slint/api/sixtyfps-cpp/include
Olivier Goffart 5f38f03a1b Test setting signal handler and a few fix to make it work
We were not parsing CodeBlock node from the signal handler correctly,
we wer eonly taking the first expression instead of the whole codeblock

In JS, emitting signal before the show() did not update the GLOBAL_CONTEXT
needed to emit signals defined in JS
2020-08-03 15:01:10 +02:00
..
sixtyfps.h C++: make all properties and sub elements private 2020-08-03 15:01:10 +02:00
sixtyfps_color.h Get rid of the context in properties/signal 2020-07-13 18:49:06 +02:00
sixtyfps_pathdata.h More naming cleanups 2020-07-10 13:06:28 +02:00
sixtyfps_properties.h Add a DPI variable in the interpreter and in the C++ backend 2020-07-15 17:13:23 +02:00
sixtyfps_resource.h Even better way to use enums from C++ 2020-06-10 10:18:27 +02:00
sixtyfps_sharedarray.h Add a SharedArray type 2020-07-01 14:58:09 +02:00
sixtyfps_signals.h Test setting signal handler and a few fix to make it work 2020-08-03 15:01:10 +02:00
sixtyfps_string.h Fix casting of conditional operator 2020-06-12 10:32:56 +02:00
sixtyfps_testing.h Add missing files 2020-07-23 11:56:43 +02:00
vtable.h Add the #[pin] attribute to be able to project to the pinned item 2020-06-25 12:18:09 +02:00