slint/api/node/rust/interpreter/component_compiler.rs
FloVanGH 25ae55b5dd
Improve source structure in the node api (#6164)
* Update api/node/typescript/models.ts

Co-authored-by: Simon Hausmann <simon.hausmann@slint.dev>

* Code review feedback
---------

Co-authored-by: Simon Hausmann <simon.hausmann@slint.dev>
2024-09-30 08:49:35 +00:00

123 lines
4.1 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
use super::JsComponentDefinition;
use super::JsDiagnostic;
use itertools::Itertools;
use slint_interpreter::Compiler;
use std::collections::HashMap;
use std::path::PathBuf;
/// ComponentCompiler is the entry point to the Slint interpreter that can be used
/// to load .slint files or compile them on-the-fly from a string.
#[napi(js_name = "ComponentCompiler")]
pub struct JsComponentCompiler {
internal: Compiler,
diagnostics: Vec<slint_interpreter::Diagnostic>,
}
#[napi]
impl JsComponentCompiler {
/// Returns a new ComponentCompiler.
#[napi(constructor)]
pub fn new() -> Self {
let mut compiler = Compiler::default();
let include_paths = match std::env::var_os("SLINT_INCLUDE_PATH") {
Some(paths) => {
std::env::split_paths(&paths).filter(|path| !path.as_os_str().is_empty()).collect()
}
None => vec![],
};
let library_paths = match std::env::var_os("SLINT_LIBRARY_PATH") {
Some(paths) => std::env::split_paths(&paths)
.filter_map(|entry| {
entry
.to_str()
.unwrap_or_default()
.split('=')
.collect_tuple()
.map(|(k, v)| (k.into(), v.into()))
})
.collect(),
None => HashMap::new(),
};
compiler.set_include_paths(include_paths);
compiler.set_library_paths(library_paths);
Self { internal: compiler, diagnostics: vec![] }
}
#[napi(setter)]
pub fn set_include_paths(&mut self, include_paths: Vec<String>) {
self.internal.set_include_paths(include_paths.iter().map(|p| PathBuf::from(p)).collect());
}
#[napi(getter)]
pub fn include_paths(&self) -> Vec<String> {
self.internal
.include_paths()
.iter()
.map(|p| p.to_str().unwrap_or_default().to_string())
.collect()
}
#[napi(setter)]
pub fn set_library_paths(&mut self, paths: HashMap<String, String>) {
let mut library_paths = HashMap::new();
for (key, path) in paths {
library_paths.insert(key, PathBuf::from(path));
}
self.internal.set_library_paths(library_paths);
}
#[napi(getter)]
pub fn library_paths(&self) -> HashMap<String, String> {
let mut library_paths = HashMap::new();
for (key, path) in self.internal.library_paths() {
library_paths.insert(key.clone(), path.to_str().unwrap_or_default().to_string());
}
library_paths
}
#[napi(setter)]
pub fn set_style(&mut self, style: String) {
self.internal.set_style(style);
}
#[napi(getter)]
pub fn style(&self) -> Option<String> {
self.internal.style().cloned()
}
// todo: set_file_loader
#[napi(getter)]
pub fn diagnostics(&self) -> Vec<JsDiagnostic> {
self.diagnostics.iter().map(|d| JsDiagnostic::from(d.clone())).collect()
}
/// Compile a .slint file into a ComponentDefinition
///
/// Returns the compiled `ComponentDefinition` if there were no errors.
#[napi]
pub fn build_from_path(&mut self, path: String) -> HashMap<String, JsComponentDefinition> {
let r = spin_on::spin_on(self.internal.build_from_path(PathBuf::from(path)));
self.diagnostics = r.diagnostics().collect();
r.components().map(|c| (c.name().to_owned(), c.into())).collect()
}
/// Compile some .slint code into a ComponentDefinition
#[napi]
pub fn build_from_source(
&mut self,
source_code: String,
path: String,
) -> HashMap<String, JsComponentDefinition> {
let r = spin_on::spin_on(self.internal.build_from_source(source_code, PathBuf::from(path)));
self.diagnostics = r.diagnostics().collect();
r.components().map(|c| (c.name().to_owned(), c.into())).collect()
}
}