slint/api/sixtyfps-node/native/persistent_context.rs
Olivier Goffart aa08ee1148 Fix signal connection from JS
Since we do not have persistent handle, I need to find a place to save the
callback, so i save them in a property of the component
2020-06-04 12:49:33 +02:00

34 lines
1.1 KiB
Rust

/*!
Since neon do not allow to have Persistant handle, use this hack.
*/
use neon::prelude::*;
pub struct PersistentContext<'a>(Handle<'a, JsArray>);
const KEY: &'static str = "$__persistent_context";
/// Since neon do not allow to have Persistant handle, this allocates property in an array.
/// And this array is gonna be kept as a property somewhere.
impl<'a> PersistentContext<'a> {
pub fn new(cx: &mut impl Context<'a>) -> Self {
PersistentContext(JsArray::new(cx, 0))
}
pub fn allocate(&self, cx: &mut impl Context<'a>, value: Handle<'a, JsValue>) -> u32 {
let idx = self.0.len();
self.0.set(cx, idx, value).unwrap();
idx
}
pub fn get(&self, cx: &mut impl Context<'a>, idx: u32) -> JsResult<'a, JsValue> {
self.0.get(cx, idx)
}
pub fn save_to_object(self, cx: &mut impl Context<'a>, o: Handle<'a, JsObject>) {
o.set(cx, KEY, self.0).unwrap();
}
pub fn from_object(cx: &mut impl Context<'a>, o: Handle<'a, JsObject>) -> NeonResult<Self> {
Ok(PersistentContext(o.get(cx, KEY)?.downcast_or_throw(cx)?))
}
}