move nodes from graphic_element itself to gelement-nodes

This commit is contained in:
Firestar99 2025-06-28 11:47:29 +02:00
parent eac3d40824
commit 12c4177790
7 changed files with 207 additions and 190 deletions

View file

@ -242,14 +242,14 @@ fn static_nodes() -> Vec<DocumentNodeDefinition> {
// Secondary (left) input type coercion
DocumentNode {
inputs: vec![NodeInput::network(generic!(T), 1)],
implementation: DocumentNodeImplementation::proto("graphene_core::graphic_element::ToElementNode"),
implementation: DocumentNodeImplementation::proto("graphene_element_nodes::conversion::ToElementNode"),
manual_composition: Some(concrete!(Context)),
..Default::default()
},
// Primary (bottom) input type coercion
DocumentNode {
inputs: vec![NodeInput::network(generic!(T), 0)],
implementation: DocumentNodeImplementation::proto("graphene_core::graphic_element::ToGroupNode"),
implementation: DocumentNodeImplementation::proto("graphene_element_nodes::conversion::ToGroupNode"),
manual_composition: Some(concrete!(Context)),
..Default::default()
},
@ -268,7 +268,7 @@ fn static_nodes() -> Vec<DocumentNodeDefinition> {
NodeInput::node(NodeId(2), 0),
NodeInput::Reflection(graph_craft::document::DocumentNodeMetadata::DocumentNodePath),
],
implementation: DocumentNodeImplementation::proto("graphene_core::graphic_element::LayerNode"),
implementation: DocumentNodeImplementation::proto("graphene_element_nodes::conversion::LayerNode"),
..Default::default()
},
]
@ -349,7 +349,7 @@ fn static_nodes() -> Vec<DocumentNodeDefinition> {
// Ensure this ID is kept in sync with the ID in set_alias so that the name input is kept in sync with the alias
DocumentNode {
manual_composition: Some(generic!(T)),
implementation: DocumentNodeImplementation::proto("graphene_core::graphic_element::ToArtboardNode"),
implementation: DocumentNodeImplementation::proto("graphene_element_nodes::conversion::ToArtboardNode"),
inputs: vec![
NodeInput::network(concrete!(TaggedValue), 1),
NodeInput::value(TaggedValue::String(String::from("Artboard")), false),
@ -376,7 +376,7 @@ fn static_nodes() -> Vec<DocumentNodeDefinition> {
NodeInput::node(NodeId(1), 0),
NodeInput::Reflection(graph_craft::document::DocumentNodeMetadata::DocumentNodePath),
],
implementation: DocumentNodeImplementation::proto("graphene_core::graphic_element::AppendArtboardNode"),
implementation: DocumentNodeImplementation::proto("graphene_element_nodes::conversion::AppendArtboardNode"),
..Default::default()
},
]

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@ -132,6 +132,13 @@ const REPLACEMENTS: &[(&str, &str)] = &[
("graphene_std::raster::MaskImageNode", "graphene_std::raster::MaskNode"),
("graphene_core::vector::FlattenVectorElementsNode", "graphene_core::vector::FlattenPathNode"),
("graphene_std::vector::BooleanOperationNode", "graphene_path_bool::BooleanOperationNode"),
("graphene_core::graphic_element::LayerNode", "graphene_element_nodes::conversion::LayerNode"),
("graphene_core::graphic_element::ToElementNode", "graphene_element_nodes::conversion::ToElementNode"),
("graphene_core::graphic_element::ToGroupNode", "graphene_element_nodes::conversion::ToGroupNode"),
("graphene_core::graphic_element::FlattenGroupNode", "graphene_element_nodes::conversion::FlattenGroupNode"),
("graphene_core::graphic_element::FlattenVectorNode", "graphene_element_nodes::conversion::FlattenVectorNode"),
("graphene_core::graphic_element::ToArtboardNode", "graphene_element_nodes::conversion::ToArtboardNode"),
("graphene_core::graphic_element::AppendArtboardNode", "graphene_element_nodes::conversion::AppendArtboardNode"),
];
pub fn document_migration_string_preprocessing(document_serialized_content: String) -> String {

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@ -567,7 +567,9 @@ mod test_artboard {
Ok(instrumented) => instrumented,
Err(e) => panic!("Failed to evaluate graph: {}", e),
};
instrumented.grab_all_input::<graphene_std::append_artboard::ArtboardInput>(&editor.runtime).collect()
instrumented
.grab_all_input::<graphene_std::element_nodes::conversion::append_artboard::ArtboardInput>(&editor.runtime)
.collect()
}
#[tokio::test]

View file

@ -1,13 +1,12 @@
use crate::blending::AlphaBlending;
use crate::bounds::BoundingBox;
use crate::color::Color;
use crate::instances::{Instance, Instances};
use crate::math::quad::Quad;
use crate::raster::image::Image;
use crate::raster_types::{CPU, GPU, Raster, RasterDataTable};
use crate::transform::TransformMut;
use crate::uuid::NodeId;
use crate::vector::{VectorData, VectorDataTable};
use crate::{CloneVarArgs, Color, Context, Ctx, ExtractAll, OwnedContextImpl};
use dyn_any::DynAny;
use glam::{DAffine2, DVec2, IVec2};
use std::hash::Hash;
@ -323,188 +322,6 @@ impl BoundingBox for ArtboardGroupTable {
}
}
#[node_macro::node(category(""))]
async fn layer<I: 'n + Send + Clone>(
_: impl Ctx,
#[implementations(GraphicGroupTable, VectorDataTable, RasterDataTable<CPU>, RasterDataTable<GPU>)] mut stack: Instances<I>,
#[implementations(GraphicElement, VectorData, Raster<CPU>, Raster<GPU>)] element: I,
node_path: Vec<NodeId>,
) -> Instances<I> {
// Get the penultimate element of the node path, or None if the path is too short
let source_node_id = node_path.get(node_path.len().wrapping_sub(2)).copied();
stack.push(Instance {
instance: element,
transform: DAffine2::IDENTITY,
alpha_blending: AlphaBlending::default(),
source_node_id,
});
stack
}
#[node_macro::node(category("Debug"))]
async fn to_element<Data: Into<GraphicElement> + 'n>(
_: impl Ctx,
#[implementations(
GraphicGroupTable,
VectorDataTable,
RasterDataTable<CPU>,
RasterDataTable<GPU>,
)]
data: Data,
) -> GraphicElement {
data.into()
}
#[node_macro::node(category("General"))]
async fn to_group<Data: Into<GraphicGroupTable> + 'n>(
_: impl Ctx,
#[implementations(
GraphicGroupTable,
VectorDataTable,
RasterDataTable<CPU>,
RasterDataTable<GPU>,
)]
element: Data,
) -> GraphicGroupTable {
element.into()
}
#[node_macro::node(category("General"))]
async fn flatten_group(_: impl Ctx, group: GraphicGroupTable, fully_flatten: bool) -> GraphicGroupTable {
// TODO: Avoid mutable reference, instead return a new GraphicGroupTable?
fn flatten_group(output_group_table: &mut GraphicGroupTable, current_group_table: GraphicGroupTable, fully_flatten: bool, recursion_depth: usize) {
for current_instance in current_group_table.instance_ref_iter() {
let current_element = current_instance.instance.clone();
let reference = *current_instance.source_node_id;
let recurse = fully_flatten || recursion_depth == 0;
match current_element {
// If we're allowed to recurse, flatten any GraphicGroups we encounter
GraphicElement::GraphicGroup(mut current_element) if recurse => {
// Apply the parent group's transform to all child elements
for graphic_element in current_element.instance_mut_iter() {
*graphic_element.transform = *current_instance.transform * *graphic_element.transform;
}
flatten_group(output_group_table, current_element, fully_flatten, recursion_depth + 1);
}
// Handle any leaf elements we encounter, which can be either non-GraphicGroup elements or GraphicGroups that we don't want to flatten
_ => {
output_group_table.push(Instance {
instance: current_element,
transform: *current_instance.transform,
alpha_blending: *current_instance.alpha_blending,
source_node_id: reference,
});
}
}
}
}
let mut output = GraphicGroupTable::default();
flatten_group(&mut output, group, fully_flatten, 0);
output
}
#[node_macro::node(category("Vector"))]
async fn flatten_vector(_: impl Ctx, group: GraphicGroupTable) -> VectorDataTable {
// TODO: Avoid mutable reference, instead return a new GraphicGroupTable?
fn flatten_group(output_group_table: &mut VectorDataTable, current_group_table: GraphicGroupTable) {
for current_instance in current_group_table.instance_ref_iter() {
let current_element = current_instance.instance.clone();
let reference = *current_instance.source_node_id;
match current_element {
// If we're allowed to recurse, flatten any GraphicGroups we encounter
GraphicElement::GraphicGroup(mut current_element) => {
// Apply the parent group's transform to all child elements
for graphic_element in current_element.instance_mut_iter() {
*graphic_element.transform = *current_instance.transform * *graphic_element.transform;
}
flatten_group(output_group_table, current_element);
}
// Handle any leaf elements we encounter, which can be either non-GraphicGroup elements or GraphicGroups that we don't want to flatten
GraphicElement::VectorData(vector_instance) => {
for current_element in vector_instance.instance_ref_iter() {
output_group_table.push(Instance {
instance: current_element.instance.clone(),
transform: *current_instance.transform * *current_element.transform,
alpha_blending: AlphaBlending {
blend_mode: current_element.alpha_blending.blend_mode,
opacity: current_instance.alpha_blending.opacity * current_element.alpha_blending.opacity,
fill: current_element.alpha_blending.fill,
clip: current_element.alpha_blending.clip,
},
source_node_id: reference,
});
}
}
_ => {}
}
}
}
let mut output = VectorDataTable::default();
flatten_group(&mut output, group);
output
}
#[node_macro::node(category(""))]
async fn to_artboard<Data: Into<GraphicGroupTable> + 'n>(
ctx: impl ExtractAll + CloneVarArgs + Ctx,
#[implementations(
Context -> GraphicGroupTable,
Context -> VectorDataTable,
Context -> RasterDataTable<CPU>,
Context -> RasterDataTable<GPU>,
)]
contents: impl Node<Context<'static>, Output = Data>,
label: String,
location: IVec2,
dimensions: IVec2,
background: Color,
clip: bool,
) -> Artboard {
let footprint = ctx.try_footprint().copied();
let mut new_ctx = OwnedContextImpl::from(ctx);
if let Some(mut footprint) = footprint {
footprint.translate(location.as_dvec2());
new_ctx = new_ctx.with_footprint(footprint);
}
let graphic_group = contents.eval(new_ctx.into_context()).await;
Artboard {
graphic_group: graphic_group.into(),
label,
location: location.min(location + dimensions),
dimensions: dimensions.abs(),
background,
clip,
}
}
#[node_macro::node(category(""))]
async fn append_artboard(_ctx: impl Ctx, mut artboards: ArtboardGroupTable, artboard: Artboard, node_path: Vec<NodeId>) -> ArtboardGroupTable {
// Get the penultimate element of the node path, or None if the path is too short.
// This is used to get the ID of the user-facing "Artboard" node (which encapsulates this internal "Append Artboard" node).
let encapsulating_node_id = node_path.get(node_path.len().wrapping_sub(2)).copied();
artboards.push(Instance {
instance: artboard,
transform: DAffine2::IDENTITY,
alpha_blending: AlphaBlending::default(),
source_node_id: encapsulating_node_id,
});
artboards
}
// TODO: Remove this one
impl From<Image<Color>> for GraphicElement {
fn from(raster_data: Image<Color>) -> Self {

View file

@ -0,0 +1,189 @@
use glam::{DAffine2, IVec2};
use graphene_core::instances::{Instance, Instances};
use graphene_core::raster_types::{CPU, GPU, Raster, RasterDataTable};
use graphene_core::transform::TransformMut;
use graphene_core::uuid::NodeId;
use graphene_core::vector::{VectorData, VectorDataTable};
use graphene_core::{AlphaBlending, Artboard, ArtboardGroupTable, CloneVarArgs, Color, Context, Ctx, ExtractAll, GraphicElement, GraphicGroupTable, OwnedContextImpl};
#[node_macro::node(category(""))]
async fn layer<I: 'n + Send + Clone>(
_: impl Ctx,
#[implementations(GraphicGroupTable, VectorDataTable, RasterDataTable<CPU>, RasterDataTable<GPU>)] mut stack: Instances<I>,
#[implementations(GraphicElement, VectorData, Raster<CPU>, Raster<GPU>)] element: I,
node_path: Vec<NodeId>,
) -> Instances<I> {
// Get the penultimate element of the node path, or None if the path is too short
let source_node_id = node_path.get(node_path.len().wrapping_sub(2)).copied();
stack.push(Instance {
instance: element,
transform: DAffine2::IDENTITY,
alpha_blending: AlphaBlending::default(),
source_node_id,
});
stack
}
#[node_macro::node(category("Debug"))]
async fn to_element<Data: Into<GraphicElement> + 'n>(
_: impl Ctx,
#[implementations(
GraphicGroupTable,
VectorDataTable,
RasterDataTable<CPU>,
RasterDataTable<GPU>,
)]
data: Data,
) -> GraphicElement {
data.into()
}
#[node_macro::node(category("General"))]
async fn to_group<Data: Into<GraphicGroupTable> + 'n>(
_: impl Ctx,
#[implementations(
GraphicGroupTable,
VectorDataTable,
RasterDataTable<CPU>,
RasterDataTable<GPU>,
)]
element: Data,
) -> GraphicGroupTable {
element.into()
}
#[node_macro::node(category("General"))]
async fn flatten_group(_: impl Ctx, group: GraphicGroupTable, fully_flatten: bool) -> GraphicGroupTable {
// TODO: Avoid mutable reference, instead return a new GraphicGroupTable?
fn flatten_group(output_group_table: &mut GraphicGroupTable, current_group_table: GraphicGroupTable, fully_flatten: bool, recursion_depth: usize) {
for current_instance in current_group_table.instance_ref_iter() {
let current_element = current_instance.instance.clone();
let reference = *current_instance.source_node_id;
let recurse = fully_flatten || recursion_depth == 0;
match current_element {
// If we're allowed to recurse, flatten any GraphicGroups we encounter
GraphicElement::GraphicGroup(mut current_element) if recurse => {
// Apply the parent group's transform to all child elements
for graphic_element in current_element.instance_mut_iter() {
*graphic_element.transform = *current_instance.transform * *graphic_element.transform;
}
flatten_group(output_group_table, current_element, fully_flatten, recursion_depth + 1);
}
// Handle any leaf elements we encounter, which can be either non-GraphicGroup elements or GraphicGroups that we don't want to flatten
_ => {
output_group_table.push(Instance {
instance: current_element,
transform: *current_instance.transform,
alpha_blending: *current_instance.alpha_blending,
source_node_id: reference,
});
}
}
}
}
let mut output = GraphicGroupTable::default();
flatten_group(&mut output, group, fully_flatten, 0);
output
}
#[node_macro::node(category("Vector"))]
async fn flatten_vector(_: impl Ctx, group: GraphicGroupTable) -> VectorDataTable {
// TODO: Avoid mutable reference, instead return a new GraphicGroupTable?
fn flatten_group(output_group_table: &mut VectorDataTable, current_group_table: GraphicGroupTable) {
for current_instance in current_group_table.instance_ref_iter() {
let current_element = current_instance.instance.clone();
let reference = *current_instance.source_node_id;
match current_element {
// If we're allowed to recurse, flatten any GraphicGroups we encounter
GraphicElement::GraphicGroup(mut current_element) => {
// Apply the parent group's transform to all child elements
for graphic_element in current_element.instance_mut_iter() {
*graphic_element.transform = *current_instance.transform * *graphic_element.transform;
}
flatten_group(output_group_table, current_element);
}
// Handle any leaf elements we encounter, which can be either non-GraphicGroup elements or GraphicGroups that we don't want to flatten
GraphicElement::VectorData(vector_instance) => {
for current_element in vector_instance.instance_ref_iter() {
output_group_table.push(Instance {
instance: current_element.instance.clone(),
transform: *current_instance.transform * *current_element.transform,
alpha_blending: AlphaBlending {
blend_mode: current_element.alpha_blending.blend_mode,
opacity: current_instance.alpha_blending.opacity * current_element.alpha_blending.opacity,
fill: current_element.alpha_blending.fill,
clip: current_element.alpha_blending.clip,
},
source_node_id: reference,
});
}
}
_ => {}
}
}
}
let mut output = VectorDataTable::default();
flatten_group(&mut output, group);
output
}
#[node_macro::node(category(""))]
async fn to_artboard<Data: Into<GraphicGroupTable> + 'n>(
ctx: impl ExtractAll + CloneVarArgs + Ctx,
#[implementations(
Context -> GraphicGroupTable,
Context -> VectorDataTable,
Context -> RasterDataTable<CPU>,
Context -> RasterDataTable<GPU>,
)]
contents: impl Node<Context<'static>, Output = Data>,
label: String,
location: IVec2,
dimensions: IVec2,
background: Color,
clip: bool,
) -> Artboard {
let footprint = ctx.try_footprint().copied();
let mut new_ctx = OwnedContextImpl::from(ctx);
if let Some(mut footprint) = footprint {
footprint.translate(location.as_dvec2());
new_ctx = new_ctx.with_footprint(footprint);
}
let graphic_group = contents.eval(new_ctx.into_context()).await;
Artboard {
graphic_group: graphic_group.into(),
label,
location: location.min(location + dimensions),
dimensions: dimensions.abs(),
background,
clip,
}
}
#[node_macro::node(category(""))]
async fn append_artboard(_ctx: impl Ctx, mut artboards: ArtboardGroupTable, artboard: Artboard, node_path: Vec<NodeId>) -> ArtboardGroupTable {
// Get the penultimate element of the node path, or None if the path is too short.
// This is used to get the ID of the user-facing "Artboard" node (which encapsulates this internal "Append Artboard" node).
let encapsulating_node_id = node_path.get(node_path.len().wrapping_sub(2)).copied();
artboards.push(Instance {
instance: artboard,
transform: DAffine2::IDENTITY,
alpha_blending: AlphaBlending::default(),
source_node_id: encapsulating_node_id,
});
artboards
}

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@ -1,5 +1,6 @@
pub mod animation;
pub mod blending_nodes;
pub mod conversion;
pub mod instance;
pub mod logic;
pub mod transform_nodes;

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@ -12,6 +12,7 @@ pub mod wasm_application_io;
pub use graphene_application_io as application_io;
pub use graphene_core::vector;
pub use graphene_core::*;
pub use graphene_element_nodes as element_nodes;
pub use graphene_element_nodes::animation;
pub use graphene_math_nodes as math_nodes;
pub use graphene_path_bool as path_bool;