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155 lines
4.8 KiB
Rust
155 lines
4.8 KiB
Rust
/* LICENSE BEGIN
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This file is part of the SixtyFPS Project -- https://sixtyfps.io
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Copyright (c) 2021 Olivier Goffart <olivier.goffart@sixtyfps.io>
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Copyright (c) 2021 Simon Hausmann <simon.hausmann@sixtyfps.io>
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SPDX-License-Identifier: GPL-3.0-only
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This file is also available under commercial licensing terms.
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Please contact info@sixtyfps.io for more information.
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LICENSE END */
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/*!
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This module contains the builtin Path related items.
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When adding an item or a property, it needs to be kept in sync with different place.
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Lookup the [`crate::items`] module documentation.
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*/
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use super::{Item, ItemConsts, ItemRc, ItemRendererRef};
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use crate::graphics::{Brush, PathData, PathDataIterator, Rect};
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use crate::input::{
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FocusEvent, InputEventFilterResult, InputEventResult, KeyEvent, KeyEventResult, MouseEvent,
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};
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use crate::item_rendering::CachedRenderingData;
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use crate::layout::{LayoutInfo, Orientation};
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#[cfg(feature = "rtti")]
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use crate::rtti::*;
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use crate::window::WindowRc;
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use crate::Property;
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use const_field_offset::FieldOffsets;
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use core::pin::Pin;
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use sixtyfps_corelib_macros::*;
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#[derive(Copy, Clone, Debug, PartialEq, strum::EnumString, strum::Display)]
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#[repr(C)]
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#[allow(non_camel_case_types)]
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pub enum FillRule {
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nonzero,
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evenodd,
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}
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impl Default for FillRule {
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fn default() -> Self {
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Self::nonzero
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}
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}
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/// The implementation of the `Path` element
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#[repr(C)]
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#[derive(FieldOffsets, Default, SixtyFPSElement)]
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#[pin]
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pub struct Path {
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pub x: Property<f32>,
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pub y: Property<f32>,
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pub width: Property<f32>,
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pub height: Property<f32>,
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pub elements: Property<PathData>,
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pub fill: Property<Brush>,
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pub fill_rule: Property<FillRule>,
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pub stroke: Property<Brush>,
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pub stroke_width: Property<f32>,
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pub viewbox_x: Property<f32>,
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pub viewbox_y: Property<f32>,
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pub viewbox_width: Property<f32>,
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pub viewbox_height: Property<f32>,
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pub clip: Property<bool>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for Path {
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fn init(self: Pin<&Self>, _window: &WindowRc) {}
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fn geometry(self: Pin<&Self>) -> Rect {
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euclid::rect(self.x(), self.y(), self.width(), self.height())
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}
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fn layout_info(self: Pin<&Self>, _orientation: Orientation, _window: &WindowRc) -> LayoutInfo {
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LayoutInfo::default()
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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event: MouseEvent,
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_window: &WindowRc,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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if let Some(pos) = event.pos() {
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if self.clip()
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&& (pos.x < 0. || pos.y < 0. || pos.x > self.width() || pos.y > self.height())
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{
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return InputEventFilterResult::Intercept;
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}
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}
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InputEventFilterResult::ForwardAndIgnore
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}
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fn input_event(
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self: Pin<&Self>,
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_: MouseEvent,
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_window: &WindowRc,
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_self_rc: &ItemRc,
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) -> InputEventResult {
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InputEventResult::EventIgnored
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}
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fn key_event(self: Pin<&Self>, _: &KeyEvent, _window: &WindowRc) -> KeyEventResult {
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KeyEventResult::EventIgnored
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}
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fn focus_event(self: Pin<&Self>, _: &FocusEvent, _window: &WindowRc) {}
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fn render(self: Pin<&Self>, backend: &mut ItemRendererRef) {
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let clip = self.clip();
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if clip {
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(*backend).save_state();
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(*backend).combine_clip(self.geometry(), 0., 0.)
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}
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(*backend).draw_path(self);
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if clip {
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(*backend).restore_state();
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}
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}
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}
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impl Path {
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/// Returns an iterator of the events of the path and an offset, so that the
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/// shape fits into the width/height of the path while respecting the stroke
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/// width.
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pub fn fitted_path_events(
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self: Pin<&Self>,
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) -> (euclid::default::Vector2D<f32>, PathDataIterator) {
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let stroke_width = self.stroke_width();
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let bounds_width = (self.width() - stroke_width).max(0.);
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let bounds_height = (self.height() - stroke_width).max(0.);
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let offset = euclid::default::Vector2D::new(stroke_width / 2., stroke_width / 2.);
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let viewbox_width = self.viewbox_width();
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let viewbox_height = self.viewbox_height();
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let mut elements_iter = self.elements().iter();
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let maybe_viewbox = if viewbox_width > 0. && viewbox_height > 0. {
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Some(euclid::rect(self.viewbox_x(), self.viewbox_y(), viewbox_width, viewbox_height))
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} else {
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None
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};
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elements_iter.fit(bounds_width, bounds_height, maybe_viewbox);
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(offset, elements_iter)
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}
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}
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impl ItemConsts for Path {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<Path, CachedRenderingData> =
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Path::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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