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Have a warning when a component is exported from the main file and doesn't inherit Window. Unless it's the last component, for compatibility with Slint 1.6 Also don't warn in the interpreter
298 lines
11 KiB
Rust
298 lines
11 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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#![doc = include_str!("README.md")]
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#![doc(html_logo_url = "https://slint.dev/logo/slint-logo-square-light.svg")]
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// It would be nice to keep the compiler free of unsafe code
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#![deny(unsafe_code)]
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#[cfg(feature = "proc_macro_span")]
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extern crate proc_macro;
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use core::future::Future;
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use core::pin::Pin;
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use std::cell::RefCell;
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use std::collections::HashMap;
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use std::rc::Rc;
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pub mod builtin_macros;
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pub mod diagnostics;
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pub mod embedded_resources;
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pub mod expression_tree;
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pub mod fileaccess;
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pub mod generator;
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pub mod langtype;
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pub mod layout;
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pub mod lexer;
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pub mod literals;
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pub mod llr;
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pub(crate) mod load_builtins;
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pub mod lookup;
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pub mod namedreference;
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pub mod object_tree;
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pub mod parser;
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pub mod pathutils;
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pub mod typeloader;
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pub mod typeregister;
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pub mod passes;
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use crate::generator::OutputFormat;
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use std::path::Path;
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/// Specify how the resources are embedded by the compiler
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub enum EmbedResourcesKind {
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/// Embeds nothing (only useful for interpreter)
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Nothing,
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/// Only embed builtin resources
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OnlyBuiltinResources,
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/// Embed all images resources (the content of their files)
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EmbedAllResources,
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#[cfg(feature = "software-renderer")]
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/// Embed raw texture (process images and fonts)
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EmbedTextures,
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}
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/// CompilationConfiguration allows configuring different aspects of the compiler.
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#[derive(Clone)]
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pub struct CompilerConfiguration {
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/// Indicate whether to embed resources such as images in the generated output or whether
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/// to retain references to the resources on the file system.
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pub embed_resources: EmbedResourcesKind,
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/// The compiler will look in these paths for components used in the file to compile.
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pub include_paths: Vec<std::path::PathBuf>,
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/// The compiler will look in these paths for library imports.
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pub library_paths: HashMap<String, std::path::PathBuf>,
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/// the name of the style. (eg: "native")
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pub style: Option<String>,
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/// Callback to load import files which is called if the file could not be found
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///
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/// The callback should open the file specified by the given file name and
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/// return an future that provides the text content of the file as output.
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pub open_import_fallback: Option<
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Rc<dyn Fn(String) -> Pin<Box<dyn Future<Output = Option<std::io::Result<String>>>>>>,
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>,
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/// Callback to map URLs for resources
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///
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/// The function takes the url and returns the mapped URL (or None if not mapped)
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pub resource_url_mapper:
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Option<Rc<dyn Fn(&str) -> Pin<Box<dyn Future<Output = Option<String>>>>>>,
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/// Run the pass that inlines all the elements.
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///
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/// This may help optimization to optimize the runtime resources usages,
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/// but at the cost of much more generated code and binary size.
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pub inline_all_elements: bool,
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/// Compile time scale factor to apply to embedded resources such as images and glyphs.
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pub scale_factor: f64,
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/// expose the accessible role and properties
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pub accessibility: bool,
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/// Add support for experimental features
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pub enable_experimental: bool,
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/// The domain used as one of the parameter to the translate function
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pub translation_domain: Option<String>,
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/// C++ namespace
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pub cpp_namespace: Option<String>,
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/// Generate debug information for elements (ids, type names)
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pub debug_info: bool,
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/// When this is true, the passes will generate components for all exported Windows
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/// and will throw a warning if an exported component is not a window.
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/// If this is false, only the last component is exported, regardless if this is a Window or not,
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/// (and it will be transformed in a Window)
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pub generate_all_exported_windows: bool,
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}
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impl CompilerConfiguration {
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pub fn new(output_format: OutputFormat) -> Self {
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let embed_resources = if std::env::var_os("SLINT_EMBED_TEXTURES").is_some()
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|| std::env::var_os("DEP_MCU_BOARD_SUPPORT_MCU_EMBED_TEXTURES").is_some()
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{
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#[cfg(not(feature = "software-renderer"))]
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panic!("the software-renderer feature must be enabled in i-slint-compiler when embedding textures");
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#[cfg(feature = "software-renderer")]
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EmbedResourcesKind::EmbedTextures
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} else if let Ok(var) = std::env::var("SLINT_EMBED_RESOURCES") {
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let var = var.parse::<bool>().unwrap_or_else(|_|{
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panic!("SLINT_EMBED_RESOURCES has incorrect value. Must be either unset, 'true' or 'false'")
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});
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match var {
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true => EmbedResourcesKind::EmbedAllResources,
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false => EmbedResourcesKind::OnlyBuiltinResources,
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}
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} else {
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match output_format {
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#[cfg(feature = "rust")]
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OutputFormat::Rust => EmbedResourcesKind::EmbedAllResources,
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OutputFormat::Interpreter => EmbedResourcesKind::Nothing,
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_ => EmbedResourcesKind::OnlyBuiltinResources,
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}
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};
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let inline_all_elements = match std::env::var("SLINT_INLINING") {
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Ok(var) => var.parse::<bool>().unwrap_or_else(|_| {
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panic!(
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"SLINT_INLINING has incorrect value. Must be either unset, 'true' or 'false'"
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)
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}),
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// Currently, the interpreter needs the inlining to be on.
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Err(_) => output_format == OutputFormat::Interpreter,
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};
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let scale_factor = std::env::var("SLINT_SCALE_FACTOR")
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.ok()
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.and_then(|x| x.parse::<f64>().ok())
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.filter(|f| *f > 0.)
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.unwrap_or(1.);
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let enable_experimental = std::env::var_os("SLINT_ENABLE_EXPERIMENTAL_FEATURES").is_some();
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let debug_info = std::env::var_os("SLINT_EMIT_DEBUG_INFO").is_some();
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// The interpreter currently supports only generating the last component
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let generate_all_exported_windows = output_format != OutputFormat::Interpreter;
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let cpp_namespace = match output_format {
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#[cfg(feature = "cpp")]
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OutputFormat::Cpp(config) => match config.namespace {
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Some(namespace) => Some(namespace),
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None => match std::env::var("SLINT_CPP_NAMESPACE") {
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Ok(namespace) => Some(namespace),
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Err(_) => None,
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},
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},
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_ => None,
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};
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Self {
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embed_resources,
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include_paths: Default::default(),
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library_paths: Default::default(),
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style: Default::default(),
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open_import_fallback: None,
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resource_url_mapper: None,
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inline_all_elements,
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scale_factor,
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accessibility: true,
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enable_experimental,
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translation_domain: None,
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cpp_namespace,
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debug_info,
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generate_all_exported_windows,
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}
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}
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}
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fn prepare_for_compile(
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diagnostics: &mut diagnostics::BuildDiagnostics,
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#[allow(unused_mut)] mut compiler_config: CompilerConfiguration,
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) -> typeloader::TypeLoader {
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#[cfg(feature = "software-renderer")]
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if compiler_config.embed_resources == EmbedResourcesKind::EmbedTextures {
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// HACK: disable accessibility when compiling for the software renderer
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// accessibility is not supported with backend that support software renderer anyway
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compiler_config.accessibility = false;
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}
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diagnostics.enable_experimental = compiler_config.enable_experimental;
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let global_type_registry = if compiler_config.enable_experimental {
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crate::typeregister::TypeRegister::builtin_experimental()
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} else {
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crate::typeregister::TypeRegister::builtin()
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};
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typeloader::TypeLoader::new(global_type_registry, compiler_config, diagnostics)
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}
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pub async fn compile_syntax_node(
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doc_node: parser::SyntaxNode,
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mut diagnostics: diagnostics::BuildDiagnostics,
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#[allow(unused_mut)] mut compiler_config: CompilerConfiguration,
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) -> (object_tree::Document, diagnostics::BuildDiagnostics, typeloader::TypeLoader) {
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let mut loader = prepare_for_compile(&mut diagnostics, compiler_config);
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let doc_node: parser::syntax_nodes::Document = doc_node.into();
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let type_registry =
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Rc::new(RefCell::new(typeregister::TypeRegister::new(&loader.global_type_registry)));
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let (foreign_imports, reexports) =
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loader.load_dependencies_recursively(&doc_node, &mut diagnostics, &type_registry).await;
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let mut doc = crate::object_tree::Document::from_node(
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doc_node,
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foreign_imports,
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reexports,
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&mut diagnostics,
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&type_registry,
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);
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if !diagnostics.has_error() {
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passes::run_passes(&mut doc, &mut loader, false, &mut diagnostics).await;
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} else {
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// Don't run all the passes in case of errors because because some invariants are not met.
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passes::run_import_passes(&doc, &loader, &mut diagnostics);
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}
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diagnostics.all_loaded_files = loader.all_files().cloned().collect();
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(doc, diagnostics, loader)
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}
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/// Pass a file to the compiler and process it fully, applying all the
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/// necessary compilation passes.
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///
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/// This returns a `Tuple` containing the actual cleaned `path` to the file,
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/// a set of `BuildDiagnostics` and a `TypeLoader` with all compilation passes applied.
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pub async fn load_root_file(
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path: &Path,
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version: diagnostics::SourceFileVersion,
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source_path: &Path,
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source_code: String,
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mut diagnostics: diagnostics::BuildDiagnostics,
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#[allow(unused_mut)] mut compiler_config: CompilerConfiguration,
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) -> (std::path::PathBuf, diagnostics::BuildDiagnostics, typeloader::TypeLoader) {
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let mut loader = prepare_for_compile(&mut diagnostics, compiler_config);
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let (path, _) = loader
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.load_root_file(path, version, source_path, source_code, false, &mut diagnostics)
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.await;
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(path, diagnostics, loader)
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}
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/// Pass a file to the compiler and process it fully, applying all the
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/// necessary compilation passes, just like `load_root_file`.
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///
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/// This returns a `Tuple` containing the actual cleaned `path` to the file,
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/// a set of `BuildDiagnostics`, a `TypeLoader` with all compilation passes
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/// applied and another `TypeLoader` with a minimal set of passes applied to it.
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pub async fn load_root_file_with_raw_type_loader(
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path: &Path,
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version: diagnostics::SourceFileVersion,
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source_path: &Path,
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source_code: String,
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mut diagnostics: diagnostics::BuildDiagnostics,
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#[allow(unused_mut)] mut compiler_config: CompilerConfiguration,
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) -> (
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std::path::PathBuf,
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diagnostics::BuildDiagnostics,
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typeloader::TypeLoader,
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Option<typeloader::TypeLoader>,
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) {
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let mut loader = prepare_for_compile(&mut diagnostics, compiler_config);
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let (path, raw_type_loader) = loader
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.load_root_file(path, version, source_path, source_code, true, &mut diagnostics)
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.await;
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(path, diagnostics, loader, raw_type_loader)
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}
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