = match original_image.size() {
|
|
Some(size) => size,
|
|
None => return original_cache_entry,
|
|
};
|
|
|
|
let image_id = original_image.ensure_uploaded_to_gpu(&self);
|
|
let colorized_image = self
|
|
.shared_data
|
|
.canvas
|
|
.borrow_mut()
|
|
.create_image_empty(
|
|
image_size.width as _,
|
|
image_size.height as _,
|
|
femtovg::PixelFormat::Rgba8,
|
|
femtovg::ImageFlags::PREMULTIPLIED,
|
|
)
|
|
.expect("internal error allocating temporary texture for image colorization");
|
|
|
|
let mut image_rect = femtovg::Path::new();
|
|
image_rect.rect(0., 0., image_size.width, image_size.height);
|
|
let brush_paint = self.brush_to_paint(colorize_brush, &mut image_rect).unwrap();
|
|
|
|
self.shared_data.canvas.borrow_mut().save_with(|canvas| {
|
|
canvas.reset();
|
|
canvas.scale(1., -1.); // Image are rendered upside down
|
|
canvas.translate(0., -image_size.height);
|
|
canvas.set_render_target(femtovg::RenderTarget::Image(colorized_image));
|
|
|
|
canvas.global_composite_operation(femtovg::CompositeOperation::Copy);
|
|
canvas.fill_path(
|
|
&mut image_rect,
|
|
femtovg::Paint::image(
|
|
image_id,
|
|
0.,
|
|
0.,
|
|
image_size.width,
|
|
image_size.height,
|
|
0.,
|
|
1.0,
|
|
),
|
|
);
|
|
|
|
canvas.global_composite_operation(femtovg::CompositeOperation::SourceIn);
|
|
canvas.fill_path(&mut image_rect, brush_paint);
|
|
|
|
canvas.set_render_target(self.current_render_target());
|
|
});
|
|
|
|
ItemGraphicsCacheEntry::ColorizedImage {
|
|
original_image: original_image.clone(),
|
|
colorized_image: Rc::new(CachedImage::new_on_gpu(
|
|
&self.shared_data.canvas,
|
|
colorized_image,
|
|
)),
|
|
}
|
|
}
|
|
|
|
fn draw_image_impl(
|
|
&mut self,
|
|
item_cache: &CachedRenderingData,
|
|
source_property: std::pin::Pin<&Property<Image>>,
|
|
source_clip_rect: IntRect,
|
|
target_width: std::pin::Pin<&Property<f32>>,
|
|
target_height: std::pin::Pin<&Property<f32>>,
|
|
image_fit: ImageFit,
|
|
colorize_property: Option<Pin<&Property<Brush>>>,
|
|
) {
|
|
let target_w = target_width.get() * self.scale_factor;
|
|
let target_h = target_height.get() * self.scale_factor;
|
|
|
|
if target_w <= 0. || target_h <= 0. {
|
|
return;
|
|
}
|
|
|
|
let cached_image = loop {
|
|
let image_cache_entry = self
|
|
.graphics_window
|
|
.graphics_cache
|
|
.borrow_mut()
|
|
.load_item_graphics_cache_with_function(item_cache, || {
|
|
self.graphics_window
|
|
.image_cache
|
|
.borrow_mut()
|
|
.load_image_resource((&source_property.get()).into())
|
|
.and_then(|cached_image| {
|
|
cached_image.as_renderable(
|
|
// The condition at the entry of the function ensures that width/height are positive
|
|
[
|
|
(target_width.get() * self.scale_factor) as u32,
|
|
(target_height.get() * self.scale_factor) as u32,
|
|
]
|
|
.into(),
|
|
)
|
|
})
|
|
.map(|cache_entry| self.colorize_image(cache_entry, colorize_property))
|
|
});
|
|
|
|
// Check if the image in the cache is loaded. If not, don't draw any image and we'll return
|
|
// later when the callback from load_html_image has issued a repaint
|
|
let cached_image = match image_cache_entry {
|
|
Some(entry) if entry.as_image().size().is_some() => entry,
|
|
_ => {
|
|
return;
|
|
}
|
|
};
|
|
|
|
// It's possible that our item cache contains an image but it's not colorized yet because it was only
|
|
// placed there via the `image_size` function (which doesn't colorize). So we may have to invalidate our
|
|
// item cache and try again.
|
|
if colorize_property.map_or(false, |prop| !prop.get().is_transparent())
|
|
&& !cached_image.is_colorized_image()
|
|
{
|
|
let mut cache = self.graphics_window.graphics_cache.borrow_mut();
|
|
cache.release(item_cache);
|
|
continue;
|
|
}
|
|
|
|
break cached_image.as_image().clone();
|
|
};
|
|
|
|
let image_id = cached_image.ensure_uploaded_to_gpu(&self);
|
|
let image_size = cached_image.size().unwrap_or_default();
|
|
|
|
let (source_width, source_height) = if source_clip_rect.is_empty() {
|
|
(image_size.width, image_size.height)
|
|
} else {
|
|
(source_clip_rect.width() as _, source_clip_rect.height() as _)
|
|
};
|
|
|
|
let mut source_x = source_clip_rect.min_x() as f32;
|
|
let mut source_y = source_clip_rect.min_y() as f32;
|
|
|
|
let mut image_fit_offset = Point::default();
|
|
|
|
// The source_to_target scale is applied to the paint that holds the image as well as path
|
|
// begin rendered.
|
|
let (source_to_target_scale_x, source_to_target_scale_y) = match image_fit {
|
|
ImageFit::fill => (target_w / source_width, target_h / source_height),
|
|
ImageFit::cover => {
|
|
let ratio = f32::max(target_w / source_width, target_h / source_height);
|
|
|
|
if source_width > target_w / ratio {
|
|
source_x += (source_width - target_w / ratio) / 2.;
|
|
}
|
|
if source_height > target_h / ratio {
|
|
source_y += (source_height - target_h / ratio) / 2.
|
|
}
|
|
|
|
(ratio, ratio)
|
|
}
|
|
ImageFit::contain => {
|
|
let ratio = f32::min(target_w / source_width, target_h / source_height);
|
|
|
|
if source_width < target_w / ratio {
|
|
image_fit_offset.x = (target_w - source_width * ratio) / 2.;
|
|
}
|
|
if source_height < target_h / ratio {
|
|
image_fit_offset.y = (target_h - source_height * ratio) / 2.
|
|
}
|
|
|
|
(ratio, ratio)
|
|
}
|
|
};
|
|
|
|
let fill_paint = femtovg::Paint::image(
|
|
image_id,
|
|
-source_x,
|
|
-source_y,
|
|
image_size.width,
|
|
image_size.height,
|
|
0.0,
|
|
1.0,
|
|
);
|
|
|
|
let mut path = femtovg::Path::new();
|
|
path.rect(0., 0., source_width, source_height);
|
|
|
|
self.shared_data.canvas.borrow_mut().save_with(|canvas| {
|
|
canvas.translate(image_fit_offset.x, image_fit_offset.y);
|
|
|
|
canvas.scale(source_to_target_scale_x, source_to_target_scale_y);
|
|
|
|
canvas.fill_path(&mut path, fill_paint);
|
|
})
|
|
}
|
|
|
|
fn brush_to_paint(&self, brush: Brush, path: &mut femtovg::Path) -> Option<femtovg::Paint> {
|
|
if brush.is_transparent() {
|
|
return None;
|
|
}
|
|
Some(match brush {
|
|
Brush::SolidColor(color) => femtovg::Paint::color(to_femtovg_color(&color)),
|
|
Brush::LinearGradient(gradient) => {
|
|
// `canvas.path_bbox()` applies the current transform. However we're not interested in that, since
|
|
// we operate in item local coordinates with the `path` parameter as well as the resulting
|
|
// paint.
|
|
let path_bounds = {
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
canvas.save();
|
|
canvas.reset_transform();
|
|
let bbox = canvas.path_bbox(path);
|
|
canvas.restore();
|
|
bbox
|
|
};
|
|
|
|
let path_width = path_bounds.maxx - path_bounds.minx;
|
|
let path_height = path_bounds.maxy - path_bounds.miny;
|
|
|
|
let transform = euclid::Transform2D::scale(path_width, path_height)
|
|
.then_translate(euclid::Vector2D::new(path_bounds.minx, path_bounds.miny));
|
|
|
|
let (start, end) = sixtyfps_corelib::graphics::line_for_angle(gradient.angle());
|
|
|
|
let start: Point = transform.transform_point(start);
|
|
let end: Point = transform.transform_point(end);
|
|
|
|
let stops = gradient
|
|
.stops()
|
|
.map(|stop| (stop.position, to_femtovg_color(&stop.color)))
|
|
.collect::<Vec<_>>();
|
|
femtovg::Paint::linear_gradient_stops(start.x, start.y, end.x, end.y, &stops)
|
|
}
|
|
_ => return None,
|
|
})
|
|
}
|
|
|
|
// Set the specified path for clipping. This is done by redirecting rendering into
|
|
// an intermediate image and using that to fill the clip path on the next restore_state()
|
|
// call. Therefore this can only be called once per save_state()!
|
|
fn set_clip_path(&mut self, mut path: femtovg::Path) {
|
|
let path_bounds = {
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
canvas.save();
|
|
canvas.reset_transform();
|
|
let bbox = canvas.path_bbox(&mut path);
|
|
canvas.restore();
|
|
bbox
|
|
};
|
|
|
|
let layer_width = path_bounds.maxx - path_bounds.minx;
|
|
let layer_height = path_bounds.maxy - path_bounds.miny;
|
|
|
|
let clip_buffer_img = CachedImage::new_empty_on_gpu(
|
|
&self.shared_data.canvas,
|
|
layer_width as _,
|
|
layer_height as _,
|
|
);
|
|
{
|
|
let mut canvas = self.shared_data.canvas.borrow_mut();
|
|
|
|
// Balanced with the *first* restore() call in restore_state(), followed by
|
|
// the original restore() later in restore_state().
|
|
canvas.save();
|
|
|
|
canvas.set_render_target(clip_buffer_img.as_render_target());
|
|
|
|
canvas.reset();
|
|
|
|
canvas.clear_rect(
|
|
0,
|
|
0,
|
|
layer_width as _,
|
|
layer_height as _,
|
|
femtovg::Color::rgba(0, 0, 0, 0),
|
|
);
|
|
canvas.global_composite_operation(femtovg::CompositeOperation::SourceOver);
|
|
}
|
|
self.state.last_mut().unwrap().layer =
|
|
Some(Rc::new(Layer { image: clip_buffer_img, target_path: path }));
|
|
}
|
|
|
|
fn current_render_target(&self) -> femtovg::RenderTarget {
|
|
self.state
|
|
.last()
|
|
.unwrap()
|
|
.layer
|
|
.as_ref()
|
|
.map_or(femtovg::RenderTarget::Screen, |layer| layer.image.as_render_target())
|
|
}
|
|
}
|
|
|
|
fn to_femtovg_color(col: &Color) -> femtovg::Color {
|
|
femtovg::Color::rgba(col.red(), col.green(), col.blue(), col.alpha())
|
|
}
|
|
|
|
#[cfg(target_arch = "wasm32")]
|
|
pub fn create_gl_window_with_canvas_id(canvas_id: String) -> ComponentWindow {
|
|
let window = sixtyfps_corelib::window::Window::new(|window| {
|
|
GraphicsWindow::new(window, move |window_builder| {
|
|
GLRenderer::new(window_builder, &canvas_id)
|
|
})
|
|
});
|
|
ComponentWindow(window)
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
#[cold]
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
pub fn use_modules() {}
|
|
|
|
pub type NativeWidgets = ();
|
|
pub type NativeGlobals = ();
|
|
pub mod native_widgets {}
|
|
pub const HAS_NATIVE_STYLE: bool = false;
|
|
pub const IS_AVAILABLE: bool = true;
|
|
|
|
thread_local!(pub(crate) static CLIPBOARD : std::cell::RefCell<copypasta::ClipboardContext> = std::cell::RefCell::new(copypasta::ClipboardContext::new().unwrap()));
|
|
|
|
pub struct Backend;
|
|
impl sixtyfps_corelib::backend::Backend for Backend {
|
|
fn create_window(&'static self) -> ComponentWindow {
|
|
let window = sixtyfps_corelib::window::Window::new(|window| {
|
|
GraphicsWindow::new(window, |window_builder| {
|
|
GLRenderer::new(
|
|
window_builder,
|
|
#[cfg(target_arch = "wasm32")]
|
|
"canvas",
|
|
)
|
|
})
|
|
});
|
|
ComponentWindow(window)
|
|
}
|
|
|
|
fn run_event_loop(&'static self, behavior: sixtyfps_corelib::backend::EventLoopQuitBehavior) {
|
|
crate::eventloop::run(behavior);
|
|
}
|
|
|
|
fn quit_event_loop(&'static self) {
|
|
crate::eventloop::with_window_target(|event_loop| {
|
|
event_loop.event_loop_proxy().send_event(crate::eventloop::CustomEvent::Exit).ok();
|
|
})
|
|
}
|
|
|
|
fn register_font_from_memory(
|
|
&'static self,
|
|
data: &[u8],
|
|
) -> Result<(), Box<dyn std::error::Error>> {
|
|
self::fonts::register_font_from_memory(data)
|
|
}
|
|
|
|
fn register_font_from_path(
|
|
&'static self,
|
|
path: &std::path::Path,
|
|
) -> Result<(), Box<dyn std::error::Error>> {
|
|
self::fonts::register_font_from_path(path)
|
|
}
|
|
|
|
fn set_clipboard_text(&'static self, text: String) {
|
|
use copypasta::ClipboardProvider;
|
|
CLIPBOARD.with(|clipboard| clipboard.borrow_mut().set_contents(text).ok());
|
|
}
|
|
|
|
fn clipboard_text(&'static self) -> Option<String> {
|
|
use copypasta::ClipboardProvider;
|
|
CLIPBOARD.with(|clipboard| clipboard.borrow_mut().get_contents().ok())
|
|
}
|
|
|
|
fn post_event(&'static self, event: Box<dyn FnOnce() + Send>) {
|
|
let e = crate::eventloop::CustomEvent::UserEvent(event);
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
crate::eventloop::GLOBAL_PROXY.get_or_init(Default::default).lock().unwrap().send_event(e);
|
|
#[cfg(target_arch = "wasm32")]
|
|
crate::eventloop::with_window_target(|event_loop| {
|
|
event_loop.event_loop_proxy().send_event(e).ok();
|
|
})
|
|
}
|
|
}
|