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Implement bounds input to constrain the output frame of the brush node
Test Plan: Hook up a constraint to the brush node in the editor and verify the result looks correct Reviewers: Pull Request: https://github.com/GraphiteEditor/Graphite/pull/1195
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3adcc3031a
commit
36f24b7730
4 changed files with 32 additions and 14 deletions
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@ -470,6 +470,7 @@ fn static_nodes() -> Vec<DocumentNodeType> {
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inputs: vec![
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DocumentInputType::value("None", TaggedValue::None, false),
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DocumentInputType::value("Background", TaggedValue::ImageFrame(ImageFrame::empty()), true),
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DocumentInputType::value("Bounds", TaggedValue::ImageFrame(ImageFrame::empty()), true),
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DocumentInputType::value("Trace", TaggedValue::VecDVec2((0..2).map(|x| DVec2::new(x as f64 * 10., 0.)).collect()), true),
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DocumentInputType::value("Diameter", TaggedValue::F64(40.), false),
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DocumentInputType::value("Hardness", TaggedValue::F64(50.), false),
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@ -588,11 +588,11 @@ pub fn blur_image_properties(document_node: &DocumentNode, node_id: NodeId, _con
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}
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pub fn brush_node_properties(document_node: &DocumentNode, node_id: NodeId, _context: &mut NodePropertiesContext) -> Vec<LayoutGroup> {
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let color = color_widget(document_node, node_id, 6, "Color", ColorInput::default(), true);
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let color = color_widget(document_node, node_id, 7, "Color", ColorInput::default(), true);
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let size = number_widget(document_node, node_id, 3, "Diameter", NumberInput::default().min(1.).max(100.).unit(" px"), true);
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let hardness = number_widget(document_node, node_id, 4, "Hardness", NumberInput::default().min(0.).max(100.).unit("%"), true);
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let flow = number_widget(document_node, node_id, 5, "Flow", NumberInput::default().min(1.).max(100.).unit("%"), true);
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let size = number_widget(document_node, node_id, 4, "Diameter", NumberInput::default().min(1.).max(100.).unit(" px"), true);
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let hardness = number_widget(document_node, node_id, 5, "Hardness", NumberInput::default().min(0.).max(100.).unit("%"), true);
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let flow = number_widget(document_node, node_id, 6, "Flow", NumberInput::default().min(1.).max(100.).unit("%"), true);
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vec![color, LayoutGroup::Row { widgets: size }, LayoutGroup::Row { widgets: hardness }, LayoutGroup::Row { widgets: flow }]
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}
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@ -190,7 +190,7 @@ impl BrushToolData {
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responses.add(NodeGraphMessage::SetQualifiedInputValue {
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layer_path,
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node_path: vec![0],
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input_index: 2,
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input_index: 3,
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value: TaggedValue::VecDVec2(points),
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});
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}
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@ -334,6 +334,7 @@ fn add_brush_render(data: &BrushToolData, tool_data: &DocumentToolData, response
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inputs: vec![
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NodeInput::value(TaggedValue::None, false),
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NodeInput::value(TaggedValue::ImageFrame(ImageFrame::empty()), true),
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NodeInput::value(TaggedValue::ImageFrame(ImageFrame::empty()), true),
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NodeInput::value(TaggedValue::VecDVec2(data.points.last().cloned().unwrap_or_default()), false),
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// Diameter
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NodeInput::value(TaggedValue::F64(data.diameter), false),
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@ -374,11 +375,12 @@ fn load_existing_points(document: &DocumentMessageHandler) -> Option<(Vec<LayerI
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tagged_value: TaggedValue::ImageFrame(image_frame),
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..
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} = image_input else { return None };
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let points_input = brush_node.inputs.get(2)?;
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let points_input = brush_node.inputs.get(3)?;
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let NodeInput::Value {
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tagged_value: TaggedValue::VecDVec2(points),
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..
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} = points_input else { return None };
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} = points_input else {
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return None };
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Some((layer_path, points.clone(), image_frame.clone()))
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}
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@ -180,11 +180,12 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
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use graphene_std::brush::*;
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let image: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[0]);
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let trace: DowncastBothNode<(), Vec<DVec2>> = DowncastBothNode::new(args[1]);
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let diameter: DowncastBothNode<(), f64> = DowncastBothNode::new(args[2]);
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let hardness: DowncastBothNode<(), f64> = DowncastBothNode::new(args[3]);
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let flow: DowncastBothNode<(), f64> = DowncastBothNode::new(args[4]);
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let color: DowncastBothNode<(), Color> = DowncastBothNode::new(args[5]);
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let bounds: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[1]);
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let trace: DowncastBothNode<(), Vec<DVec2>> = DowncastBothNode::new(args[2]);
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let diameter: DowncastBothNode<(), f64> = DowncastBothNode::new(args[3]);
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let hardness: DowncastBothNode<(), f64> = DowncastBothNode::new(args[4]);
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let flow: DowncastBothNode<(), f64> = DowncastBothNode::new(args[5]);
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let color: DowncastBothNode<(), Color> = DowncastBothNode::new(args[6]);
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let stamp = BrushStampGeneratorNode::new(color, CopiedNode::new(hardness.eval(())), CopiedNode::new(flow.eval(())));
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let stamp = stamp.eval(diameter.eval(()));
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@ -196,7 +197,13 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
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let background_bounds = ReduceNode::new(ClonedNode::new(None), ValueNode::new(MergeBoundingBoxNode::new()));
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let background_bounds = background_bounds.eval(frames.clone().into_iter());
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let background_bounds = MergeBoundingBoxNode::new().eval((background_bounds, image.eval(())));
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let background_bounds = ClonedNode::new(background_bounds.unwrap().to_transform());
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let mut background_bounds = CopiedNode::new(background_bounds.unwrap().to_transform());
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let bounds_transform = bounds.eval(()).transform;
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if bounds_transform != DAffine2::ZERO {
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background_bounds = CopiedNode::new(bounds_transform);
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log::debug!("setting transform to {:?}", bounds_transform);
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}
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let background_image = background_bounds.then(EmptyImageNode::new(CopiedNode::new(Color::TRANSPARENT)));
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let blend_node = graphene_core::raster::BlendNode::new(CopiedNode::new(BlendMode::Normal), CopiedNode::new(100.));
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@ -213,7 +220,15 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
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NodeIOTypes::new(
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concrete!(()),
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concrete!(ImageFrame<Color>),
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vec![value_fn!(ImageFrame<Color>), value_fn!(Vec<DVec2>), value_fn!(f64), value_fn!(f64), value_fn!(f64), value_fn!(Color)],
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vec![
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value_fn!(ImageFrame<Color>),
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value_fn!(ImageFrame<Color>),
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value_fn!(Vec<DVec2>),
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value_fn!(f64),
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value_fn!(f64),
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value_fn!(f64),
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value_fn!(Color),
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],
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),
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)],
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vec![(
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