Make the dynamic node graph execution asynchronous (#1218)

* Make node graph execution async

Make node macro generate async node implementations

Start propagating async through the node system

Async checkpoint

Make Any<'i> Send + Sync

Determine node io type using panic node

Fix types for raster_node macro

Finish porting node registry?

Fix lifetime errors

Remove Send + Sync requirements and start making node construction async

Async MVP

Fix tests

Clippy fix

* Fix nodes

* Simplify lifetims for node macro + make node macro more modular

* Reenable more nodes

* Fix pasting images

* Remove http test from brush node

* Fix output type for cache node

* Fix types for let scope

* Fix formatting
This commit is contained in:
Dennis Kobert 2023-05-27 11:48:57 +02:00 committed by Keavon Chambers
parent 5c7211cb30
commit 4bd9fbd073
40 changed files with 834 additions and 471 deletions

View file

@ -10,6 +10,7 @@ pub fn compile_spirv(request: &CompileRequest, compile_dir: Option<&str>, manife
io: request.shader_io.clone(),
})?;
#[cfg(not(feature = "profiling"))]
let features = "";
#[cfg(feature = "profiling")]
let features = "profiling";