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Allow converting a brush to a color. In the case of a gradient, the color of the first stop is returned. For the C++ generator this requires adding the extra case of explicitly calling the `Brush(const Color &)` constructor, despite it being implicit, in order to generate the correct code when we have IR that casts twice: ``` Expression::Cast { from: Expression::Cast { from: Expression::Cast { from: Expression::NumberLiteral(...), to: Type::Color, } to: Type::Brush, }, to: Type::Color, } ```
146 lines
5.9 KiB
Rust
146 lines
5.9 KiB
Rust
/* LICENSE BEGIN
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This file is part of the SixtyFPS Project -- https://sixtyfps.io
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Copyright (c) 2020 Olivier Goffart <olivier.goffart@sixtyfps.io>
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Copyright (c) 2020 Simon Hausmann <simon.hausmann@sixtyfps.io>
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SPDX-License-Identifier: GPL-3.0-only
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This file is also available under commercial licensing terms.
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Please contact info@sixtyfps.io for more information.
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LICENSE END */
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/*!
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This module contains brush related types for the run-time library.
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*/
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use super::{Color, Point};
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use crate::properties::InterpolatedPropertyValue;
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use crate::SharedVector;
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/// A brush is a data structure that is used to describe how
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/// a shape, such as a rectangle, path or even text, shall be filled.
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/// A brush can also be applied to the outline of a shape, that means
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/// the fill of the outline itself.
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#[derive(Clone, PartialEq, Debug)]
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#[repr(C)]
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pub enum Brush {
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/// The brush will not produce any fill.
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NoBrush,
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/// The color variant of brush is a plain color that is to be used for the fill.
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SolidColor(Color),
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/// The linear gradient variant of a brush describes the gradient stops for a fill
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/// where all color stops are along a line that's rotated by the specified angle.
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LinearGradient(LinearGradientBrush),
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}
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impl Default for Brush {
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fn default() -> Self {
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Self::NoBrush
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}
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}
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impl std::fmt::Display for Brush {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Brush::NoBrush => write!(f, "Brush::NoBrush()"),
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Brush::SolidColor(col) => write!(f, "Brush::SolidColor({})", col),
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Brush::LinearGradient(_) => write!(f, "Brush::LinearGradient(todo)"),
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}
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}
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}
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impl Brush {
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/// If the brush is NoBrush, the default constructed color is returned.
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/// If the brush is SolidColor, the contained color is returned.
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/// If the brush is a LinearGradient, the color of the first stop is returned.
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pub fn color(&self) -> Color {
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match self {
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Brush::NoBrush => Default::default(),
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Brush::SolidColor(col) => *col,
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Brush::LinearGradient(gradient) => {
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gradient.stops().next().map(|stop| stop.color).unwrap_or_default()
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}
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}
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}
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}
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/// The LinearGradientBrush describes a way of filling a shape with different colors, which
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/// are interpolated between different stops. The colors are aligned with a line that's rotated
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/// by the LinearGradient's angle.
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#[derive(Clone, PartialEq, Debug)]
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#[repr(transparent)]
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pub struct LinearGradientBrush(SharedVector<GradientStop>);
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impl LinearGradientBrush {
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/// Creates a new linear gradient, described by the specified angle and the provided color stops.
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pub fn new(angle: f32, stops: impl IntoIterator<Item = GradientStop>) -> Self {
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let stop_iter = stops.into_iter();
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let mut encoded_angle_and_stops = SharedVector::with_capacity(stop_iter.size_hint().0 + 1);
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// The gradient's first stop is a fake stop to store the angle
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encoded_angle_and_stops.push(GradientStop { color: Default::default(), position: angle });
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encoded_angle_and_stops.extend(stop_iter);
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Self(encoded_angle_and_stops)
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}
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/// Returns the angle of the linear gradient in degrees.
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pub fn angle(&self) -> f32 {
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self.0[0].position
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}
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/// Returns the color stops of the linear gradient.
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pub fn stops<'a>(&'a self) -> impl Iterator<Item = &'a GradientStop> + 'a {
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// skip the first fake stop that just contains the angle
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self.0.iter().skip(1)
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}
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/// Returns the start / end points of the gradient within the [-0.5; 0.5] unit square, based on the angle.
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pub fn start_end_points(&self) -> (Point, Point) {
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let angle = self.angle().to_radians();
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let r = (angle.sin().abs() + angle.cos().abs()) / 2.;
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let (y, x) = (angle - std::f32::consts::PI / 2.).sin_cos();
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let (y, x) = (y * r, x * r);
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let start = Point::new(0.5 - x, 0.5 - y);
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let end = Point::new(0.5 + x, 0.5 + y);
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(start, end)
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}
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}
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/// GradientStop describes a single color stop in a gradient. The colors between multiple
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/// stops are interpolated.
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#[repr(C)]
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#[derive(Clone, Debug, PartialEq)]
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pub struct GradientStop {
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/// The color to draw at this stop.
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pub color: Color,
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/// The position of this stop on the entire shape, as a normalized value between 0 and 1.
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pub position: f32,
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}
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impl InterpolatedPropertyValue for Brush {
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fn interpolate(&self, target_value: &Self, t: f32) -> Self {
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match (self, target_value) {
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(Brush::NoBrush, Brush::NoBrush) => Brush::NoBrush,
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(Brush::NoBrush, Brush::SolidColor(col)) => {
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Brush::SolidColor(Color::default().interpolate(col, t))
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}
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(Brush::NoBrush, Brush::LinearGradient(_)) => unimplemented!(),
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(Brush::SolidColor(_), Brush::NoBrush) => unimplemented!(),
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(Brush::SolidColor(source_col), Brush::SolidColor(target_col)) => {
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Brush::SolidColor(source_col.interpolate(target_col, t))
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}
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(Brush::SolidColor(_), Brush::LinearGradient(_)) => unimplemented!(),
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(Brush::LinearGradient(_), Brush::NoBrush) => unimplemented!(),
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(Brush::LinearGradient(_), Brush::SolidColor(_)) => unimplemented!(),
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(Brush::LinearGradient(_), Brush::LinearGradient(_)) => unimplemented!(),
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}
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}
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}
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#[test]
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fn test_linear_gradient_encoding() {
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let stops: SharedVector<GradientStop> = [
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GradientStop { position: 0.0, color: Color::from_argb_u8(255, 255, 0, 0) },
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GradientStop { position: 0.5, color: Color::from_argb_u8(255, 0, 255, 0) },
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GradientStop { position: 1.0, color: Color::from_argb_u8(255, 0, 0, 255) },
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]
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.into();
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let grad = LinearGradientBrush::new(256., stops.clone());
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assert_eq!(grad.angle(), 256.);
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assert!(grad.stops().eq(stops.iter()));
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}
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