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We don't need these functions and their export. They account for ~20kb in the optimized .wasm - plus JS glue code.
107 lines
4.1 KiB
Rust
107 lines
4.1 KiB
Rust
/* LICENSE BEGIN
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This file is part of the SixtyFPS Project -- https://sixtyfps.io
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Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
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Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
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SPDX-License-Identifier: GPL-3.0-only
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This file is also available under commercial licensing terms.
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Please contact info@sixtyfps.io for more information.
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LICENSE END */
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#![warn(missing_docs)]
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//! This module contains the basic datastructures that are exposed to the C API
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use crate::graphics::Rect;
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use crate::item_tree::{ItemVisitorVTable, TraversalOrder, VisitChildrenResult};
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use crate::items::{ItemVTable, ItemWeak};
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use crate::layout::LayoutInfo;
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use crate::window::ComponentWindow;
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use vtable::*;
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/// A Component is representing an unit that is allocated together
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#[vtable]
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#[repr(C)]
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pub struct ComponentVTable {
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/// Visit the children of the item at index `index`.
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/// Note that the root item is at index 0, so passing 0 would visit the item under root (the children of root).
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/// If you want to visit the root item, you need to pass -1 as an index.
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pub visit_children_item: extern "C" fn(
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core::pin::Pin<VRef<ComponentVTable>>,
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index: isize,
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order: TraversalOrder,
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visitor: VRefMut<ItemVisitorVTable>,
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) -> VisitChildrenResult,
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/// Return a reference to an item using the given index
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pub get_item_ref: extern "C" fn(
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core::pin::Pin<VRef<ComponentVTable>>,
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index: usize,
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) -> core::pin::Pin<VRef<ItemVTable>>,
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/// Return the parent item.
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/// The return value is an item weak because it can be null if there is no parent.
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/// And the return value is passed by &mut because ItemWeak has a destructor
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pub parent_item:
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extern "C" fn(core::pin::Pin<VRef<ComponentVTable>>, index: usize, result: &mut ItemWeak),
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/// Returns the layout info for this component
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pub layout_info: extern "C" fn(core::pin::Pin<VRef<ComponentVTable>>) -> LayoutInfo,
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/// Apply the layout to all the items in the component, and set the geometry of the root to the given rect
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pub apply_layout: extern "C" fn(core::pin::Pin<VRef<ComponentVTable>>, Rect),
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/// in-place destructor (for VRc)
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pub drop_in_place: unsafe fn(VRefMut<ComponentVTable>) -> vtable::Layout,
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/// dealloc function (for VRc)
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pub dealloc: unsafe fn(&ComponentVTable, ptr: *mut u8, layout: vtable::Layout),
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}
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/// Alias for `vtable::VRef<ComponentVTable>` which represent a pointer to a `dyn Component` with
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/// the associated vtable
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pub type ComponentRef<'a> = vtable::VRef<'a, ComponentVTable>;
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/// Type alias to the commonly used `Pin<VRef<ComponentVTable>>>`
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pub type ComponentRefPin<'a> = core::pin::Pin<ComponentRef<'a>>;
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/// Type alias to the commonly used VRc<ComponentVTable, Dyn>>
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pub type ComponentRc = vtable::VRc<ComponentVTable, Dyn>;
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/// Type alias to the commonly used VWeak<ComponentVTable, Dyn>>
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pub type ComponentWeak = vtable::VWeak<ComponentVTable, Dyn>;
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/// Call init() on the ItemVTable for each item of the component.
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pub fn init_component_items<Base>(
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base: core::pin::Pin<&Base>,
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item_tree: &[crate::item_tree::ItemTreeNode<Base>],
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window: &ComponentWindow,
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) {
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item_tree.iter().for_each(|entry| match entry {
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crate::item_tree::ItemTreeNode::Item { item, .. } => {
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item.apply_pin(base).as_ref().init(window)
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}
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crate::item_tree::ItemTreeNode::DynamicTree { .. } => {}
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})
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}
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#[cfg(not(target_arch = "wasm32"))]
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pub(crate) mod ffi {
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#![allow(unsafe_code)]
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use super::*;
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use crate::item_tree::*;
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use crate::slice::Slice;
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/// Call init() on the ItemVTable of each item of the component.
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#[no_mangle]
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pub unsafe extern "C" fn sixtyfps_component_init_items(
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component: ComponentRefPin,
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item_tree: Slice<ItemTreeNode<u8>>,
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window_handle: *const crate::window::ffi::ComponentWindowOpaque,
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) {
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let window = &*(window_handle as *const ComponentWindow);
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super::init_component_items(
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core::pin::Pin::new_unchecked(&*(component.as_ptr() as *const u8)),
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item_tree.as_slice(),
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window,
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)
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}
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}
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