Implement bounds input to constrain the output frame of the brush node

Test Plan:
Hook up a constraint to the brush node in the editor and
verify the result looks correct

Reviewers: 

Pull Request: https://github.com/GraphiteEditor/Graphite/pull/1195
This commit is contained in:
Dennis Kobert 2023-05-03 17:05:04 +02:00 committed by Keavon Chambers
parent 3adcc3031a
commit 36f24b7730
4 changed files with 32 additions and 14 deletions

View file

@ -470,6 +470,7 @@ fn static_nodes() -> Vec<DocumentNodeType> {
inputs: vec![
DocumentInputType::value("None", TaggedValue::None, false),
DocumentInputType::value("Background", TaggedValue::ImageFrame(ImageFrame::empty()), true),
DocumentInputType::value("Bounds", TaggedValue::ImageFrame(ImageFrame::empty()), true),
DocumentInputType::value("Trace", TaggedValue::VecDVec2((0..2).map(|x| DVec2::new(x as f64 * 10., 0.)).collect()), true),
DocumentInputType::value("Diameter", TaggedValue::F64(40.), false),
DocumentInputType::value("Hardness", TaggedValue::F64(50.), false),

View file

@ -588,11 +588,11 @@ pub fn blur_image_properties(document_node: &DocumentNode, node_id: NodeId, _con
}
pub fn brush_node_properties(document_node: &DocumentNode, node_id: NodeId, _context: &mut NodePropertiesContext) -> Vec<LayoutGroup> {
let color = color_widget(document_node, node_id, 6, "Color", ColorInput::default(), true);
let color = color_widget(document_node, node_id, 7, "Color", ColorInput::default(), true);
let size = number_widget(document_node, node_id, 3, "Diameter", NumberInput::default().min(1.).max(100.).unit(" px"), true);
let hardness = number_widget(document_node, node_id, 4, "Hardness", NumberInput::default().min(0.).max(100.).unit("%"), true);
let flow = number_widget(document_node, node_id, 5, "Flow", NumberInput::default().min(1.).max(100.).unit("%"), true);
let size = number_widget(document_node, node_id, 4, "Diameter", NumberInput::default().min(1.).max(100.).unit(" px"), true);
let hardness = number_widget(document_node, node_id, 5, "Hardness", NumberInput::default().min(0.).max(100.).unit("%"), true);
let flow = number_widget(document_node, node_id, 6, "Flow", NumberInput::default().min(1.).max(100.).unit("%"), true);
vec![color, LayoutGroup::Row { widgets: size }, LayoutGroup::Row { widgets: hardness }, LayoutGroup::Row { widgets: flow }]
}

View file

@ -190,7 +190,7 @@ impl BrushToolData {
responses.add(NodeGraphMessage::SetQualifiedInputValue {
layer_path,
node_path: vec![0],
input_index: 2,
input_index: 3,
value: TaggedValue::VecDVec2(points),
});
}
@ -334,6 +334,7 @@ fn add_brush_render(data: &BrushToolData, tool_data: &DocumentToolData, response
inputs: vec![
NodeInput::value(TaggedValue::None, false),
NodeInput::value(TaggedValue::ImageFrame(ImageFrame::empty()), true),
NodeInput::value(TaggedValue::ImageFrame(ImageFrame::empty()), true),
NodeInput::value(TaggedValue::VecDVec2(data.points.last().cloned().unwrap_or_default()), false),
// Diameter
NodeInput::value(TaggedValue::F64(data.diameter), false),
@ -374,11 +375,12 @@ fn load_existing_points(document: &DocumentMessageHandler) -> Option<(Vec<LayerI
tagged_value: TaggedValue::ImageFrame(image_frame),
..
} = image_input else { return None };
let points_input = brush_node.inputs.get(2)?;
let points_input = brush_node.inputs.get(3)?;
let NodeInput::Value {
tagged_value: TaggedValue::VecDVec2(points),
..
} = points_input else { return None };
} = points_input else {
return None };
Some((layer_path, points.clone(), image_frame.clone()))
}

View file

@ -180,11 +180,12 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
use graphene_std::brush::*;
let image: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[0]);
let trace: DowncastBothNode<(), Vec<DVec2>> = DowncastBothNode::new(args[1]);
let diameter: DowncastBothNode<(), f64> = DowncastBothNode::new(args[2]);
let hardness: DowncastBothNode<(), f64> = DowncastBothNode::new(args[3]);
let flow: DowncastBothNode<(), f64> = DowncastBothNode::new(args[4]);
let color: DowncastBothNode<(), Color> = DowncastBothNode::new(args[5]);
let bounds: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[1]);
let trace: DowncastBothNode<(), Vec<DVec2>> = DowncastBothNode::new(args[2]);
let diameter: DowncastBothNode<(), f64> = DowncastBothNode::new(args[3]);
let hardness: DowncastBothNode<(), f64> = DowncastBothNode::new(args[4]);
let flow: DowncastBothNode<(), f64> = DowncastBothNode::new(args[5]);
let color: DowncastBothNode<(), Color> = DowncastBothNode::new(args[6]);
let stamp = BrushStampGeneratorNode::new(color, CopiedNode::new(hardness.eval(())), CopiedNode::new(flow.eval(())));
let stamp = stamp.eval(diameter.eval(()));
@ -196,7 +197,13 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
let background_bounds = ReduceNode::new(ClonedNode::new(None), ValueNode::new(MergeBoundingBoxNode::new()));
let background_bounds = background_bounds.eval(frames.clone().into_iter());
let background_bounds = MergeBoundingBoxNode::new().eval((background_bounds, image.eval(())));
let background_bounds = ClonedNode::new(background_bounds.unwrap().to_transform());
let mut background_bounds = CopiedNode::new(background_bounds.unwrap().to_transform());
let bounds_transform = bounds.eval(()).transform;
if bounds_transform != DAffine2::ZERO {
background_bounds = CopiedNode::new(bounds_transform);
log::debug!("setting transform to {:?}", bounds_transform);
}
let background_image = background_bounds.then(EmptyImageNode::new(CopiedNode::new(Color::TRANSPARENT)));
let blend_node = graphene_core::raster::BlendNode::new(CopiedNode::new(BlendMode::Normal), CopiedNode::new(100.));
@ -213,7 +220,15 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
NodeIOTypes::new(
concrete!(()),
concrete!(ImageFrame<Color>),
vec![value_fn!(ImageFrame<Color>), value_fn!(Vec<DVec2>), value_fn!(f64), value_fn!(f64), value_fn!(f64), value_fn!(Color)],
vec![
value_fn!(ImageFrame<Color>),
value_fn!(ImageFrame<Color>),
value_fn!(Vec<DVec2>),
value_fn!(f64),
value_fn!(f64),
value_fn!(f64),
value_fn!(Color),
],
),
)],
vec![(