slint/sixtyfps_runtime/rendering_backends
Simon Hausmann d16a335bc4 SharedImageBuffer/SharedPixelBuffer: use u32 instead of usize
For width, height and stride that's a more natural choice that's also consistent
with what the image crate uses.
2022-01-27 22:15:29 +01:00
..
default Update to edition 2021 2022-01-25 11:40:11 +01:00
gl SharedImageBuffer/SharedPixelBuffer: use u32 instead of usize 2022-01-27 22:15:29 +01:00
mcu Update to edition 2021 2022-01-25 11:40:11 +01:00
qt SharedImageBuffer/SharedPixelBuffer: use u32 instead of usize 2022-01-27 22:15:29 +01:00
testing Update to edition 2021 2022-01-25 11:40:11 +01:00