slint/sixtyfps_runtime/rendering_backends/gl
Simon Hausmann a7ce64657c Restore source compatibility for drop-shadow-blur
Let's keep source compatibility and define `drop-shadow-blur` to be a radius.
The CSS spec says that the standard deviation is half of the radius.

We just need to scale again and increase the shadow rect to make sure that no borders are visible.
2021-05-20 12:14:05 +02:00
..
fonts Implement basic font fallbacks for WASM and macOS 2021-01-14 08:53:14 +01:00
Cargo.toml Fix WebGL demos 2021-05-20 09:39:28 +02:00
eventloop.rs Fix wasm build 2021-05-12 13:35:59 +02:00
fonts.rs Fix warning when compiling on non-windows 2021-04-13 15:49:32 +02:00
graphics_window.rs Fix initial window size 2021-05-18 16:55:07 +02:00
images.rs GL backend: new box drop shadow implementation 2021-05-20 08:50:02 +02:00
lib.rs Restore source compatibility for drop-shadow-blur 2021-05-20 12:14:05 +02:00
svg.rs GL: Fix rendering of scaled SVG for which height > width 2021-02-16 10:42:13 +01:00