Add the first basic version of the GPU blend node (#1243)

* Implement Gpu Blend node

* Remove duplicate shader input

* Fix formatting

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
This commit is contained in:
Alexandru Ică 2023-05-28 11:34:09 +03:00 committed by Keavon Chambers
parent 9da83d3280
commit 57415b948b
14 changed files with 369 additions and 67 deletions

View file

@ -17,7 +17,7 @@ pub fn compile_spirv(request: &CompileRequest, compile_dir: Option<&str>, manife
println!("calling cargo run!");
let non_cargo_env_vars = std::env::vars().filter(|(k, _)| k.starts_with("PATH")).collect::<Vec<_>>();
let mut cargo_command = std::process::Command::new("/usr/bin/cargo")
let mut cargo_command = std::process::Command::new("cargo")
.arg("run")
.arg("--release")
.arg("--manifest-path")