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That way one can also simulate double right click, for example. This is a little less convenient, more generic, but a reasonable compromise (perhaps :-)
707 lines
25 KiB
Rust
707 lines
25 KiB
Rust
// Copyright © SixtyFPS GmbH <info@slint.dev>
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// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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use core::ops::ControlFlow;
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use i_slint_core::accessibility::{AccessibilityAction, AccessibleStringProperty};
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use i_slint_core::api::{ComponentHandle, LogicalPosition};
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use i_slint_core::graphics::euclid;
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use i_slint_core::item_tree::{ItemTreeRc, ItemVisitorResult, ItemWeak, TraversalOrder};
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use i_slint_core::items::ItemRc;
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use i_slint_core::lengths::{LogicalPx, LogicalRect};
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use i_slint_core::window::WindowInner;
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use i_slint_core::{Coord, SharedString};
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fn warn_missing_debug_info() {
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i_slint_core::debug_log!("The use of the ElementHandle API requires the presence of debug info in Slint compiler generated code. Set the `SLINT_EMIT_DEBUG_INFO=1` environment variable at application build time")
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}
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mod internal {
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/// Used as base of another trait so it cannot be re-implemented
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pub trait Sealed {}
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}
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pub(crate) use internal::Sealed;
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/// Trait for type that can be searched for element. This is implemented for everything that implements [`ComponentHandle`]
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pub trait ElementRoot: Sealed {
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#[doc(hidden)]
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fn item_tree(&self) -> ItemTreeRc;
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}
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impl<T: ComponentHandle> ElementRoot for T {
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fn item_tree(&self) -> ItemTreeRc {
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WindowInner::from_pub(self.window()).component()
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}
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}
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impl<T: ComponentHandle> Sealed for T {}
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/// `ElementHandle` wraps an existing element in a Slint UI. An ElementHandle does not keep
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/// the corresponding element in the UI alive. Use [`Self::is_valid()`] to verify that
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/// it is still alive.
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///
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/// Obtain instances of `ElementHandle` by querying your application through
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/// [`Self::find_by_accessible_label()`].
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#[derive(Clone)]
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#[repr(C)]
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pub struct ElementHandle {
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item: ItemWeak,
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element_index: usize, // When multiple elements get optimized into a single ItemRc, this index separates.
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}
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impl ElementHandle {
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fn collect_elements(item: ItemRc) -> impl Iterator<Item = ElementHandle> {
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(0..item.element_count().unwrap_or_else(|| {
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warn_missing_debug_info();
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0
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}))
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.map(move |element_index| ElementHandle { item: item.downgrade(), element_index })
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}
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/// Visit elements of a component and call the visitor to each of them, until the visitor returns [`ControlFlow::Break`].
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/// When the visitor breaks, the function returns the value. If it doesn't break, the function returns None.
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///
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/// Only visible elements are being visited
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pub fn visit_elements<R>(
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component: &impl ElementRoot,
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mut visitor: impl FnMut(ElementHandle) -> ControlFlow<R>,
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) -> Option<R> {
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let mut result = None;
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let item_tree = component.item_tree();
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#[derive(Clone, Copy, Debug)]
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struct GeometryState {
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offset: euclid::Vector2D<Coord, LogicalPx>,
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clipped: LogicalRect,
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}
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i_slint_core::item_tree::visit_items(
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&item_tree,
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TraversalOrder::BackToFront,
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|parent_tree, item_pin, index, state| {
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let item_rc = ItemRc::new(parent_tree.clone(), index);
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let geometry = item_rc.geometry().translate(state.offset);
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let intersection = geometry.intersection(&state.clipped).unwrap_or_default();
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let mut new_state = *state;
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new_state.offset = geometry.origin.to_vector();
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if i_slint_core::item_rendering::is_clipping_item(item_pin) {
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new_state.clipped = intersection;
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}
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if !intersection.is_empty()
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|| (geometry.is_empty() && new_state.clipped.contains(geometry.center()))
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{
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let elements = ElementHandle::collect_elements(item_rc);
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for e in elements {
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match visitor(e) {
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ControlFlow::Continue(_) => (),
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ControlFlow::Break(x) => {
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result = Some(x);
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return ItemVisitorResult::Abort;
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}
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}
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}
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}
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ItemVisitorResult::Continue(new_state)
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},
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GeometryState {
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offset: Default::default(),
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clipped: LogicalRect::from_size((f32::MAX, f32::MAX).into()),
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},
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);
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result
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}
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/// This function searches through the entire tree of elements of `component`, looks for
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/// elements that have a `accessible-label` property with the provided value `label`,
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/// and returns an iterator over the found elements.
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pub fn find_by_accessible_label(
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component: &impl ElementRoot,
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label: &str,
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) -> impl Iterator<Item = Self> {
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let mut result = Vec::new();
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Self::visit_elements::<()>(component, |elem| {
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if elem.accessible_label().is_some_and(|x| x == label) {
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result.push(elem);
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}
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ControlFlow::Continue(())
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});
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result.into_iter()
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}
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/// This function searches through the entire tree of elements of this window and looks for
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/// elements by their id. The id is a qualified string consisting of the name of the component
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/// and the assigned name within the component. In the following examples, the first Button
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/// has the id "MyView::submit-button" and the second button "App::close":
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///
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/// ```slint,no-preview
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/// component MyView {
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/// submit-button := Button {}
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/// }
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/// export component App {
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/// VerticalLayout {
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/// close := Button {}
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/// }
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/// }
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/// ```
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pub fn find_by_element_id(
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component: &impl ElementRoot,
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id: &str,
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) -> impl Iterator<Item = Self> {
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let mut id_split = id.split("::");
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let type_name = id_split.next();
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let local_id = id_split.next();
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let root_base = if local_id == Some("root") { type_name } else { None };
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let mut result = Vec::new();
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Self::visit_elements::<()>(component, |elem| {
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if elem.id().unwrap() == id {
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result.push(elem);
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} else if let Some(root_base) = root_base {
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if elem.type_name().unwrap() == root_base
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|| elem.bases().unwrap().any(|base| base == root_base)
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{
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result.push(elem);
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}
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}
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ControlFlow::Continue(())
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});
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result.into_iter()
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}
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/// This function searches through the entire tree of elements of `component`, looks for
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/// elements with given type name.
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pub fn find_by_element_type_name(
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component: &impl ElementRoot,
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type_name: &str,
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) -> impl Iterator<Item = Self> {
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let mut result = Vec::new();
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Self::visit_elements::<()>(component, |elem| {
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if elem.type_name().unwrap() == type_name
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|| elem.bases().unwrap().any(|tn| tn == type_name)
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{
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result.push(elem);
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}
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ControlFlow::Continue(())
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});
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result.into_iter()
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}
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/// Returns true if the element still exists in the in UI and is valid to access; false otherwise.
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pub fn is_valid(&self) -> bool {
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self.item.upgrade().is_some()
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}
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/// Returns the element's qualified id. Returns None if the element is not valid anymore or the
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/// element does not have an id.
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/// A qualified id consists of the name of the surrounding component as well as the provided local
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/// name, separate by a double colon.
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///
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/// ```rust
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/// # i_slint_backend_testing::init_no_event_loop();
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/// slint::slint!{
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///
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/// component PushButton {
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/// /* .. */
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/// }
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///
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/// export component App {
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/// mybutton := PushButton { } // known as `App::mybutton`
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/// PushButton { } // no id
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/// }
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///
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/// }
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///
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/// let app = App::new().unwrap();
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/// let button = i_slint_backend_testing::ElementHandle::find_by_element_id(&app, "App::mybutton")
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/// .next().unwrap();
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/// assert_eq!(button.id().unwrap(), "App::mybutton");
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/// ```
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pub fn id(&self) -> Option<SharedString> {
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self.item.upgrade().and_then(|item| {
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item.element_type_names_and_ids(self.element_index)
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.unwrap_or_else(|| {
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warn_missing_debug_info();
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Default::default()
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})
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.into_iter()
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.next()
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.map(|(_, id)| id)
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})
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}
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/// Returns the element's type name; None if the element is not valid anymore.
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///
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/// ```rust
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/// # i_slint_backend_testing::init_no_event_loop();
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/// slint::slint!{
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///
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/// component PushButton {
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/// /* .. */
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/// }
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///
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/// export component App {
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/// mybutton := PushButton { }
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/// }
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///
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/// }
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///
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/// let app = App::new().unwrap();
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/// let button = i_slint_backend_testing::ElementHandle::find_by_element_id(&app, "App::mybutton")
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/// .next().unwrap();
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/// assert_eq!(button.type_name().unwrap(), "PushButton");
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/// ```
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pub fn type_name(&self) -> Option<SharedString> {
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self.item.upgrade().and_then(|item| {
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item.element_type_names_and_ids(self.element_index)
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.unwrap_or_else(|| {
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warn_missing_debug_info();
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Default::default()
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})
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.into_iter()
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.next()
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.map(|(type_name, _)| type_name)
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})
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}
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/// Returns the element's base types as an iterator; None if the element is not valid anymore.
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///
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/// ```rust
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/// # i_slint_backend_testing::init_no_event_loop();
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/// slint::slint!{
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///
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/// component ButtonBase {
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/// /* .. */
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/// }
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///
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/// component PushButton inherits ButtonBase {
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/// /* .. */
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/// }
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///
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/// export component App {
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/// mybutton := PushButton { }
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/// }
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///
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/// }
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///
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/// let app = App::new().unwrap();
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/// let button = i_slint_backend_testing::ElementHandle::find_by_element_id(&app, "App::mybutton")
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/// .next().unwrap();
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/// assert_eq!(button.type_name().unwrap(), "PushButton");
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/// assert_eq!(button.bases().unwrap().collect::<Vec<_>>(),
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/// ["ButtonBase"]);
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/// ```
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pub fn bases(&self) -> Option<impl Iterator<Item = SharedString>> {
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self.item.upgrade().map(|item| {
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item.element_type_names_and_ids(self.element_index)
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.unwrap_or_else(|| {
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warn_missing_debug_info();
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Default::default()
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})
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.into_iter()
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.skip(1)
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.filter_map(
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|(type_name, _)| {
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if !type_name.is_empty() {
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Some(type_name)
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} else {
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None
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}
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},
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)
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})
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}
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/// Returns the value of the element's `accessible-role` property, if present. Use this property to
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/// locate elements by their type/role, i.e. buttons, checkboxes, etc.
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pub fn accessible_role(&self) -> Option<crate::AccessibleRole> {
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self.item.upgrade().map(|item| item.accessible_role())
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}
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/// Invokes the default accessible action on the element. For example a `MyButton` element might declare
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/// an accessible default action that simulates a click, as in the following example:
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///
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/// ```slint,no-preview
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/// component MyButton {
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/// // ...
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/// callback clicked();
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/// in property <string> text;
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///
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/// TouchArea {
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/// clicked => { root.clicked() }
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/// }
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/// accessible-role: button;
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/// accessible-label: self.text;
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/// accessible-action-default => { self.clicked(); }
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/// }
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/// ```
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pub fn invoke_accessible_default_action(&self) {
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if self.element_index != 0 {
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return;
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}
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if let Some(item) = self.item.upgrade() {
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item.accessible_action(&AccessibilityAction::Default)
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}
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}
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/// Returns the value of the element's `accessible-value` property, if present.
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pub fn accessible_value(&self) -> Option<SharedString> {
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if self.element_index != 0 {
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return None;
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}
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self.item
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.upgrade()
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.and_then(|item| item.accessible_string_property(AccessibleStringProperty::Value))
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}
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/// Returns the value of the element's `accessible-placeholder-text` property, if present.
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pub fn accessible_placeholder_text(&self) -> Option<SharedString> {
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if self.element_index != 0 {
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return None;
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}
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self.item.upgrade().and_then(|item| {
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item.accessible_string_property(AccessibleStringProperty::PlaceholderText)
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})
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}
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/// Sets the value of the element's `accessible-value` property. Note that you can only set this
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/// property if it is declared in your Slint code.
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pub fn set_accessible_value(&self, value: impl Into<SharedString>) {
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if self.element_index != 0 {
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return;
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}
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if let Some(item) = self.item.upgrade() {
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item.accessible_action(&AccessibilityAction::SetValue(value.into()))
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}
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}
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/// Returns the value of the element's `accessible-value-maximum` property, if present.
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pub fn accessible_value_maximum(&self) -> Option<f32> {
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if self.element_index != 0 {
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return None;
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}
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self.item.upgrade().and_then(|item| {
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item.accessible_string_property(AccessibleStringProperty::ValueMaximum)
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.and_then(|item| item.parse().ok())
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})
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}
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/// Returns the value of the element's `accessible-value-minimum` property, if present.
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pub fn accessible_value_minimum(&self) -> Option<f32> {
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if self.element_index != 0 {
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return None;
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}
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self.item.upgrade().and_then(|item| {
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item.accessible_string_property(AccessibleStringProperty::ValueMinimum)
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.and_then(|item| item.parse().ok())
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})
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}
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/// Returns the value of the element's `accessible-value-step` property, if present.
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pub fn accessible_value_step(&self) -> Option<f32> {
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if self.element_index != 0 {
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return None;
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}
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self.item.upgrade().and_then(|item| {
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item.accessible_string_property(AccessibleStringProperty::ValueStep)
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.and_then(|item| item.parse().ok())
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})
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}
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/// Returns the value of the `accessible-label` property, if present.
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pub fn accessible_label(&self) -> Option<SharedString> {
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if self.element_index != 0 {
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return None;
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}
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self.item
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.upgrade()
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.and_then(|item| item.accessible_string_property(AccessibleStringProperty::Label))
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}
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/// Returns the value of the `accessible-description` property, if present
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pub fn accessible_description(&self) -> Option<SharedString> {
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if self.element_index != 0 {
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return None;
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}
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self.item
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.upgrade()
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.and_then(|item| item.accessible_string_property(AccessibleStringProperty::Description))
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}
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/// Returns the value of the `accessible-checked` property, if present
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pub fn accessible_checked(&self) -> Option<bool> {
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if self.element_index != 0 {
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return None;
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}
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self.item
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.upgrade()
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.and_then(|item| item.accessible_string_property(AccessibleStringProperty::Checked))
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.and_then(|item| item.parse().ok())
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}
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/// Returns the value of the `accessible-checkable` property, if present
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pub fn accessible_checkable(&self) -> Option<bool> {
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if self.element_index != 0 {
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return None;
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}
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self.item
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.upgrade()
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.and_then(|item| item.accessible_string_property(AccessibleStringProperty::Checkable))
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.and_then(|item| item.parse().ok())
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}
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/// Returns the size of the element in logical pixels. This corresponds to the value of the `width` and
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/// `height` properties in Slint code. Returns a zero size if the element is not valid.
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pub fn size(&self) -> i_slint_core::api::LogicalSize {
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self.item
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.upgrade()
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.map(|item| {
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let g = item.geometry();
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i_slint_core::lengths::logical_size_to_api(g.size)
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})
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.unwrap_or_default()
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}
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/// Returns the position of the element within the entire window. This corresponds to the value of the
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/// `absolute-position` property in Slint code. Returns a zero position if the element is not valid.
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pub fn absolute_position(&self) -> i_slint_core::api::LogicalPosition {
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self.item
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.upgrade()
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.map(|item| {
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let g = item.geometry();
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let p = item.map_to_window(g.origin);
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i_slint_core::lengths::logical_position_to_api(p)
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})
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.unwrap_or_default()
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}
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/// Invokes the element's `accessible-action-increment` callback, if declared. On widgets such as spinboxes, this
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/// typically increments the value.
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pub fn invoke_accessible_increment_action(&self) {
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if self.element_index != 0 {
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return;
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}
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if let Some(item) = self.item.upgrade() {
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item.accessible_action(&AccessibilityAction::Increment)
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}
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}
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/// Invokes the element's `accessible-action-decrement` callback, if declared. On widgets such as spinboxes, this
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/// typically decrements the value.
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pub fn invoke_accessible_decrement_action(&self) {
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if self.element_index != 0 {
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return;
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}
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if let Some(item) = self.item.upgrade() {
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item.accessible_action(&AccessibilityAction::Decrement)
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}
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}
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/// Simulates a single click (or touch tap) on the element at its center point with the
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/// specified button.
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pub async fn single_click(&self, button: i_slint_core::platform::PointerEventButton) {
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let Some(item) = self.item.upgrade() else { return };
|
|
let Some(window_adapter) = item.window_adapter() else { return };
|
|
let window = window_adapter.window();
|
|
|
|
let item_pos = self.absolute_position();
|
|
let item_size = self.size();
|
|
let position = LogicalPosition::new(
|
|
item_pos.x + item_size.width / 2.,
|
|
item_pos.y + item_size.height / 2.,
|
|
);
|
|
|
|
window.dispatch_event(i_slint_core::platform::WindowEvent::PointerMoved { position });
|
|
window.dispatch_event(i_slint_core::platform::WindowEvent::PointerPressed {
|
|
position,
|
|
button,
|
|
});
|
|
|
|
wait_for(std::time::Duration::from_millis(50)).await;
|
|
|
|
window_adapter.window().dispatch_event(
|
|
i_slint_core::platform::WindowEvent::PointerReleased { position, button },
|
|
);
|
|
}
|
|
|
|
/// Simulates a double click (or touch tap) on the element at its center point.
|
|
pub async fn double_click(&self, button: i_slint_core::platform::PointerEventButton) {
|
|
let Ok(click_interval) = i_slint_core::with_platform(
|
|
|| Err(i_slint_core::platform::PlatformError::NoPlatform),
|
|
|platform| Ok(platform.click_interval()),
|
|
) else {
|
|
return;
|
|
};
|
|
let Some(duration_recognized_as_double_click) =
|
|
click_interval.checked_sub(std::time::Duration::from_millis(10))
|
|
else {
|
|
return;
|
|
};
|
|
|
|
let Some(single_click_duration) = duration_recognized_as_double_click.checked_div(2) else {
|
|
return;
|
|
};
|
|
|
|
let Some(item) = self.item.upgrade() else { return };
|
|
let Some(window_adapter) = item.window_adapter() else { return };
|
|
let window = window_adapter.window();
|
|
|
|
let item_pos = self.absolute_position();
|
|
let item_size = self.size();
|
|
let position = LogicalPosition::new(
|
|
item_pos.x + item_size.width / 2.,
|
|
item_pos.y + item_size.height / 2.,
|
|
);
|
|
|
|
window.dispatch_event(i_slint_core::platform::WindowEvent::PointerMoved { position });
|
|
window.dispatch_event(i_slint_core::platform::WindowEvent::PointerPressed {
|
|
position,
|
|
button,
|
|
});
|
|
|
|
wait_for(single_click_duration).await;
|
|
|
|
window.dispatch_event(i_slint_core::platform::WindowEvent::PointerReleased {
|
|
position,
|
|
button,
|
|
});
|
|
window.dispatch_event(i_slint_core::platform::WindowEvent::PointerPressed {
|
|
position,
|
|
button,
|
|
});
|
|
|
|
wait_for(single_click_duration).await;
|
|
|
|
window_adapter.window().dispatch_event(
|
|
i_slint_core::platform::WindowEvent::PointerReleased { position, button },
|
|
);
|
|
}
|
|
}
|
|
|
|
async fn wait_for(duration: std::time::Duration) {
|
|
enum AsyncTimerState {
|
|
Starting,
|
|
Waiting(std::task::Waker),
|
|
Done,
|
|
}
|
|
|
|
let state = std::rc::Rc::new(std::cell::RefCell::new(AsyncTimerState::Starting));
|
|
|
|
std::future::poll_fn(move |context| {
|
|
let mut current_state = state.borrow_mut();
|
|
match *current_state {
|
|
AsyncTimerState::Starting => {
|
|
*current_state = AsyncTimerState::Waiting(context.waker().clone());
|
|
let state_clone = state.clone();
|
|
i_slint_core::timers::Timer::single_shot(duration, move || {
|
|
let mut current_state = state_clone.borrow_mut();
|
|
match *current_state {
|
|
AsyncTimerState::Starting => unreachable!(),
|
|
AsyncTimerState::Waiting(ref waker) => {
|
|
waker.wake_by_ref();
|
|
*current_state = AsyncTimerState::Done;
|
|
}
|
|
AsyncTimerState::Done => {}
|
|
}
|
|
});
|
|
|
|
std::task::Poll::Pending
|
|
}
|
|
AsyncTimerState::Waiting(ref existing_waker) => {
|
|
let new_waker = context.waker();
|
|
if !existing_waker.will_wake(new_waker) {
|
|
*current_state = AsyncTimerState::Waiting(new_waker.clone());
|
|
}
|
|
std::task::Poll::Pending
|
|
}
|
|
AsyncTimerState::Done => std::task::Poll::Ready(()),
|
|
}
|
|
})
|
|
.await
|
|
}
|
|
|
|
#[test]
|
|
fn test_optimized() {
|
|
crate::init_no_event_loop();
|
|
|
|
slint::slint! {
|
|
export component App inherits Window {
|
|
first := Rectangle {
|
|
second := Rectangle {
|
|
third := Rectangle {}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
let app = App::new().unwrap();
|
|
let mut it = ElementHandle::find_by_element_id(&app, "App::first");
|
|
let first = it.next().unwrap();
|
|
assert!(it.next().is_none());
|
|
|
|
assert_eq!(first.type_name().unwrap(), "Rectangle");
|
|
assert_eq!(first.id().unwrap(), "App::first");
|
|
assert_eq!(first.bases().unwrap().count(), 0);
|
|
|
|
it = ElementHandle::find_by_element_id(&app, "App::second");
|
|
let second = it.next().unwrap();
|
|
assert!(it.next().is_none());
|
|
|
|
assert_eq!(second.type_name().unwrap(), "Rectangle");
|
|
assert_eq!(second.id().unwrap(), "App::second");
|
|
assert_eq!(second.bases().unwrap().count(), 0);
|
|
|
|
it = ElementHandle::find_by_element_id(&app, "App::third");
|
|
let third = it.next().unwrap();
|
|
assert!(it.next().is_none());
|
|
|
|
assert_eq!(third.type_name().unwrap(), "Rectangle");
|
|
assert_eq!(third.id().unwrap(), "App::third");
|
|
assert_eq!(third.bases().unwrap().count(), 0);
|
|
}
|
|
|
|
#[test]
|
|
fn test_conditional() {
|
|
crate::init_no_event_loop();
|
|
|
|
slint::slint! {
|
|
export component App inherits Window {
|
|
in property <bool> condition: false;
|
|
if condition: dynamic-elem := Rectangle {
|
|
accessible-role: text;
|
|
}
|
|
visible-element := Rectangle {
|
|
visible: !condition;
|
|
inner-element := Text { text: "hello"; }
|
|
}
|
|
}
|
|
}
|
|
|
|
let app = App::new().unwrap();
|
|
let mut it = ElementHandle::find_by_element_id(&app, "App::dynamic-elem");
|
|
assert!(it.next().is_none());
|
|
|
|
assert_eq!(ElementHandle::find_by_element_id(&app, "App::visible-element").count(), 1);
|
|
assert_eq!(ElementHandle::find_by_element_id(&app, "App::inner-element").count(), 1);
|
|
|
|
app.set_condition(true);
|
|
|
|
it = ElementHandle::find_by_element_id(&app, "App::dynamic-elem");
|
|
let elem = it.next().unwrap();
|
|
assert!(it.next().is_none());
|
|
|
|
assert_eq!(elem.id().unwrap(), "App::dynamic-elem");
|
|
assert_eq!(elem.type_name().unwrap(), "Rectangle");
|
|
assert_eq!(elem.bases().unwrap().count(), 0);
|
|
assert_eq!(elem.accessible_role().unwrap(), crate::AccessibleRole::Text);
|
|
|
|
assert_eq!(ElementHandle::find_by_element_id(&app, "App::visible-element").count(), 0);
|
|
assert_eq!(ElementHandle::find_by_element_id(&app, "App::inner-element").count(), 0);
|
|
|
|
app.set_condition(false);
|
|
|
|
// traverse the item tree before testing elem.is_valid()
|
|
assert!(ElementHandle::find_by_element_id(&app, "App::dynamic-elem").next().is_none());
|
|
assert!(!elem.is_valid());
|
|
|
|
assert_eq!(ElementHandle::find_by_element_id(&app, "App::visible-element").count(), 1);
|
|
assert_eq!(ElementHandle::find_by_element_id(&app, "App::inner-element").count(), 1);
|
|
}
|