slint/sixtyfps_runtime/rendering_backends
Simon Hausmann 8dea0c88d1 Beginning of a different way of rendering items
This is the start of a different rendering abstraction, the result of a
separate discussion.

The objective is to provide a better backend encapsulation, that will
make it easier to implement other backends and let the backend decide
what to cache and what not. This is done by passing the struct with the
Property<> fields directly to the backend, so that it can decide what
the cache and what to use every time.
2021-01-14 08:52:22 +01:00
..
default Bump version 2020-12-14 08:49:54 +01:00
gl Bump the glow version 2020-12-23 09:52:24 +01:00
qt Beginning of a different way of rendering items 2021-01-14 08:52:22 +01:00