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686 lines
26 KiB
Rust
686 lines
26 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-1.0 OR LicenseRef-Slint-commercial
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#![warn(missing_docs)]
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//! module for rendering the tree of items
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use super::graphics::RenderingCache;
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use super::items::*;
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use crate::component::ComponentRc;
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use crate::graphics::CachedGraphicsData;
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use crate::item_tree::{
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ItemRc, ItemVisitor, ItemVisitorResult, ItemVisitorVTable, VisitChildrenResult,
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};
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use crate::lengths::{
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LogicalLength, LogicalPoint, LogicalPx, LogicalRect, LogicalSize, LogicalVector,
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};
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use crate::Coord;
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use alloc::boxed::Box;
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use core::cell::{Cell, RefCell};
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use core::pin::Pin;
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#[cfg(feature = "std")]
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use std::collections::HashMap;
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use vtable::VRc;
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/// This structure must be present in items that are Rendered and contains information.
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/// Used by the backend.
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#[derive(Default, Debug)]
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#[repr(C)]
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pub struct CachedRenderingData {
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/// Used and modified by the backend, should be initialized to 0 by the user code
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pub(crate) cache_index: Cell<usize>,
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/// Used and modified by the backend, should be initialized to 0 by the user code.
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/// The backend compares this generation against the one of the cache to verify
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/// the validity of the cache_index field.
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pub(crate) cache_generation: Cell<usize>,
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}
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impl CachedRenderingData {
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/// This function can be used to remove an entry from the rendering cache for a given item, if it
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/// exists, i.e. if any data was ever cached. This is typically called by the graphics backend's
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/// implementation of the release_item_graphics_cache function.
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pub fn release<T>(&self, cache: &mut RenderingCache<T>) -> Option<T> {
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if self.cache_generation.get() == cache.generation() {
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let index = self.cache_index.get();
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self.cache_generation.set(0);
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Some(cache.remove(index).data)
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} else {
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None
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}
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}
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/// Return the value if it is in the cache
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pub fn get_entry<'a, T>(
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&self,
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cache: &'a mut RenderingCache<T>,
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) -> Option<&'a mut crate::graphics::CachedGraphicsData<T>> {
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let index = self.cache_index.get();
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if self.cache_generation.get() == cache.generation() {
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cache.get_mut(index)
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} else {
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None
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}
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}
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}
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/// A per-item cache.
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///
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/// Cache rendering information for a given item.
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///
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/// Use [`ItemCache::get_or_update_cache_entry`] to get or update the items, the
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/// cache is automatically invalided when the property gets dirty.
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/// [`ItemCache::component_destroyed`] must be called to clear the cache for that
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/// component.
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#[cfg(feature = "std")]
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#[derive(Default)]
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pub struct ItemCache<T> {
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/// The pointer is a pointer to a component
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map: RefCell<HashMap<*const vtable::Dyn, HashMap<usize, CachedGraphicsData<T>>>>,
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}
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#[cfg(feature = "std")]
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impl<T: Clone> ItemCache<T> {
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/// Returns the cached value associated to the `item_rc` if it is still valid.
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/// Otherwise call the `update_fn` to compute that value, and track property access
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/// so it is automatically invalided when property becomes dirty.
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pub fn get_or_update_cache_entry(&self, item_rc: &ItemRc, update_fn: impl FnOnce() -> T) -> T {
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let component = &(*item_rc.component()) as *const _;
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let mut borrowed = self.map.borrow_mut();
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match borrowed.entry(component).or_default().entry(item_rc.index()) {
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std::collections::hash_map::Entry::Occupied(mut entry) => {
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let mut tracker = entry.get_mut().dependency_tracker.take();
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drop(borrowed);
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let maybe_new_data = tracker
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.get_or_insert_with(|| Box::pin(Default::default()))
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.as_ref()
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.evaluate_if_dirty(update_fn);
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let mut borrowed = self.map.borrow_mut();
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let e = borrowed.get_mut(&component).unwrap().get_mut(&item_rc.index()).unwrap();
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e.dependency_tracker = tracker;
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if let Some(new_data) = maybe_new_data {
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e.data = new_data.clone();
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new_data
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} else {
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e.data.clone()
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}
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}
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std::collections::hash_map::Entry::Vacant(_) => {
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drop(borrowed);
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let new_entry = CachedGraphicsData::new(update_fn);
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let data = new_entry.data.clone();
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self.map
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.borrow_mut()
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.get_mut(&component)
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.unwrap()
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.insert(item_rc.index(), new_entry);
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data
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}
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}
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}
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/// Returns the cached value associated with the `item_rc` if it is in the cache
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/// and still valid.
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pub fn with_entry<U>(
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&self,
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item_rc: &ItemRc,
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callback: impl FnOnce(&T) -> Option<U>,
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) -> Option<U> {
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let component = &(*item_rc.component()) as *const _;
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self.map
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.borrow()
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.get(&component)
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.and_then(|per_component_entries| per_component_entries.get(&item_rc.index()))
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.and_then(|entry| callback(&entry.data))
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}
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/// free the whole cache
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pub fn clear_all(&self) {
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self.map.borrow_mut().clear();
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}
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/// Function that must be called when a component is destroyed.
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///
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/// Usually can be called from [`crate::window::WindowAdapterInternal::unregister_component`]
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pub fn component_destroyed(&self, component: crate::component::ComponentRef) {
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let component_ptr: *const _ =
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crate::component::ComponentRef::as_ptr(component).cast().as_ptr();
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self.map.borrow_mut().remove(&component_ptr);
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}
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/// free the cache for a given item
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pub fn release(&self, item_rc: &ItemRc) {
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let component = &(*item_rc.component()) as *const _;
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if let Some(sub) = self.map.borrow_mut().get_mut(&component) {
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sub.remove(&item_rc.index());
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}
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}
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}
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/// Return true if the item might be a clipping item
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pub(crate) fn is_clipping_item(item: Pin<ItemRef>) -> bool {
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//(FIXME: there should be some flag in the vtable instead of down-casting)
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ItemRef::downcast_pin::<Flickable>(item).is_some()
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|| ItemRef::downcast_pin::<Clip>(item).map_or(false, |clip_item| clip_item.as_ref().clip())
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}
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/// Renders the children of the item with the specified index into the renderer.
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pub fn render_item_children(
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renderer: &mut dyn ItemRenderer,
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component: &ComponentRc,
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index: isize,
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) {
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let mut actual_visitor =
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|component: &ComponentRc, index: usize, item: Pin<ItemRef>| -> VisitChildrenResult {
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renderer.save_state();
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let (do_draw, item_geometry) = renderer.filter_item(item);
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let item_origin = item_geometry.origin;
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renderer.translate(item_origin.to_vector());
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// Don't render items that are clipped, with the exception of the Clip or Flickable since
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// they themselves clip their content.
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let render_result = if do_draw
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|| is_clipping_item(item)
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// HACK, the geometry of the box shadow does not include the shadow, because when the shadow is the root for repeated elements it would translate the children
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|| ItemRef::downcast_pin::<BoxShadow>(item).is_some()
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{
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item.as_ref().render(
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&mut (renderer as &mut dyn ItemRenderer),
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&ItemRc::new(component.clone(), index),
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item_geometry.size,
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)
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} else {
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RenderingResult::ContinueRenderingChildren
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};
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if matches!(render_result, RenderingResult::ContinueRenderingChildren) {
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render_item_children(renderer, component, index as isize);
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}
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renderer.restore_state();
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VisitChildrenResult::CONTINUE
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};
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vtable::new_vref!(let mut actual_visitor : VRefMut<ItemVisitorVTable> for ItemVisitor = &mut actual_visitor);
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VRc::borrow_pin(component).as_ref().visit_children_item(
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index,
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crate::item_tree::TraversalOrder::BackToFront,
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actual_visitor,
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);
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}
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/// Renders the tree of items that component holds, using the specified renderer. Rendering is done
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/// relative to the specified origin.
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pub fn render_component_items(
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component: &ComponentRc,
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renderer: &mut dyn ItemRenderer,
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origin: LogicalPoint,
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) {
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renderer.save_state();
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renderer.translate(origin.to_vector());
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render_item_children(renderer, component, -1);
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renderer.restore_state();
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}
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/// Compute the bounding rect of all children. This does /not/ include item's own bounding rect. Remember to run this
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/// via `evaluate_no_tracking`.
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pub fn item_children_bounding_rect(
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component: &ComponentRc,
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index: isize,
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clip_rect: &LogicalRect,
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) -> LogicalRect {
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let mut bounding_rect = LogicalRect::zero();
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let mut actual_visitor =
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|component: &ComponentRc, index: usize, item: Pin<ItemRef>| -> VisitChildrenResult {
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let item_geometry = item.as_ref().geometry();
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let local_clip_rect = clip_rect.translate(-item_geometry.origin.to_vector());
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if let Some(clipped_item_geometry) = item_geometry.intersection(clip_rect) {
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bounding_rect = bounding_rect.union(&clipped_item_geometry);
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}
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if !is_clipping_item(item) {
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bounding_rect = bounding_rect.union(&item_children_bounding_rect(
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component,
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index as isize,
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&local_clip_rect,
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));
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}
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VisitChildrenResult::CONTINUE
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};
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vtable::new_vref!(let mut actual_visitor : VRefMut<ItemVisitorVTable> for ItemVisitor = &mut actual_visitor);
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VRc::borrow_pin(component).as_ref().visit_children_item(
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index,
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crate::item_tree::TraversalOrder::BackToFront,
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actual_visitor,
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);
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bounding_rect
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}
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/// Trait used to render each items.
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///
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/// The item needs to be rendered relative to its (x,y) position. For example,
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/// draw_rectangle should draw a rectangle in `(pos.x + rect.x, pos.y + rect.y)`
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#[allow(missing_docs)]
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pub trait ItemRenderer {
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fn draw_rectangle(&mut self, rect: Pin<&Rectangle>, _self_rc: &ItemRc, _size: LogicalSize);
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fn draw_border_rectangle(
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&mut self,
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rect: Pin<&BorderRectangle>,
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_self_rc: &ItemRc,
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_size: LogicalSize,
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);
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fn draw_image(&mut self, image: Pin<&ImageItem>, _self_rc: &ItemRc, _size: LogicalSize);
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fn draw_clipped_image(
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&mut self,
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image: Pin<&ClippedImage>,
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_self_rc: &ItemRc,
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_size: LogicalSize,
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);
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fn draw_text(&mut self, text: Pin<&Text>, _self_rc: &ItemRc, _size: LogicalSize);
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fn draw_text_input(
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&mut self,
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text_input: Pin<&TextInput>,
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_self_rc: &ItemRc,
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_size: LogicalSize,
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);
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#[cfg(feature = "std")]
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fn draw_path(&mut self, path: Pin<&Path>, _self_rc: &ItemRc, _size: LogicalSize);
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fn draw_box_shadow(
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&mut self,
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box_shadow: Pin<&BoxShadow>,
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_self_rc: &ItemRc,
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_size: LogicalSize,
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);
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fn visit_opacity(
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&mut self,
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opacity_item: Pin<&Opacity>,
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_self_rc: &ItemRc,
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_size: LogicalSize,
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) -> RenderingResult {
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self.apply_opacity(opacity_item.opacity());
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RenderingResult::ContinueRenderingChildren
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}
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fn visit_layer(
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&mut self,
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_layer_item: Pin<&Layer>,
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_self_rc: &ItemRc,
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_size: LogicalSize,
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) -> RenderingResult {
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// Not supported
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RenderingResult::ContinueRenderingChildren
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}
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// Apply the bounds of the Clip element, if enabled. The default implementation calls
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// combine_clip, but the render may choose an alternate way of implementing the clip.
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// For example the GL backend uses a layered rendering approach.
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fn visit_clip(
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&mut self,
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clip_item: Pin<&Clip>,
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_self_rc: &ItemRc,
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_size: LogicalSize,
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) -> RenderingResult {
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if clip_item.clip() {
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let geometry = clip_item.geometry();
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let clip_region_valid = self.combine_clip(
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LogicalRect::new(LogicalPoint::default(), geometry.size),
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clip_item.border_radius(),
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clip_item.border_width(),
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);
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// If clipping is enabled but the clip element is outside the visible range, then we don't
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// need to bother doing anything, not even rendering the children.
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if !clip_region_valid {
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return RenderingResult::ContinueRenderingWithoutChildren;
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}
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}
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RenderingResult::ContinueRenderingChildren
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}
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/// Clip the further call until restore_state.
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/// radius/border_width can be used for border rectangle clip.
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/// (FIXME: consider removing radius/border_width and have another function that take a path instead)
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/// Returns a boolean indicating the state of the new clip region: true if the clip region covers
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/// an area; false if the clip region is empty.
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fn combine_clip(
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&mut self,
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rect: LogicalRect,
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radius: LogicalLength,
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border_width: LogicalLength,
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) -> bool;
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/// Get the current clip bounding box in the current transformed coordinate.
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fn get_current_clip(&self) -> LogicalRect;
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fn translate(&mut self, distance: LogicalVector);
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fn rotate(&mut self, angle_in_degrees: f32);
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/// Apply the opacity (between 0 and 1) for all following items until the next call to restore_state.
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fn apply_opacity(&mut self, opacity: f32);
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fn save_state(&mut self);
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fn restore_state(&mut self);
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/// Returns the scale factor
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fn scale_factor(&self) -> f32;
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/// Draw a pixmap in position indicated by the `pos`.
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/// The pixmap will be taken from cache if the cache is valid, otherwise, update_fn will be called
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/// with a callback that need to be called once with `fn (width, height, data)` where data are the
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/// RGBA premultiplied pixel values
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fn draw_cached_pixmap(
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&mut self,
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item_cache: &ItemRc,
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update_fn: &dyn Fn(&mut dyn FnMut(u32, u32, &[u8])),
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);
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/// Draw the given string with the specified color at current (0, 0) with the default font. Mainly
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/// used by the performance counter overlay.
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fn draw_string(&mut self, string: &str, color: crate::Color);
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/// This is called before it is being rendered (before the draw_* function).
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/// Returns
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/// - if the item needs to be drawn (false means it is clipped or doesn't need to be drawn)
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/// - the geometry of the item
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fn filter_item(&mut self, item: Pin<ItemRef>) -> (bool, LogicalRect) {
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let item_geometry = item.as_ref().geometry();
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(self.get_current_clip().intersects(&item_geometry), item_geometry)
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}
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fn window(&self) -> &crate::window::WindowInner;
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/// Return the internal renderer
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fn as_any(&mut self) -> Option<&mut dyn core::any::Any>;
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/// Returns any rendering metrics collecting since the creation of the renderer (typically
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/// per frame)
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#[cfg(feature = "std")]
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fn metrics(&self) -> crate::graphics::rendering_metrics_collector::RenderingMetrics {
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Default::default()
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}
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}
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/// The cache that needs to be held by the Window for the partial rendering
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pub type PartialRenderingCache = RenderingCache<LogicalRect>;
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/// FIXME: Should actually be a region and not just a rectangle
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pub type DirtyRegion = euclid::Box2D<Coord, LogicalPx>;
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/// Put this structure in the renderer to help with partial rendering
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pub struct PartialRenderer<'a, T> {
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cache: &'a RefCell<PartialRenderingCache>,
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/// The region of the screen which is considered dirty and that should be repainted
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pub dirty_region: DirtyRegion,
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/// The actual renderer which the drawing call will be forwarded to
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pub actual_renderer: T,
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}
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impl<'a, T> PartialRenderer<'a, T> {
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/// Create a new PartialRenderer
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pub fn new(
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cache: &'a RefCell<PartialRenderingCache>,
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initial_dirty_region: DirtyRegion,
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actual_renderer: T,
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) -> Self {
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Self { cache, dirty_region: initial_dirty_region, actual_renderer }
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}
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/// Visit the tree of item and compute what are the dirty regions
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pub fn compute_dirty_regions(&mut self, component: &ComponentRc, origin: LogicalPoint) {
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#[derive(Clone, Copy)]
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struct ComputeDirtyRegionState {
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offset: euclid::Vector2D<Coord, LogicalPx>,
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old_offset: euclid::Vector2D<Coord, LogicalPx>,
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clipped: LogicalRect,
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must_refresh_children: bool,
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}
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crate::item_tree::visit_items(
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component,
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crate::item_tree::TraversalOrder::BackToFront,
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|_, item, _, state| {
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let mut new_state = *state;
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let mut borrowed = self.cache.borrow_mut();
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match item.cached_rendering_data_offset().get_entry(&mut borrowed) {
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Some(CachedGraphicsData {
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data: cached_geom,
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dependency_tracker: Some(tr),
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}) => {
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if tr.is_dirty() {
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let old_geom = *cached_geom;
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drop(borrowed);
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let geom = crate::properties::evaluate_no_tracking(|| {
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item.as_ref().geometry()
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});
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self.mark_dirty_rect(old_geom, state.old_offset, &state.clipped);
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self.mark_dirty_rect(geom, state.offset, &state.clipped);
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new_state.offset += geom.origin.to_vector();
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new_state.old_offset += old_geom.origin.to_vector();
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if ItemRef::downcast_pin::<Clip>(item).is_some()
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|| ItemRef::downcast_pin::<Opacity>(item).is_some()
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{
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// When the opacity or the clip change, this will impact all the children, including
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// the ones outside the element, regardless if they are themselves dirty or not.
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new_state.must_refresh_children = true;
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}
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ItemVisitorResult::Continue(new_state)
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} else {
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|
tr.as_ref().register_as_dependency_to_current_binding();
|
|
|
|
if state.must_refresh_children
|
|
|| new_state.offset != new_state.old_offset
|
|
{
|
|
self.mark_dirty_rect(
|
|
*cached_geom,
|
|
state.old_offset,
|
|
&state.clipped,
|
|
);
|
|
self.mark_dirty_rect(*cached_geom, state.offset, &state.clipped);
|
|
}
|
|
|
|
new_state.offset += cached_geom.origin.to_vector();
|
|
new_state.old_offset += cached_geom.origin.to_vector();
|
|
if crate::properties::evaluate_no_tracking(|| is_clipping_item(item)) {
|
|
new_state.clipped = new_state
|
|
.clipped
|
|
.intersection(
|
|
&cached_geom
|
|
.translate(state.offset)
|
|
.union(&cached_geom.translate(state.old_offset)),
|
|
)
|
|
.unwrap_or_default();
|
|
}
|
|
ItemVisitorResult::Continue(new_state)
|
|
}
|
|
}
|
|
_ => {
|
|
drop(borrowed);
|
|
let geom = crate::properties::evaluate_no_tracking(|| {
|
|
let geom = item.as_ref().geometry();
|
|
new_state.offset += geom.origin.to_vector();
|
|
new_state.old_offset += geom.origin.to_vector();
|
|
if is_clipping_item(item) {
|
|
new_state.clipped = new_state
|
|
.clipped
|
|
.intersection(&geom.translate(state.offset))
|
|
.unwrap_or_default();
|
|
}
|
|
geom
|
|
});
|
|
self.mark_dirty_rect(geom, state.offset, &state.clipped);
|
|
ItemVisitorResult::Continue(new_state)
|
|
}
|
|
}
|
|
},
|
|
ComputeDirtyRegionState {
|
|
offset: origin.to_vector(),
|
|
old_offset: origin.to_vector(),
|
|
clipped: euclid::rect(0 as Coord, 0 as Coord, Coord::MAX, Coord::MAX),
|
|
must_refresh_children: false,
|
|
},
|
|
);
|
|
}
|
|
|
|
fn mark_dirty_rect(
|
|
&mut self,
|
|
rect: LogicalRect,
|
|
offset: euclid::Vector2D<Coord, LogicalPx>,
|
|
clip_rect: &LogicalRect,
|
|
) {
|
|
if !rect.is_empty() {
|
|
if let Some(rect) = rect.translate(offset).intersection(clip_rect) {
|
|
self.dirty_region = self.dirty_region.union(&rect.to_box2d());
|
|
}
|
|
}
|
|
}
|
|
|
|
fn do_rendering(
|
|
cache: &RefCell<PartialRenderingCache>,
|
|
rendering_data: &CachedRenderingData,
|
|
render_fn: impl FnOnce() -> LogicalRect,
|
|
) {
|
|
if let Some(entry) = rendering_data.get_entry(&mut cache.borrow_mut()) {
|
|
entry
|
|
.dependency_tracker
|
|
.get_or_insert_with(|| Box::pin(crate::properties::PropertyTracker::default()))
|
|
.as_ref()
|
|
.evaluate(render_fn);
|
|
} else {
|
|
let cache_entry = crate::graphics::CachedGraphicsData::new(render_fn);
|
|
let mut cache = cache.borrow_mut();
|
|
rendering_data.cache_index.set(cache.insert(cache_entry));
|
|
rendering_data.cache_generation.set(cache.generation());
|
|
}
|
|
}
|
|
|
|
/// Move the actual renderer
|
|
pub fn into_inner(self) -> T {
|
|
self.actual_renderer
|
|
}
|
|
}
|
|
|
|
macro_rules! forward_rendering_call {
|
|
(fn $fn:ident($Ty:ty) $(-> $Ret:ty)?) => {
|
|
fn $fn(&mut self, obj: Pin<&$Ty>, item_rc: &ItemRc, size: LogicalSize) $(-> $Ret)? {
|
|
let mut ret = None;
|
|
Self::do_rendering(&self.cache, &obj.cached_rendering_data, || {
|
|
ret = Some(self.actual_renderer.$fn(obj, item_rc, size));
|
|
obj.geometry()
|
|
});
|
|
ret.unwrap_or_default()
|
|
}
|
|
};
|
|
}
|
|
|
|
impl<'a, T: ItemRenderer> ItemRenderer for PartialRenderer<'a, T> {
|
|
fn filter_item(&mut self, item: Pin<ItemRef>) -> (bool, LogicalRect) {
|
|
let eval = || {
|
|
if let Some(clip) = ItemRef::downcast_pin::<Clip>(item) {
|
|
// Make sure we register a dependency on the clip
|
|
clip.clip();
|
|
}
|
|
item.as_ref().geometry()
|
|
};
|
|
|
|
let rendering_data = item.cached_rendering_data_offset();
|
|
let mut cache = self.cache.borrow_mut();
|
|
let item_geometry = match rendering_data.get_entry(&mut cache) {
|
|
Some(CachedGraphicsData { data, dependency_tracker }) => {
|
|
dependency_tracker
|
|
.get_or_insert_with(|| Box::pin(crate::properties::PropertyTracker::default()))
|
|
.as_ref()
|
|
.evaluate_if_dirty(|| *data = eval());
|
|
*data
|
|
}
|
|
None => {
|
|
let cache_entry = crate::graphics::CachedGraphicsData::new(eval);
|
|
let geom = cache_entry.data;
|
|
rendering_data.cache_index.set(cache.insert(cache_entry));
|
|
rendering_data.cache_generation.set(cache.generation());
|
|
geom
|
|
}
|
|
};
|
|
|
|
//let clip = self.get_current_clip().intersection(&self.dirty_region.to_rect());
|
|
//let draw = clip.map_or(false, |r| r.intersects(&item_geometry));
|
|
//FIXME: the dirty_region is in global coordinate but item_geometry and current_clip is not
|
|
let draw = self.get_current_clip().intersects(&item_geometry);
|
|
(draw, item_geometry)
|
|
}
|
|
|
|
forward_rendering_call!(fn draw_rectangle(Rectangle));
|
|
forward_rendering_call!(fn draw_border_rectangle(BorderRectangle));
|
|
forward_rendering_call!(fn draw_image(ImageItem));
|
|
forward_rendering_call!(fn draw_clipped_image(ClippedImage));
|
|
forward_rendering_call!(fn draw_text(Text));
|
|
forward_rendering_call!(fn draw_text_input(TextInput));
|
|
#[cfg(feature = "std")]
|
|
forward_rendering_call!(fn draw_path(Path));
|
|
forward_rendering_call!(fn draw_box_shadow(BoxShadow));
|
|
|
|
forward_rendering_call!(fn visit_clip(Clip) -> RenderingResult);
|
|
forward_rendering_call!(fn visit_opacity(Opacity) -> RenderingResult);
|
|
|
|
fn combine_clip(
|
|
&mut self,
|
|
rect: LogicalRect,
|
|
radius: LogicalLength,
|
|
border_width: LogicalLength,
|
|
) -> bool {
|
|
self.actual_renderer.combine_clip(rect, radius, border_width)
|
|
}
|
|
|
|
fn get_current_clip(&self) -> LogicalRect {
|
|
self.actual_renderer.get_current_clip()
|
|
}
|
|
|
|
fn translate(&mut self, distance: LogicalVector) {
|
|
self.actual_renderer.translate(distance)
|
|
}
|
|
|
|
fn rotate(&mut self, angle_in_degrees: f32) {
|
|
self.actual_renderer.rotate(angle_in_degrees)
|
|
}
|
|
|
|
fn apply_opacity(&mut self, opacity: f32) {
|
|
self.actual_renderer.apply_opacity(opacity)
|
|
}
|
|
|
|
fn save_state(&mut self) {
|
|
self.actual_renderer.save_state()
|
|
}
|
|
|
|
fn restore_state(&mut self) {
|
|
self.actual_renderer.restore_state()
|
|
}
|
|
|
|
fn scale_factor(&self) -> f32 {
|
|
self.actual_renderer.scale_factor()
|
|
}
|
|
|
|
fn draw_cached_pixmap(
|
|
&mut self,
|
|
item_rc: &ItemRc,
|
|
update_fn: &dyn Fn(&mut dyn FnMut(u32, u32, &[u8])),
|
|
) {
|
|
self.actual_renderer.draw_cached_pixmap(item_rc, update_fn)
|
|
}
|
|
|
|
fn draw_string(&mut self, string: &str, color: crate::Color) {
|
|
self.actual_renderer.draw_string(string, color)
|
|
}
|
|
|
|
fn window(&self) -> &crate::window::WindowInner {
|
|
self.actual_renderer.window()
|
|
}
|
|
|
|
fn as_any(&mut self) -> Option<&mut dyn core::any::Any> {
|
|
self.actual_renderer.as_any()
|
|
}
|
|
}
|