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... by changing the resolution for the `WindowItem` to traverse the item tree from the current item, instead of going to the window. This doesn't quite fix #4298 because `rem` resolution is still missing. That requires the built-in default font size function to be fixed as well, which is non-trivial. cc #4298
200 lines
7 KiB
Rust
200 lines
7 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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use i_slint_core::{
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input::{FocusEventResult, KeyEventType},
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platform::PointerEventButton,
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};
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use super::*;
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#[repr(C)]
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#[derive(FieldOffsets, Default, SlintElement)]
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#[pin]
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pub struct NativeCheckBox {
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pub enabled: Property<bool>,
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pub has_focus: Property<bool>,
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pub toggled: Callback<VoidArg>,
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pub text: Property<SharedString>,
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pub has_hover: Property<bool>,
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pub checked: Property<bool>,
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widget_ptr: std::cell::Cell<SlintTypeErasedWidgetPtr>,
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animation_tracker: Property<i32>,
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pub cached_rendering_data: CachedRenderingData,
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}
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impl Item for NativeCheckBox {
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fn init(self: Pin<&Self>, _self_rc: &ItemRc) {
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let animation_tracker_property_ptr = Self::FIELD_OFFSETS.animation_tracker.apply_pin(self);
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self.widget_ptr.set(cpp! { unsafe [animation_tracker_property_ptr as "void*"] -> SlintTypeErasedWidgetPtr as "std::unique_ptr<SlintTypeErasedWidget>" {
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return make_unique_animated_widget<QCheckBox>(animation_tracker_property_ptr);
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}})
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}
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fn layout_info(
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self: Pin<&Self>,
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orientation: Orientation,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> LayoutInfo {
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let text: qttypes::QString = self.text().as_str().into();
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let widget: NonNull<()> = SlintTypeErasedWidgetPtr::qwidget_ptr(&self.widget_ptr);
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let size = cpp!(unsafe [
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text as "QString",
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widget as "QWidget*"
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] -> qttypes::QSize as "QSize" {
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ensure_initialized();
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QStyleOptionButton option;
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option.rect = option.fontMetrics.boundingRect(text);
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option.text = std::move(text);
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return qApp->style()->sizeFromContents(QStyle::CT_CheckBox, &option, option.rect.size(), widget);
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});
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match orientation {
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Orientation::Horizontal => LayoutInfo {
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min: size.width as f32,
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preferred: size.width as f32,
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stretch: 1.,
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..LayoutInfo::default()
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},
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Orientation::Vertical => LayoutInfo {
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min: size.height as f32,
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preferred: size.height as f32,
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max: size.height as f32,
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..LayoutInfo::default()
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},
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}
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}
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fn input_event_filter_before_children(
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self: Pin<&Self>,
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event: MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> InputEventFilterResult {
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Self::FIELD_OFFSETS.has_hover.apply_pin(self).set(!matches!(event, MouseEvent::Exit));
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InputEventFilterResult::ForwardEvent
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}
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fn input_event(
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self: Pin<&Self>,
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event: MouseEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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self_rc: &i_slint_core::items::ItemRc,
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) -> InputEventResult {
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if matches!(event, MouseEvent::Exit) {
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Self::FIELD_OFFSETS.has_hover.apply_pin(self).set(false);
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}
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if !self.enabled() {
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return InputEventResult::EventIgnored;
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}
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if let MouseEvent::Released { position, button, .. } = event {
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let geo = self_rc.geometry();
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if button == PointerEventButton::Left
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&& LogicalRect::new(LogicalPoint::default(), geo.size).contains(position)
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{
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Self::FIELD_OFFSETS.checked.apply_pin(self).set(!self.checked());
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Self::FIELD_OFFSETS.toggled.apply_pin(self).call(&())
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}
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}
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InputEventResult::EventAccepted
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}
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fn key_event(
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self: Pin<&Self>,
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event: &KeyEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> KeyEventResult {
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match event.event_type {
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KeyEventType::KeyPressed if event.text == " " || event.text == "\n" => {
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Self::FIELD_OFFSETS.checked.apply_pin(self).set(!self.checked());
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Self::FIELD_OFFSETS.toggled.apply_pin(self).call(&());
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KeyEventResult::EventAccepted
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}
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KeyEventType::KeyPressed => KeyEventResult::EventIgnored,
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KeyEventType::KeyReleased => KeyEventResult::EventIgnored,
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KeyEventType::UpdateComposition | KeyEventType::CommitComposition => {
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KeyEventResult::EventIgnored
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}
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}
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}
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fn focus_event(
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self: Pin<&Self>,
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event: &FocusEvent,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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) -> FocusEventResult {
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if self.enabled() {
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Self::FIELD_OFFSETS
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.has_focus
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.apply_pin(self)
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.set(event == &FocusEvent::FocusIn || event == &FocusEvent::WindowReceivedFocus);
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FocusEventResult::FocusAccepted
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} else {
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FocusEventResult::FocusIgnored
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}
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}
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fn_render! { this dpr size painter widget initial_state =>
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let checked: bool = this.checked();
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let enabled = this.enabled();
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let has_focus = this.has_focus();
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let has_hover = this.has_hover();
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let text: qttypes::QString = this.text().as_str().into();
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cpp!(unsafe [
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painter as "QPainterPtr*",
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widget as "QWidget*",
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enabled as "bool",
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text as "QString",
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size as "QSize",
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checked as "bool",
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has_focus as "bool",
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has_hover as "bool",
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dpr as "float",
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initial_state as "int"
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] {
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QStyleOptionButton option;
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option.styleObject = widget;
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option.state |= QStyle::State(initial_state);
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option.text = std::move(text);
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option.rect = QRect(QPoint(), size / dpr);
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option.state |= checked ? QStyle::State_On : QStyle::State_Off;
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if (enabled) {
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option.state |= QStyle::State_Enabled;
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} else {
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option.palette.setCurrentColorGroup(QPalette::Disabled);
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}
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if (has_focus) {
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option.state |= QStyle::State_HasFocus | QStyle::State_KeyboardFocusChange | QStyle::State_Item;
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}
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if (has_hover) {
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option.state |= QStyle::State_MouseOver;
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}
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qApp->style()->drawControl(QStyle::CE_CheckBox, &option, painter->get(), widget);
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});
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}
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fn bounding_rect(
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self: core::pin::Pin<&Self>,
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_window_adapter: &Rc<dyn WindowAdapter>,
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_self_rc: &ItemRc,
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geometry: LogicalRect,
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) -> LogicalRect {
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geometry
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}
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fn clips_children(self: core::pin::Pin<&Self>) -> bool {
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false
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}
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}
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impl ItemConsts for NativeCheckBox {
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const cached_rendering_data_offset: const_field_offset::FieldOffset<Self, CachedRenderingData> =
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Self::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
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}
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declare_item_vtable! {
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fn slint_get_NativeCheckBoxVTable() -> NativeCheckBoxVTable for NativeCheckBox
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}
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