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95 lines
3.8 KiB
Rust
95 lines
3.8 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: MIT
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slint::include_modules!();
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use futures::stream::StreamExt;
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use gst::{prelude::*, MessageView};
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mod slint_video_sink;
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fn main() {
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slint::BackendSelector::new()
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.backend_name("winit".into())
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.require_opengl_es()
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.select()
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.expect("Unable to create Slint backend with OpenGL ES renderer");
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let app = App::new().unwrap();
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gst::init().unwrap();
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let pipeline = gst::ElementFactory::make("playbin")
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.property("uri", "https://gstreamer.freedesktop.org/data/media/sintel_trailer-480p.webm")
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.build()
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.unwrap()
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.downcast::<gst::Pipeline>()
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.unwrap();
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// Handle messages from the GStreamer pipeline bus.
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// For most GStreamer objects with buses, you can use `while let Some(msg) = bus.next().await`
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// inside an async closure passed to `slint::spawn_local` to read messages from the bus.
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// However, that does not work for this pipeline's bus because gst::BusStream calls
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// gst::Bus::set_sync_handler internally and gst::Bus::set_sync_handler also must be called
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// on the pipeline's bus in the egl_integration. To work around this, send messages from the
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// sync handler over an async channel, then receive them here.
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let (bus_sender, mut bus_receiver) = futures::channel::mpsc::unbounded::<gst::Message>();
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slint::spawn_local({
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// GStreamer Objects are GLib Objects, so they are reference counted. Cloning increments
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// the reference count, like cloning a std::rc::Rc.
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let pipeline = pipeline.clone();
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let app = app.as_weak();
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async move {
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while let Some(msg) = bus_receiver.next().await {
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match msg.view() {
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MessageView::Buffering(b) => app.unwrap().set_buffering_percent(b.percent()),
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// Only update the `playing` property of the GUI in response to GStreamer's state changing
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// rather than updating it from GUI callbacks. This ensures that the state of the GUI stays
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// in sync with GStreamer.
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MessageView::StateChanged(s) => {
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if *s.src().unwrap() == pipeline {
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app.unwrap().set_playing(s.current() == gst::State::Playing);
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}
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}
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// When the file is finished playing, close the program.
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MessageView::Eos(..) => slint::quit_event_loop().unwrap(),
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MessageView::Error(err) => {
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eprintln!(
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"Error from {:?}: {} ({:?})",
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err.src().map(|s| s.path_string()),
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err.error(),
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err.debug()
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);
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slint::quit_event_loop().unwrap();
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}
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_ => (),
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}
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}
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}
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})
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.unwrap();
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// If your application needs a GStreamer pipeline that is anything more complex
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// than a single playbin element, you will need to link this gst::Element to some
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// other gst::Element in your application code.
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let _video_sink = slint_video_sink::init(&app, &pipeline, bus_sender);
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app.on_toggle_pause_play({
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let pipeline = pipeline.clone();
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move || {
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let current_state = pipeline.state(gst::ClockTime::NONE).1;
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let new_state = match current_state {
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gst::State::Playing => gst::State::Paused,
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_ => gst::State::Playing,
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};
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pipeline.set_state(new_state).unwrap_or_else(|err| {
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panic!("Failed to set pipeline state to {new_state:?}: {err}")
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});
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}
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});
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app.run().unwrap();
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let _ = pipeline.set_state(gst::State::Null);
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}
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