slint/internal/core/graphics/wgpu_25.rs
Simon Hausmann 3101104f5c Switch from WGPU 24 to WGPU 25
- Use a version of FemtoVG that uses WGPU 25
- Rename the unstable-wgpu-24 feature and wgpu_24 module
- Fetch bevy from a revision on master branch that switches to WGPU 25
- Move the bevy example out of the common workspace: That way users of the repo don't get bevy pulled from git, unless they want to build the bevy example.
2025-07-09 11:30:05 +02:00

133 lines
5.2 KiB
Rust

// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
#![warn(missing_docs)]
/*!
This module contains types that are public and re-exported in the slint-rs as well as the slint-interpreter crate as public API,
in particular the `BackendSelector` type, to configure the WGPU-based renderer(s).
*/
pub use wgpu_25 as wgpu;
/// This data structure provides settings for initializing WGPU renderers.
#[derive(Clone, Debug)]
#[non_exhaustive]
pub struct WGPUSettings {
/// The backends to use for the WGPU instance.
pub backends: wgpu_25::Backends,
/// The different options that are given to the selected backends.
pub backend_options: wgpu_25::BackendOptions,
/// The flags to fine-tune behaviour of the WGPU instance.
pub instance_flags: wgpu_25::InstanceFlags,
/// The power preference is used to influence the WGPU adapter selection.
pub power_preference: wgpu_25::PowerPreference,
/// The label for the device. This is used to identify the device in debugging tools.
pub device_label: Option<std::borrow::Cow<'static, str>>,
/// The required features for the device.
pub device_required_features: wgpu_25::Features,
/// The required limits for the device.
pub device_required_limits: wgpu_25::Limits,
/// The memory hints for the device.
pub device_memory_hints: wgpu_25::MemoryHints,
}
impl Default for WGPUSettings {
fn default() -> Self {
let backends = wgpu_25::Backends::from_env().unwrap_or_default();
let dx12_shader_compiler = wgpu_25::Dx12Compiler::from_env().unwrap_or_default();
let gles_minor_version = wgpu_25::Gles3MinorVersion::from_env().unwrap_or_default();
Self {
backends,
backend_options: wgpu_25::BackendOptions {
dx12: wgpu_25::Dx12BackendOptions { shader_compiler: dx12_shader_compiler },
gl: wgpu_25::GlBackendOptions {
gles_minor_version,
fence_behavior: wgpu_25::GlFenceBehavior::default(),
},
noop: wgpu::NoopBackendOptions::default(),
},
instance_flags: wgpu_25::InstanceFlags::from_build_config().with_env(),
power_preference: wgpu_25::PowerPreference::from_env().unwrap_or_default(),
device_label: None,
device_required_features: wgpu_25::Features::empty(),
device_required_limits: wgpu_25::Limits::downlevel_webgl2_defaults(),
device_memory_hints: wgpu_25::MemoryHints::MemoryUsage,
}
}
}
/// This enum describes the different ways to configure WGPU for rendering.
#[derive(Clone, Debug)]
#[non_exhaustive]
pub enum WGPUConfiguration {
/// Use `Manual` if you've initialized WGPU and want to supply the instance, adapter,
/// device, and queue for use.
Manual {
/// The WGPU instance to use.
instance: wgpu_25::Instance,
/// The WGPU adapter to use.
adapter: wgpu_25::Adapter,
/// The WGPU device to use.
device: wgpu_25::Device,
/// The WGPU queue to use.
queue: wgpu_25::Queue,
},
/// Use `Automatic` if you want to let Slint select the WGPU instance, adapter, and
/// device, but fine-tune aspects such as memory limits or features.
Automatic(WGPUSettings),
}
impl Default for WGPUConfiguration {
fn default() -> Self {
Self::Automatic(WGPUSettings::default())
}
}
impl TryFrom<wgpu_25::Texture> for super::Image {
type Error = crate::graphics::wgpu_25::TextureImportError;
fn try_from(texture: wgpu_25::Texture) -> Result<Self, Self::Error> {
if texture.format() != wgpu_25::TextureFormat::Rgba8Unorm
&& texture.format() != wgpu_25::TextureFormat::Rgba8UnormSrgb
{
return Err(Self::Error::InvalidFormat);
}
let usages = texture.usage();
if !usages.contains(wgpu_25::TextureUsages::TEXTURE_BINDING)
|| !usages.contains(wgpu_25::TextureUsages::RENDER_ATTACHMENT)
{
return Err(Self::Error::InvalidUsage);
}
Ok(Self(super::ImageInner::WGPUTexture(super::WGPUTexture::WGPU25Texture(texture))))
}
}
#[derive(Debug, derive_more::Error)]
#[non_exhaustive]
/// This enum describes the possible errors that can occur when importing a WGPU texture,
/// via [`Image::try_from()`](super::Image::try_from()).
pub enum TextureImportError {
/// The texture format is not supported. The only supported format is Rgba8Unorm and Rgba8UnormSrgb.
InvalidFormat,
/// The texture usage must include TEXTURE_BINDING as well as RENDER_ATTACHMENT.
InvalidUsage,
}
impl core::fmt::Display for TextureImportError {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
match self {
TextureImportError::InvalidFormat => f.write_str(
"The texture format is not supported. The only supported format is Rgba8Unorm and Rgba8UnormSrgb",
),
TextureImportError::InvalidUsage => f.write_str(
"The texture usage must include TEXTURE_BINDING as well as RENDER_ATTACHMENT",
),
}
}
}