mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2025-12-23 10:11:54 +00:00
Desktop: Fix missing resize events causing all-gray window on Mac after launch (#3445)
* okayish solution should be improved at some point but for now it works well enough. * do leftover renames * better solution * less weird resize frames * move surface reconfiguration * fix recent desktop mac breakages * better looking resize on mac * fix background color * Fix blank screen on window initialization * cleanup --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
parent
5b472a64b2
commit
2e4481880e
11 changed files with 129 additions and 66 deletions
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@ -5,7 +5,7 @@ use std::path::{Path, PathBuf};
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use crate::common::*;
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const PACKAGE: &str = "graphite-desktop-platform-win";
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const EXECUTABLE: &str = "graphite-editor.exe";
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const EXECUTABLE: &str = "graphite.exe";
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pub fn main() -> Result<(), Box<dyn Error>> {
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let app_bin = build_bin(PACKAGE, None)?;
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@ -18,22 +18,22 @@ use crate::cef;
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use crate::consts::CEF_MESSAGE_LOOP_MAX_ITERATIONS;
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use crate::event::{AppEvent, AppEventScheduler};
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use crate::persist::PersistentData;
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use crate::render::GraphicsState;
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use crate::render::{RenderError, RenderState};
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use crate::window::Window;
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use crate::wrapper::messages::{DesktopFrontendMessage, DesktopWrapperMessage, Platform};
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use crate::wrapper::{DesktopWrapper, NodeGraphExecutionResult, WgpuContext, serialize_frontend_messages};
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pub(crate) struct App {
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cef_context: Box<dyn cef::CefContext>,
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render_state: Option<RenderState>,
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wgpu_context: WgpuContext,
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window: Option<Window>,
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window_scale: f64,
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cef_schedule: Option<Instant>,
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cef_view_info_sender: Sender<cef::ViewInfoUpdate>,
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graphics_state: Option<GraphicsState>,
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wgpu_context: WgpuContext,
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app_event_receiver: Receiver<AppEvent>,
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app_event_scheduler: AppEventScheduler,
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desktop_wrapper: DesktopWrapper,
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cef_context: Box<dyn cef::CefContext>,
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cef_schedule: Option<Instant>,
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cef_view_info_sender: Sender<cef::ViewInfoUpdate>,
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last_ui_update: Instant,
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avg_frame_time: f32,
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start_render_sender: SyncSender<()>,
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@ -77,17 +77,17 @@ impl App {
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persistent_data.load_from_disk();
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Self {
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cef_context,
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window: None,
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window_scale: 1.0,
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cef_schedule: Some(Instant::now()),
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graphics_state: None,
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cef_view_info_sender,
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render_state: None,
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wgpu_context,
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window: None,
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window_scale: 1.,
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app_event_receiver,
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app_event_scheduler,
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desktop_wrapper: DesktopWrapper::new(),
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last_ui_update: Instant::now(),
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cef_context,
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cef_schedule: Some(Instant::now()),
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cef_view_info_sender,
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avg_frame_time: 0.,
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start_render_sender,
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web_communication_initialized: false,
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@ -162,23 +162,23 @@ impl App {
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});
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}
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DesktopFrontendMessage::UpdateViewportPhysicalBounds { x, y, width, height } => {
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if let Some(graphics_state) = &mut self.graphics_state
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if let Some(render_state) = &mut self.render_state
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&& let Some(window) = &self.window
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{
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let window_size = window.surface_size();
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let viewport_offset_x = x / window_size.width as f64;
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let viewport_offset_y = y / window_size.height as f64;
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graphics_state.set_viewport_offset([viewport_offset_x as f32, viewport_offset_y as f32]);
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render_state.set_viewport_offset([viewport_offset_x as f32, viewport_offset_y as f32]);
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let viewport_scale_x = if width != 0.0 { window_size.width as f64 / width } else { 1.0 };
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let viewport_scale_y = if height != 0.0 { window_size.height as f64 / height } else { 1.0 };
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graphics_state.set_viewport_scale([viewport_scale_x as f32, viewport_scale_y as f32]);
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render_state.set_viewport_scale([viewport_scale_x as f32, viewport_scale_y as f32]);
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}
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}
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DesktopFrontendMessage::UpdateOverlays(scene) => {
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if let Some(graphics_state) = &mut self.graphics_state {
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graphics_state.set_overlays_scene(scene);
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if let Some(render_state) = &mut self.render_state {
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render_state.set_overlays_scene(scene);
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}
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}
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DesktopFrontendMessage::PersistenceWriteDocument { id, document } => {
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@ -331,19 +331,18 @@ impl App {
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NodeGraphExecutionResult::HasRun(texture) => {
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self.dispatch_desktop_wrapper_message(DesktopWrapperMessage::PollNodeGraphEvaluation);
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if let Some(texture) = texture
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&& let Some(graphics_state) = self.graphics_state.as_mut()
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&& let Some(render_state) = self.render_state.as_mut()
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&& let Some(window) = self.window.as_ref()
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{
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graphics_state.bind_viewport_texture(texture);
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render_state.bind_viewport_texture(texture);
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window.request_redraw();
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}
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}
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NodeGraphExecutionResult::NotRun => {}
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},
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AppEvent::UiUpdate(texture) => {
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if let Some(graphics_state) = self.graphics_state.as_mut() {
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graphics_state.resize(texture.width(), texture.height());
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graphics_state.bind_ui_texture(texture);
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if let Some(render_state) = self.render_state.as_mut() {
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render_state.bind_ui_texture(texture);
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let elapsed = self.last_ui_update.elapsed().as_secs_f32();
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self.last_ui_update = Instant::now();
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if elapsed < 0.5 {
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@ -385,13 +384,18 @@ impl ApplicationHandler for App {
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self.window_scale = window.scale_factor();
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let _ = self.cef_view_info_sender.send(cef::ViewInfoUpdate::Scale(self.window_scale));
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// Ensures the CEF texture does not remain at 1x1 pixels until the window is resized by the user
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// Affects only some Mac devices (issue found on 2023 M2 Mac Mini).
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let PhysicalSize { width, height } = window.surface_size();
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let _ = self.cef_view_info_sender.send(cef::ViewInfoUpdate::Size { width, height });
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self.cef_context.notify_view_info_changed();
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self.window = Some(window);
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let graphics_state = GraphicsState::new(self.window.as_ref().unwrap(), self.wgpu_context.clone());
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self.graphics_state = Some(graphics_state);
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let render_state = RenderState::new(self.window.as_ref().unwrap(), self.wgpu_context.clone());
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self.render_state = Some(render_state);
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self.desktop_wrapper.init(self.wgpu_context.clone());
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@ -418,14 +422,18 @@ impl ApplicationHandler for App {
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self.app_event_scheduler.schedule(AppEvent::CloseWindow);
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}
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WindowEvent::SurfaceResized(PhysicalSize { width, height }) => {
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let _ = self.cef_view_info_sender.send(cef::ViewInfoUpdate::Size {
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width: width as usize,
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height: height as usize,
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});
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let _ = self.cef_view_info_sender.send(cef::ViewInfoUpdate::Size { width, height });
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self.cef_context.notify_view_info_changed();
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if let Some(render_state) = &mut self.render_state {
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render_state.resize(width, height);
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}
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if let Some(window) = &self.window {
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let maximized = window.is_maximized();
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self.app_event_scheduler.schedule(AppEvent::DesktopWrapperMessage(DesktopWrapperMessage::UpdateMaximized { maximized }));
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window.request_redraw();
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}
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}
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WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
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@ -434,18 +442,24 @@ impl ApplicationHandler for App {
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self.cef_context.notify_view_info_changed();
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}
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WindowEvent::RedrawRequested => {
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let Some(ref mut graphics_state) = self.graphics_state else { return };
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// Only rerender once we have a new UI texture to display
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let Some(render_state) = &mut self.render_state else { return };
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if let Some(window) = &self.window {
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match graphics_state.render(window) {
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let size = window.surface_size();
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render_state.resize(size.width, size.height);
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match render_state.render(window) {
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Ok(_) => {}
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Err(wgpu::SurfaceError::Lost) => {
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Err(RenderError::OutdatedUITextureError) => {
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self.cef_context.notify_view_info_changed();
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}
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Err(RenderError::SurfaceError(wgpu::SurfaceError::Lost)) => {
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tracing::warn!("lost surface");
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}
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Err(wgpu::SurfaceError::OutOfMemory) => {
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Err(RenderError::SurfaceError(wgpu::SurfaceError::OutOfMemory)) => {
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tracing::error!("GPU out of memory");
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event_loop.exit();
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}
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Err(e) => tracing::error!("{:?}", e),
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Err(RenderError::SurfaceError(e)) => tracing::error!("Render error: {:?}", e),
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}
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let _ = self.start_render_sender.try_send(());
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}
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@ -55,8 +55,8 @@ pub(crate) trait CefEventHandler: Send + Sync + 'static {
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#[derive(Clone, Copy)]
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pub(crate) struct ViewInfo {
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width: usize,
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height: usize,
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width: u32,
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height: u32,
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scale: f64,
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}
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impl ViewInfo {
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@ -78,10 +78,10 @@ impl ViewInfo {
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pub(crate) fn zoom(&self) -> f64 {
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self.scale.ln() / 1.2_f64.ln()
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}
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pub(crate) fn width(&self) -> usize {
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pub(crate) fn width(&self) -> u32 {
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self.width
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}
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pub(crate) fn height(&self) -> usize {
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pub(crate) fn height(&self) -> u32 {
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self.height
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}
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}
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@ -92,7 +92,7 @@ impl Default for ViewInfo {
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}
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pub(crate) enum ViewInfoUpdate {
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Size { width: usize, height: usize },
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Size { width: u32, height: u32 },
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Scale(f64),
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}
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@ -1,5 +1,5 @@
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#[derive(clap::Parser)]
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#[clap(name = "graphite-editor", version)]
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#[clap(name = "graphite", version)]
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pub struct Cli {
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#[arg(help = "Files to open on startup")]
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pub files: Vec<std::path::PathBuf>,
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@ -1,4 +1,5 @@
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pub(crate) const APP_NAME: &str = "Graphite";
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#[cfg(target_os = "linux")]
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pub(crate) const APP_ID: &str = "rs.graphite.Graphite";
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pub(crate) const APP_DIRECTORY_NAME: &str = "graphite";
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@ -1,5 +1,5 @@
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mod frame_buffer_ref;
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pub(crate) use frame_buffer_ref::FrameBufferRef;
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mod graphics_state;
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pub(crate) use graphics_state::GraphicsState;
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mod state;
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pub(crate) use state::{RenderError, RenderState};
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@ -23,6 +23,8 @@ fn vs_main(@builtin(vertex_index) vertex_index: u32) -> VertexOutput {
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struct Constants {
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viewport_scale: vec2<f32>,
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viewport_offset: vec2<f32>,
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ui_scale: vec2<f32>,
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background_color: vec4<f32>,
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};
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var<push_constant> constants: Constants;
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@ -38,19 +40,29 @@ var s_diffuse: sampler;
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@fragment
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fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
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let ui_linear = srgb_to_linear(textureSample(t_ui, s_diffuse, in.tex_coords));
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let ui_coordinate = in.tex_coords * constants.ui_scale;
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if (ui_coordinate.x < 0.0 || ui_coordinate.x > 1.0 ||
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ui_coordinate.y < 0.0 || ui_coordinate.y > 1.0) {
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return srgb_to_linear(constants.background_color);
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}
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let ui_linear = srgb_to_linear(textureSample(t_ui, s_diffuse, ui_coordinate));
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if (ui_linear.a >= 0.999) {
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return ui_linear;
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}
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// UI texture is premultiplied, we need to unpremultiply before blending
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let ui_srgb = linear_to_srgb(unpremultiply(ui_linear));
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let viewport_coordinate = (in.tex_coords - constants.viewport_offset) * constants.viewport_scale;
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if (viewport_coordinate.x < 0.0 || viewport_coordinate.x > 1.0 ||
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viewport_coordinate.y < 0.0 || viewport_coordinate.y > 1.0) {
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return srgb_to_linear(constants.background_color);
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}
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let overlay_srgb = textureSample(t_overlays, s_diffuse, viewport_coordinate);
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let viewport_srgb = textureSample(t_viewport, s_diffuse, viewport_coordinate);
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// UI texture is premultiplied, we need to unpremultiply before blending
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let ui_srgb = linear_to_srgb(unpremultiply(ui_linear));
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if (overlay_srgb.a < 0.001) {
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if (ui_srgb.a < 0.001) {
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return srgb_to_linear(viewport_srgb);
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@ -4,7 +4,7 @@ use crate::wrapper::{Color, WgpuContext, WgpuExecutor};
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#[derive(derivative::Derivative)]
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#[derivative(Debug)]
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pub(crate) struct GraphicsState {
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pub(crate) struct RenderState {
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surface: wgpu::Surface<'static>,
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context: WgpuContext,
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executor: WgpuExecutor,
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@ -12,6 +12,8 @@ pub(crate) struct GraphicsState {
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render_pipeline: wgpu::RenderPipeline,
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transparent_texture: wgpu::Texture,
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sampler: wgpu::Sampler,
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desired_width: u32,
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desired_height: u32,
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viewport_scale: [f32; 2],
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viewport_offset: [f32; 2],
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viewport_texture: Option<wgpu::Texture>,
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@ -22,7 +24,7 @@ pub(crate) struct GraphicsState {
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overlays_scene: Option<vello::Scene>,
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}
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impl GraphicsState {
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impl RenderState {
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pub(crate) fn new(window: &Window, context: WgpuContext) -> Self {
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let size = window.surface_size();
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let surface = window.create_surface(context.instance.clone());
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@ -171,6 +173,8 @@ impl GraphicsState {
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render_pipeline,
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transparent_texture,
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sampler,
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desired_width: size.width,
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desired_height: size.height,
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viewport_scale: [1.0, 1.0],
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viewport_offset: [0.0, 0.0],
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viewport_texture: None,
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@ -182,6 +186,13 @@ impl GraphicsState {
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}
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pub(crate) fn resize(&mut self, width: u32, height: u32) {
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if width == self.desired_width && height == self.desired_height {
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return;
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}
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self.desired_width = width;
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self.desired_height = height;
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if width > 0 && height > 0 && (self.config.width != width || self.config.height != height) {
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self.config.width = width;
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self.config.height = height;
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@ -230,24 +241,33 @@ impl GraphicsState {
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self.bind_overlays_texture(texture);
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}
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pub(crate) fn render(&mut self, window: &Window) -> Result<(), wgpu::SurfaceError> {
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pub(crate) fn render(&mut self, window: &Window) -> Result<(), RenderError> {
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let ui_scale = if let Some(ui_texture) = &self.ui_texture
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&& (self.desired_width != ui_texture.width() || self.desired_height != ui_texture.height())
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{
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Some([self.desired_width as f32 / ui_texture.width() as f32, self.desired_height as f32 / ui_texture.height() as f32])
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} else {
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None
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};
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if let Some(scene) = self.overlays_scene.take() {
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self.render_overlays(scene);
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}
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let output = self.surface.get_current_texture()?;
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let output = self.surface.get_current_texture().map_err(RenderError::SurfaceError)?;
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let view = output.texture.create_view(&wgpu::TextureViewDescriptor::default());
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let mut encoder = self.context.device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: Some("Render Encoder") });
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{
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let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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label: Some("Render Pass"),
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label: Some("Graphite Composition Render Pass"),
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color_attachments: &[Some(wgpu::RenderPassColorAttachment {
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view: &view,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Clear(wgpu::Color { r: 0.01, g: 0.01, b: 0.01, a: 1.0 }),
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load: wgpu::LoadOp::Clear(wgpu::Color { r: 0.01, g: 0.01, b: 0.01, a: 1. }),
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store: wgpu::StoreOp::Store,
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},
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depth_slice: None,
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@ -264,11 +284,14 @@ impl GraphicsState {
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bytemuck::bytes_of(&Constants {
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viewport_scale: self.viewport_scale,
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viewport_offset: self.viewport_offset,
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ui_scale: ui_scale.unwrap_or([1., 1.]),
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_pad: [0., 0.],
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background_color: [0x22 as f32 / 0xff as f32, 0x22 as f32 / 0xff as f32, 0x22 as f32 / 0xff as f32, 1.], // #222222
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}),
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);
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if let Some(bind_group) = &self.bind_group {
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render_pass.set_bind_group(0, bind_group, &[]);
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render_pass.draw(0..6, 0..1); // Draw 3 vertices for fullscreen triangle
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render_pass.draw(0..3, 0..1); // Draw 3 vertices for fullscreen triangle
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} else {
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tracing::warn!("No bind group available - showing clear color only");
|
||||
}
|
||||
|
|
@ -277,6 +300,10 @@ impl GraphicsState {
|
|||
window.pre_present_notify();
|
||||
output.present();
|
||||
|
||||
if ui_scale.is_some() {
|
||||
return Err(RenderError::OutdatedUITextureError);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
|
@ -312,9 +339,17 @@ impl GraphicsState {
|
|||
}
|
||||
}
|
||||
|
||||
pub(crate) enum RenderError {
|
||||
OutdatedUITextureError,
|
||||
SurfaceError(wgpu::SurfaceError),
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct Constants {
|
||||
viewport_scale: [f32; 2],
|
||||
viewport_offset: [f32; 2],
|
||||
ui_scale: [f32; 2],
|
||||
_pad: [f32; 2],
|
||||
background_color: [f32; 4],
|
||||
}
|
||||
|
|
@ -111,10 +111,7 @@ pub(super) fn intercept_frontend_message(dispatcher: &mut DesktopWrapperMessageD
|
|||
dispatcher.respond(DesktopFrontendMessage::PersistenceLoadPreferences);
|
||||
}
|
||||
#[cfg(target_os = "macos")]
|
||||
FrontendMessage::UpdateMenuBarLayout {
|
||||
layout_target: graphite_editor::messages::tool::tool_messages::tool_prelude::LayoutTarget::MenuBar,
|
||||
diff,
|
||||
} => {
|
||||
FrontendMessage::UpdateMenuBarLayout { diff } => {
|
||||
use graphite_editor::messages::tool::tool_messages::tool_prelude::{DiffUpdate, WidgetDiff};
|
||||
match diff.as_slice() {
|
||||
[
|
||||
|
|
|
|||
|
|
@ -3,14 +3,14 @@ pub(crate) mod menu {
|
|||
use base64::engine::Engine;
|
||||
use base64::engine::general_purpose::STANDARD as BASE64;
|
||||
|
||||
use graphite_editor::messages::input_mapper::utility_types::input_keyboard::{Key, LabeledKey, LabeledShortcut};
|
||||
use graphite_editor::messages::input_mapper::utility_types::input_keyboard::{Key, LabeledKeyOrMouseMotion, LabeledShortcut};
|
||||
use graphite_editor::messages::input_mapper::utility_types::misc::ActionShortcut;
|
||||
use graphite_editor::messages::layout::LayoutMessage;
|
||||
use graphite_editor::messages::tool::tool_messages::tool_prelude::{Layout, LayoutGroup, LayoutTarget, MenuListEntry, Widget, WidgetId};
|
||||
|
||||
use crate::messages::{EditorMessage, KeyCode, MenuItem, Modifiers, Shortcut};
|
||||
|
||||
pub(crate) fn convert_menu_bar_layout_to_menu_items(layout: &Layout) -> Vec<MenuItem> {
|
||||
pub(crate) fn convert_menu_bar_layout_to_menu_items(Layout(layout): &Layout) -> Vec<MenuItem> {
|
||||
let layout_group = match layout.as_slice() {
|
||||
[layout_group] => layout_group,
|
||||
_ => panic!("Menu bar layout is supposed to have exactly one layout group"),
|
||||
|
|
@ -68,9 +68,9 @@ pub(crate) mod menu {
|
|||
value,
|
||||
label,
|
||||
icon,
|
||||
shortcut_keys,
|
||||
children,
|
||||
disabled,
|
||||
tooltip_shortcut,
|
||||
children,
|
||||
..
|
||||
}: &MenuListEntry = entry;
|
||||
path.push(value.clone());
|
||||
|
|
@ -83,7 +83,7 @@ pub(crate) mod menu {
|
|||
return MenuItem::SubMenu { id, text, enabled, items };
|
||||
}
|
||||
|
||||
let shortcut = match shortcut_keys {
|
||||
let shortcut = match tooltip_shortcut {
|
||||
Some(ActionShortcut::Shortcut(LabeledShortcut(shortcut))) => convert_labeled_keys_to_shortcut(shortcut),
|
||||
_ => None,
|
||||
};
|
||||
|
|
@ -126,10 +126,14 @@ pub(crate) mod menu {
|
|||
items
|
||||
}
|
||||
|
||||
fn convert_labeled_keys_to_shortcut(labeled_keys: &Vec<LabeledKey>) -> Option<Shortcut> {
|
||||
fn convert_labeled_keys_to_shortcut(labeled_keys: &Vec<LabeledKeyOrMouseMotion>) -> Option<Shortcut> {
|
||||
let mut key: Option<KeyCode> = None;
|
||||
let mut modifiers = Modifiers::default();
|
||||
for labeled_key in labeled_keys {
|
||||
let LabeledKeyOrMouseMotion::Key(labeled_key) = labeled_key else {
|
||||
// Return None for shortcuts that include mouse motion because we can't show them in native menu
|
||||
return None;
|
||||
};
|
||||
match labeled_key.key() {
|
||||
Key::Shift => modifiers |= Modifiers::SHIFT,
|
||||
Key::Control => modifiers |= Modifiers::CONTROL,
|
||||
|
|
|
|||
|
|
@ -488,7 +488,7 @@ impl LayoutMessageHandler {
|
|||
if layout_target == LayoutTarget::MenuBar {
|
||||
widget_diffs = vec![WidgetDiff {
|
||||
widget_path: Vec::new(),
|
||||
new_value: DiffUpdate::Layout(current.layout.clone()),
|
||||
new_value: DiffUpdate::Layout(self.layouts[LayoutTarget::MenuBar as usize].clone()),
|
||||
}];
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue