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Add the first basic version of the GPU blend node (#1243)
* Implement Gpu Blend node * Remove duplicate shader input * Fix formatting --------- Co-authored-by: Dennis Kobert <dennis@kobert.dev>
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14 changed files with 369 additions and 67 deletions
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@ -17,7 +17,7 @@ pub fn compile_spirv(request: &CompileRequest, compile_dir: Option<&str>, manife
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println!("calling cargo run!");
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let non_cargo_env_vars = std::env::vars().filter(|(k, _)| k.starts_with("PATH")).collect::<Vec<_>>();
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let mut cargo_command = std::process::Command::new("/usr/bin/cargo")
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let mut cargo_command = std::process::Command::new("cargo")
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.arg("run")
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.arg("--release")
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.arg("--manifest-path")
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