Fix invalid segment crash when disolving point loop (#1959)

* Fix invalid segment crash

* Further improve robustness
This commit is contained in:
James Lindsay 2024-09-05 19:45:14 +01:00 committed by GitHub
parent bf5019db7b
commit 06e11b6f46
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GPG key ID: B5690EEEBB952194
4 changed files with 64 additions and 11 deletions

View file

@ -739,6 +739,7 @@ impl ShapeState {
pub fn delete_selected_points(&mut self, document: &DocumentMessageHandler, responses: &mut VecDeque<Message>) {
for (&layer, state) in &mut self.selected_shape_state {
let mut missing_anchors = HashMap::new();
let mut deleted_anchors = HashSet::new();
let Some(vector_data) = document.network_interface.compute_modified_vector(layer) else {
continue;
};
@ -749,6 +750,7 @@ impl ShapeState {
if let Some(handles) = Self::dissolve_anchor(anchor, responses, layer, &vector_data) {
missing_anchors.insert(anchor, handles);
}
deleted_anchors.insert(anchor);
}
ManipulatorPointId::PrimaryHandle(_) | ManipulatorPointId::EndHandle(_) => {
let Some(handle) = point.as_handle() else { continue };
@ -772,7 +774,10 @@ impl ShapeState {
while let Some((anchor, handles)) = missing_anchors.keys().next().copied().and_then(|id| missing_anchors.remove_entry(&id)) {
visited.push(anchor);
let mut handles = handles.map(Some);
// If the adgacent point is just this point then skip
let mut handles = handles.map(|handle| (handle.1 != anchor).then_some(handle));
// If the adjacent points are themselves being deleted, then repeatedly visit the newest agacent points.
for handle in &mut handles {
while let Some((point, connected)) = (*handle).and_then(|(_, point)| missing_anchors.remove_entry(&point)) {
visited.push(point);
@ -782,6 +787,13 @@ impl ShapeState {
}
let [Some(start), Some(end)] = handles else { continue };
// Avoid reconnecting to points that are being deleted (this can happen if a whole loop is deleted)
if deleted_anchors.contains(&start.1) || deleted_anchors.contains(&end.1) {
continue;
}
// Grab the handles from the opposite side of the segment(s) being deleted and make it relative to the anchor
let [handle_start, handle_end] = [start, end].map(|(handle, _)| {
let handle = handle.opposite();
let handle_position = handle.to_manipulator_point().get_position(&vector_data);

View file

@ -306,7 +306,9 @@ impl PenToolData {
},
});
}
if !close_subpath {
if close_subpath {
responses.add(DocumentMessage::EndTransaction);
} else {
self.add_point(LastPoint {
id: end,
pos: next_point,

View file

@ -198,16 +198,47 @@ impl SegmentDomain {
self.stroke.clear();
}
pub fn retain(&mut self, f: impl Fn(&SegmentId) -> bool) {
let mut keep = self.ids.iter().map(&f);
pub fn retain(&mut self, f: impl Fn(&SegmentId) -> bool, points_length: usize) {
let additional_delete_ids = self
.ids
.iter()
.zip(&self.start_point)
.zip(&self.end_point)
.filter(|((_, start), end)| **start >= points_length || **end >= points_length)
.map(|x| *x.0 .0)
.collect::<Vec<_>>();
let can_delete = || {
let f = &f;
let mut delete_iter = additional_delete_ids.iter().peekable();
move |id| {
if delete_iter.peek() == Some(&id) {
delete_iter.next();
false
} else {
f(id)
}
}
};
let mut keep = self.ids.iter().map(can_delete());
self.start_point.retain(|_| keep.next().unwrap_or_default());
let mut keep = self.ids.iter().map(&f);
let mut keep = self.ids.iter().map(can_delete());
self.end_point.retain(|_| keep.next().unwrap_or_default());
let mut keep = self.ids.iter().map(&f);
let mut keep = self.ids.iter().map(can_delete());
self.handles.retain(|_| keep.next().unwrap_or_default());
let mut keep = self.ids.iter().map(&f);
let mut keep = self.ids.iter().map(can_delete());
self.stroke.retain(|_| keep.next().unwrap_or_default());
self.ids.retain(f);
let mut delete_iter = additional_delete_ids.iter().peekable();
self.ids.retain(move |id| {
if delete_iter.peek() == Some(&id) {
delete_iter.next();
false
} else {
f(id)
}
});
}
pub fn ids(&self) -> &[SegmentId] {

View file

@ -101,7 +101,7 @@ pub struct SegmentModification {
impl SegmentModification {
/// Apply this modification to the specified [`SegmentDomain`].
pub fn apply(&self, segment_domain: &mut SegmentDomain, point_domain: &PointDomain) {
segment_domain.retain(|id| !self.remove.contains(id));
segment_domain.retain(|id| !self.remove.contains(id), point_domain.ids().len());
for (id, point) in segment_domain.start_point_mut() {
let Some(&new) = self.start_point.get(&id) else { continue };
@ -206,8 +206,16 @@ impl SegmentModification {
segment_domain.push(add_id, start_index, end_index, handles, stroke);
}
assert!(segment_domain.start_point().iter().all(|&index| index < point_domain.ids().len()), "index should be in range");
assert!(segment_domain.end_point().iter().all(|&index| index < point_domain.ids().len()), "index should be in range");
assert!(
segment_domain.start_point().iter().all(|&index| index < point_domain.ids().len()),
"index should be in range {:#?}",
segment_domain
);
assert!(
segment_domain.end_point().iter().all(|&index| index < point_domain.ids().len()),
"index should be in range {:#?}",
segment_domain
);
}
/// Create a new modification that will convert an empty [`VectorData`] into the target [`VectorData`].