slint/api
Simon Hausmann 500919745e Add an internal Rotate element
This is just a starting point, to be turned into a real Transform
element later, along with syntactic sugar to turn rotation, etc.  into a
transform matrix in the generated output.
2021-02-12 17:31:06 +01:00
..
sixtyfps-cpp Add an internal Rotate element 2021-02-12 17:31:06 +01:00
sixtyfps-node Support complex product of units 2021-02-04 12:56:14 +01:00
sixtyfps-rs Add the logo in the docs 2021-02-12 08:24:42 +01:00
sixtyfps-wasm-interpreter Update version number everywhere 2021-01-28 16:34:13 +01:00