Refactor some more vector nodes to use loops instead of one_instance, as a start to #1834 part 6

This commit is contained in:
Keavon Chambers 2025-05-12 22:24:02 -07:00
parent 63cce26755
commit 2cee9e24cd
2 changed files with 147 additions and 143 deletions

View file

@ -43,7 +43,7 @@ async fn create_surface<'a: 'n>(_: impl Ctx, editor: &'a WasmEditorApi) -> Arc<W
// image: ImageFrameTable<graphene_core::raster::SRGBA8>,
// surface_handle: Arc<WasmSurfaceHandle>,
// ) -> graphene_core::application_io::SurfaceHandleFrame<HtmlCanvasElement> {
// let image = image.one_instance().instance;
// let image = image.one_instance_ref().instance;
// let image_data = image.image.data;
// let array: Clamped<&[u8]> = Clamped(bytemuck::cast_slice(image_data.as_slice()));
// if image.image.width > 0 && image.image.height > 0 {