mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2025-08-31 10:17:21 +00:00
Desktop: Ready runtime and render node for desktop (#2952)
* Desktop: Ready runtime and render node for desktop * Address review comments
This commit is contained in:
parent
6119dea58c
commit
2247dd9818
13 changed files with 177 additions and 102 deletions
|
@ -14,7 +14,6 @@ license = "Apache-2.0"
|
||||||
default = ["wasm"]
|
default = ["wasm"]
|
||||||
wasm = ["wasm-bindgen", "graphene-std/wasm", "wasm-bindgen-futures"]
|
wasm = ["wasm-bindgen", "graphene-std/wasm", "wasm-bindgen-futures"]
|
||||||
gpu = ["interpreted-executor/gpu", "wgpu-executor"]
|
gpu = ["interpreted-executor/gpu", "wgpu-executor"]
|
||||||
tauri = ["ron", "decouple-execution"]
|
|
||||||
decouple-execution = []
|
decouple-execution = []
|
||||||
resvg = ["graphene-std/resvg"]
|
resvg = ["graphene-std/resvg"]
|
||||||
vello = ["graphene-std/vello", "resvg"]
|
vello = ["graphene-std/vello", "resvg"]
|
||||||
|
|
|
@ -78,7 +78,9 @@ impl<'a> serde::Deserialize<'a> for CheckboxId {
|
||||||
where
|
where
|
||||||
D: serde::Deserializer<'a>,
|
D: serde::Deserializer<'a>,
|
||||||
{
|
{
|
||||||
let id = u64::deserialize(deserializer)?;
|
let optional_id: Option<u64> = Option::deserialize(deserializer)?;
|
||||||
|
// TODO: This is potentially weird because after deserialization the two labels will be decoupled if the value not existent
|
||||||
|
let id = optional_id.unwrap_or(0);
|
||||||
let checkbox_id = CheckboxId(OnceCell::new().into());
|
let checkbox_id = CheckboxId(OnceCell::new().into());
|
||||||
checkbox_id.0.set(id).map_err(serde::de::Error::custom)?;
|
checkbox_id.0.set(id).map_err(serde::de::Error::custom)?;
|
||||||
Ok(checkbox_id)
|
Ok(checkbox_id)
|
||||||
|
|
|
@ -364,6 +364,7 @@ impl NodeGraphExecutor {
|
||||||
);
|
);
|
||||||
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
|
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
|
||||||
}
|
}
|
||||||
|
graphene_std::wasm_application_io::RenderOutputType::Texture { .. } => {}
|
||||||
_ => {
|
_ => {
|
||||||
return Err(format!("Invalid node graph output type: {:#?}", render_output.data));
|
return Err(format!("Invalid node graph output type: {:#?}", render_output.data));
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,7 +8,7 @@ use graph_craft::proto::GraphErrors;
|
||||||
use graph_craft::wasm_application_io::EditorPreferences;
|
use graph_craft::wasm_application_io::EditorPreferences;
|
||||||
use graph_craft::{ProtoNodeIdentifier, concrete};
|
use graph_craft::{ProtoNodeIdentifier, concrete};
|
||||||
use graphene_std::Context;
|
use graphene_std::Context;
|
||||||
use graphene_std::application_io::{NodeGraphUpdateMessage, NodeGraphUpdateSender, RenderConfig};
|
use graphene_std::application_io::{ImageTexture, NodeGraphUpdateMessage, NodeGraphUpdateSender, RenderConfig};
|
||||||
use graphene_std::instances::Instance;
|
use graphene_std::instances::Instance;
|
||||||
use graphene_std::memo::IORecord;
|
use graphene_std::memo::IORecord;
|
||||||
use graphene_std::renderer::{GraphicElementRendered, RenderParams, SvgRender};
|
use graphene_std::renderer::{GraphicElementRendered, RenderParams, SvgRender};
|
||||||
|
@ -16,7 +16,7 @@ use graphene_std::renderer::{RenderSvgSegmentList, SvgSegment};
|
||||||
use graphene_std::text::FontCache;
|
use graphene_std::text::FontCache;
|
||||||
use graphene_std::vector::style::ViewMode;
|
use graphene_std::vector::style::ViewMode;
|
||||||
use graphene_std::vector::{VectorData, VectorDataTable};
|
use graphene_std::vector::{VectorData, VectorDataTable};
|
||||||
use graphene_std::wasm_application_io::{WasmApplicationIo, WasmEditorApi};
|
use graphene_std::wasm_application_io::{RenderOutputType, WasmApplicationIo, WasmEditorApi};
|
||||||
use interpreted_executor::dynamic_executor::{DynamicExecutor, IntrospectError, ResolvedDocumentNodeTypesDelta};
|
use interpreted_executor::dynamic_executor::{DynamicExecutor, IntrospectError, ResolvedDocumentNodeTypesDelta};
|
||||||
use interpreted_executor::util::wrap_network_in_scope;
|
use interpreted_executor::util::wrap_network_in_scope;
|
||||||
use once_cell::sync::Lazy;
|
use once_cell::sync::Lazy;
|
||||||
|
@ -131,12 +131,12 @@ impl NodeRuntime {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn run(&mut self) {
|
pub async fn run(&mut self) -> Option<ImageTexture> {
|
||||||
if self.editor_api.application_io.is_none() {
|
if self.editor_api.application_io.is_none() {
|
||||||
self.editor_api = WasmEditorApi {
|
self.editor_api = WasmEditorApi {
|
||||||
#[cfg(not(test))]
|
#[cfg(all(not(test), target_arch = "wasm32"))]
|
||||||
application_io: Some(WasmApplicationIo::new().await.into()),
|
application_io: Some(WasmApplicationIo::new().await.into()),
|
||||||
#[cfg(test)]
|
#[cfg(any(test, not(target_arch = "wasm32")))]
|
||||||
application_io: Some(WasmApplicationIo::new_offscreen().await.into()),
|
application_io: Some(WasmApplicationIo::new_offscreen().await.into()),
|
||||||
font_cache: self.editor_api.font_cache.clone(),
|
font_cache: self.editor_api.font_cache.clone(),
|
||||||
node_graph_message_sender: Box::new(self.sender.clone()),
|
node_graph_message_sender: Box::new(self.sender.clone()),
|
||||||
|
@ -213,6 +213,16 @@ impl NodeRuntime {
|
||||||
// Resolve the result from the inspection by accessing the monitor node
|
// Resolve the result from the inspection by accessing the monitor node
|
||||||
let inspect_result = self.inspect_state.and_then(|state| state.access(&self.executor));
|
let inspect_result = self.inspect_state.and_then(|state| state.access(&self.executor));
|
||||||
|
|
||||||
|
let texture = if let Ok(TaggedValue::RenderOutput(RenderOutput {
|
||||||
|
data: RenderOutputType::Texture(texture),
|
||||||
|
..
|
||||||
|
})) = &result
|
||||||
|
{
|
||||||
|
// We can early return becaus we know that there is at most one execution request and it will always be handled last
|
||||||
|
Some(texture.clone())
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
self.sender.send_execution_response(ExecutionResponse {
|
self.sender.send_execution_response(ExecutionResponse {
|
||||||
execution_id,
|
execution_id,
|
||||||
result,
|
result,
|
||||||
|
@ -221,9 +231,11 @@ impl NodeRuntime {
|
||||||
vector_modify: self.vector_modify.clone(),
|
vector_modify: self.vector_modify.clone(),
|
||||||
inspect_result,
|
inspect_result,
|
||||||
});
|
});
|
||||||
|
return texture;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
None
|
||||||
}
|
}
|
||||||
|
|
||||||
async fn update_network(&mut self, mut graph: NodeNetwork) -> Result<ResolvedDocumentNodeTypesDelta, String> {
|
async fn update_network(&mut self, mut graph: NodeNetwork) -> Result<ResolvedDocumentNodeTypesDelta, String> {
|
||||||
|
@ -382,18 +394,30 @@ pub async fn introspect_node(path: &[NodeId]) -> Result<Arc<dyn std::any::Any +
|
||||||
Err(IntrospectError::RuntimeNotReady)
|
Err(IntrospectError::RuntimeNotReady)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn run_node_graph() -> bool {
|
pub async fn run_node_graph() -> (bool, Option<ImageTexture>) {
|
||||||
let Some(mut runtime) = NODE_RUNTIME.try_lock() else { return false };
|
let Some(mut runtime) = NODE_RUNTIME.try_lock() else { return (false, None) };
|
||||||
if let Some(ref mut runtime) = runtime.as_mut() {
|
if let Some(ref mut runtime) = runtime.as_mut() {
|
||||||
runtime.run().await;
|
return (true, runtime.run().await);
|
||||||
}
|
}
|
||||||
true
|
(false, None)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn replace_node_runtime(runtime: NodeRuntime) -> Option<NodeRuntime> {
|
pub async fn replace_node_runtime(runtime: NodeRuntime) -> Option<NodeRuntime> {
|
||||||
let mut node_runtime = NODE_RUNTIME.lock();
|
let mut node_runtime = NODE_RUNTIME.lock();
|
||||||
node_runtime.replace(runtime)
|
node_runtime.replace(runtime)
|
||||||
}
|
}
|
||||||
|
pub async fn replace_application_io(application_io: WasmApplicationIo) {
|
||||||
|
let mut node_runtime = NODE_RUNTIME.lock();
|
||||||
|
if let Some(node_runtime) = &mut *node_runtime {
|
||||||
|
node_runtime.editor_api = WasmEditorApi {
|
||||||
|
font_cache: node_runtime.editor_api.font_cache.clone(),
|
||||||
|
application_io: Some(application_io.into()),
|
||||||
|
node_graph_message_sender: Box::new(node_runtime.sender.clone()),
|
||||||
|
editor_preferences: Box::new(node_runtime.editor_preferences.clone()),
|
||||||
|
}
|
||||||
|
.into();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// Which node is inspected and which monitor node is used (if any) for the current execution
|
/// Which node is inspected and which monitor node is used (if any) for the current execution
|
||||||
#[derive(Debug, Clone, Copy)]
|
#[derive(Debug, Clone, Copy)]
|
||||||
|
|
|
@ -1,24 +1,11 @@
|
||||||
use super::*;
|
use super::*;
|
||||||
use std::sync::mpsc::{Receiver, Sender};
|
use std::sync::mpsc::{Receiver, Sender};
|
||||||
use wasm_bindgen::prelude::*;
|
|
||||||
|
|
||||||
#[wasm_bindgen]
|
|
||||||
extern "C" {
|
|
||||||
// Invoke with arguments (default)
|
|
||||||
#[wasm_bindgen(js_namespace = ["window", "__TAURI__", "core"])]
|
|
||||||
async fn invoke(cmd: &str, args: JsValue) -> JsValue;
|
|
||||||
#[wasm_bindgen(js_namespace = ["window", "__TAURI__", "core"], js_name="invoke")]
|
|
||||||
async fn invoke_without_arg(cmd: &str) -> JsValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Handles communication with the NodeRuntime, either locally or via Tauri
|
/// Handles communication with the NodeRuntime, either locally or via Tauri
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub struct NodeRuntimeIO {
|
pub struct NodeRuntimeIO {
|
||||||
// Send to
|
// Send to
|
||||||
#[cfg(any(not(feature = "tauri"), test))]
|
|
||||||
sender: Sender<GraphRuntimeRequest>,
|
sender: Sender<GraphRuntimeRequest>,
|
||||||
#[cfg(all(feature = "tauri", not(test)))]
|
|
||||||
sender: Sender<NodeGraphUpdate>,
|
|
||||||
receiver: Receiver<NodeGraphUpdate>,
|
receiver: Receiver<NodeGraphUpdate>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -31,25 +18,13 @@ impl Default for NodeRuntimeIO {
|
||||||
impl NodeRuntimeIO {
|
impl NodeRuntimeIO {
|
||||||
/// Creates a new NodeRuntimeIO instance
|
/// Creates a new NodeRuntimeIO instance
|
||||||
pub fn new() -> Self {
|
pub fn new() -> Self {
|
||||||
#[cfg(any(not(feature = "tauri"), test))]
|
let (response_sender, response_receiver) = std::sync::mpsc::channel();
|
||||||
{
|
let (request_sender, request_receiver) = std::sync::mpsc::channel();
|
||||||
let (response_sender, response_receiver) = std::sync::mpsc::channel();
|
futures::executor::block_on(replace_node_runtime(NodeRuntime::new(request_receiver, response_sender)));
|
||||||
let (request_sender, request_receiver) = std::sync::mpsc::channel();
|
|
||||||
futures::executor::block_on(replace_node_runtime(NodeRuntime::new(request_receiver, response_sender)));
|
|
||||||
|
|
||||||
Self {
|
Self {
|
||||||
sender: request_sender,
|
sender: request_sender,
|
||||||
receiver: response_receiver,
|
receiver: response_receiver,
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(all(feature = "tauri", not(test)))]
|
|
||||||
{
|
|
||||||
let (response_sender, response_receiver) = std::sync::mpsc::channel();
|
|
||||||
Self {
|
|
||||||
sender: response_sender,
|
|
||||||
receiver: response_receiver,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#[cfg(test)]
|
#[cfg(test)]
|
||||||
|
@ -59,44 +34,11 @@ impl NodeRuntimeIO {
|
||||||
|
|
||||||
/// Sends a message to the NodeRuntime
|
/// Sends a message to the NodeRuntime
|
||||||
pub fn send(&self, message: GraphRuntimeRequest) -> Result<(), String> {
|
pub fn send(&self, message: GraphRuntimeRequest) -> Result<(), String> {
|
||||||
#[cfg(any(not(feature = "tauri"), test))]
|
self.sender.send(message).map_err(|e| e.to_string())
|
||||||
{
|
|
||||||
self.sender.send(message).map_err(|e| e.to_string())
|
|
||||||
}
|
|
||||||
|
|
||||||
#[cfg(all(feature = "tauri", not(test)))]
|
|
||||||
{
|
|
||||||
let serialized = ron::to_string(&message).map_err(|e| e.to_string()).unwrap();
|
|
||||||
wasm_bindgen_futures::spawn_local(async move {
|
|
||||||
let js_message = create_message_object(&serialized);
|
|
||||||
invoke("runtime_message", js_message).await;
|
|
||||||
});
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Receives any pending updates from the NodeRuntime
|
/// Receives any pending updates from the NodeRuntime
|
||||||
pub fn receive(&self) -> impl Iterator<Item = NodeGraphUpdate> + use<'_> {
|
pub fn receive(&self) -> impl Iterator<Item = NodeGraphUpdate> + use<'_> {
|
||||||
// TODO: This introduces extra latency
|
|
||||||
#[cfg(all(feature = "tauri", not(test)))]
|
|
||||||
{
|
|
||||||
let sender = self.sender.clone();
|
|
||||||
// In the Tauri case, responses are handled separately via poll_node_runtime_updates
|
|
||||||
wasm_bindgen_futures::spawn_local(async move {
|
|
||||||
let messages = invoke_without_arg("poll_node_graph").await;
|
|
||||||
let vec: Vec<_> = ron::from_str(&messages.as_string().unwrap()).unwrap();
|
|
||||||
for message in vec {
|
|
||||||
sender.send(message).unwrap();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
self.receiver.try_iter()
|
self.receiver.try_iter()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(all(feature = "tauri", not(test)))]
|
|
||||||
pub fn create_message_object(message: &str) -> JsValue {
|
|
||||||
let obj = js_sys::Object::new();
|
|
||||||
js_sys::Reflect::set(&obj, &JsValue::from_str("message"), &JsValue::from_str(message)).unwrap();
|
|
||||||
obj.into()
|
|
||||||
}
|
|
||||||
|
|
|
@ -13,7 +13,6 @@ license = "Apache-2.0"
|
||||||
[features]
|
[features]
|
||||||
default = ["gpu"]
|
default = ["gpu"]
|
||||||
gpu = ["editor/gpu"]
|
gpu = ["editor/gpu"]
|
||||||
tauri = ["editor/tauri"]
|
|
||||||
|
|
||||||
[lib]
|
[lib]
|
||||||
crate-type = ["cdylib", "rlib"]
|
crate-type = ["cdylib", "rlib"]
|
||||||
|
|
|
@ -931,7 +931,7 @@ async fn poll_node_graph_evaluation() {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if !editor::node_graph_executor::run_node_graph().await {
|
if !editor::node_graph_executor::run_node_graph().await.0 {
|
||||||
return;
|
return;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -57,6 +57,15 @@ pub struct ImageTexture {
|
||||||
pub texture: (),
|
pub texture: (),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl<'a> serde::Deserialize<'a> for ImageTexture {
|
||||||
|
fn deserialize<D>(_: D) -> Result<Self, D::Error>
|
||||||
|
where
|
||||||
|
D: serde::Deserializer<'a>,
|
||||||
|
{
|
||||||
|
unimplemented!("attempted to serialize a texture")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
impl Hash for ImageTexture {
|
impl Hash for ImageTexture {
|
||||||
#[cfg(feature = "wgpu")]
|
#[cfg(feature = "wgpu")]
|
||||||
fn hash<H: Hasher>(&self, state: &mut H) {
|
fn hash<H: Hasher>(&self, state: &mut H) {
|
||||||
|
|
|
@ -4,7 +4,7 @@ use crate::wasm_application_io::WasmEditorApi;
|
||||||
use dyn_any::DynAny;
|
use dyn_any::DynAny;
|
||||||
pub use dyn_any::StaticType;
|
pub use dyn_any::StaticType;
|
||||||
pub use glam::{DAffine2, DVec2, IVec2, UVec2};
|
pub use glam::{DAffine2, DVec2, IVec2, UVec2};
|
||||||
use graphene_application_io::SurfaceFrame;
|
use graphene_application_io::{ImageTexture, SurfaceFrame};
|
||||||
use graphene_brush::brush_cache::BrushCache;
|
use graphene_brush::brush_cache::BrushCache;
|
||||||
use graphene_brush::brush_stroke::BrushStroke;
|
use graphene_brush::brush_stroke::BrushStroke;
|
||||||
use graphene_core::raster::Image;
|
use graphene_core::raster::Image;
|
||||||
|
@ -429,7 +429,12 @@ pub struct RenderOutput {
|
||||||
#[derive(Debug, Clone, Hash, PartialEq, dyn_any::DynAny, serde::Serialize, serde::Deserialize)]
|
#[derive(Debug, Clone, Hash, PartialEq, dyn_any::DynAny, serde::Serialize, serde::Deserialize)]
|
||||||
pub enum RenderOutputType {
|
pub enum RenderOutputType {
|
||||||
CanvasFrame(SurfaceFrame),
|
CanvasFrame(SurfaceFrame),
|
||||||
Svg { svg: String, image_data: Vec<(u64, Image<Color>)> },
|
#[serde(skip)]
|
||||||
|
Texture(ImageTexture),
|
||||||
|
Svg {
|
||||||
|
svg: String,
|
||||||
|
image_data: Vec<(u64, Image<Color>)>,
|
||||||
|
},
|
||||||
Image(Vec<u8>),
|
Image(Vec<u8>),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -137,7 +137,6 @@ impl WasmApplicationIo {
|
||||||
let wgpu_available = executor.is_some();
|
let wgpu_available = executor.is_some();
|
||||||
WGPU_AVAILABLE.store(wgpu_available as i8, Ordering::SeqCst);
|
WGPU_AVAILABLE.store(wgpu_available as i8, Ordering::SeqCst);
|
||||||
|
|
||||||
// Always enable wgpu when running with Tauri
|
|
||||||
let mut io = Self {
|
let mut io = Self {
|
||||||
#[cfg(target_arch = "wasm32")]
|
#[cfg(target_arch = "wasm32")]
|
||||||
ids: AtomicU64::new(0),
|
ids: AtomicU64::new(0),
|
||||||
|
@ -149,6 +148,27 @@ impl WasmApplicationIo {
|
||||||
|
|
||||||
io.resources.insert("null".to_string(), Arc::from(include_bytes!("null.png").to_vec()));
|
io.resources.insert("null".to_string(), Arc::from(include_bytes!("null.png").to_vec()));
|
||||||
|
|
||||||
|
io
|
||||||
|
}
|
||||||
|
#[cfg(all(not(target_arch = "wasm32"), feature = "wgpu"))]
|
||||||
|
pub fn new_with_context(context: wgpu_executor::Context) -> Self {
|
||||||
|
#[cfg(feature = "wgpu")]
|
||||||
|
let executor = WgpuExecutor::with_context(context);
|
||||||
|
|
||||||
|
#[cfg(not(feature = "wgpu"))]
|
||||||
|
let wgpu_available = false;
|
||||||
|
#[cfg(feature = "wgpu")]
|
||||||
|
let wgpu_available = executor.is_some();
|
||||||
|
WGPU_AVAILABLE.store(wgpu_available as i8, Ordering::SeqCst);
|
||||||
|
|
||||||
|
let mut io = Self {
|
||||||
|
gpu_executor: executor,
|
||||||
|
windows: Vec::new(),
|
||||||
|
resources: HashMap::new(),
|
||||||
|
};
|
||||||
|
|
||||||
|
io.resources.insert("null".to_string(), Arc::from(include_bytes!("null.png").to_vec()));
|
||||||
|
|
||||||
io
|
io
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -170,10 +170,10 @@ async fn render_canvas(
|
||||||
render_config: RenderConfig,
|
render_config: RenderConfig,
|
||||||
data: impl GraphicElementRendered,
|
data: impl GraphicElementRendered,
|
||||||
editor: &WasmEditorApi,
|
editor: &WasmEditorApi,
|
||||||
surface_handle: wgpu_executor::WgpuSurface,
|
surface_handle: Option<wgpu_executor::WgpuSurface>,
|
||||||
render_params: RenderParams,
|
render_params: RenderParams,
|
||||||
) -> RenderOutputType {
|
) -> RenderOutputType {
|
||||||
use graphene_application_io::SurfaceFrame;
|
use graphene_application_io::{ImageTexture, SurfaceFrame};
|
||||||
|
|
||||||
let footprint = render_config.viewport;
|
let footprint = render_config.viewport;
|
||||||
let Some(exec) = editor.application_io.as_ref().unwrap().gpu_executor() else {
|
let Some(exec) = editor.application_io.as_ref().unwrap().gpu_executor() else {
|
||||||
|
@ -194,17 +194,26 @@ async fn render_canvas(
|
||||||
if !data.contains_artboard() && !render_config.hide_artboards {
|
if !data.contains_artboard() && !render_config.hide_artboards {
|
||||||
background = Color::WHITE;
|
background = Color::WHITE;
|
||||||
}
|
}
|
||||||
exec.render_vello_scene(&scene, &surface_handle, footprint.resolution, &context, background)
|
if let Some(surface_handle) = surface_handle {
|
||||||
.await
|
exec.render_vello_scene(&scene, &surface_handle, footprint.resolution, &context, background)
|
||||||
.expect("Failed to render Vello scene");
|
.await
|
||||||
|
.expect("Failed to render Vello scene");
|
||||||
|
|
||||||
let frame = SurfaceFrame {
|
let frame = SurfaceFrame {
|
||||||
surface_id: surface_handle.window_id,
|
surface_id: surface_handle.window_id,
|
||||||
resolution: render_config.viewport.resolution,
|
resolution: render_config.viewport.resolution,
|
||||||
transform: glam::DAffine2::IDENTITY,
|
transform: glam::DAffine2::IDENTITY,
|
||||||
};
|
};
|
||||||
|
|
||||||
RenderOutputType::CanvasFrame(frame)
|
RenderOutputType::CanvasFrame(frame)
|
||||||
|
} else {
|
||||||
|
let texture = exec
|
||||||
|
.render_vello_scene_to_texture(&scene, footprint.resolution, &context, background)
|
||||||
|
.await
|
||||||
|
.expect("Failed to render Vello scene");
|
||||||
|
|
||||||
|
RenderOutputType::Texture(ImageTexture { texture: Arc::new(texture) })
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(target_arch = "wasm32")]
|
#[cfg(target_arch = "wasm32")]
|
||||||
|
@ -316,12 +325,14 @@ async fn render<'a: 'n, T: 'n + GraphicElementRendered + WasmNotSend>(
|
||||||
let data = data.eval(ctx.clone()).await;
|
let data = data.eval(ctx.clone()).await;
|
||||||
let editor_api = editor_api.eval(None).await;
|
let editor_api = editor_api.eval(None).await;
|
||||||
|
|
||||||
#[cfg(all(feature = "vello", not(test)))]
|
#[cfg(all(feature = "vello", not(test), target_arch = "wasm32"))]
|
||||||
let surface_handle = _surface_handle.eval(None).await;
|
let _surface_handle = _surface_handle.eval(None).await;
|
||||||
|
#[cfg(not(target_arch = "wasm32"))]
|
||||||
|
let _surface_handle: Option<wgpu_executor::WgpuSurface> = None;
|
||||||
|
|
||||||
let use_vello = editor_api.editor_preferences.use_vello();
|
let use_vello = editor_api.editor_preferences.use_vello();
|
||||||
#[cfg(all(feature = "vello", not(test)))]
|
#[cfg(all(feature = "vello", not(test), target_arch = "wasm32"))]
|
||||||
let use_vello = use_vello && surface_handle.is_some();
|
let use_vello = use_vello && _surface_handle.is_some();
|
||||||
|
|
||||||
let mut metadata = RenderMetadata::default();
|
let mut metadata = RenderMetadata::default();
|
||||||
data.collect_metadata(&mut metadata, footprint, None);
|
data.collect_metadata(&mut metadata, footprint, None);
|
||||||
|
@ -333,7 +344,7 @@ async fn render<'a: 'n, T: 'n + GraphicElementRendered + WasmNotSend>(
|
||||||
if use_vello && editor_api.application_io.as_ref().unwrap().gpu_executor().is_some() {
|
if use_vello && editor_api.application_io.as_ref().unwrap().gpu_executor().is_some() {
|
||||||
#[cfg(all(feature = "vello", not(test)))]
|
#[cfg(all(feature = "vello", not(test)))]
|
||||||
return RenderOutput {
|
return RenderOutput {
|
||||||
data: render_canvas(render_config, data, editor_api, surface_handle.unwrap(), render_params).await,
|
data: render_canvas(render_config, data, editor_api, _surface_handle, render_params).await,
|
||||||
metadata,
|
metadata,
|
||||||
};
|
};
|
||||||
#[cfg(any(not(feature = "vello"), test))]
|
#[cfg(any(not(feature = "vello"), test))]
|
||||||
|
|
|
@ -33,7 +33,10 @@ impl Context {
|
||||||
.request_device(&wgpu::DeviceDescriptor {
|
.request_device(&wgpu::DeviceDescriptor {
|
||||||
label: None,
|
label: None,
|
||||||
// #[cfg(not(feature = "passthrough"))]
|
// #[cfg(not(feature = "passthrough"))]
|
||||||
|
#[cfg(target_arch = "wasm32")]
|
||||||
required_features: wgpu::Features::empty(),
|
required_features: wgpu::Features::empty(),
|
||||||
|
#[cfg(not(target_arch = "wasm32"))]
|
||||||
|
required_features: wgpu::Features::PUSH_CONSTANTS,
|
||||||
// Currently disabled because not all backend support passthrough.
|
// Currently disabled because not all backend support passthrough.
|
||||||
// TODO: reenable only when vulkan adapter is available
|
// TODO: reenable only when vulkan adapter is available
|
||||||
// #[cfg(feature = "passthrough")]
|
// #[cfg(feature = "passthrough")]
|
||||||
|
@ -45,11 +48,6 @@ impl Context {
|
||||||
.await
|
.await
|
||||||
.ok()?;
|
.ok()?;
|
||||||
|
|
||||||
let info = adapter.get_info();
|
|
||||||
// skip this on LavaPipe temporarily
|
|
||||||
if info.vendor == 0x10005 {
|
|
||||||
return None;
|
|
||||||
}
|
|
||||||
Some(Self {
|
Some(Self {
|
||||||
device: Arc::new(device),
|
device: Arc::new(device),
|
||||||
queue: Arc::new(queue),
|
queue: Arc::new(queue),
|
||||||
|
|
|
@ -141,6 +141,53 @@ impl WgpuExecutor {
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub async fn render_vello_scene_to_texture(&self, scene: &Scene, size: UVec2, context: &RenderContext, background: Color) -> Result<wgpu::Texture> {
|
||||||
|
let texture = self.context.device.create_texture(&wgpu::TextureDescriptor {
|
||||||
|
label: None,
|
||||||
|
size: wgpu::Extent3d {
|
||||||
|
width: size.x.max(1),
|
||||||
|
height: size.y.max(1),
|
||||||
|
depth_or_array_layers: 1,
|
||||||
|
},
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
usage: wgpu::TextureUsages::STORAGE_BINDING | wgpu::TextureUsages::TEXTURE_BINDING,
|
||||||
|
format: VELLO_SURFACE_FORMAT,
|
||||||
|
view_formats: &[],
|
||||||
|
});
|
||||||
|
let view = texture.create_view(&wgpu::TextureViewDescriptor::default());
|
||||||
|
|
||||||
|
let [r, g, b, _] = background.to_rgba8_srgb();
|
||||||
|
let render_params = RenderParams {
|
||||||
|
// We are using an explicit opaque color here to eliminate the alpha premultiplication step
|
||||||
|
// which would be required to support a transparent webgpu canvas
|
||||||
|
base_color: vello::peniko::Color::from_rgba8(r, g, b, 0xff),
|
||||||
|
width: size.x,
|
||||||
|
height: size.y,
|
||||||
|
antialiasing_method: AaConfig::Msaa16,
|
||||||
|
};
|
||||||
|
|
||||||
|
{
|
||||||
|
let mut renderer = self.vello_renderer.lock().await;
|
||||||
|
for (image, texture) in context.resource_overrides.iter() {
|
||||||
|
let texture_view = wgpu::TexelCopyTextureInfoBase {
|
||||||
|
texture: texture.clone(),
|
||||||
|
mip_level: 0,
|
||||||
|
origin: Origin3d::ZERO,
|
||||||
|
aspect: TextureAspect::All,
|
||||||
|
};
|
||||||
|
renderer.override_image(image, Some(texture_view));
|
||||||
|
}
|
||||||
|
renderer.render_to_texture(&self.context.device, &self.context.queue, scene, &view, &render_params)?;
|
||||||
|
for (image, _) in context.resource_overrides.iter() {
|
||||||
|
renderer.override_image(image, None);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(texture)
|
||||||
|
}
|
||||||
|
|
||||||
#[cfg(target_arch = "wasm32")]
|
#[cfg(target_arch = "wasm32")]
|
||||||
pub fn create_surface(&self, canvas: graphene_application_io::WasmSurfaceHandle) -> Result<SurfaceHandle<Surface>> {
|
pub fn create_surface(&self, canvas: graphene_application_io::WasmSurfaceHandle) -> Result<SurfaceHandle<Surface>> {
|
||||||
let surface = self.context.instance.create_surface(wgpu::SurfaceTarget::Canvas(canvas.surface))?;
|
let surface = self.context.instance.create_surface(wgpu::SurfaceTarget::Canvas(canvas.surface))?;
|
||||||
|
@ -182,6 +229,24 @@ impl WgpuExecutor {
|
||||||
.map_err(|e| anyhow::anyhow!("Failed to create Vello renderer: {:?}", e))
|
.map_err(|e| anyhow::anyhow!("Failed to create Vello renderer: {:?}", e))
|
||||||
.ok()?;
|
.ok()?;
|
||||||
|
|
||||||
|
Some(Self {
|
||||||
|
context,
|
||||||
|
vello_renderer: vello_renderer.into(),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
pub fn with_context(context: Context) -> Option<Self> {
|
||||||
|
let vello_renderer = Renderer::new(
|
||||||
|
&context.device,
|
||||||
|
RendererOptions {
|
||||||
|
pipeline_cache: None,
|
||||||
|
use_cpu: false,
|
||||||
|
antialiasing_support: AaSupport::all(),
|
||||||
|
num_init_threads: std::num::NonZeroUsize::new(1),
|
||||||
|
},
|
||||||
|
)
|
||||||
|
.map_err(|e| anyhow::anyhow!("Failed to create Vello renderer: {:?}", e))
|
||||||
|
.ok()?;
|
||||||
|
|
||||||
Some(Self {
|
Some(Self {
|
||||||
context,
|
context,
|
||||||
vello_renderer: vello_renderer.into(),
|
vello_renderer: vello_renderer.into(),
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue