slint/sixtyfps_runtime/rendering_backends
Simon Hausmann ced05732a8 Improve robustness of unmapping windows with the GL backend
Make sure to make the GL context is current before destroying the femtovg canvas.

The drop implementation of the canvas will call functions to delete GL resources such as textures, FBOs, etc.
and for that to work reliably the context must be current.
2022-01-05 13:05:40 +01:00
..
default Make it possible to depend on a no-std corelib 2022-01-04 16:06:00 +01:00
gl Improve robustness of unmapping windows with the GL backend 2022-01-05 13:05:40 +01:00
mcu janitor: Remove some unnecessary references 2022-01-04 18:22:15 +01:00
qt janitor: Remove some unnecessary lazy evaluation 2022-01-04 18:22:49 +01:00
testing janitor: Derive some Default traits 2022-01-04 18:21:25 +01:00