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This is based on the SharedString code and will allow sharing ownership of arrays between Rust and C++.
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
#pragma once
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#include "sixtyfps_sharedarray_internal.h"
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namespace sixtyfps {
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template<typename T>
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struct SharedArray
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{
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SharedArray()
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{
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internal::sixtyfps_shared_array_new_null(reinterpret_cast<SharedArray<uint8_t> *>(this));
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}
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explicit SharedArray(void *inner) : inner(inner) { }
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SharedArray(const SharedArray &other)
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{
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internal::sixtyfps_shared_array_clone(
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reinterpret_cast<SharedArray<uint8_t> *>(this),
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reinterpret_cast<const SharedArray<uint8_t> *>(&other));
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}
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~SharedArray()
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{
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internal::sixtyfps_shared_array_drop(reinterpret_cast<SharedArray<uint8_t> *>(this));
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}
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SharedArray &operator=(const SharedArray &other)
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{
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internal::sixtyfps_shared_array_drop(reinterpret_cast<SharedArray<uint8_t> *>(this));
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internal::sixtyfps_shared_array_clone(
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reinterpret_cast<SharedArray<uint8_t> *>(this),
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reinterpret_cast<const SharedArray<uint8_t> *>(&other));
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return *this;
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}
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SharedArray &operator=(SharedArray &&other)
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{
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std::swap(inner, other.inner);
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return *this;
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}
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private:
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void *inner; // opaque
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};
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}
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