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Have a function first called before the children, and then the main function called after the children if they did not accept the event. This will allow processing the Flickable gesture properly
188 lines
5.6 KiB
Rust
188 lines
5.6 KiB
Rust
/* LICENSE BEGIN
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This file is part of the SixtyFPS Project -- https://sixtyfps.io
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Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
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Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
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SPDX-License-Identifier: GPL-3.0-only
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This file is also available under commercial licensing terms.
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Please contact info@sixtyfps.io for more information.
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LICENSE END */
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/*!
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This module contains the builtin image related items.
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When adding an item or a property, it needs to be kept in sync with different place.
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(This is less than ideal and maybe we can have some automation later)
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- It needs to be changed in this module
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- In the compiler: builtins.60
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- In the interpreter: dynamic_component.rs
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- For the C++ code (new item only): the cbindgen.rs to export the new item, and the `using` declaration in sixtyfps.h
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- Don't forget to update the documentation
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*/
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use super::{Item, ItemConsts, ItemRc};
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use crate::graphics::{Rect, Resource, Size};
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use crate::input::{
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FocusEvent, InputEventFilterResult, InputEventResult, KeyEvent, KeyEventResult, MouseEvent,
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};
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use crate::item_rendering::CachedRenderingData;
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use crate::item_rendering::ItemRenderer;
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use crate::layout::LayoutInfo;
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#[cfg(feature = "rtti")]
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use crate::rtti::*;
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use crate::window::ComponentWindow;
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use crate::{Brush, Property};
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use const_field_offset::FieldOffsets;
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use core::pin::Pin;
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use sixtyfps_corelib_macros::*;
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#[derive(Copy, Clone, Debug, PartialEq, strum_macros::EnumString, strum_macros::Display)]
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#[repr(C)]
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#[allow(non_camel_case_types)]
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pub enum ImageFit {
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fill,
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contain,
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cover,
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}
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impl Default for ImageFit {
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fn default() -> Self {
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ImageFit::fill
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}
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SixtyFPSElement)]
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#[pin]
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/// The implementation of the `Image` element
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pub struct Image {
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pub source: Property<Resource>,
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pub x: Property<f32>,
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pub y: Property<f32>,
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pub width: Property<f32>,
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pub height: Property<f32>,
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pub image_fit: Property<ImageFit>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for Image {
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fn init(self: Pin<&Self>, _window: &ComponentWindow) {}
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fn geometry(self: Pin<&Self>) -> Rect {
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euclid::rect(self.x(), self.y(), self.width(), self.height())
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}
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fn layouting_info(self: Pin<&Self>, _window: &ComponentWindow) -> LayoutInfo {
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// FIXME: should we use the image size here
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Default::default()
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}
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fn implicit_size(self: Pin<&Self>, window: &ComponentWindow) -> Size {
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window.0.image_size(Self::FIELD_OFFSETS.source.apply_pin(self))
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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_: MouseEvent,
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_window: &ComponentWindow,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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InputEventFilterResult::ForwardAndIgnore
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}
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fn input_event(
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self: Pin<&Self>,
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_: MouseEvent,
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_window: &ComponentWindow,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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InputEventResult::EventIgnored
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}
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fn key_event(self: Pin<&Self>, _: &KeyEvent, _window: &ComponentWindow) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(self: Pin<&Self>, _: &FocusEvent, _window: &ComponentWindow) {}
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fn render(self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer) {
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(*backend).draw_image(self)
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}
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}
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impl ItemConsts for Image {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<
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Image,
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CachedRenderingData,
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> = Image::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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#[repr(C)]
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#[derive(FieldOffsets, Default, SixtyFPSElement)]
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#[pin]
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/// The implementation of the `ClippedImage` element
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pub struct ClippedImage {
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pub source: Property<Resource>,
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pub x: Property<f32>,
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pub y: Property<f32>,
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pub width: Property<f32>,
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pub height: Property<f32>,
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pub image_fit: Property<ImageFit>,
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pub colorize: Property<Brush>,
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pub source_clip_x: Property<i32>,
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pub source_clip_y: Property<i32>,
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pub source_clip_width: Property<i32>,
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pub source_clip_height: Property<i32>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for ClippedImage {
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fn init(self: Pin<&Self>, _window: &ComponentWindow) {}
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fn geometry(self: Pin<&Self>) -> Rect {
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euclid::rect(self.x(), self.y(), self.width(), self.height())
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}
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fn layouting_info(self: Pin<&Self>, _window: &ComponentWindow) -> LayoutInfo {
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// FIXME: should we use the image size here
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Default::default()
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}
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fn implicit_size(self: Pin<&Self>, window: &ComponentWindow) -> Size {
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window.0.image_size(Self::FIELD_OFFSETS.source.apply_pin(self))
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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_: MouseEvent,
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_window: &ComponentWindow,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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InputEventFilterResult::ForwardAndIgnore
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}
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fn input_event(
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self: Pin<&Self>,
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_: MouseEvent,
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_window: &ComponentWindow,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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InputEventResult::EventIgnored
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}
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fn key_event(self: Pin<&Self>, _: &KeyEvent, _window: &ComponentWindow) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(self: Pin<&Self>, _: &FocusEvent, _window: &ComponentWindow) {}
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fn render(self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer) {
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(*backend).draw_clipped_image(self)
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}
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}
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impl ItemConsts for ClippedImage {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<
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ClippedImage,
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CachedRenderingData,
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> = ClippedImage::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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