slint/sixtyfps_runtime/rendering_backends/gl
Simon Hausmann e387d72421 Fix rendering artifacts with the GL backend in the memory tutorial
When a tile is open artifacts would be visible around the edge of the
tile. That's because a zero width rectangle would cause pixels to appear
with femtovg. The Qt backend however has an early abort in
`get_geometry!`.

This patches applies the same early-abort semantics to both backends and
switches to `<= 0`, corresponding to euclid::Size's `is_empty()`.
2021-01-28 17:57:35 +01:00
..
fonts Implement basic font fallbacks for WASM and macOS 2021-01-14 08:53:14 +01:00
Cargo.toml Update version number everywhere 2021-01-28 16:34:13 +01:00
eventloop.rs Fix regular key press event handling with winit 2021-01-23 10:11:57 +01:00
fonts_fontdb.rs Implement basic font fallbacks for WASM and macOS 2021-01-14 08:53:14 +01:00
fonts_wasm.rs Implement basic font fallbacks for WASM and macOS 2021-01-14 08:53:14 +01:00
graphics_window.rs Fix custom scale factor in the GL backend 2021-01-19 09:57:00 +01:00
lib.rs Fix rendering artifacts with the GL backend in the memory tutorial 2021-01-28 17:57:35 +01:00
svg.rs resvg can't compile for wasm 2021-01-27 18:09:44 +01:00