slint/internal/backends
Simon Hausmann a5ed38b43f Make the position of the SceneItem a PhysicalPoint
... instead of two x/y physical lengths.
2022-02-18 10:39:24 +01:00
..
gl Update internal/backends/gl/event_loop.rs 2022-02-16 12:09:03 +01:00
mcu Make the position of the SceneItem a PhysicalPoint 2022-02-18 10:39:24 +01:00
qt Reuse compliance cleanups (found by the new tooling) 2022-02-15 11:34:37 +01:00
selector Bump version number to 0.2.1 2022-02-10 16:25:28 +01:00
testing Test: enable the jpeg feature on the image crate 2022-02-15 15:12:13 +01:00