New node: Morph (#1576)

* Add morph node

* Range slider time parameter, better lerping

* Lerp more fill and stroke parameters

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube 2024-01-14 07:35:40 +00:00 committed by GitHub
parent 768bbe820d
commit 484acbcde3
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
10 changed files with 240 additions and 29 deletions

View file

@ -2580,7 +2580,7 @@ fn static_nodes() -> Vec<DocumentNodeDefinition> {
DocumentInputType::value("Start", TaggedValue::DVec2(DVec2::new(0., 0.5)), false),
DocumentInputType::value("End", TaggedValue::DVec2(DVec2::new(1., 0.5)), false),
DocumentInputType::value("Transform", TaggedValue::DAffine2(DAffine2::IDENTITY), false),
DocumentInputType::value("Positions", TaggedValue::GradientPositions(vec![(0., Some(Color::BLACK)), (1., Some(Color::WHITE))]), false),
DocumentInputType::value("Positions", TaggedValue::GradientPositions(vec![(0., Color::BLACK), (1., Color::WHITE)]), false),
],
outputs: vec![DocumentOutputType::new("Vector", FrontendGraphDataType::Subpath)],
properties: node_properties::fill_properties,
@ -2715,6 +2715,21 @@ fn static_nodes() -> Vec<DocumentNodeDefinition> {
properties: node_properties::node_no_properties,
..Default::default()
},
DocumentNodeDefinition {
name: "Morph",
category: "Vector",
implementation: NodeImplementation::proto("graphene_core::vector::MorphNode<_, _, _, _>"),
inputs: vec![
DocumentInputType::value("Source", TaggedValue::VectorData(graphene_core::vector::VectorData::empty()), true),
DocumentInputType::value("Target", TaggedValue::VectorData(graphene_core::vector::VectorData::empty()), true),
DocumentInputType::value("Start Index", TaggedValue::U32(0), false),
DocumentInputType::value("Time", TaggedValue::F64(0.5), false),
],
outputs: vec![DocumentOutputType::new("Vector", FrontendGraphDataType::Subpath)],
manual_composition: Some(concrete!(Footprint)),
properties: node_properties::morph_properties,
..Default::default()
},
// TODO: This needs to work with resolution-aware (raster with footprint, post-Cull node) data.
DocumentNodeDefinition {
name: "Image Segmentation",

View file

@ -623,18 +623,18 @@ fn gradient_type_widget(document_node: &DocumentNode, node_id: NodeId, index: us
LayoutGroup::Row { widgets }
}
fn gradient_row(row: &mut Vec<WidgetHolder>, positions: &Vec<(f64, Option<Color>)>, index: usize, node_id: NodeId, input_index: usize) {
fn gradient_row(row: &mut Vec<WidgetHolder>, positions: &Vec<(f64, Color)>, index: usize, node_id: NodeId, input_index: usize) {
let label = TextLabel::new(format!("Gradient: {:.0}%", positions[index].0 * 100.)).tooltip("Adjustable by dragging the gradient stops in the viewport with the Gradient tool active");
row.push(label.widget_holder());
let on_update = {
let positions = positions.clone();
move |color_button: &ColorButton| {
let mut new_positions = positions.clone();
new_positions[index].1 = color_button.value;
new_positions[index].1 = color_button.value.unwrap();
TaggedValue::GradientPositions(new_positions)
}
};
let color = ColorButton::new(positions[index].1).on_update(update_value(on_update, node_id, input_index));
let color = ColorButton::new(Some(positions[index].1)).on_update(update_value(on_update, node_id, input_index)).allow_none(false);
add_blank_assist(row);
row.push(Separator::new(SeparatorType::Unrelated).widget_holder());
row.push(color.widget_holder());
@ -668,10 +668,9 @@ fn gradient_row(row: &mut Vec<WidgetHolder>, positions: &Vec<(f64, Option<Color>
let mut new_positions = positions.clone();
// Blend linearly between the two colors.
let get_color = |index: usize| match (new_positions[index].1, new_positions.get(index + 1).and_then(|x| x.1)) {
(Some(a), Some(b)) => Color::from_rgbaf32((a.r() + b.r()) / 2., (a.g() + b.g()) / 2., (a.b() + b.b()) / 2., ((a.a() + b.a()) / 2.).clamp(0., 1.)),
(Some(v), _) | (_, Some(v)) => Some(v),
_ => Some(Color::WHITE),
let get_color = |index: usize| match (new_positions[index].1, new_positions.get(index + 1).map(|x| x.1)) {
(a, Some(b)) => Color::from_rgbaf32_unchecked((a.r() + b.r()) / 2., (a.g() + b.g()) / 2., (a.b() + b.b()) / 2., ((a.a() + b.a()) / 2.).clamp(0., 1.)),
(_, None) => Color::WHITE,
};
let get_pos = |index: usize| (new_positions[index].0 + new_positions.get(index + 1).map(|v| v.0).unwrap_or(1.)) / 2.;
@ -2056,6 +2055,16 @@ pub fn sample_points_properties(document_node: &DocumentNode, node_id: NodeId, _
]
}
pub fn morph_properties(document_node: &DocumentNode, node_id: NodeId, _context: &mut NodePropertiesContext) -> Vec<LayoutGroup> {
let start_index = number_widget(document_node, node_id, 2, "Start Index", NumberInput::default().min(0.), true);
let time = number_widget(document_node, node_id, 3, "Time", NumberInput::default().min(0.).max(1.).mode_range(), true);
vec![
LayoutGroup::Row { widgets: start_index }.with_tooltip("The index of point on the target that morphs to the first point of the source"),
LayoutGroup::Row { widgets: time }.with_tooltip("Linear time of transition - 0. is source, 1. is target"),
]
}
/// Fill Node Widgets LayoutGroup
pub fn fill_properties(document_node: &DocumentNode, node_id: NodeId, _context: &mut NodePropertiesContext) -> Vec<LayoutGroup> {
let fill_type_index = 1;

View file

@ -5,7 +5,6 @@ use crate::messages::portfolio::document::utility_types::document_metadata::Laye
use crate::messages::tool::common_functionality::graph_modification_utils::get_gradient;
use crate::messages::tool::common_functionality::snapping::SnapManager;
use graphene_core::raster::color::Color;
use graphene_core::vector::style::{Fill, Gradient, GradientType};
#[derive(Default)]
@ -335,7 +334,7 @@ impl Fsm for GradientToolFsmState {
if selected_gradient.gradient.positions.len() == 1 {
responses.add(GraphOperationMessage::FillSet {
layer: selected_gradient.layer,
fill: Fill::Solid(selected_gradient.gradient.positions[0].1.unwrap_or(Color::BLACK)),
fill: Fill::Solid(selected_gradient.gradient.positions[0].1),
});
return self;
}
@ -344,7 +343,7 @@ impl Fsm for GradientToolFsmState {
let min_position = selected_gradient.gradient.positions.iter().map(|(pos, _)| *pos).reduce(f64::min).expect("No min");
let max_position = selected_gradient.gradient.positions.iter().map(|(pos, _)| *pos).reduce(f64::max).expect("No max");
// Recompute the start and end posiiton of the gradient (in viewport transform)
// Recompute the start and end position of the gradient (in viewport transform)
let transform = selected_gradient.transform;
let (start, end) = (transform.transform_point2(selected_gradient.gradient.start), transform.transform_point2(selected_gradient.gradient.end));
let (new_start, new_end) = (start.lerp(end, min_position), start.lerp(end, max_position));

View file

@ -112,7 +112,7 @@ impl<ManipulatorGroupId: crate::Identifier> Subpath<ManipulatorGroupId> {
&self.manipulator_groups
}
/// Returns a mutable vec of the [ManipulatorGroup]s in the `Subpath`.
/// Returns a mutable reference to the [ManipulatorGroup]s in the `Subpath`.
pub fn manipulator_groups_mut(&mut self) -> &mut Vec<ManipulatorGroup<ManipulatorGroupId>> {
&mut self.manipulator_groups
}

View file

@ -111,6 +111,12 @@ impl<ManipulatorGroupId: crate::Identifier> ManipulatorGroup<ManipulatorGroupId>
pub fn is_finite(&self) -> bool {
self.anchor.is_finite() && self.in_handle.map_or(true, |handle| handle.is_finite()) && self.out_handle.map_or(true, |handle| handle.is_finite())
}
/// Reverse directions of handles
pub fn flip(mut self) -> Self {
std::mem::swap(&mut self.in_handle, &mut self.out_handle);
self
}
}
#[derive(Copy, Clone)]

View file

@ -853,7 +853,7 @@ impl Color {
///
/// T must be between 0 and 1.
#[inline(always)]
pub fn lerp(self, other: Color, t: f32) -> Self {
pub fn lerp(&self, other: &Color, t: f32) -> Self {
assert!((0. ..=1.).contains(&t));
Color::from_rgbaf32_unchecked(
self.red + ((other.red - self.red) * t),

View file

@ -36,9 +36,10 @@ pub struct Gradient {
pub start: DVec2,
pub end: DVec2,
pub transform: DAffine2,
pub positions: Vec<(f64, Option<Color>)>,
pub positions: Vec<(f64, Color)>,
pub gradient_type: GradientType,
}
impl core::hash::Hash for Gradient {
fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
self.positions.len().hash(state);
@ -52,18 +53,44 @@ impl core::hash::Hash for Gradient {
self.gradient_type.hash(state);
}
}
impl Gradient {
/// Constructs a new gradient with the colors at 0 and 1 specified.
pub fn new(start: DVec2, start_color: Color, end: DVec2, end_color: Color, transform: DAffine2, gradient_type: GradientType) -> Self {
Gradient {
start,
end,
positions: vec![(0., Some(start_color)), (1., Some(end_color))],
positions: vec![(0., start_color), (1., end_color)],
transform,
gradient_type,
}
}
pub fn lerp(&self, other: &Self, time: f64) -> Self {
let start = self.start + (other.start - self.start) * time;
let end = self.end + (other.end - self.end) * time;
let transform = self.transform;
let positions = self
.positions
.iter()
.zip(other.positions.iter())
.map(|((a_pos, a_color), (b_pos, b_color))| {
let position = a_pos + (b_pos - a_pos) * time;
let color = a_color.lerp(b_color, time as f32);
(position, color)
})
.collect::<Vec<_>>();
let gradient_type = if time < 0.5 { self.gradient_type } else { other.gradient_type };
Self {
start,
end,
transform,
positions,
gradient_type,
}
}
/// Adds the gradient def through mutating the first argument, returning the gradient ID.
fn render_defs(&self, svg_defs: &mut String, multiplied_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2]) -> u64 {
let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]);
@ -71,7 +98,7 @@ impl Gradient {
let updated_transform = multiplied_transform * bound_transform;
let mut positions = String::new();
for (position, color) in self.positions.iter().filter_map(|(pos, color)| color.map(|color| (pos, color))) {
for (position, color) in self.positions.iter() {
let _ = write!(positions, r##"<stop offset="{}" stop-color="#{}" />"##, position, color.with_alpha(color.a()).rgba_hex());
}
@ -124,15 +151,14 @@ impl Gradient {
}
// Compute the color of the inserted stop
let get_color = |index: usize, time: f64| match (self.positions[index].1, self.positions.get(index + 1).and_then(|x| x.1)) {
let get_color = |index: usize, time: f64| match (self.positions[index].1, self.positions.get(index + 1).map(|(_, c)| *c)) {
// Lerp between the nearest colors if applicable
(Some(a), Some(b)) => a.lerp(
b,
(a, Some(b)) => a.lerp(
&b,
((time - self.positions[index].0) / self.positions.get(index + 1).map(|end| end.0 - self.positions[index].0).unwrap_or_default()) as f32,
),
// Use the start or the end color if applicable
(Some(v), _) | (_, Some(v)) => v,
_ => Color::WHITE,
(v, _) => v,
};
// Compute the correct index to keep the positions in order
@ -144,7 +170,7 @@ impl Gradient {
let new_color = get_color(index - 1, new_position);
// Insert the new stop
self.positions.insert(index, (new_position, Some(new_color)));
self.positions.insert(index, (new_position, new_color));
Some(index)
}
@ -174,7 +200,31 @@ impl Fill {
Self::None => Color::BLACK,
Self::Solid(color) => *color,
// TODO: Should correctly sample the gradient
Self::Gradient(Gradient { positions, .. }) => positions[0].1.unwrap_or(Color::BLACK),
Self::Gradient(Gradient { positions, .. }) => positions[0].1,
}
}
pub fn lerp(&self, other: &Self, time: f64) -> Self {
let transparent = Self::solid(Color::TRANSPARENT);
let a = if *self == Self::None { &transparent } else { self };
let b = if *other == Self::None { &transparent } else { other };
match (a, b) {
(Self::Solid(a), Self::Solid(b)) => Self::Solid(a.lerp(b, time as f32)),
(Self::Solid(a), Self::Gradient(b)) => {
let mut solid_to_gradient = b.clone();
solid_to_gradient.positions.iter_mut().for_each(|(_, color)| *color = *a);
let a = &solid_to_gradient;
Self::Gradient(a.lerp(b, time))
}
(Self::Gradient(a), Self::Solid(b)) => {
let mut gradient_to_solid = a.clone();
gradient_to_solid.positions.iter_mut().for_each(|(_, color)| *color = *b);
let b = &gradient_to_solid;
Self::Gradient(a.lerp(b, time))
}
(Self::Gradient(a), Self::Gradient(b)) => Self::Gradient(a.lerp(b, time)),
_ => Self::None,
}
}
@ -290,6 +340,18 @@ impl Stroke {
}
}
pub fn lerp(&self, other: &Self, time: f64) -> Self {
Self {
color: self.color.map(|color| color.lerp(&other.color.unwrap_or(color), time as f32)),
weight: self.weight + (other.weight - self.weight) * time,
dash_lengths: self.dash_lengths.iter().zip(other.dash_lengths.iter()).map(|(a, b)| a + (b - a) * time as f32).collect(),
dash_offset: self.dash_offset + (other.dash_offset - self.dash_offset) * time,
line_cap: if time < 0.5 { self.line_cap } else { other.line_cap },
line_join: if time < 0.5 { self.line_join } else { other.line_join },
line_join_miter_limit: self.line_join_miter_limit + (other.line_join_miter_limit - self.line_join_miter_limit) * time,
}
}
/// Get the current stroke color.
pub fn color(&self) -> Option<Color> {
self.color
@ -422,6 +484,30 @@ impl PathStyle {
Self { stroke, fill }
}
pub fn lerp(&self, other: &Self, time: f64) -> Self {
Self {
fill: self.fill.lerp(&other.fill, time),
stroke: match (self.stroke.as_ref(), other.stroke.as_ref()) {
(Some(a), Some(b)) => Some(a.lerp(b, time)),
(Some(a), None) => {
if time < 0.5 {
Some(a.clone())
} else {
None
}
}
(None, Some(b)) => {
if time < 0.5 {
Some(b.clone())
} else {
None
}
}
(None, None) => None,
},
}
}
/// Get the current path's [Fill].
///
/// # Example

View file

@ -5,7 +5,7 @@ use crate::transform::{Footprint, Transform, TransformMut};
use crate::{Color, GraphicGroup, Node};
use core::future::Future;
use bezier_rs::{Subpath, TValue};
use bezier_rs::{Subpath, SubpathTValue, TValue};
use glam::{DAffine2, DVec2};
#[derive(Debug, Clone, Copy)]
@ -28,7 +28,7 @@ fn set_vector_data_fill(
start: DVec2,
end: DVec2,
transform: DAffine2,
positions: Vec<(f64, Option<Color>)>,
positions: Vec<(f64, Color)>,
) -> VectorData {
vector_data.style.set_fill(match fill_type {
FillType::Solid => solid_color.map_or(Fill::None, Fill::Solid),
@ -309,3 +309,98 @@ fn splines_from_points(mut vector_data: VectorData) -> VectorData {
vector_data
}
pub struct MorphNode<Source, Target, StartIndex, Time> {
source: Source,
target: Target,
start_index: StartIndex,
time: Time,
}
#[node_macro::node_fn(MorphNode)]
async fn morph<SourceFuture: Future<Output = VectorData>, TargetFuture: Future<Output = VectorData>>(
footprint: Footprint,
source: impl Node<Footprint, Output = SourceFuture>,
target: impl Node<Footprint, Output = TargetFuture>,
start_index: u32,
time: f64,
) -> VectorData {
let mut source = self.source.eval(footprint).await;
let mut target = self.target.eval(footprint).await;
// Lerp styles
let style = source.style.lerp(&target.style, time);
for (source_path, target_path) in source.subpaths.iter_mut().zip(target.subpaths.iter_mut()) {
// Deal with mistmatched transforms
source_path.apply_transform(source.transform);
target_path.apply_transform(target.transform);
// Deal with mismatched start index
for _ in 0..start_index {
let first = target_path.remove_manipulator_group(0);
target_path.push_manipulator_group(first);
}
// Deal with mismatched closed state
if source_path.closed() && !target_path.closed() {
source_path.set_closed(false);
source_path.push_manipulator_group(source_path.manipulator_groups()[0].flip());
}
if !source_path.closed() && target_path.closed() {
target_path.set_closed(false);
target_path.push_manipulator_group(target_path.manipulator_groups()[0].flip());
}
// Mismatched subpath items
'outer: loop {
for segment_index in (0..(source_path.len() - 1)).rev() {
if target_path.len() <= source_path.len() {
break 'outer;
}
source_path.insert(SubpathTValue::Parametric { segment_index, t: 0.5 })
}
}
'outer: loop {
for segment_index in (0..(target_path.len() - 1)).rev() {
if source_path.len() <= target_path.len() {
break 'outer;
}
target_path.insert(SubpathTValue::Parametric { segment_index, t: 0.5 })
}
}
}
// Mismatched subpath count
for source_path in source.subpaths.iter_mut().skip(target.subpaths.len()) {
source_path.apply_transform(source.transform);
target.subpaths.push(Subpath::from_anchors(
std::iter::repeat(source_path.manipulator_groups().first().map(|group| group.anchor).unwrap_or_default()).take(source_path.len()),
source_path.closed,
))
}
for target_path in target.subpaths.iter_mut().skip(source.subpaths.len()) {
target_path.apply_transform(target.transform);
source.subpaths.push(Subpath::from_anchors(
std::iter::repeat(target_path.manipulator_groups().first().map(|group| group.anchor).unwrap_or_default()).take(target_path.len()),
target_path.closed,
))
}
// Lerp points
for (subpath, target) in source.subpaths.iter_mut().zip(target.subpaths.iter()) {
for (manipulator, target) in subpath.manipulator_groups_mut().iter_mut().zip(target.manipulator_groups()) {
manipulator.in_handle = Some(manipulator.in_handle.unwrap_or(manipulator.anchor).lerp(target.in_handle.unwrap_or(target.anchor), time));
manipulator.out_handle = Some(manipulator.out_handle.unwrap_or(manipulator.anchor).lerp(target.out_handle.unwrap_or(target.anchor), time));
manipulator.anchor = manipulator.anchor.lerp(target.anchor, time);
}
}
// Create result
let subpaths = std::mem::take(&mut source.subpaths);
let mut current = if time < 0.5 { source } else { target };
current.style = style;
current.subpaths = subpaths;
current.transform = DAffine2::IDENTITY;
current
}

View file

@ -56,7 +56,7 @@ pub enum TaggedValue {
LineJoin(graphene_core::vector::style::LineJoin),
FillType(graphene_core::vector::style::FillType),
GradientType(graphene_core::vector::style::GradientType),
GradientPositions(Vec<(f64, Option<graphene_core::Color>)>),
GradientPositions(Vec<(f64, graphene_core::Color)>),
Quantization(graphene_core::quantization::QuantizationChannels),
OptionalColor(Option<graphene_core::raster::color::Color>),
ManipulatorGroupIds(Vec<graphene_core::uuid::ManipulatorGroupId>),
@ -273,7 +273,7 @@ impl<'a> TaggedValue {
TaggedValue::LineJoin(_) => concrete!(graphene_core::vector::style::LineJoin),
TaggedValue::FillType(_) => concrete!(graphene_core::vector::style::FillType),
TaggedValue::GradientType(_) => concrete!(graphene_core::vector::style::GradientType),
TaggedValue::GradientPositions(_) => concrete!(Vec<(f64, Option<graphene_core::Color>)>),
TaggedValue::GradientPositions(_) => concrete!(Vec<(f64, graphene_core::Color)>),
TaggedValue::Quantization(_) => concrete!(graphene_core::quantization::QuantizationChannels),
TaggedValue::OptionalColor(_) => concrete!(Option<graphene_core::Color>),
TaggedValue::ManipulatorGroupIds(_) => concrete!(Vec<graphene_core::uuid::ManipulatorGroupId>),
@ -337,7 +337,7 @@ impl<'a> TaggedValue {
x if x == TypeId::of::<graphene_core::vector::style::LineJoin>() => Ok(TaggedValue::LineJoin(*downcast(input).unwrap())),
x if x == TypeId::of::<graphene_core::vector::style::FillType>() => Ok(TaggedValue::FillType(*downcast(input).unwrap())),
x if x == TypeId::of::<graphene_core::vector::style::GradientType>() => Ok(TaggedValue::GradientType(*downcast(input).unwrap())),
x if x == TypeId::of::<Vec<(f64, Option<graphene_core::Color>)>>() => Ok(TaggedValue::GradientPositions(*downcast(input).unwrap())),
x if x == TypeId::of::<Vec<(f64, graphene_core::Color)>>() => Ok(TaggedValue::GradientPositions(*downcast(input).unwrap())),
x if x == TypeId::of::<graphene_core::quantization::QuantizationChannels>() => Ok(TaggedValue::Quantization(*downcast(input).unwrap())),
x if x == TypeId::of::<Option<graphene_core::Color>>() => Ok(TaggedValue::OptionalColor(*downcast(input).unwrap())),
x if x == TypeId::of::<Vec<graphene_core::uuid::ManipulatorGroupId>>() => Ok(TaggedValue::ManipulatorGroupIds(*downcast(input).unwrap())),

View file

@ -685,7 +685,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
register_node!(graphene_core::transform::SetTransformNode<_>, input: ImageFrame<Color>, params: [ImageFrame<Color>]),
register_node!(graphene_core::transform::SetTransformNode<_>, input: VectorData, params: [DAffine2]),
register_node!(graphene_core::transform::SetTransformNode<_>, input: ImageFrame<Color>, params: [DAffine2]),
register_node!(graphene_core::vector::SetFillNode<_, _, _, _, _, _, _>, input: VectorData, params: [graphene_core::vector::style::FillType, Option<graphene_core::Color>, graphene_core::vector::style::GradientType, DVec2, DVec2, DAffine2, Vec<(f64, Option<graphene_core::Color>)>]),
register_node!(graphene_core::vector::SetFillNode<_, _, _, _, _, _, _>, input: VectorData, params: [graphene_core::vector::style::FillType, Option<graphene_core::Color>, graphene_core::vector::style::GradientType, DVec2, DVec2, DAffine2, Vec<(f64, graphene_core::Color)>]),
register_node!(graphene_core::vector::SetStrokeNode<_, _, _, _, _, _, _>, input: VectorData, params: [Option<graphene_core::Color>, f32, Vec<f32>, f32, graphene_core::vector::style::LineCap, graphene_core::vector::style::LineJoin, f32]),
register_node!(graphene_core::vector::RepeatNode<_, _>, input: VectorData, params: [DVec2, u32]),
register_node!(graphene_core::vector::BoundingBoxNode, input: VectorData, params: []),
@ -737,6 +737,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
async_node!(graphene_core::vector::SamplePoints<_, _, _, _, _, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData, () => f32, () => f32, () => f32, () => bool, Footprint => Vec<Vec<f64>>]),
register_node!(graphene_core::vector::LengthsOfSegmentsOfSubpaths, input: VectorData, params: []),
register_node!(graphene_core::vector::SplinesFromPointsNode, input: VectorData, params: []),
async_node!(graphene_core::vector::MorphNode<_, _, _, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData, Footprint => VectorData, () => u32, () => f64]),
register_node!(graphene_core::vector::generator_nodes::CircleGenerator<_>, input: (), params: [f32]),
register_node!(graphene_core::vector::generator_nodes::EllipseGenerator<_, _>, input: (), params: [f32, f32]),
register_node!(graphene_core::vector::generator_nodes::RectangleGenerator<_, _>, input: (), params: [f32, f32]),