mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2025-07-24 16:13:44 +00:00
parent
44c26f1570
commit
0af42ee6f9
3 changed files with 18 additions and 19 deletions
|
@ -13,12 +13,8 @@
|
|||
|
||||
let self: FloatingMenu | undefined;
|
||||
|
||||
export function dismiss() {
|
||||
dialog.dismissDialog();
|
||||
}
|
||||
|
||||
onMount(() => {
|
||||
// Focus the first button in the popup
|
||||
// Focus the button which is marked as emphasized, or otherwise the first button, in the popup
|
||||
const emphasizedOrFirstButton = (self?.div()?.querySelector("[data-emphasized]") || self?.div()?.querySelector("[data-text-button]") || undefined) as HTMLButtonElement | undefined;
|
||||
emphasizedOrFirstButton?.focus();
|
||||
});
|
||||
|
@ -34,9 +30,9 @@
|
|||
{#if $dialog.widgets.layout.length > 0}
|
||||
<WidgetLayout layout={$dialog.widgets} class="details" />
|
||||
{/if}
|
||||
{#if ($dialog.jsCallbackBasedButtons?.length || NaN) > 0}
|
||||
{#if ($dialog.crashDialogButtons?.length || NaN) > 0}
|
||||
<LayoutRow class="panic-buttons-row">
|
||||
{#each $dialog.jsCallbackBasedButtons || [] as button, index (index)}
|
||||
{#each $dialog.crashDialogButtons || [] as button, index (index)}
|
||||
<TextButton action={() => button.callback?.()} {...button.props} />
|
||||
{/each}
|
||||
</LayoutRow>
|
||||
|
|
|
@ -19,12 +19,12 @@ export function createPanicManager(editor: Editor, dialogState: DialogState): vo
|
|||
// eslint-disable-next-line no-console
|
||||
console.error(panicDetails);
|
||||
|
||||
const panicDialog = preparePanicDialog(displayDialogPanic.header, displayDialogPanic.description, panicDetails);
|
||||
dialogState.createPanicDialog(...panicDialog);
|
||||
const crashDialog = prepareCrashDialog(displayDialogPanic.header, displayDialogPanic.description, panicDetails);
|
||||
dialogState.createCrashDialog(...crashDialog);
|
||||
});
|
||||
}
|
||||
|
||||
function preparePanicDialog(header: string, details: string, panicDetails: string): [IconName, WidgetLayout, TextButtonWidget[]] {
|
||||
function prepareCrashDialog(header: string, details: string, panicDetails: string): [IconName, WidgetLayout, TextButtonWidget[]] {
|
||||
const headerLabel: TextLabel = { kind: "TextLabel", value: header, disabled: false, bold: true, italic: false, tableAlign: false, minWidth: 0, multiline: false, tooltip: "" };
|
||||
const detailsLabel: TextLabel = { kind: "TextLabel", value: details, disabled: false, bold: false, italic: false, tableAlign: false, minWidth: 0, multiline: true, tooltip: "" };
|
||||
|
||||
|
@ -52,9 +52,9 @@ function preparePanicDialog(header: string, details: string, panicDetails: strin
|
|||
},
|
||||
props: { kind: "TextButton", label: "Clear Saved Data", emphasized: false, minWidth: 96 },
|
||||
};
|
||||
const jsCallbackBasedButtons = [reloadButton, copyErrorLogButton, reportOnGithubButton, clearPersistedDataButton];
|
||||
const crashDialogButtons = [reloadButton, copyErrorLogButton, reportOnGithubButton, clearPersistedDataButton];
|
||||
|
||||
return ["Warning", widgets, jsCallbackBasedButtons];
|
||||
return ["Warning", widgets, crashDialogButtons];
|
||||
}
|
||||
|
||||
function githubUrl(panicDetails: string): string {
|
||||
|
|
|
@ -11,24 +11,27 @@ export function createDialogState(editor: Editor) {
|
|||
icon: "" as IconName,
|
||||
widgets: defaultWidgetLayout(),
|
||||
// Special case for the crash dialog because we cannot handle button widget callbacks from Rust once the editor instance has panicked
|
||||
jsCallbackBasedButtons: undefined as undefined | TextButtonWidget[],
|
||||
crashDialogButtons: undefined as undefined | TextButtonWidget[],
|
||||
});
|
||||
|
||||
function dismissDialog(): void {
|
||||
|
||||
update((state) => {
|
||||
state.visible = false;
|
||||
// Disallow dismissing the crash dialog since it can confuse users why the app stopped responding if they dismiss it without realizing what it means
|
||||
if (!state.crashDialogButtons) state.visible = false;
|
||||
|
||||
return state;
|
||||
});
|
||||
}
|
||||
|
||||
// Creates a panic dialog from JS.
|
||||
// Creates a crash dialog from JS once the editor has panicked.
|
||||
// Normal dialogs are created in the Rust backend, but for the crash dialog, the editor instance has panicked so it cannot respond to widget callbacks.
|
||||
function createPanicDialog(icon: IconName, widgets: WidgetLayout, jsCallbackBasedButtons: TextButtonWidget[]): void {
|
||||
function createCrashDialog(icon: IconName, widgets: WidgetLayout, crashDialogButtons: TextButtonWidget[]): void {
|
||||
update((state) => {
|
||||
state.visible = true;
|
||||
state.icon = icon;
|
||||
state.widgets = widgets;
|
||||
state.jsCallbackBasedButtons = jsCallbackBasedButtons;
|
||||
state.crashDialogButtons = crashDialogButtons;
|
||||
return state;
|
||||
});
|
||||
}
|
||||
|
@ -45,7 +48,7 @@ export function createDialogState(editor: Editor) {
|
|||
update((state) => {
|
||||
patchWidgetLayout(state.widgets, updateDialogDetails);
|
||||
|
||||
state.jsCallbackBasedButtons = undefined;
|
||||
state.crashDialogButtons = undefined;
|
||||
return state;
|
||||
});
|
||||
});
|
||||
|
@ -54,7 +57,7 @@ export function createDialogState(editor: Editor) {
|
|||
return {
|
||||
subscribe,
|
||||
dismissDialog,
|
||||
createPanicDialog,
|
||||
createCrashDialog: createCrashDialog,
|
||||
};
|
||||
}
|
||||
export type DialogState = ReturnType<typeof createDialogState>;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue