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Fix 'Boolean Operation' node merge-by-distance post-processing
Fixes #2750
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3 changed files with 123 additions and 125 deletions
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@ -1,16 +1,18 @@
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use crate::vector::{PointId, VectorData, VectorDataIndex};
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use glam::DVec2;
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use crate::vector::{PointDomain, PointId, SegmentDomain, VectorData, VectorDataIndex};
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use glam::{DAffine2, DVec2};
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use petgraph::prelude::UnGraphMap;
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use rustc_hash::FxHashSet;
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impl VectorData {
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/// Collapse all points with edges shorter than the specified distance
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pub fn merge_by_distance(&mut self, distance: f64) {
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pub fn merge_by_distance_topological(&mut self, distance: f64) {
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// Treat self as an undirected graph
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let indices = VectorDataIndex::build_from(self);
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// TODO: We lose information on the winding order by using an undirected graph. Switch to a directed graph and fix the algorithm to handle that.
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// Graph containing only short edges, referencing the data graph
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let mut short_edges = UnGraphMap::new();
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for segment_id in self.segment_ids().iter().copied() {
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let length = indices.segment_chord_length(segment_id);
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if length < distance {
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@ -92,4 +94,116 @@ impl VectorData {
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self.segment_domain.retain(|id| !segments_to_delete.contains(id), usize::MAX);
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self.point_domain.retain(&mut self.segment_domain, |id| !points_to_delete.contains(id));
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}
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pub fn merge_by_distance_spatial(&mut self, transform: DAffine2, distance: f64) {
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let point_count = self.point_domain.positions().len();
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// Find min x and y for grid cell normalization
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let mut min_x = f64::MAX;
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let mut min_y = f64::MAX;
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// Calculate mins without collecting all positions
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for &pos in self.point_domain.positions() {
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let transformed_pos = transform.transform_point2(pos);
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min_x = min_x.min(transformed_pos.x);
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min_y = min_y.min(transformed_pos.y);
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}
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// Create a spatial grid with cell size of 'distance'
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use std::collections::HashMap;
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let mut grid: HashMap<(i32, i32), Vec<usize>> = HashMap::new();
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// Add points to grid cells without collecting all positions first
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for i in 0..point_count {
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let pos = transform.transform_point2(self.point_domain.positions()[i]);
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let grid_x = ((pos.x - min_x) / distance).floor() as i32;
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let grid_y = ((pos.y - min_y) / distance).floor() as i32;
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grid.entry((grid_x, grid_y)).or_default().push(i);
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}
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// Create point index mapping for merged points
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let mut point_index_map = vec![None; point_count];
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let mut merged_positions = Vec::new();
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let mut merged_indices = Vec::new();
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// Process each point
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for i in 0..point_count {
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// Skip points that have already been processed
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if point_index_map[i].is_some() {
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continue;
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}
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let pos_i = transform.transform_point2(self.point_domain.positions()[i]);
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let grid_x = ((pos_i.x - min_x) / distance).floor() as i32;
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let grid_y = ((pos_i.y - min_y) / distance).floor() as i32;
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let mut group = vec![i];
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// Check only neighboring cells (3x3 grid around current cell)
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for dx in -1..=1 {
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for dy in -1..=1 {
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let neighbor_cell = (grid_x + dx, grid_y + dy);
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if let Some(indices) = grid.get(&neighbor_cell) {
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for &j in indices {
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if j > i && point_index_map[j].is_none() {
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let pos_j = transform.transform_point2(self.point_domain.positions()[j]);
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if pos_i.distance(pos_j) <= distance {
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group.push(j);
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}
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}
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}
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}
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}
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}
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// Create merged point - calculate positions as needed
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let merged_position = group
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.iter()
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.map(|&idx| transform.transform_point2(self.point_domain.positions()[idx]))
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.fold(DVec2::ZERO, |sum, pos| sum + pos)
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/ group.len() as f64;
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let merged_position = transform.inverse().transform_point2(merged_position);
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let merged_index = merged_positions.len();
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merged_positions.push(merged_position);
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merged_indices.push(self.point_domain.ids()[group[0]]);
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// Update mapping for all points in the group
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for &idx in &group {
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point_index_map[idx] = Some(merged_index);
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}
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}
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// Create new point domain with merged points
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let mut new_point_domain = PointDomain::new();
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for (idx, pos) in merged_indices.into_iter().zip(merged_positions) {
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new_point_domain.push(idx, pos);
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}
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// Update segment domain
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let mut new_segment_domain = SegmentDomain::new();
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for segment_idx in 0..self.segment_domain.ids().len() {
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let id = self.segment_domain.ids()[segment_idx];
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let start = self.segment_domain.start_point()[segment_idx];
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let end = self.segment_domain.end_point()[segment_idx];
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let handles = self.segment_domain.handles()[segment_idx];
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let stroke = self.segment_domain.stroke()[segment_idx];
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// Get new indices for start and end points
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let new_start = point_index_map[start].unwrap();
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let new_end = point_index_map[end].unwrap();
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// Skip segments where start and end points were merged
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if new_start != new_end {
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new_segment_domain.push(id, new_start, new_end, handles, stroke);
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}
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}
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// Create new vector data
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self.point_domain = new_point_domain;
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self.segment_domain = new_segment_domain;
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}
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}
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@ -555,7 +555,7 @@ pub fn merge_by_distance(
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vector_data: VectorDataTable,
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#[default(0.1)]
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#[hard_min(0.0001)]
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distance: Length,
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distance: PixelLength,
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algorithm: MergeByDistanceAlgorithm,
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) -> VectorDataTable {
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let mut result_table = VectorDataTable::default();
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@ -563,130 +563,14 @@ pub fn merge_by_distance(
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match algorithm {
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MergeByDistanceAlgorithm::Spatial => {
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for mut vector_data_instance in vector_data.instance_iter() {
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let vector_data_transform = vector_data_instance.transform;
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let vector_data = vector_data_instance.instance;
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let point_count = vector_data.point_domain.positions().len();
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// Find min x and y for grid cell normalization
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let mut min_x = f64::MAX;
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let mut min_y = f64::MAX;
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// Calculate mins without collecting all positions
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for &pos in vector_data.point_domain.positions() {
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let transformed_pos = vector_data_transform.transform_point2(pos);
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min_x = min_x.min(transformed_pos.x);
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min_y = min_y.min(transformed_pos.y);
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}
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// Create a spatial grid with cell size of 'distance'
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use std::collections::HashMap;
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let mut grid: HashMap<(i32, i32), Vec<usize>> = HashMap::new();
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// Add points to grid cells without collecting all positions first
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for i in 0..point_count {
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let pos = vector_data_transform.transform_point2(vector_data.point_domain.positions()[i]);
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let grid_x = ((pos.x - min_x) / distance).floor() as i32;
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let grid_y = ((pos.y - min_y) / distance).floor() as i32;
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grid.entry((grid_x, grid_y)).or_default().push(i);
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}
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// Create point index mapping for merged points
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let mut point_index_map = vec![None; point_count];
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let mut merged_positions = Vec::new();
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let mut merged_indices = Vec::new();
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// Process each point
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for i in 0..point_count {
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// Skip points that have already been processed
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if point_index_map[i].is_some() {
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continue;
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}
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let pos_i = vector_data_transform.transform_point2(vector_data.point_domain.positions()[i]);
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let grid_x = ((pos_i.x - min_x) / distance).floor() as i32;
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let grid_y = ((pos_i.y - min_y) / distance).floor() as i32;
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let mut group = vec![i];
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// Check only neighboring cells (3x3 grid around current cell)
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for dx in -1..=1 {
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for dy in -1..=1 {
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let neighbor_cell = (grid_x + dx, grid_y + dy);
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if let Some(indices) = grid.get(&neighbor_cell) {
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for &j in indices {
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if j > i && point_index_map[j].is_none() {
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let pos_j = vector_data_transform.transform_point2(vector_data.point_domain.positions()[j]);
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if pos_i.distance(pos_j) <= distance {
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group.push(j);
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}
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}
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}
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}
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}
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}
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// Create merged point - calculate positions as needed
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let merged_position = group
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.iter()
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.map(|&idx| vector_data_transform.transform_point2(vector_data.point_domain.positions()[idx]))
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.fold(DVec2::ZERO, |sum, pos| sum + pos)
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/ group.len() as f64;
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let merged_position = vector_data_transform.inverse().transform_point2(merged_position);
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let merged_index = merged_positions.len();
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merged_positions.push(merged_position);
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merged_indices.push(vector_data.point_domain.ids()[group[0]]);
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// Update mapping for all points in the group
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for &idx in &group {
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point_index_map[idx] = Some(merged_index);
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}
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}
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// Create new point domain with merged points
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let mut new_point_domain = PointDomain::new();
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for (idx, pos) in merged_indices.into_iter().zip(merged_positions) {
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new_point_domain.push(idx, pos);
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}
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// Update segment domain
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let mut new_segment_domain = SegmentDomain::new();
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for segment_idx in 0..vector_data.segment_domain.ids().len() {
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let id = vector_data.segment_domain.ids()[segment_idx];
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let start = vector_data.segment_domain.start_point()[segment_idx];
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let end = vector_data.segment_domain.end_point()[segment_idx];
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let handles = vector_data.segment_domain.handles()[segment_idx];
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let stroke = vector_data.segment_domain.stroke()[segment_idx];
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// Get new indices for start and end points
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let new_start = point_index_map[start].unwrap();
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let new_end = point_index_map[end].unwrap();
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// Skip segments where start and end points were merged
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if new_start != new_end {
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new_segment_domain.push(id, new_start, new_end, handles, stroke);
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}
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}
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// Create new vector data
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let mut result = vector_data.clone();
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result.point_domain = new_point_domain;
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result.segment_domain = new_segment_domain;
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// Create and return the result
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vector_data_instance.instance = result;
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vector_data_instance.source_node_id = None;
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vector_data_instance.instance.merge_by_distance_spatial(vector_data_instance.transform, distance);
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result_table.push(vector_data_instance);
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}
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}
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MergeByDistanceAlgorithm::Topological => {
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for mut source_instance in vector_data.instance_iter() {
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source_instance.instance.merge_by_distance(distance);
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result_table.push(source_instance);
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for mut vector_data_instance in vector_data.instance_iter() {
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vector_data_instance.instance.merge_by_distance_topological(distance);
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result_table.push(vector_data_instance);
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}
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}
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}
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@ -43,7 +43,7 @@ async fn boolean_operation<I: Into<GraphicGroupTable> + 'n + Send + Clone>(
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result_vector_data.instance.upstream_graphic_group = Some(group_of_paths.clone());
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// Clean up the boolean operation result by merging duplicated points
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result_vector_data.instance.merge_by_distance(0.001);
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result_vector_data.instance.merge_by_distance_spatial(*result_vector_data.transform, 0.0001);
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}
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result_vector_data_table
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