mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2025-12-23 10:11:54 +00:00
Implement svg layer structure (#59)
* Add folder struct * Add file system like structure to interface with svgs * Add primitive undo functionality * Restructure layer system
This commit is contained in:
parent
b19a9ab6fd
commit
6511f5a628
8 changed files with 245 additions and 31 deletions
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@ -82,6 +82,7 @@ pub fn translate_key(name: &str) -> events::Key {
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"r" => K::KeyR,
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"m" => K::KeyM,
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"x" => K::KeyX,
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"z" => K::KeyZ,
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"0" => K::Key0,
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"1" => K::Key1,
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"2" => K::Key2,
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@ -4,14 +4,16 @@ pub use kurbo::{Circle, Point, Rect};
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pub use operation::Operation;
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#[derive(Debug, Clone, PartialEq)]
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pub enum SvgElement {
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pub enum LayerType {
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Folder(Folder),
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Circle(Circle),
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Rect(Rect),
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}
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impl SvgElement {
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impl LayerType {
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pub fn render(&self) -> String {
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match self {
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Self::Folder(f) => f.render(),
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Self::Circle(c) => {
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format!(r#"<circle cx="{}" cy="{}" r="{}" style="fill: #fff;" />"#, c.center.x, c.center.y, c.radius)
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}
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@ -22,31 +24,200 @@ impl SvgElement {
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}
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}
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#[derive(Default, Debug, Clone, PartialEq)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum DocumentError {
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LayerNotFound,
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InvalidPath,
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IndexOutOfBounds,
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}
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type LayerId = u64;
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#[derive(Debug, Clone, PartialEq)]
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pub struct Layer {
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visible: bool,
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name: Option<String>,
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data: LayerType,
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}
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impl Layer {
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pub fn new(data: LayerType) -> Self {
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Self { visible: true, name: None, data }
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub struct Folder {
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next_assignment_id: LayerId,
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layer_ids: Vec<LayerId>,
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layers: Vec<Layer>,
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}
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impl Folder {
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pub fn render(&self) -> String {
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self.layers
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.iter()
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.filter(|layer| layer.visible)
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.map(|layer| layer.data.render())
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.fold(String::with_capacity(self.layers.len() * 30), |s, n| s + "\n" + &n)
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}
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fn add_layer(&mut self, layer: Layer, insert_index: isize) -> Option<LayerId> {
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let mut insert_index = insert_index as i128;
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if insert_index < 0 {
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insert_index = self.layers.len() as i128 + insert_index as i128 + 1;
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}
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if insert_index <= self.layers.len() as i128 && insert_index >= 0 {
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self.layers.insert(insert_index as usize, layer);
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self.layer_ids.insert(insert_index as usize, self.next_assignment_id);
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self.next_assignment_id += 1;
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Some(self.next_assignment_id - 1)
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} else {
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None
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}
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}
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fn remove_layer(&mut self, id: LayerId) -> Result<(), DocumentError> {
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let pos = self.layer_ids.iter().position(|x| *x == id).ok_or(DocumentError::LayerNotFound)?;
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self.layers.remove(pos);
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self.layer_ids.remove(pos);
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Ok(())
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}
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/// Returns a list of layers in the folder
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pub fn list_layers(&self) -> &[LayerId] {
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self.layer_ids.as_slice()
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}
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fn layer(&self, id: LayerId) -> Option<&Layer> {
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let pos = self.layer_ids.iter().position(|x| *x == id)?;
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Some(&self.layers[pos])
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}
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fn layer_mut(&mut self, id: LayerId) -> Option<&mut Layer> {
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let pos = self.layer_ids.iter().position(|x| *x == id)?;
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Some(&mut self.layers[pos])
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}
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fn folder(&self, id: LayerId) -> Option<&Folder> {
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match self.layer(id) {
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Some(Layer { data: LayerType::Folder(folder), .. }) => Some(&folder),
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_ => None,
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}
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}
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fn folder_mut(&mut self, id: LayerId) -> Option<&mut Folder> {
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match self.layer_mut(id) {
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Some(Layer { data: LayerType::Folder(folder), .. }) => Some(folder),
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_ => None,
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}
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}
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}
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impl Default for Folder {
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fn default() -> Self {
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Self {
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layer_ids: vec![],
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layers: vec![],
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next_assignment_id: 0,
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}
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub struct Document {
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pub svg: Vec<SvgElement>,
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pub root: Folder,
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}
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impl Default for Document {
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fn default() -> Self {
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Self { root: Folder::default() }
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}
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}
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fn split_path(path: &[LayerId]) -> Result<(&[LayerId], LayerId), DocumentError> {
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let id = path.last().ok_or(DocumentError::InvalidPath)?;
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let folder_path = &path[0..path.len() - 1];
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Ok((folder_path, *id))
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}
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impl Document {
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pub fn render(&self) -> String {
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self.svg.iter().map(|element| element.render()).collect::<Vec<_>>().join("\n")
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self.root.render()
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}
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pub fn handle_operation<F: Fn(String)>(&mut self, operation: &Operation, update_frontend: F) {
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match *operation {
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Operation::AddCircle { cx, cy, r } => {
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self.svg.push(SvgElement::Circle(Circle {
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center: Point { x: cx, y: cy },
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radius: r,
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}));
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pub fn folder(&self, path: &[LayerId]) -> Result<&Folder, DocumentError> {
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let mut root = &self.root;
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for id in path {
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root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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}
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update_frontend(self.render());
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}
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Operation::AddRect { x0, y0, x1, y1 } => {
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self.svg.push(SvgElement::Rect(Rect::from_points(Point::new(x0, y0), Point::new(x1, y1))));
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pub fn folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
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let mut root = &mut self.root;
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for id in path {
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root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
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}
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Ok(root)
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}
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update_frontend(self.render());
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pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
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let (path, id) = split_path(path)?;
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self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
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}
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pub fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
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let (path, id) = split_path(path)?;
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self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
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}
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pub fn set_layer(&mut self, path: &[LayerId], layer: Layer) -> Result<(), DocumentError> {
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let mut folder = &mut self.root;
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if let Ok((path, id)) = split_path(path) {
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folder = self.folder_mut(path)?;
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if let Some(folder_layer) = folder.layer_mut(id) {
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*folder_layer = layer;
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return Ok(());
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}
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}
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folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
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Ok(())
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}
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/// Passing a negative `insert_index` indexes relative to the end
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/// -1 is equivalent to adding the layer to the top
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pub fn add_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
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let folder = self.folder_mut(path)?;
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folder.add_layer(layer, insert_index).ok_or(DocumentError::IndexOutOfBounds)
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}
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pub fn delete(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
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let (path, id) = split_path(path)?;
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self.folder_mut(path)?.remove_layer(id)?;
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Ok(())
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}
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pub fn handle_operation<F: Fn(String)>(&mut self, operation: Operation, update_frontend: F) -> Result<(), DocumentError> {
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match operation {
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Operation::AddCircle { path, insert_index, cx, cy, r } => {
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self.add_layer(&path, Layer::new(LayerType::Circle(Circle::new(Point::new(cx, cy), r))), insert_index)?;
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update_frontend(self.render());
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}
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Operation::AddRect { path, insert_index, x0, y0, x1, y1 } => {
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self.add_layer(&path, Layer::new(LayerType::Rect(Rect::from_points(Point::new(x0, y0), Point::new(x1, y1)))), insert_index)?;
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update_frontend(self.render());
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}
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Operation::DeleteLayer { path } => {
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self.delete(&path)?;
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update_frontend(self.render());
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}
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Operation::AddFolder { path } => self.set_layer(&path, Layer::new(LayerType::Folder(Folder::default())))?,
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}
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Ok(())
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}
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}
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@ -1,4 +1,25 @@
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use crate::LayerId;
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pub enum Operation {
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AddCircle { cx: f64, cy: f64, r: f64 },
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AddRect { x0: f64, y0: f64, x1: f64, y1: f64 },
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AddCircle {
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path: Vec<LayerId>,
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insert_index: isize,
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cx: f64,
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cy: f64,
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r: f64,
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},
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AddRect {
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path: Vec<LayerId>,
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insert_index: isize,
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x0: f64,
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y0: f64,
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x1: f64,
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y1: f64,
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},
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DeleteLayer {
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path: Vec<LayerId>,
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},
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AddFolder {
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path: Vec<LayerId>,
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},
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}
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@ -113,6 +113,7 @@ pub enum Key {
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KeyE,
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KeyV,
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KeyX,
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KeyZ,
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Key0,
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Key1,
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Key2,
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@ -85,28 +85,28 @@ impl Dispatcher {
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let (responses, operations) = editor_state.tool_state.active_tool()?.handle_input(event, &editor_state.document);
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self.dispatch_operations(&mut editor_state.document, &operations);
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self.dispatch_operations(&mut editor_state.document, operations);
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// TODO - Dispatch Responses
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Ok(())
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}
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fn dispatch_operations(&self, document: &mut Document, operations: &[Operation]) {
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fn dispatch_operations<I: IntoIterator<Item = Operation>>(&self, document: &mut Document, operations: I) {
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for operation in operations {
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self.dispatch_operation(document, operation);
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if let Err(error) = self.dispatch_operation(document, operation) {
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log::error!("{}", error);
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}
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}
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}
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fn dispatch_operation(&self, document: &mut Document, operation: &Operation) {
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document.handle_operation(operation, |svg: String| {
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self.dispatch_response(Response::UpdateCanvas { document: svg });
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});
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fn dispatch_operation(&self, document: &mut Document, operation: Operation) -> Result<(), EditorError> {
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document.handle_operation(operation, |svg: String| self.dispatch_response(Response::UpdateCanvas { document: svg }))?;
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Ok(())
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}
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pub fn dispatch_responses(&self, responses: &[Response]) {
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pub fn dispatch_responses<I: IntoIterator<Item = Response>>(&self, responses: I) {
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for response in responses {
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// TODO - Remove clone when Response is Copy
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self.dispatch_response(response.clone());
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self.dispatch_response(response);
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}
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}
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@ -1,5 +1,6 @@
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use crate::events::Event;
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use crate::Color;
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use document_core::DocumentError;
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use thiserror::Error;
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/// The error type used by the Graphite editor.
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@ -15,6 +16,8 @@ pub enum EditorError {
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Color(String),
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#[error("The requested tool does not exist")]
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UnknownTool,
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#[error("The operation caused a document error {0:?}")]
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Document(String),
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}
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macro_rules! derive_from {
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@ -31,3 +34,4 @@ derive_from!(&str, Misc);
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derive_from!(String, Misc);
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derive_from!(Color, Color);
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derive_from!(Event, InvalidEvent);
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derive_from!(DocumentError, Document);
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@ -1,5 +1,5 @@
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use crate::events::{Event, Response};
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use crate::events::{MouseKeys, ViewportPosition};
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use crate::events::{Key, MouseKeys, ViewportPosition};
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use crate::tools::{Fsm, Tool};
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use crate::Document;
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use document_core::Operation;
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@ -45,12 +45,20 @@ impl Fsm for EllipseToolFsmState {
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data.drag_start = mouse_state.position;
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EllipseToolFsmState::LmbDown
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}
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(EllipseToolFsmState::Ready, Event::KeyDown(Key::KeyZ)) => {
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if let Some(id) = document.root.list_layers().last() {
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operations.push(Operation::DeleteLayer { path: vec![*id] })
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}
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EllipseToolFsmState::Ready
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}
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// TODO - Check for left mouse button
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(EllipseToolFsmState::LmbDown, Event::MouseUp(mouse_state)) => {
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let r = data.drag_start.distance(&mouse_state.position);
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log::info!("draw ellipse with radius: {:.2}", r);
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operations.push(Operation::AddCircle {
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path: vec![],
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insert_index: -1,
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cx: data.drag_start.x as f64,
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cy: data.drag_start.y as f64,
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r: data.drag_start.distance(&mouse_state.position),
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@ -1,5 +1,5 @@
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use crate::events::{Event, Response};
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use crate::events::{MouseKeys, ViewportPosition};
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use crate::events::{Key, MouseKeys, ViewportPosition};
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use crate::tools::{Fsm, Tool};
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use crate::Document;
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use document_core::Operation;
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@ -45,6 +45,12 @@ impl Fsm for RectangleToolFsmState {
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data.drag_start = mouse_state.position;
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RectangleToolFsmState::LmbDown
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}
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(RectangleToolFsmState::Ready, Event::KeyDown(Key::KeyZ)) => {
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if let Some(id) = document.root.list_layers().last() {
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operations.push(Operation::DeleteLayer { path: vec![*id] })
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}
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RectangleToolFsmState::Ready
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}
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// TODO - Check for left mouse button
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(RectangleToolFsmState::LmbDown, Event::MouseUp(mouse_state)) => {
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@ -53,6 +59,8 @@ impl Fsm for RectangleToolFsmState {
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let start = data.drag_start;
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let end = mouse_state.position;
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operations.push(Operation::AddRect {
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path: vec![],
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insert_index: -1,
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x0: start.x as f64,
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y0: start.y as f64,
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x1: end.x as f64,
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