Add Table<Color> as a graphical type (#3033)

* Reduce code duplication in bounding box impls on Table

* Working Table<Color> rendering in the graph

* Implement color and fix other rendering with Vello and polish
This commit is contained in:
Keavon Chambers 2025-08-10 01:34:33 -07:00 committed by GitHub
parent 81abfe147a
commit 2f4aef34e5
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GPG key ID: B5690EEEBB952194
24 changed files with 462 additions and 198 deletions

View file

@ -8,18 +8,17 @@ use std::borrow::Cow;
pub enum FrontendGraphDataType {
#[default]
General,
Number,
Artboard,
Graphic,
Raster,
Vector,
Number,
Graphic,
Artboard,
Color,
}
impl FrontendGraphDataType {
pub fn from_type(input: &Type) -> Self {
match TaggedValue::from_type_or_none(input) {
TaggedValue::Raster(_) => Self::Raster,
TaggedValue::Vector(_) => Self::Vector,
TaggedValue::U32(_)
| TaggedValue::U64(_)
| TaggedValue::F64(_)
@ -28,8 +27,11 @@ impl FrontendGraphDataType {
| TaggedValue::VecF64(_)
| TaggedValue::VecDVec2(_)
| TaggedValue::DAffine2(_) => Self::Number,
TaggedValue::Graphic(_) => Self::Graphic,
TaggedValue::Artboard(_) => Self::Artboard,
TaggedValue::Graphic(_) => Self::Graphic,
TaggedValue::Raster(_) => Self::Raster,
TaggedValue::Vector(_) => Self::Vector,
TaggedValue::ColorTable(_) | TaggedValue::Color(_) | TaggedValue::OptionalColor(_) => Self::Color,
_ => Self::General,
}
}

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@ -158,6 +158,7 @@ impl TableRowLayout for Graphic {
Self::Vector(vector) => vector.identifier(),
Self::RasterCPU(_) => "Raster (on CPU)".to_string(),
Self::RasterGPU(_) => "Raster (on GPU)".to_string(),
Self::Color(_) => "Color".to_string(),
}
}
// Don't put a breadcrumb for Graphic
@ -170,6 +171,12 @@ impl TableRowLayout for Graphic {
Self::Vector(table) => table.layout_with_breadcrumb(data),
Self::RasterCPU(_) => label("Raster is not supported"),
Self::RasterGPU(_) => label("Raster is not supported"),
Self::Color(color) => {
let rows = vec![vec![
TextLabel::new(format!("Colors:\n{}", color.iter().map(|color| color.element.to_rgba_hex_srgb()).collect::<Vec<_>>().join("\n"))).widget_holder(),
]];
vec![LayoutGroup::Table { rows }]
}
}
}
}

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@ -15,6 +15,7 @@ use graphene_std::text::FontCache;
use graphene_std::transform::Footprint;
use graphene_std::vector::Vector;
use graphene_std::vector::style::ViewMode;
use graphene_std::wasm_application_io::RenderOutputType;
use interpreted_executor::dynamic_executor::ResolvedDocumentNodeTypesDelta;
mod runtime_io;
@ -33,7 +34,7 @@ pub struct ExecutionResponse {
execution_id: u64,
result: Result<TaggedValue, String>,
responses: VecDeque<FrontendMessage>,
transform: DAffine2,
footprint: Footprint,
vector_modify: HashMap<NodeId, Vector>,
/// The resulting value from the temporary inspected during execution
inspect_result: Option<InspectResult>,
@ -223,7 +224,7 @@ impl NodeGraphExecutor {
fn export(&self, node_graph_output: TaggedValue, export_config: ExportConfig, responses: &mut VecDeque<Message>) -> Result<(), String> {
let TaggedValue::RenderOutput(RenderOutput {
data: graphene_std::wasm_application_io::RenderOutputType::Svg { svg, .. },
data: RenderOutputType::Svg { svg, .. },
..
}) = node_graph_output
else {
@ -263,7 +264,7 @@ impl NodeGraphExecutor {
execution_id,
result,
responses: existing_responses,
transform,
footprint,
vector_modify,
inspect_result,
} = execution_response;
@ -286,9 +287,9 @@ impl NodeGraphExecutor {
let execution_context = self.futures.remove(&execution_id).ok_or_else(|| "Invalid generation ID".to_string())?;
if let Some(export_config) = execution_context.export_config {
// Special handling for exporting the artwork
self.export(node_graph_output, export_config, responses)?
self.export(node_graph_output, export_config, responses)?;
} else {
self.process_node_graph_output(node_graph_output, transform, responses)?
self.process_node_graph_output(node_graph_output, footprint, responses)?;
}
responses.add_front(DeferMessage::TriggerGraphRun(execution_id, execution_context.document_id));
@ -332,12 +333,12 @@ impl NodeGraphExecutor {
Ok(())
}
fn debug_render(render_object: impl Render, transform: DAffine2, responses: &mut VecDeque<Message>) {
fn debug_render(render_object: impl Render, footprint: Footprint, responses: &mut VecDeque<Message>) {
// Setup rendering
let mut render = SvgRender::new();
let render_params = RenderParams {
view_mode: ViewMode::Normal,
culling_bounds: None,
footprint,
thumbnail: false,
hide_artboards: false,
for_export: false,
@ -349,24 +350,25 @@ impl NodeGraphExecutor {
render_object.render_svg(&mut render, &render_params);
// Concatenate the defs and the SVG into one string
render.wrap_with_transform(transform, None);
render.wrap_with_transform(footprint.transform, None);
let svg = render.svg.to_svg_string();
// Send to frontend
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
}
fn process_node_graph_output(&mut self, node_graph_output: TaggedValue, transform: DAffine2, responses: &mut VecDeque<Message>) -> Result<(), String> {
fn process_node_graph_output(&mut self, node_graph_output: TaggedValue, footprint: Footprint, responses: &mut VecDeque<Message>) -> Result<(), String> {
let mut render_output_metadata = RenderMetadata::default();
match node_graph_output {
TaggedValue::RenderOutput(render_output) => {
match render_output.data {
graphene_std::wasm_application_io::RenderOutputType::Svg { svg, image_data } => {
RenderOutputType::Svg { svg, image_data } => {
// Send to frontend
responses.add(FrontendMessage::UpdateImageData { image_data });
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
}
graphene_std::wasm_application_io::RenderOutputType::CanvasFrame(frame) => {
RenderOutputType::CanvasFrame(frame) => {
let matrix = format_transform_matrix(frame.transform);
let transform = if matrix.is_empty() { String::new() } else { format!(" transform=\"{matrix}\"") };
let svg = format!(
@ -375,29 +377,23 @@ impl NodeGraphExecutor {
);
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
}
graphene_std::wasm_application_io::RenderOutputType::Texture { .. } => {}
_ => {
return Err(format!("Invalid node graph output type: {:#?}", render_output.data));
}
RenderOutputType::Texture { .. } => {}
_ => return Err(format!("Invalid node graph output type: {:#?}", render_output.data)),
}
render_output_metadata = render_output.metadata;
}
TaggedValue::Bool(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::String(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::F64(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::DVec2(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::OptionalColor(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::Vector(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::Graphic(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::Raster(render_object) => Self::debug_render(render_object, transform, responses),
TaggedValue::Palette(render_object) => Self::debug_render(render_object, transform, responses),
_ => {
return Err(format!("Invalid node graph output type: {node_graph_output:#?}"));
}
TaggedValue::Bool(render_object) => Self::debug_render(render_object, footprint, responses),
TaggedValue::F64(render_object) => Self::debug_render(render_object, footprint, responses),
TaggedValue::DVec2(render_object) => Self::debug_render(render_object, footprint, responses),
TaggedValue::String(render_object) => Self::debug_render(render_object, footprint, responses),
TaggedValue::OptionalColor(render_object) => Self::debug_render(render_object, footprint, responses),
TaggedValue::Palette(render_object) => Self::debug_render(render_object, footprint, responses),
_ => return Err(format!("Invalid node graph output type: {node_graph_output:#?}")),
};
let graphene_std::renderer::RenderMetadata {
upstream_footprints: footprints,
upstream_footprints,
local_transforms,
first_element_source_id,
click_targets,
@ -406,7 +402,7 @@ impl NodeGraphExecutor {
// Run these update state messages immediately
responses.add(DocumentMessage::UpdateUpstreamTransforms {
upstream_footprints: footprints,
upstream_footprints,
local_transforms,
first_element_source_id,
});

View file

@ -8,11 +8,13 @@ use graph_craft::proto::GraphErrors;
use graph_craft::wasm_application_io::EditorPreferences;
use graph_craft::{ProtoNodeIdentifier, concrete};
use graphene_std::application_io::{ImageTexture, NodeGraphUpdateMessage, NodeGraphUpdateSender, RenderConfig};
use graphene_std::bounds::RenderBoundingBox;
use graphene_std::memo::IORecord;
use graphene_std::renderer::{Render, RenderParams, SvgRender};
use graphene_std::renderer::{RenderSvgSegmentList, SvgSegment};
use graphene_std::table::{Table, TableRow};
use graphene_std::text::FontCache;
use graphene_std::transform::RenderQuality;
use graphene_std::vector::Vector;
use graphene_std::vector::style::ViewMode;
use graphene_std::wasm_application_io::{RenderOutputType, WasmApplicationIo, WasmEditorApi};
@ -202,8 +204,6 @@ impl NodeRuntime {
});
}
GraphRuntimeRequest::ExecutionRequest(ExecutionRequest { execution_id, render_config, .. }) => {
let transform = render_config.viewport.transform;
let result = self.execute_network(render_config).await;
let mut responses = VecDeque::new();
// TODO: Only process monitor nodes if the graph has changed, not when only the Footprint changes
@ -227,7 +227,7 @@ impl NodeRuntime {
execution_id,
result,
responses,
transform,
footprint: render_config.viewport,
vector_modify: self.vector_modify.clone(),
inspect_result,
});
@ -292,51 +292,49 @@ impl NodeRuntime {
if self.inspect_state.is_some_and(|inspect_state| monitor_node_path.last().copied() == Some(inspect_state.monitor_node)) {
continue;
}
// The monitor nodes are located within a document node, and are thus children in that network, so this gets the parent document node's ID
let Some(parent_network_node_id) = monitor_node_path.len().checked_sub(2).and_then(|index| monitor_node_path.get(index)).copied() else {
warn!("Monitor node has invalid node id");
continue;
};
// Extract the monitor node's stored `Graphic` data.
// Extract the monitor node's stored `Graphic` data
let Ok(introspected_data) = self.executor.introspect(monitor_node_path) else {
// TODO: Fix the root of the issue causing the spam of this warning (this at least temporarily disables it in release builds)
#[cfg(debug_assertions)]
warn!("Failed to introspect monitor node {}", self.executor.introspect(monitor_node_path).unwrap_err());
continue;
};
// Graphic table: thumbnail
if let Some(io) = introspected_data.downcast_ref::<IORecord<Context, Table<Graphic>>>() {
Self::process_graphic(&mut self.thumbnail_renders, parent_network_node_id, &io.output, responses, update_thumbnails)
} else if let Some(io) = introspected_data.downcast_ref::<IORecord<Context, Table<Artboard>>>() {
Self::process_graphic(&mut self.thumbnail_renders, parent_network_node_id, &io.output, responses, update_thumbnails)
// Insert the vector modify if we are dealing with vector data
} else if let Some(record) = introspected_data.downcast_ref::<IORecord<Context, Table<Vector>>>() {
if update_thumbnails {
Self::render_thumbnail(&mut self.thumbnail_renders, parent_network_node_id, &io.output, responses)
}
}
// Artboard table: thumbnail
else if let Some(io) = introspected_data.downcast_ref::<IORecord<Context, Table<Artboard>>>() {
if update_thumbnails {
Self::render_thumbnail(&mut self.thumbnail_renders, parent_network_node_id, &io.output, responses)
}
}
// Vector table: vector modifications
else if let Some(io) = introspected_data.downcast_ref::<IORecord<Context, Table<Vector>>>() {
// Insert the vector modify
let default = TableRow::default();
self.vector_modify
.insert(parent_network_node_id, record.output.iter().next().unwrap_or_else(|| default.as_ref()).element.clone());
} else {
.insert(parent_network_node_id, io.output.iter().next().unwrap_or_else(|| default.as_ref()).element.clone());
}
// Other
else {
log::warn!("Failed to downcast monitor node output {parent_network_node_id:?}");
}
}
}
// If this is `Graphic` data, regenerate click targets and thumbnails for the layers in the graph, modifying the state and updating the UI.
fn process_graphic(
thumbnail_renders: &mut HashMap<NodeId, Vec<SvgSegment>>,
parent_network_node_id: NodeId,
graphic: &impl Render,
responses: &mut VecDeque<FrontendMessage>,
update_thumbnails: bool,
) {
// RENDER THUMBNAIL
if !update_thumbnails {
return;
}
/// If this is `Graphic` data, regenerate click targets and thumbnails for the layers in the graph, modifying the state and updating the UI.
fn render_thumbnail(thumbnail_renders: &mut HashMap<NodeId, Vec<SvgSegment>>, parent_network_node_id: NodeId, graphic: &impl Render, responses: &mut VecDeque<FrontendMessage>) {
// Skip thumbnails if the layer is too complex (for performance)
if graphic.render_complexity() > 1000 {
let old = thumbnail_renders.insert(parent_network_node_id, Vec::new());
@ -349,12 +347,21 @@ impl NodeRuntime {
return;
}
let bounds = graphic.bounding_box(DAffine2::IDENTITY, true);
let bounds = match graphic.bounding_box(DAffine2::IDENTITY, true) {
RenderBoundingBox::None => return,
RenderBoundingBox::Infinite => [DVec2::ZERO, DVec2::new(300., 200.)],
RenderBoundingBox::Rectangle(bounds) => bounds,
};
let footprint = Footprint {
transform: DAffine2::from_translation(DVec2::new(bounds[0].x, bounds[0].y)),
resolution: UVec2::new((bounds[1].x - bounds[0].x).abs() as u32, (bounds[1].y - bounds[0].y).abs() as u32),
quality: RenderQuality::Full,
};
// Render the thumbnail from a `Graphic` into an SVG string
let render_params = RenderParams {
view_mode: ViewMode::Normal,
culling_bounds: bounds,
footprint,
thumbnail: true,
hide_artboards: false,
for_export: false,
@ -365,8 +372,7 @@ impl NodeRuntime {
graphic.render_svg(&mut render, &render_params);
// And give the SVG a viewbox and outer <svg>...</svg> wrapper tag
let [min, max] = bounds.unwrap_or_default();
render.format_svg(min, max);
render.format_svg(bounds[0], bounds[1]);
// UPDATE FRONTEND THUMBNAIL

View file

@ -113,16 +113,18 @@
--color-data-general: #cfcfcf;
--color-data-general-dim: #8a8a8a;
--color-data-number: #c9a699;
--color-data-number-dim: #886b60;
--color-data-artboard: #fbf9eb;
--color-data-artboard-dim: #b9b9a9;
--color-data-graphic: #66b195;
--color-data-graphic-dim: #3d725e;
--color-data-raster: #e4bb72;
--color-data-raster-dim: #8b7752;
--color-data-vector: #65bbe5;
--color-data-vector-dim: #4b778c;
--color-data-graphic: #66b195;
--color-data-graphic-dim: #3d725e;
--color-data-artboard: #fbf9eb;
--color-data-artboard-dim: #b9b9a9;
--color-data-number: #c9a699;
--color-data-number-dim: #886b60;
--color-data-vector-dim: #417892;
--color-data-color: #af81eb;
--color-data-color-dim: #6c489b;
--color-none: white;
--color-none-repeat: no-repeat;

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@ -192,7 +192,7 @@ export type ContextMenuInformation = {
contextMenuData: "CreateNode" | { type: "CreateNode"; compatibleType: string } | { nodeId: bigint; currentlyIsNode: boolean };
};
export type FrontendGraphDataType = "General" | "Raster" | "Vector" | "Number" | "Graphic" | "Artboard";
export type FrontendGraphDataType = "General" | "Number" | "Artboard" | "Graphic" | "Raster" | "Vector" | "Color";
export class Node {
readonly index!: bigint;

View file

@ -2,7 +2,7 @@ use crate::brush_cache::BrushCache;
use crate::brush_stroke::{BrushStroke, BrushStyle};
use glam::{DAffine2, DVec2};
use graphene_core::blending::BlendMode;
use graphene_core::bounds::BoundingBox;
use graphene_core::bounds::{BoundingBox, RenderBoundingBox};
use graphene_core::color::{Alpha, Color, Pixel, Sample};
use graphene_core::generic::FnNode;
use graphene_core::math::bbox::{AxisAlignedBbox, Bbox};
@ -186,7 +186,8 @@ async fn brush(_: impl Ctx, mut image_frame_table: Table<Raster<CPU>>, strokes:
// TODO: Find a way to handle more than one row
let table_row = image_frame_table.iter().next().expect("Expected the one row we just pushed").into_cloned();
let [start, end] = Table::new_from_row(table_row.clone()).bounding_box(DAffine2::IDENTITY, false).unwrap_or([DVec2::ZERO, DVec2::ZERO]);
let bounds = Table::new_from_row(table_row.clone()).bounding_box(DAffine2::IDENTITY, false);
let [start, end] = if let RenderBoundingBox::Rectangle(rect) = bounds { rect } else { [DVec2::ZERO, DVec2::ZERO] };
let image_bbox = AxisAlignedBbox { start, end };
let stroke_bbox = strokes.iter().map(|s| s.bounding_box()).reduce(|a, b| a.union(&b)).unwrap_or(AxisAlignedBbox::ZERO);
let bbox = if image_bbox.size().length() < 0.1 { stroke_bbox } else { stroke_bbox.union(&image_bbox) };

View file

@ -1,5 +1,5 @@
use crate::blending::AlphaBlending;
use crate::bounds::BoundingBox;
use crate::bounds::{BoundingBox, RenderBoundingBox};
use crate::math::quad::Quad;
use crate::raster_types::{CPU, GPU, Raster};
use crate::table::{Table, TableRow};
@ -42,15 +42,16 @@ impl Artboard {
}
impl BoundingBox for Artboard {
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
let artboard_bounds = (transform * Quad::from_box([self.location.as_dvec2(), self.location.as_dvec2() + self.dimensions.as_dvec2()])).bounding_box();
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> RenderBoundingBox {
let artboard_bounds = || (transform * Quad::from_box([self.location.as_dvec2(), self.location.as_dvec2() + self.dimensions.as_dvec2()])).bounding_box();
if self.clip {
Some(artboard_bounds)
} else {
[self.content.bounding_box(transform, include_stroke), Some(artboard_bounds)]
.into_iter()
.flatten()
.reduce(Quad::combine_bounds)
return RenderBoundingBox::Rectangle(artboard_bounds());
}
match self.content.bounding_box(transform, include_stroke) {
RenderBoundingBox::Rectangle(content_bounds) => RenderBoundingBox::Rectangle(Quad::combine_bounds(content_bounds, artboard_bounds())),
other => other,
}
}
}
@ -88,12 +89,6 @@ pub fn migrate_artboard<'de, D: serde::Deserializer<'de>>(deserializer: D) -> Re
})
}
impl BoundingBox for Table<Artboard> {
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
self.iter().filter_map(|row| row.element.bounding_box(transform, include_stroke)).reduce(Quad::combine_bounds)
}
}
#[node_macro::node(category(""))]
async fn create_artboard<T: Into<Table<Graphic>> + 'n>(
ctx: impl ExtractAll + CloneVarArgs + Ctx,
@ -102,6 +97,7 @@ async fn create_artboard<T: Into<Table<Graphic>> + 'n>(
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Table<Color>,
Context -> DAffine2,
)]
content: impl Node<Context<'static>, Output = T>,

View file

@ -34,6 +34,13 @@ impl MultiplyAlpha for Table<Raster<CPU>> {
}
}
}
impl MultiplyAlpha for Table<Color> {
fn multiply_alpha(&mut self, factor: f64) {
for row in self.iter_mut() {
row.alpha_blending.opacity *= factor as f32;
}
}
}
pub(super) trait MultiplyFill {
fn multiply_fill(&mut self, factor: f64);
@ -64,6 +71,13 @@ impl MultiplyFill for Table<Raster<CPU>> {
}
}
}
impl MultiplyFill for Table<Color> {
fn multiply_fill(&mut self, factor: f64) {
for row in self.iter_mut() {
row.alpha_blending.fill *= factor as f32;
}
}
}
trait SetBlendMode {
fn set_blend_mode(&mut self, blend_mode: BlendMode);
@ -90,6 +104,13 @@ impl SetBlendMode for Table<Raster<CPU>> {
}
}
}
impl SetBlendMode for Table<Color> {
fn set_blend_mode(&mut self, blend_mode: BlendMode) {
for row in self.iter_mut() {
row.alpha_blending.blend_mode = blend_mode;
}
}
}
trait SetClip {
fn set_clip(&mut self, clip: bool);
@ -116,6 +137,13 @@ impl SetClip for Table<Raster<CPU>> {
}
}
}
impl SetClip for Table<Color> {
fn set_clip(&mut self, clip: bool) {
for row in self.iter_mut() {
row.alpha_blending.clip = clip;
}
}
}
#[node_macro::node(category("Style"))]
fn blend_mode<T: SetBlendMode>(
@ -124,6 +152,7 @@ fn blend_mode<T: SetBlendMode>(
Table<Graphic>,
Table<Vector>,
Table<Raster<CPU>>,
Table<Color>,
)]
mut value: T,
blend_mode: BlendMode,
@ -140,6 +169,7 @@ fn opacity<T: MultiplyAlpha>(
Table<Graphic>,
Table<Vector>,
Table<Raster<CPU>>,
Table<Color>,
)]
mut value: T,
#[default(100.)] opacity: Percentage,
@ -156,6 +186,7 @@ fn blending<T: SetBlendMode + MultiplyAlpha + MultiplyFill + SetClip>(
Table<Graphic>,
Table<Vector>,
Table<Raster<CPU>>,
Table<Color>,
)]
mut value: T,
blend_mode: BlendMode,

View file

@ -1,15 +1,23 @@
use crate::Color;
use glam::{DAffine2, DVec2};
#[derive(Clone, Copy, Default, Debug, PartialEq)]
pub enum RenderBoundingBox {
#[default]
None,
Infinite,
Rectangle([DVec2; 2]),
}
pub trait BoundingBox {
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]>;
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> RenderBoundingBox;
}
macro_rules! none_impl {
($t:path) => {
impl BoundingBox for $t {
fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
None
fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> RenderBoundingBox {
RenderBoundingBox::None
}
}
};
@ -20,5 +28,11 @@ none_impl!(bool);
none_impl!(f32);
none_impl!(f64);
none_impl!(DVec2);
none_impl!(Option<Color>);
none_impl!(Vec<Color>);
none_impl!(Option<Color>); // TODO: Remove this?
none_impl!(Vec<Color>); // TODO: Remove this?
impl BoundingBox for Color {
fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> RenderBoundingBox {
RenderBoundingBox::Infinite
}
}

View file

@ -1,6 +1,5 @@
use crate::blending::AlphaBlending;
use crate::bounds::BoundingBox;
use crate::math::quad::Quad;
use crate::bounds::{BoundingBox, RenderBoundingBox};
use crate::raster_types::{CPU, GPU, Raster};
use crate::table::{Table, TableRow};
use crate::uuid::NodeId;
@ -17,11 +16,12 @@ pub enum Graphic {
Vector(Table<Vector>),
RasterCPU(Table<Raster<CPU>>),
RasterGPU(Table<Raster<GPU>>),
Color(Table<Color>),
}
impl Default for Graphic {
fn default() -> Self {
Self::Graphic(Default::default())
Self::Graphic(Table::new())
}
}
@ -98,6 +98,48 @@ impl From<Table<Raster<GPU>>> for Table<Graphic> {
}
}
// Color
impl From<Color> for Graphic {
fn from(color: Color) -> Self {
Graphic::Color(Table::new_from_element(color))
}
}
impl From<Table<Color>> for Graphic {
fn from(color: Table<Color>) -> Self {
Graphic::Color(color)
}
}
impl From<Color> for Table<Graphic> {
fn from(color: Color) -> Self {
Table::new_from_element(Graphic::Color(Table::new_from_element(color)))
}
}
impl From<Table<Color>> for Table<Graphic> {
fn from(color: Table<Color>) -> Self {
Table::new_from_element(Graphic::Color(color))
}
}
// Option<Color>
impl From<Option<Color>> for Graphic {
fn from(color: Option<Color>) -> Self {
if let Some(color) = color {
Graphic::Color(Table::new_from_element(color))
} else {
Graphic::default()
}
}
}
impl From<Option<Color>> for Table<Graphic> {
fn from(color: Option<Color>) -> Self {
if let Some(color) = color {
Table::new_from_element(Graphic::Color(Table::new_from_element(color)))
} else {
Table::new()
}
}
}
// DAffine2
impl From<DAffine2> for Graphic {
fn from(_: DAffine2) -> Self {
@ -159,6 +201,7 @@ impl Graphic {
Graphic::Graphic(graphic) => graphic.iter().all(|row| row.alpha_blending.clip),
Graphic::RasterCPU(raster) => raster.iter().all(|row| row.alpha_blending.clip),
Graphic::RasterGPU(raster) => raster.iter().all(|row| row.alpha_blending.clip),
Graphic::Color(color) => color.iter().all(|row| row.alpha_blending.clip),
}
}
@ -175,28 +218,21 @@ impl Graphic {
}
impl BoundingBox for Graphic {
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> RenderBoundingBox {
match self {
Graphic::Vector(vector) => vector.bounding_box(transform, include_stroke),
Graphic::RasterCPU(raster) => raster.bounding_box(transform, include_stroke),
Graphic::RasterGPU(raster) => raster.bounding_box(transform, include_stroke),
Graphic::Graphic(graphic) => graphic.bounding_box(transform, include_stroke),
Graphic::Color(color) => color.bounding_box(transform, include_stroke),
}
}
}
impl BoundingBox for Table<Graphic> {
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
self.iter()
.filter_map(|element| element.element.bounding_box(transform * *element.transform, include_stroke))
.reduce(Quad::combine_bounds)
}
}
#[node_macro::node(category(""))]
async fn source_node_id<I: 'n + Send + Clone>(
_: impl Ctx,
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>)] content: Table<I>,
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)] content: Table<I>,
node_path: Vec<NodeId>,
) -> Table<I> {
// Get the penultimate element of the node path, or None if the path is too short
@ -216,11 +252,11 @@ async fn source_node_id<I: 'n + Send + Clone>(
async fn extend<I: 'n + Send + Clone>(
_: impl Ctx,
/// The table whose rows will appear at the start of the extended table.
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>)]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)]
base: Table<I>,
/// The table whose rows will appear at the end of the extended table.
#[expose]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>)]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)]
new: Table<I>,
) -> Table<I> {
let mut base = base;
@ -233,9 +269,9 @@ async fn extend<I: 'n + Send + Clone>(
#[node_macro::node(category(""))]
async fn legacy_layer_extend<I: 'n + Send + Clone>(
_: impl Ctx,
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>)] base: Table<I>,
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)] base: Table<I>,
#[expose]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>)]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)]
new: Table<I>,
nested_node_path: Vec<NodeId>,
) -> Table<I> {
@ -260,6 +296,9 @@ async fn wrap_graphic<T: Into<Graphic> + 'n>(
Table<Vector>,
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
Color,
Option<Color>,
DAffine2,
)]
content: T,
@ -277,6 +316,9 @@ async fn to_graphic<T: Into<Table<Graphic>> + 'n>(
Table<Vector>,
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
Color,
Option<Color>,
)]
content: T,
) -> Table<Graphic> {

View file

@ -1,8 +1,7 @@
use crate::Color;
use crate::bounds::BoundingBox;
use crate::bounds::{BoundingBox, RenderBoundingBox};
use crate::math::quad::Quad;
use crate::raster::Image;
use crate::table::Table;
use core::ops::Deref;
use dyn_any::DynAny;
use glam::{DAffine2, DVec2};
@ -199,17 +198,16 @@ mod gpu_common {
}
}
impl<T> BoundingBox for Table<Raster<T>>
impl<T> BoundingBox for Raster<T>
where
Raster<T>: Storage,
{
fn bounding_box(&self, transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
self.iter()
.filter(|row| !row.element.is_empty()) // Eliminate empty images
.flat_map(|row| {
let transform = transform * *row.transform;
(transform.matrix2.determinant() != 0.).then(|| (transform * Quad::from_box([DVec2::ZERO, DVec2::ONE])).bounding_box())
})
.reduce(Quad::combine_bounds)
fn bounding_box(&self, transform: DAffine2, _include_stroke: bool) -> RenderBoundingBox {
if self.is_empty() || transform.matrix2.determinant() == 0. {
return RenderBoundingBox::None;
}
let unit_rectangle = Quad::from_box([DVec2::ZERO, DVec2::ONE]);
RenderBoundingBox::Rectangle((transform * unit_rectangle).bounding_box())
}
}

View file

@ -29,6 +29,7 @@ impl RenderComplexity for Graphic {
Self::Vector(table) => table.render_complexity(),
Self::RasterCPU(table) => table.render_complexity(),
Self::RasterGPU(table) => table.render_complexity(),
Self::Color(table) => table.render_complexity(),
}
}
}
@ -52,6 +53,12 @@ impl RenderComplexity for Raster<GPU> {
}
}
impl RenderComplexity for Color {
fn render_complexity(&self) -> usize {
1
}
}
impl RenderComplexity for String {}
impl RenderComplexity for bool {}
impl RenderComplexity for f32 {}

View file

@ -1,6 +1,7 @@
use crate::AlphaBlending;
use crate::bounds::{BoundingBox, RenderBoundingBox};
use crate::transform::ApplyTransform;
use crate::uuid::NodeId;
use crate::{AlphaBlending, math::quad::Quad};
use dyn_any::StaticType;
use glam::DAffine2;
use std::hash::Hash;
@ -125,6 +126,28 @@ impl<T> Table<T> {
}
}
impl<T: BoundingBox> BoundingBox for Table<T> {
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> RenderBoundingBox {
let mut combined_bounds = None;
for row in self.iter() {
match row.element.bounding_box(transform * *row.transform, include_stroke) {
RenderBoundingBox::None => continue,
RenderBoundingBox::Infinite => return RenderBoundingBox::Infinite,
RenderBoundingBox::Rectangle(bounds) => match combined_bounds {
Some(existing) => combined_bounds = Some(Quad::combine_bounds(existing, bounds)),
None => combined_bounds = Some(bounds),
},
}
}
match combined_bounds {
Some(bounds) => RenderBoundingBox::Rectangle(bounds),
None => RenderBoundingBox::None,
}
}
}
impl<T> IntoIterator for Table<T> {
type Item = TableRow<T>;
type IntoIter = TableRowIter<T>;

View file

@ -2,7 +2,7 @@ use crate::Artboard;
use crate::math::bbox::AxisAlignedBbox;
pub use crate::vector::ReferencePoint;
use core::f64;
use glam::{DAffine2, DMat2, DVec2};
use glam::{DAffine2, DMat2, DVec2, UVec2};
pub trait Transform {
fn transform(&self) -> DAffine2;
@ -89,7 +89,7 @@ pub struct Footprint {
/// Inverse of the transform which will be applied to the node output during the rendering process
pub transform: DAffine2,
/// Resolution of the target output area in pixels
pub resolution: glam::UVec2,
pub resolution: UVec2,
/// Quality of the render, this may be used by caching nodes to decide if the cached render is sufficient
pub quality: RenderQuality,
}
@ -103,7 +103,7 @@ impl Default for Footprint {
impl Footprint {
pub const DEFAULT: Self = Self {
transform: DAffine2::IDENTITY,
resolution: glam::UVec2::new(1920, 1080),
resolution: UVec2::new(1920, 1080),
quality: RenderQuality::Full,
};
@ -112,7 +112,7 @@ impl Footprint {
matrix2: DMat2::from_diagonal(DVec2::splat(f64::INFINITY)),
translation: DVec2::ZERO,
},
resolution: glam::UVec2::new(0, 0),
resolution: UVec2::ZERO,
quality: RenderQuality::Full,
};

View file

@ -5,6 +5,7 @@ use crate::vector::Vector;
use crate::{CloneVarArgs, Context, Ctx, ExtractAll, Graphic, OwnedContextImpl};
use core::f64;
use glam::{DAffine2, DVec2};
use graphene_core_shaders::color::Color;
#[node_macro::node(category(""))]
async fn transform<T: ApplyTransform + 'n + 'static>(
@ -43,7 +44,7 @@ async fn transform<T: ApplyTransform + 'n + 'static>(
#[node_macro::node(category(""))]
fn replace_transform<Data, TransformInput: Transform>(
_: impl Ctx,
#[implementations(Table<Vector>, Table<Raster<CPU>>, Table<Graphic>)] mut data: Table<Data>,
#[implementations(Table<Vector>, Table<Raster<CPU>>, Table<Graphic>, Table<Color>)] mut data: Table<Data>,
#[implementations(DAffine2)] transform: TransformInput,
) -> Table<Data> {
for data_transform in data.iter_mut() {
@ -60,6 +61,7 @@ async fn extract_transform<T>(
Table<Vector>,
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
)]
vector: Table<T>,
) -> DAffine2 {
@ -94,6 +96,7 @@ async fn boundless_footprint<T: 'n + 'static>(
Context -> Table<Graphic>,
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Table<Color>,
Context -> String,
Context -> f64,
)]
@ -112,6 +115,7 @@ async fn freeze_real_time<T: 'n + 'static>(
Context -> Table<Graphic>,
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Table<Color>,
Context -> String,
Context -> f64,
)]

View file

@ -3,6 +3,7 @@ use crate::table::{Table, TableRowRef};
use crate::vector::Vector;
use crate::{CloneVarArgs, Context, Ctx, ExtractAll, ExtractIndex, ExtractVarArgs, Graphic, OwnedContextImpl};
use glam::DVec2;
use graphene_core_shaders::color::Color;
#[node_macro::node(name("Instance on Points"), category("Instancing"), path(graphene_core::vector))]
async fn instance_on_points<T: Into<Graphic> + Default + Send + Clone + 'static>(
@ -11,7 +12,8 @@ async fn instance_on_points<T: Into<Graphic> + Default + Send + Clone + 'static>
#[implementations(
Context -> Table<Graphic>,
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>
Context -> Table<Raster<CPU>>,
Context -> Table<Color>,
)]
instance: impl Node<'n, Context<'static>, Output = Table<T>>,
reverse: bool,
@ -52,7 +54,8 @@ async fn instance_repeat<T: Into<Graphic> + Default + Send + Clone + 'static>(
#[implementations(
Context -> Table<Graphic>,
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>
Context -> Table<Raster<CPU>>,
Context -> Table<Color>,
)]
instance: impl Node<'n, Context<'static>, Output = Table<T>>,
#[default(1)] count: u64,

View file

@ -4,7 +4,7 @@ use super::algorithms::spline::{solve_spline_first_handle_closed, solve_spline_f
use super::misc::{CentroidType, bezpath_from_manipulator_groups, bezpath_to_manipulator_groups, point_to_dvec2};
use super::style::{Fill, Gradient, GradientStops, Stroke};
use super::{PointId, SegmentDomain, SegmentId, StrokeId, Vector, VectorExt};
use crate::bounds::BoundingBox;
use crate::bounds::{BoundingBox, RenderBoundingBox};
use crate::raster_types::{CPU, GPU, Raster};
use crate::registry::types::{Angle, Fraction, IntegerCount, Length, Multiplier, Percentage, PixelLength, PixelSize, SeedValue};
use crate::table::{Table, TableRow, TableRowMut};
@ -106,7 +106,7 @@ where
}
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("fill_properties"))]
async fn fill<F: Into<Fill> + 'n + Send, V>(
async fn fill<F: Into<Fill> + 'n + Send, V: VectorTableIterMut + 'n + Send>(
_: impl Ctx,
#[implementations(
Table<Vector>,
@ -116,7 +116,7 @@ async fn fill<F: Into<Fill> + 'n + Send, V>(
Table<Graphic>,
Table<Graphic>,
Table<Graphic>,
Table<Graphic>
Table<Graphic>,
)]
/// The content with vector paths to apply the fill style to.
mut content: V,
@ -135,10 +135,7 @@ async fn fill<F: Into<Fill> + 'n + Send, V>(
fill: F,
_backup_color: Option<Color>,
_backup_gradient: Gradient,
) -> V
where
V: VectorTableIterMut + 'n + Send,
{
) -> V {
let fill: Fill = fill.into();
for vector in content.vector_iter_mut() {
let mut fill = fill.clone();
@ -219,7 +216,7 @@ where
async fn repeat<I: 'n + Send + Clone>(
_: impl Ctx,
// TODO: Implement other graphical types.
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>)] instance: Table<I>,
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)] instance: Table<I>,
#[default(100., 100.)]
// TODO: When using a custom Properties panel layout in document_node_definitions.rs and this default is set, the widget weirdly doesn't show up in the Properties panel. Investigation is needed.
direction: PixelSize,
@ -255,7 +252,7 @@ async fn repeat<I: 'n + Send + Clone>(
async fn circular_repeat<I: 'n + Send + Clone>(
_: impl Ctx,
// TODO: Implement other graphical types.
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>)] instance: Table<I>,
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)] instance: Table<I>,
angle_offset: Angle,
#[unit(" px")]
#[default(5)]
@ -291,7 +288,7 @@ async fn copy_to_points<I: 'n + Send + Clone>(
points: Table<Vector>,
#[expose]
/// Artwork to be copied and placed at each point.
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>)]
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)]
instance: Table<I>,
/// Minimum range of randomized sizes given to each instance.
#[default(1)]
@ -366,7 +363,7 @@ async fn copy_to_points<I: 'n + Send + Clone>(
#[node_macro::node(category("Instancing"), path(graphene_core::vector))]
async fn mirror<I: 'n + Send + Clone>(
_: impl Ctx,
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>)] instance: Table<I>,
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)] content: Table<I>,
#[default(ReferencePoint::Center)] relative_to_bounds: ReferencePoint,
#[unit(" px")] offset: f64,
#[range((-90., 90.))] angle: Angle,
@ -375,14 +372,12 @@ async fn mirror<I: 'n + Send + Clone>(
where
Table<I>: BoundingBox,
{
let mut result_table = Table::new();
// Normalize the direction vector
let normal = DVec2::from_angle(angle.to_radians());
// The mirror reference is based on the bounding box (at least for now, until we have proper local layer origins)
let Some(bounding_box) = instance.bounding_box(DAffine2::IDENTITY, false) else {
return result_table;
// The mirror reference may be based on the bounding box if an explicit reference point is chosen
let RenderBoundingBox::Rectangle(bounding_box) = content.bounding_box(DAffine2::IDENTITY, false) else {
return content;
};
let reference_point_location = relative_to_bounds.point_in_bounding_box((bounding_box[0], bounding_box[1]).into());
@ -404,15 +399,17 @@ where
reflection * DAffine2::from_translation(DVec2::from_angle(angle.to_radians()) * DVec2::splat(-offset))
};
let mut result_table = Table::new();
// Add original instance depending on the keep_original flag
if keep_original {
for instance in instance.clone().into_iter() {
for instance in content.clone().into_iter() {
result_table.push(instance);
}
}
// Create and add mirrored instance
for mut row in instance.into_iter() {
for mut row in content.into_iter() {
row.transform = reflected_transform * row.transform;
result_table.push(row);
}
@ -1901,7 +1898,7 @@ fn point_inside(_: impl Ctx, source: Table<Vector>, point: DVec2) -> bool {
}
#[node_macro::node(category("General"), path(graphene_core::vector))]
async fn count_elements<I>(_: impl Ctx, #[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>)] source: Table<I>) -> u64 {
async fn count_elements<I>(_: impl Ctx, #[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)] source: Table<I>) -> u64 {
source.len() as u64
}

View file

@ -2,7 +2,7 @@ use super::misc::dvec2_to_point;
use super::style::{PathStyle, Stroke};
pub use super::vector_attributes::*;
pub use super::vector_modification::*;
use crate::bounds::BoundingBox;
use crate::bounds::{BoundingBox, RenderBoundingBox};
use crate::math::quad::Quad;
use crate::table::Table;
use crate::transform::Transform;
@ -437,8 +437,9 @@ impl Vector {
}
impl BoundingBox for Table<Vector> {
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
self.iter()
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> RenderBoundingBox {
let bounds = self
.iter()
.flat_map(|row| {
if !include_stroke {
return row.element.bounding_box_with_transform(transform * *row.transform);
@ -455,7 +456,12 @@ impl BoundingBox for Table<Vector> {
row.element.bounding_box_with_transform(transform * *row.transform).map(|[a, b]| [a - offset, b + offset])
})
.reduce(Quad::combine_bounds)
.reduce(Quad::combine_bounds);
match bounds {
Some(bounds) => RenderBoundingBox::Rectangle(bounds),
None => RenderBoundingBox::None,
}
}
}

View file

@ -280,6 +280,21 @@ fn flatten_vector(graphic_table: &Table<Graphic>) -> Table<Vector> {
unioned.into_iter().collect::<Vec<_>>()
}
Graphic::Color(color) => color
.into_iter()
.map(|row| {
let mut element = Vector::default();
element.style.set_fill(Fill::Solid(row.element));
element.style.set_stroke_transform(DAffine2::IDENTITY);
TableRow {
element,
transform: row.transform,
alpha_blending: row.alpha_blending,
source_node_id: row.source_node_id,
}
})
.collect::<Vec<_>>(),
}
})
.collect()

View file

@ -193,6 +193,7 @@ tagged_value! {
#[cfg_attr(target_family = "wasm", serde(deserialize_with = "graphene_core::artboard::migrate_artboard"))] // TODO: Eventually remove this migration document upgrade code
#[serde(alias = "ArtboardGroup")]
Artboard(Table<Artboard>),
ColorTable(Table<Color>), // TODO: Rename to Color
// ============
// STRUCT TYPES
// ============

View file

@ -8,6 +8,7 @@ use graphene_core::math::bbox::Bbox;
use graphene_core::raster::image::Image;
use graphene_core::raster_types::{CPU, Raster};
use graphene_core::table::Table;
#[cfg(target_family = "wasm")]
use graphene_core::transform::Footprint;
use graphene_core::vector::Vector;
use graphene_core::{Color, Context, Ctx, ExtractFootprint, Graphic, OwnedContextImpl, WasmNotSend};
@ -137,7 +138,9 @@ fn decode_image(_: impl Ctx, data: Arc<[u8]>) -> Table<Raster<CPU>> {
Table::new_from_element(Raster::new_cpu(image))
}
fn render_svg(data: impl Render, mut render: SvgRender, render_params: RenderParams, footprint: Footprint) -> RenderOutputType {
fn render_svg(data: impl Render, mut render: SvgRender, render_params: RenderParams) -> RenderOutputType {
let footprint = render_params.footprint;
if !data.contains_artboard() && !render_params.hide_artboards {
render.leaf_tag("rect", |attributes| {
attributes.push("x", "0");
@ -217,6 +220,7 @@ async fn rasterize<T: WasmNotSend + 'n>(
Table<Vector>,
Table<Raster<CPU>>,
Table<Graphic>,
Table<Color>,
)]
mut data: Table<T>,
footprint: Footprint,
@ -237,7 +241,7 @@ where
let size = aabb.size();
let resolution = footprint.resolution;
let render_params = RenderParams {
culling_bounds: None,
footprint,
for_export: true,
..Default::default()
};
@ -282,11 +286,11 @@ async fn render<'a: 'n, T: 'n + Render + WasmNotSend>(
render_config: RenderConfig,
editor_api: impl Node<Context<'static>, Output = &'a WasmEditorApi>,
#[implementations(
Context -> Table<Artboard>,
Context -> Table<Graphic>,
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>,
Context -> Table<Graphic>,
Context -> Table<Artboard>,
Context -> Artboard,
Context -> Table<Color>,
Context -> Option<Color>,
Context -> Vec<Color>,
Context -> bool,
@ -308,7 +312,7 @@ async fn render<'a: 'n, T: 'n + Render + WasmNotSend>(
let RenderConfig { hide_artboards, for_export, .. } = render_config;
let render_params = RenderParams {
view_mode: render_config.view_mode,
culling_bounds: None,
footprint,
thumbnail: false,
hide_artboards,
for_export,
@ -333,7 +337,7 @@ async fn render<'a: 'n, T: 'n + Render + WasmNotSend>(
let output_format = render_config.export_format;
let data = match output_format {
ExportFormat::Svg => render_svg(data, SvgRender::new(), render_params, footprint),
ExportFormat::Svg => render_svg(data, SvgRender::new(), render_params),
ExportFormat::Canvas => {
if use_vello && editor_api.application_io.as_ref().unwrap().gpu_executor().is_some() {
#[cfg(all(feature = "vello", not(test)))]
@ -342,9 +346,9 @@ async fn render<'a: 'n, T: 'n + Render + WasmNotSend>(
metadata,
};
#[cfg(any(not(feature = "vello"), test))]
render_svg(data, SvgRender::new(), render_params, footprint)
render_svg(data, SvgRender::new(), render_params)
} else {
render_svg(data, SvgRender::new(), render_params, footprint)
render_svg(data, SvgRender::new(), render_params)
}
}
_ => todo!("Non-SVG render output for {output_format:?}"),

View file

@ -5,8 +5,10 @@ use dyn_any::DynAny;
use glam::{DAffine2, DVec2};
use graphene_core::blending::BlendMode;
use graphene_core::bounds::BoundingBox;
use graphene_core::bounds::RenderBoundingBox;
use graphene_core::color::Color;
use graphene_core::math::quad::Quad;
use graphene_core::raster::BitmapMut;
use graphene_core::raster::Image;
use graphene_core::raster_types::{CPU, GPU, Raster};
use graphene_core::render_complexity::RenderComplexity;
@ -155,7 +157,7 @@ pub struct RenderContext {
#[derive(Default)]
pub struct RenderParams {
pub view_mode: ViewMode,
pub culling_bounds: Option<[DVec2; 2]>,
pub footprint: Footprint,
pub thumbnail: bool,
/// Don't render the rectangle for an artboard to allow exporting with a transparent background.
pub hide_artboards: bool,
@ -301,13 +303,13 @@ impl Render for Table<Graphic> {
ViewMode::Outline => peniko::Mix::Normal,
_ => alpha_blending.blend_mode.to_peniko(),
};
let mut bounds = None;
let mut bounds = RenderBoundingBox::None;
let opacity = row.alpha_blending.opacity(render_params.for_mask);
if opacity < 1. || (render_params.view_mode != ViewMode::Outline && alpha_blending.blend_mode != BlendMode::default()) {
bounds = row.element.bounding_box(transform, true);
if let Some(bounds) = bounds {
if let RenderBoundingBox::Rectangle(bounds) = bounds {
scene.push_layer(
peniko::BlendMode::new(blend_mode, peniko::Compose::SrcOver),
opacity,
@ -331,7 +333,7 @@ impl Render for Table<Graphic> {
bounds = row.element.bounding_box(transform, true);
}
if let Some(bounds) = bounds {
if let RenderBoundingBox::Rectangle(bounds) = bounds {
let rect = kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);
scene.push_layer(peniko::Mix::Normal, 1., kurbo::Affine::IDENTITY, &rect);
@ -341,7 +343,7 @@ impl Render for Table<Graphic> {
row.element.render_to_vello(scene, transform, context, render_params);
if bounds.is_some() {
if matches!(bounds, RenderBoundingBox::Rectangle(_)) {
scene.pop_layer();
scene.pop_layer();
}
@ -956,7 +958,9 @@ impl Render for Table<Raster<CPU>> {
state.finish()
});
if !render.image_data.iter().any(|(old_id, _)| *old_id == id) {
render.image_data.push((id, image.data().clone()));
let mut image = image.data().clone();
image.map_pixels(|p| p.to_unassociated_alpha());
render.image_data.push((id, image));
}
render.parent_tag(
"foreignObject",
@ -1043,7 +1047,7 @@ impl Render for Table<Raster<CPU>> {
let mut layer = false;
if opacity < 1. || alpha_blending.blend_mode != BlendMode::default() {
if let Some(bounds) = self.bounding_box(transform, false) {
if let RenderBoundingBox::Rectangle(bounds) = self.bounding_box(transform, false) {
let blending = peniko::BlendMode::new(blend_mode, peniko::Compose::SrcOver);
let rect = kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);
scene.push_layer(blending, opacity, kurbo::Affine::IDENTITY, &rect);
@ -1095,7 +1099,7 @@ impl Render for Table<Raster<GPU>> {
let blend_mode = *row.alpha_blending;
let mut layer = false;
if blend_mode != Default::default() {
if let Some(bounds) = self.bounding_box(transform, true) {
if let RenderBoundingBox::Rectangle(bounds) = self.bounding_box(transform, true) {
let blending = peniko::BlendMode::new(blend_mode.blend_mode.to_peniko(), peniko::Compose::SrcOver);
let rect = kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);
scene.push_layer(blending, blend_mode.opacity, kurbo::Affine::IDENTITY, &rect);
@ -1145,6 +1149,7 @@ impl Render for Graphic {
Graphic::Vector(vector) => vector.render_svg(render, render_params),
Graphic::RasterCPU(raster) => raster.render_svg(render, render_params),
Graphic::RasterGPU(_) => (),
Graphic::Color(color) => color.render_svg(render, render_params),
}
}
@ -1155,6 +1160,7 @@ impl Render for Graphic {
Graphic::Vector(vector) => vector.render_to_vello(scene, transform, context, render_params),
Graphic::RasterCPU(raster) => raster.render_to_vello(scene, transform, context, render_params),
Graphic::RasterGPU(raster) => raster.render_to_vello(scene, transform, context, render_params),
Graphic::Color(color) => color.render_to_vello(scene, transform, context, render_params),
}
}
@ -1172,20 +1178,28 @@ impl Render for Graphic {
metadata.local_transforms.insert(element_id, *vector.transform);
}
}
Graphic::RasterCPU(raster_frame) => {
Graphic::RasterCPU(raster) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than one row of images
if let Some(image) = raster_frame.iter().next() {
metadata.local_transforms.insert(element_id, *image.transform);
if let Some(raster) = raster.iter().next() {
metadata.local_transforms.insert(element_id, *raster.transform);
}
}
Graphic::RasterGPU(raster_frame) => {
Graphic::RasterGPU(raster) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than one row of images
if let Some(image) = raster_frame.iter().next() {
metadata.local_transforms.insert(element_id, *image.transform);
if let Some(raster) = raster.iter().next() {
metadata.local_transforms.insert(element_id, *raster.transform);
}
}
Graphic::Color(color) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than one row of images
if let Some(color) = color.iter().next() {
metadata.local_transforms.insert(element_id, *color.transform);
}
}
}
@ -1196,6 +1210,7 @@ impl Render for Graphic {
Graphic::Vector(vector) => vector.collect_metadata(metadata, footprint, element_id),
Graphic::RasterCPU(raster) => raster.collect_metadata(metadata, footprint, element_id),
Graphic::RasterGPU(raster) => raster.collect_metadata(metadata, footprint, element_id),
Graphic::Color(color) => color.collect_metadata(metadata, footprint, element_id),
}
}
@ -1205,6 +1220,7 @@ impl Render for Graphic {
Graphic::Vector(vector) => vector.add_upstream_click_targets(click_targets),
Graphic::RasterCPU(raster) => raster.add_upstream_click_targets(click_targets),
Graphic::RasterGPU(raster) => raster.add_upstream_click_targets(click_targets),
Graphic::Color(color) => color.add_upstream_click_targets(click_targets),
}
}
@ -1214,6 +1230,7 @@ impl Render for Graphic {
Graphic::Vector(vector) => vector.contains_artboard(),
Graphic::RasterCPU(raster) => raster.contains_artboard(),
Graphic::RasterGPU(raster) => raster.contains_artboard(),
Graphic::Color(color) => color.contains_artboard(),
}
}
@ -1223,6 +1240,71 @@ impl Render for Graphic {
Graphic::Vector(vector) => vector.new_ids_from_hash(reference),
Graphic::RasterCPU(_) => (),
Graphic::RasterGPU(_) => (),
Graphic::Color(_) => (),
}
}
}
impl Render for Table<Color> {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
for row in self.iter() {
render.leaf_tag("rect", |attributes| {
attributes.push("width", render_params.footprint.resolution.x.to_string());
attributes.push("height", render_params.footprint.resolution.y.to_string());
let matrix = format_transform_matrix(render_params.footprint.transform.inverse());
if !matrix.is_empty() {
attributes.push("transform", matrix);
}
let color = row.element;
attributes.push("fill", format!("#{}", color.to_rgb_hex_srgb_from_gamma()));
if color.a() < 1. {
attributes.push("fill-opacity", ((color.a() * 1000.).round() / 1000.).to_string());
}
let opacity = row.alpha_blending.opacity(render_params.for_mask);
if opacity < 1. {
attributes.push("opacity", opacity.to_string());
}
if row.alpha_blending.blend_mode != BlendMode::default() {
attributes.push("style", row.alpha_blending.blend_mode.render());
}
});
}
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, scene: &mut Scene, parent_transform: DAffine2, _context: &mut RenderContext, render_params: &RenderParams) {
use vello::peniko;
for row in self.iter() {
let alpha_blending = *row.alpha_blending;
let blend_mode = alpha_blending.blend_mode.to_peniko();
let opacity = alpha_blending.opacity(render_params.for_mask);
let transform = parent_transform * render_params.footprint.transform.inverse();
let color = row.element;
let vello_color = peniko::Color::new([color.r(), color.g(), color.b(), color.a()]);
let rect = kurbo::Rect::from_origin_size(
kurbo::Point::ZERO,
kurbo::Size::new(render_params.footprint.resolution.x as f64, render_params.footprint.resolution.y as f64),
);
let mut layer = false;
if opacity < 1. || alpha_blending.blend_mode != BlendMode::default() {
let blending = peniko::BlendMode::new(blend_mode, peniko::Compose::SrcOver);
scene.push_layer(blending, opacity, kurbo::Affine::IDENTITY, &rect);
layer = true;
}
scene.fill(peniko::Fill::NonZero, kurbo::Affine::new(transform.to_cols_array()), vello_color, None, &rect);
if layer {
scene.pop_layer();
}
}
}
}
@ -1251,27 +1333,50 @@ impl<P: Primitive> Render for P {
}
impl Render for Option<Color> {
fn render_svg(&self, render: &mut SvgRender, _render_params: &RenderParams) {
let Some(color) = self else {
render.parent_tag("text", |_| {}, |render| render.leaf_node("Empty color"));
return;
};
let color_info = format!("{:?} #{} {:?}", color, color.to_rgba_hex_srgb(), color.to_rgba8_srgb());
render.leaf_tag("rect", |attributes| {
attributes.push("width", "100");
attributes.push("height", "100");
attributes.push("y", "40");
attributes.push("fill", format!("#{}", color.to_rgb_hex_srgb_from_gamma()));
if color.a() < 1. {
attributes.push("fill-opacity", ((color.a() * 1000.).round() / 1000.).to_string());
}
});
render.parent_tag("text", text_attributes, |render| render.leaf_node(color_info))
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
if let Some(color) = self {
color.render_svg(render, render_params);
}
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, _scene: &mut Scene, _transform: DAffine2, _context: &mut RenderContext, _render_params: &RenderParams) {}
fn render_to_vello(&self, scene: &mut Scene, parent_transform: DAffine2, _context: &mut RenderContext, render_params: &RenderParams) {
if let Some(color) = self {
color.render_to_vello(scene, parent_transform, _context, render_params);
}
}
}
impl Render for Color {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
render.leaf_tag("rect", |attributes| {
attributes.push("width", render_params.footprint.resolution.x.to_string());
attributes.push("height", render_params.footprint.resolution.y.to_string());
let matrix = format_transform_matrix(render_params.footprint.transform.inverse());
if !matrix.is_empty() {
attributes.push("transform", matrix);
}
attributes.push("fill", format!("#{}", self.to_rgb_hex_srgb_from_gamma()));
if self.a() < 1. {
attributes.push("fill-opacity", ((self.a() * 1000.).round() / 1000.).to_string());
}
});
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, scene: &mut Scene, parent_transform: DAffine2, _context: &mut RenderContext, render_params: &RenderParams) {
let transform = parent_transform * render_params.footprint.transform.inverse();
let vello_color = peniko::Color::new([self.r(), self.g(), self.b(), self.a()]);
let rect = kurbo::Rect::from_origin_size(
kurbo::Point::ZERO,
kurbo::Size::new(render_params.footprint.resolution.x as f64, render_params.footprint.resolution.y as f64),
);
scene.fill(peniko::Fill::NonZero, kurbo::Affine::new(transform.to_cols_array()), vello_color, None, &rect);
}
}
impl Render for Vec<Color> {

View file

@ -56,6 +56,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Table<Raster<CPU>>]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Table<Raster<GPU>>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Table<Color>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Color]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Option<Color>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => String]),
@ -86,10 +87,12 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
// ==========
// MEMO NODES
// ==========
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Image<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<Artboard>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<Graphic>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<Vector>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<Raster<CPU>>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<Graphic>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Image<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Vec<DVec2>]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Arc<WasmSurfaceHandle>]),
@ -113,6 +116,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Table<Raster<CPU>>]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Table<Raster<GPU>>]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Table<Color>]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => WgpuSurface]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Option<WgpuSurface>]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => ImageTexture]),