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426 lines
16 KiB
Rust
426 lines
16 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint-ui.com>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
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//! The implementation details behind the Flickable
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// Copyright © SixtyFPS GmbH <info@slint-ui.com>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
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//! The `Flickable` item
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use super::{
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Item, ItemConsts, ItemRc, ItemRendererRef, KeyEventResult, PointerEventButton, RenderingResult,
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};
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use crate::animations::{EasingCurve, Instant};
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use crate::input::{
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FocusEvent, FocusEventResult, InputEventFilterResult, InputEventResult, KeyEvent, MouseEvent,
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};
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use crate::item_rendering::CachedRenderingData;
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use crate::items::{Empty, PropertyAnimation};
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use crate::layout::{LayoutInfo, Orientation};
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use crate::lengths::{
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LogicalLength, LogicalPoint, LogicalRect, LogicalSize, LogicalVector, PointLengths,
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};
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#[cfg(feature = "rtti")]
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use crate::rtti::*;
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use crate::window::WindowAdapter;
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use crate::Property;
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use alloc::boxed::Box;
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use alloc::rc::Rc;
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use const_field_offset::FieldOffsets;
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use core::cell::RefCell;
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use core::pin::Pin;
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use core::time::Duration;
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#[allow(unused)]
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use euclid::num::Ceil;
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use euclid::num::Zero;
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use i_slint_core_macros::*;
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#[cfg(not(feature = "std"))]
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#[allow(unused)]
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use num_traits::Float;
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/// The implementation of the `Flickable` element
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement)]
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#[pin]
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pub struct Flickable {
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pub x: Property<LogicalLength>,
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pub y: Property<LogicalLength>,
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pub width: Property<LogicalLength>,
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pub height: Property<LogicalLength>,
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pub viewport: Empty,
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pub interactive: Property<bool>,
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data: FlickableDataBox,
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/// FIXME: remove this
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for Flickable {
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fn init(self: Pin<&Self>, _window_adapter: &Rc<dyn WindowAdapter>) {}
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fn geometry(self: Pin<&Self>) -> LogicalRect {
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LogicalRect::new(
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LogicalPoint::from_lengths(self.x(), self.y()),
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LogicalSize::from_lengths(self.width(), self.height()),
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)
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}
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fn layout_info(
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self: Pin<&Self>,
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_orientation: Orientation,
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_window_adapter: &Rc<dyn WindowAdapter>,
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) -> LayoutInfo {
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LayoutInfo { stretch: 1., ..LayoutInfo::default() }
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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event: MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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if let Some(pos) = event.position() {
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if pos.x < 0 as _
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|| pos.y < 0 as _
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|| pos.x_length() > self.width()
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|| pos.y_length() > self.height()
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{
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return InputEventFilterResult::Intercept;
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}
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}
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if !self.interactive() && !matches!(event, MouseEvent::Wheel { .. }) {
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return InputEventFilterResult::ForwardAndIgnore;
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}
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self.data.handle_mouse_filter(self, event)
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}
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fn input_event(
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self: Pin<&Self>,
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event: MouseEvent,
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window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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if !self.interactive() && !matches!(event, MouseEvent::Wheel { .. }) {
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return InputEventResult::EventIgnored;
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}
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if let Some(pos) = event.position() {
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if matches!(event, MouseEvent::Wheel { .. } | MouseEvent::Pressed { .. })
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&& (pos.x < 0 as _
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|| pos.y < 0 as _
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|| pos.x_length() > self.width()
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|| pos.y_length() > self.height())
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{
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return InputEventResult::EventIgnored;
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}
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}
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self.data.handle_mouse(self, event, window_adapter)
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}
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fn key_event(
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self: Pin<&Self>,
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_: &KeyEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(
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self: Pin<&Self>,
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_: &FocusEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> FocusEventResult {
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FocusEventResult::FocusIgnored
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}
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fn render(
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self: Pin<&Self>,
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backend: &mut ItemRendererRef,
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_self_rc: &ItemRc,
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) -> RenderingResult {
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let geometry = self.geometry();
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(*backend).combine_clip(
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LogicalRect::new(LogicalPoint::default(), geometry.size),
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LogicalLength::zero(),
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LogicalLength::zero(),
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);
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RenderingResult::ContinueRenderingChildren
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}
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}
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impl ItemConsts for Flickable {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<Self, CachedRenderingData> =
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Self::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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#[repr(C)]
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/// Wraps the internal data structure for the Flickable
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pub struct FlickableDataBox(core::ptr::NonNull<FlickableData>);
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impl Default for FlickableDataBox {
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fn default() -> Self {
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FlickableDataBox(Box::leak(Box::new(FlickableData::default())).into())
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}
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}
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impl Drop for FlickableDataBox {
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fn drop(&mut self) {
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// Safety: the self.0 was constructed from a Box::leak in FlickableDataBox::default
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drop(unsafe { Box::from_raw(self.0.as_ptr()) });
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}
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}
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impl core::ops::Deref for FlickableDataBox {
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type Target = FlickableData;
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fn deref(&self) -> &Self::Target {
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// Safety: initialized in FlickableDataBox::default
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unsafe { self.0.as_ref() }
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}
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}
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/// The distance required before it starts flicking if there is another item intercepting the mouse.
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const DISTANCE_THRESHOLD: LogicalLength = LogicalLength::new(8 as _);
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/// Time required before we stop caring about child event if the mouse hasn't been moved
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const DURATION_THRESHOLD: Duration = Duration::from_millis(500);
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#[derive(Default, Debug)]
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struct FlickableDataInner {
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/// The position in which the press was made
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pressed_pos: LogicalPoint,
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pressed_time: Option<Instant>,
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pressed_viewport_pos: LogicalPoint,
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/// Set to true if the flickable is flicking and capturing all mouse event, not forwarding back to the children
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capture_events: bool,
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}
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#[derive(Default, Debug)]
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pub struct FlickableData {
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inner: RefCell<FlickableDataInner>,
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}
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impl FlickableData {
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pub fn handle_mouse_filter(
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&self,
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flick: Pin<&Flickable>,
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event: MouseEvent,
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) -> InputEventFilterResult {
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let mut inner = self.inner.borrow_mut();
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match event {
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MouseEvent::Pressed { position, button: PointerEventButton::Left, .. } => {
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inner.pressed_pos = position;
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inner.pressed_time = Some(crate::animations::current_tick());
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inner.pressed_viewport_pos = LogicalPoint::from_lengths(
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.x)
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.apply_pin(flick)
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.get(),
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.y)
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.apply_pin(flick)
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.get(),
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);
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if inner.capture_events {
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InputEventFilterResult::Intercept
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} else {
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InputEventFilterResult::DelayForwarding(100)
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}
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}
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MouseEvent::Exit | MouseEvent::Released { button: PointerEventButton::Left, .. } => {
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let was_capturing = inner.capture_events;
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Self::mouse_released(&mut inner, flick, event);
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if was_capturing {
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InputEventFilterResult::Intercept
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} else {
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InputEventFilterResult::ForwardEvent
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}
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}
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MouseEvent::Moved { position } => {
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let do_intercept = inner.capture_events
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|| inner.pressed_time.map_or(false, |pressed_time| {
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if crate::animations::current_tick() - pressed_time > DURATION_THRESHOLD {
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return false;
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}
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// Check if the mouse was moved more than the DISTANCE_THRESHEOLD in a
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// direction in which the flickable can flick
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let diff = position - inner.pressed_pos;
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let vp = Flickable::FIELD_OFFSETS.viewport;
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let check_horizontal = {
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let gap_h = (vp + Empty::FIELD_OFFSETS.width).apply_pin(flick).get()
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- flick.width();
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gap_h > LogicalLength::default() && {
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let x = (vp + Empty::FIELD_OFFSETS.x).apply_pin(flick).get();
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(x < LogicalLength::default()
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&& diff.x_length() > DISTANCE_THRESHOLD)
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|| (x > -gap_h && diff.x_length() < -DISTANCE_THRESHOLD)
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}
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};
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let check_vertical = {
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let gap_v = (vp + Empty::FIELD_OFFSETS.height).apply_pin(flick).get()
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- flick.height();
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gap_v > LogicalLength::default() && {
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let y = (vp + Empty::FIELD_OFFSETS.y).apply_pin(flick).get();
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(y < LogicalLength::default()
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&& diff.y_length() > DISTANCE_THRESHOLD)
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|| (y > -gap_v && diff.y_length() < -DISTANCE_THRESHOLD)
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}
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};
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check_horizontal || check_vertical
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});
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if do_intercept {
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InputEventFilterResult::Intercept
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} else if inner.pressed_time.is_some() {
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InputEventFilterResult::ForwardAndInterceptGrab
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} else {
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InputEventFilterResult::ForwardEvent
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}
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}
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MouseEvent::Wheel { position, .. } => {
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InputEventFilterResult::InterceptAndDispatch(MouseEvent::Moved { position })
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}
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// Not the left button
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MouseEvent::Pressed { .. } | MouseEvent::Released { .. } => {
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InputEventFilterResult::ForwardAndIgnore
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}
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}
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}
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pub fn handle_mouse(
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&self,
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flick: Pin<&Flickable>,
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event: MouseEvent,
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window_adapter: &Rc<dyn WindowAdapter>,
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) -> InputEventResult {
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let mut inner = self.inner.borrow_mut();
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match event {
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MouseEvent::Pressed { .. } => {
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inner.capture_events = true;
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InputEventResult::GrabMouse
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}
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MouseEvent::Exit | MouseEvent::Released { .. } => {
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let was_capturing = inner.capture_events;
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Self::mouse_released(&mut inner, flick, event);
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if was_capturing {
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InputEventResult::EventAccepted
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} else {
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InputEventResult::EventIgnored
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}
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}
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MouseEvent::Moved { position } => {
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if inner.pressed_time.is_some() {
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let new_pos = ensure_in_bound(
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flick,
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inner.pressed_viewport_pos + (position - inner.pressed_pos),
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);
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let x = (Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.x)
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.apply_pin(flick);
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let y = (Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.y)
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.apply_pin(flick);
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if inner.capture_events
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|| (new_pos - LogicalPoint::from_lengths(x.get(), y.get())).square_length()
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>= (DISTANCE_THRESHOLD.get() * DISTANCE_THRESHOLD.get()) as _
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{
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x.set(new_pos.x_length());
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y.set(new_pos.y_length());
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inner.capture_events = true;
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InputEventResult::GrabMouse
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} else {
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InputEventResult::EventIgnored
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}
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} else {
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inner.capture_events = false;
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InputEventResult::EventIgnored
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}
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}
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MouseEvent::Wheel { delta_x, delta_y, .. } => {
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let old_pos = LogicalPoint::from_lengths(
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.x)
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.apply_pin(flick)
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.get(),
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.y)
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.apply_pin(flick)
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.get(),
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);
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let delta = if window_adapter.window().0.modifiers.get().shift()
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&& !cfg!(target_os = "macos")
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{
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// Shift invert coordinate for the purpose of scrolling. But not on macOs because there the OS already take care of the change
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LogicalVector::new(delta_y as _, delta_x as _)
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} else {
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LogicalVector::new(delta_x as _, delta_y as _)
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};
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let new_pos = ensure_in_bound(flick, old_pos + delta);
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.x)
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.apply_pin(flick)
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.set(new_pos.x_length());
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.y)
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.apply_pin(flick)
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.set(new_pos.y_length());
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InputEventResult::EventAccepted
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}
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}
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}
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fn mouse_released(inner: &mut FlickableDataInner, flick: Pin<&Flickable>, event: MouseEvent) {
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if let (Some(pressed_time), Some(pos)) = (inner.pressed_time, event.position()) {
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let dist = (pos - inner.pressed_pos).cast::<f32>();
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let millis = (crate::animations::current_tick() - pressed_time).as_millis();
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if inner.capture_events
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&& dist.square_length() > (DISTANCE_THRESHOLD.get() * DISTANCE_THRESHOLD.get()) as _
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&& millis > 1
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{
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let speed = dist / (millis as f32);
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let duration = 250;
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let final_pos = ensure_in_bound(
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flick,
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(inner.pressed_viewport_pos.cast() + dist + speed * (duration as f32)).cast(),
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);
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let anim = PropertyAnimation {
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duration,
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easing: EasingCurve::CubicBezier([0.0, 0.0, 0.58, 1.0]),
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..PropertyAnimation::default()
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};
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.x)
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.apply_pin(flick)
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.set_animated_value(final_pos.x_length(), anim.clone());
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.y)
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.apply_pin(flick)
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.set_animated_value(final_pos.y_length(), anim);
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}
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}
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inner.capture_events = false; // FIXME: should only be set to false once the flick animation is over
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inner.pressed_time = None;
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}
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}
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/// Make sure that the point is within the bounds
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fn ensure_in_bound(flick: Pin<&Flickable>, p: LogicalPoint) -> LogicalPoint {
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let w = flick.width();
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let h = flick.height();
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let vw =
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.width).apply_pin(flick).get();
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let vh =
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(Flickable::FIELD_OFFSETS.viewport + Empty::FIELD_OFFSETS.height).apply_pin(flick).get();
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let min = LogicalPoint::from_lengths(w - vw, h - vh);
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let max = LogicalPoint::default();
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p.max(min).min(max)
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}
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/// # Safety
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/// This must be called using a non-null pointer pointing to a chunk of memory big enough to
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/// hold a FlickableDataBox
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#[cfg(feature = "ffi")]
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#[no_mangle]
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pub unsafe extern "C" fn slint_flickable_data_init(data: *mut FlickableDataBox) {
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core::ptr::write(data, FlickableDataBox::default());
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}
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/// # Safety
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/// This must be called using a non-null pointer pointing to an initialized FlickableDataBox
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#[cfg(feature = "ffi")]
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#[no_mangle]
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pub unsafe extern "C" fn slint_flickable_data_free(data: *mut FlickableDataBox) {
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core::ptr::drop_in_place(data);
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}
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