slint/api/sixtyfps-cpp/include/vtable.h

26 lines
410 B
C++

#pragma once
template<typename T>
struct VRefMut {
const T *vtable;
void *instance;
};
// For the C++'s purpose, they are all the same
template<typename T> using VRef = VRefMut<T>;
template<typename T> using VBox = VRefMut<T>;
/*
template<typename T>
struct VBox {
const T *vtable;
void *instance;
};
template<typename T>
struct VRef {
const T *vtable;
const void *instance;
};
*/