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Desktop: Update metadata for compiled application binaries (#3453)
* change bin names * set win product name * Update Windows metadata --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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68a9bbced0
8 changed files with 43 additions and 13 deletions
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@ -4,6 +4,7 @@ use std::path::{Path, PathBuf};
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use std::process::{Command, Stdio};
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pub(crate) const APP_NAME: &str = "Graphite";
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pub(crate) const APP_BIN: &str = "graphite";
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pub(crate) fn workspace_path() -> PathBuf {
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PathBuf::from(env!("CARGO_WORKSPACE_DIR"))
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@ -34,7 +35,7 @@ pub(crate) fn build_bin(package: &str, bin: Option<&str>) -> Result<PathBuf, Box
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}
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run_command("cargo", &args)?;
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let profile_path = profile_path();
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let mut bin_path = if let Some(bin) = bin { profile_path.join(bin) } else { profile_path.join(package) };
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let mut bin_path = if let Some(bin) = bin { profile_path.join(bin) } else { profile_path.join(APP_BIN) };
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if cfg!(target_os = "windows") {
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bin_path.set_extension("exe");
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}
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@ -2,10 +2,8 @@ use std::error::Error;
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use crate::common::*;
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const PACKAGE: &str = "graphite-desktop-platform-linux";
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pub fn main() -> Result<(), Box<dyn Error>> {
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let app_bin = build_bin(PACKAGE, None)?;
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let app_bin = build_bin("graphite-desktop-platform-linux", None)?;
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// TODO: Implement bundling for linux
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@ -7,9 +7,6 @@ use crate::common::*;
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const APP_ID: &str = "art.graphite.Graphite";
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const PACKAGE: &str = "graphite-desktop-platform-mac";
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const HELPER_BIN: &str = "graphite-desktop-platform-mac-helper";
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const ICONS_FILE_NAME: &str = "graphite.icns";
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const EXEC_PATH: &str = "Contents/MacOS";
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@ -18,8 +15,8 @@ const RESOURCES_PATH: &str = "Contents/Resources";
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const CEF_FRAMEWORK: &str = "Chromium Embedded Framework.framework";
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pub fn main() -> Result<(), Box<dyn Error>> {
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let app_bin = build_bin(PACKAGE, None)?;
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let helper_bin = build_bin(PACKAGE, Some(HELPER_BIN))?;
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let app_bin = build_bin("graphite-desktop-platform-mac", None)?;
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let helper_bin = build_bin("graphite-desktop-platform-mac", Some("helper"))?;
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let profile_path = profile_path();
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let app_dir = bundle(&profile_path, &app_bin, &helper_bin);
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@ -4,11 +4,10 @@ use std::path::{Path, PathBuf};
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use crate::common::*;
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const PACKAGE: &str = "graphite-desktop-platform-win";
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const EXECUTABLE: &str = "graphite.exe";
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const EXECUTABLE: &str = "Graphite.exe";
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pub fn main() -> Result<(), Box<dyn Error>> {
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let app_bin = build_bin(PACKAGE, None)?;
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let app_bin = build_bin("graphite-desktop-platform-win", None)?;
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let executable = bundle(&profile_path(), &app_bin);
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@ -8,5 +8,9 @@ repository = ""
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edition = "2024"
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rust-version = "1.87"
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[[bin]]
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name = "graphite"
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path = "src/main.rs"
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[dependencies]
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graphite-desktop = { path = "../.." }
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@ -9,7 +9,11 @@ edition = "2024"
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rust-version = "1.87"
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[[bin]]
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name = "graphite-desktop-platform-mac-helper"
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name = "graphite"
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path = "src/main.rs"
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[[bin]]
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name = "helper"
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path = "src/helper.rs"
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[dependencies]
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@ -8,6 +8,10 @@ repository = ""
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edition = "2024"
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rust-version = "1.87"
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[[bin]]
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name = "graphite"
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path = "src/main.rs"
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[dependencies]
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graphite-desktop = { path = "../.." }
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@ -2,7 +2,30 @@ fn main() {
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#[cfg(target_os = "windows")]
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{
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let mut res = winres::WindowsResource::new();
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res.set_icon("../../../branding/app-icons/graphite.ico");
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res.set_language(0x0409); // English (US)
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// TODO: Replace with actual version
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res.set_version_info(winres::VersionInfo::FILEVERSION, {
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const MAJOR: u64 = 0;
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const MINOR: u64 = 999;
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const PATCH: u64 = 0;
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const RELEASE: u64 = 0;
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(MAJOR << 48) | (MINOR << 32) | (PATCH << 16) | RELEASE
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});
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res.set("FileVersion", "0.999.0.0");
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res.set("ProductVersion", "0.999.0.0");
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res.set("OriginalFilename", "Graphite.exe");
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res.set("FileDescription", "Graphite");
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res.set("ProductName", "Graphite");
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res.set("LegalCopyright", "Copyright © 2025 Graphite Labs, LLC");
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res.set("CompanyName", "Graphite Labs, LLC");
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res.compile().expect("Failed to compile Windows resources");
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}
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}
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