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Adds a simple validation to scripts/test-codemod/server.js to handle the case where the required <cwd-path> argument is missing. This prevents unclear spawn() errors and provides a clear usage message instead. Testing Instructions: Run node scripts/test-codemod/server.js → should show a clear missing-argument error. Run with a valid path → script should behave normally. Fixes #11165
48 lines
1,005 B
JavaScript
Executable file
48 lines
1,005 B
JavaScript
Executable file
#!/usr/bin/env node
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const { spawn } = require("child_process");
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const { platform } = require("process");
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const path = process.argv[2];
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if (!path) {
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console.error("Error: Missing required argument <cwd-path>.");
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console.error("Usage: node server.js <path-to-project>");
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process.exit(1);
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}
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async function main() {
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let errored = false;
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await new Promise((resolve) => {
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const command = platform === "win32" ? "pnpm.cmd" : "pnpm";
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const server = spawn(command, ["run", "start"], { cwd: path });
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server.stdout.on("data", (data) => {
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console.log("stdout:");
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console.log(`${data}`);
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// Stable for 5s.
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setTimeout(() => {
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server.kill();
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}, 5000);
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});
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server.stderr.on("data", (data) => {
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console.log("stderr:");
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console.log(`${data}`);
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errored = true;
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server.kill();
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});
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server.on("exit", () => {
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console.log(`exit: ${+errored}`);
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resolve();
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});
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});
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process.exit(errored);
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}
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main();
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