slint/api
Olivier Goffart c8138ff1db
swrenderer: rewrite TargetPixelBuffer::draw_texture interface
Instead of using datastructure that are tailored to our line by line
renderer and draw functions, use more generic and future proof data that
are easier to handle by hardware accelerator, and may be easier to
stabilize.

The screenshots from the screenshots test have to be re-done
because the rounding is different

Note: the C++ API DrawTextureArgs is not exposed yet
2025-04-29 23:26:02 +02:00
..
cpp swrenderer: rewrite TargetPixelBuffer::draw_texture interface 2025-04-29 23:26:02 +02:00
node biome: Enable lint to check for missing await statements (#8305) 2025-04-29 14:57:52 +02:00
python FemtoVG: Add support for WGPU based rendering (#8268) 2025-04-25 14:37:32 +02:00
rs Skia: Improve multi-window rendering resource consumption (#8304) 2025-04-29 18:58:09 +02:00
wasm-interpreter Remormat all the toml file again to fix npm upload 2025-04-09 15:06:00 +02:00