slint/sixtyfps_runtime/rendering_backends
Olivier Goffart a71edafa33 Refactor the way the mouse events are processed
Have a function first called before the children, and then the main function
called after the children if they did not accept the event.  This will allow
processing the Flickable gesture properly
2021-02-12 20:47:59 +01:00
..
default Add the logo in the docs 2021-02-12 08:24:42 +01:00
gl Avoid re-parsing SVG images when scaling in the GL renderer 2021-02-12 18:59:02 +01:00
qt Refactor the way the mouse events are processed 2021-02-12 20:47:59 +01:00