slint/internal/backends/qt/qt_widgets/checkbox.rs
Simon Hausmann c16253d29f Use Property<LogicalLength> instead of Property<Coord>
This removes the special code for the generated property getters and
ensures type safety in the run-time library for property value setting.

In the Rust generated code we continue to do arithmetic on the scalar
values, that means we immediately extract the scalar, do arithmetic and
rely on the compiler to only allow compatible units.

Danger zone alert: In the interpreter Value::Number can now be converted
to LogicalLength as-is.
2022-10-24 12:49:37 +02:00

172 lines
5.9 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint-ui.com>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
use i_slint_core::input::{FocusEventResult, KeyEventType};
use super::*;
#[repr(C)]
#[derive(FieldOffsets, Default, SlintElement)]
#[pin]
pub struct NativeCheckBox {
pub x: Property<LogicalLength>,
pub y: Property<LogicalLength>,
pub width: Property<LogicalLength>,
pub height: Property<LogicalLength>,
pub enabled: Property<bool>,
pub has_focus: Property<bool>,
pub toggled: Callback<VoidArg>,
pub text: Property<SharedString>,
pub checked: Property<bool>,
pub cached_rendering_data: CachedRenderingData,
}
impl Item for NativeCheckBox {
fn init(self: Pin<&Self>, _window_adapter: &Rc<dyn WindowAdapter>) {}
fn geometry(self: Pin<&Self>) -> LogicalRect {
LogicalRect::new(
LogicalPoint::from_lengths(self.x(), self.y()),
LogicalSize::from_lengths(self.width(), self.height()),
)
}
fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo {
let text: qttypes::QString = self.text().as_str().into();
let size = cpp!(unsafe [
text as "QString"
] -> qttypes::QSize as "QSize" {
ensure_initialized();
QStyleOptionButton option;
option.rect = option.fontMetrics.boundingRect(text);
option.text = std::move(text);
return qApp->style()->sizeFromContents(QStyle::CT_CheckBox, &option, option.rect.size(), nullptr);
});
match orientation {
Orientation::Horizontal => {
LayoutInfo { min: size.width as f32, stretch: 1., ..LayoutInfo::default() }
}
Orientation::Vertical => LayoutInfo {
min: size.height as f32,
max: size.height as f32,
..LayoutInfo::default()
},
}
}
fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult {
InputEventFilterResult::ForwardEvent
}
fn input_event(
self: Pin<&Self>,
event: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &i_slint_core::items::ItemRc,
) -> InputEventResult {
if !self.enabled() {
return InputEventResult::EventIgnored;
}
if let MouseEvent::Released { position, .. } = event {
if LogicalRect::new(
LogicalPoint::default(),
LogicalSize::from_lengths(self.width(), self.height()),
)
.contains(position)
{
Self::FIELD_OFFSETS.checked.apply_pin(self).set(!self.checked());
Self::FIELD_OFFSETS.toggled.apply_pin(self).call(&())
}
}
InputEventResult::EventAccepted
}
fn key_event(
self: Pin<&Self>,
event: &KeyEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> KeyEventResult {
match event.event_type {
KeyEventType::KeyPressed if event.text == " " || event.text == "\n" => {
Self::FIELD_OFFSETS.checked.apply_pin(self).set(!self.checked());
Self::FIELD_OFFSETS.toggled.apply_pin(self).call(&());
KeyEventResult::EventAccepted
}
KeyEventType::KeyPressed => KeyEventResult::EventIgnored,
KeyEventType::KeyReleased => KeyEventResult::EventIgnored,
KeyEventType::UpdateComposition | KeyEventType::CommitComposition => {
KeyEventResult::EventIgnored
}
}
}
fn focus_event(
self: Pin<&Self>,
event: &FocusEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> FocusEventResult {
if self.enabled() {
Self::FIELD_OFFSETS
.has_focus
.apply_pin(self)
.set(event == &FocusEvent::FocusIn || event == &FocusEvent::WindowReceivedFocus);
FocusEventResult::FocusAccepted
} else {
FocusEventResult::FocusIgnored
}
}
fn_render! { this dpr size painter widget initial_state =>
let checked: bool = this.checked();
let enabled = this.enabled();
let has_focus = this.has_focus();
let text: qttypes::QString = this.text().as_str().into();
cpp!(unsafe [
painter as "QPainterPtr*",
widget as "QWidget*",
enabled as "bool",
text as "QString",
size as "QSize",
checked as "bool",
has_focus as "bool",
dpr as "float",
initial_state as "int"
] {
QStyleOptionButton option;
option.state |= QStyle::State(initial_state);
option.text = std::move(text);
option.rect = QRect(QPoint(), size / dpr);
option.state |= checked ? QStyle::State_On : QStyle::State_Off;
if (enabled) {
option.state |= QStyle::State_Enabled;
} else {
option.palette.setCurrentColorGroup(QPalette::Disabled);
}
if (has_focus) {
option.state |= QStyle::State_HasFocus | QStyle::State_KeyboardFocusChange | QStyle::State_Item;
}
qApp->style()->drawControl(QStyle::CE_CheckBox, &option, painter->get(), widget);
});
}
}
impl ItemConsts for NativeCheckBox {
const cached_rendering_data_offset: const_field_offset::FieldOffset<Self, CachedRenderingData> =
Self::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
}
declare_item_vtable! {
fn slint_get_NativeCheckBoxVTable() -> NativeCheckBoxVTable for NativeCheckBox
}