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Web gpu execution MVP
Ready infrastructure for wgpu experimentation Start implementing simple gpu test case Fix Extract Node not working with nested networks Convert inputs for extracted node to network inputs Fix missing cors headers Feature gate gcore to make it once again no-std compatible Add skeleton structure gpu shader Work on gpu node graph output saving Fix Get and Set nodes Fix storage nodes Fix shader construction errors -> spirv errors Add unsafe version Add once cell node Web gpu execution MVP
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parent
259078c847
commit
7a254122c3
32 changed files with 1399 additions and 534 deletions
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@ -26,7 +26,7 @@ impl Metadata {
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}
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}
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pub fn create_files(metadata: &Metadata, network: &ProtoNetwork, compile_dir: &Path, io: &ShaderIO) -> anyhow::Result<()> {
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pub fn create_files(metadata: &Metadata, networks: &[ProtoNetwork], compile_dir: &Path, io: &ShaderIO) -> anyhow::Result<()> {
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let src = compile_dir.join("src");
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let cargo_file = compile_dir.join("Cargo.toml");
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let cargo_toml = create_cargo_toml(metadata)?;
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@ -46,7 +46,7 @@ pub fn create_files(metadata: &Metadata, network: &ProtoNetwork, compile_dir: &P
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}
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}
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let lib = src.join("lib.rs");
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let shader = serialize_gpu(network, io)?;
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let shader = serialize_gpu(networks, io)?;
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eprintln!("{}", shader);
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std::fs::write(lib, shader)?;
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Ok(())
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@ -67,20 +67,21 @@ fn constant_attribute(constant: &GPUConstant) -> &'static str {
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}
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}
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pub fn construct_argument(input: &ShaderInput<()>, position: u32) -> String {
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match input {
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ShaderInput::Constant(constant) => format!("#[spirv({})] i{}: {},", constant_attribute(constant), position, constant.ty()),
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pub fn construct_argument(input: &ShaderInput<()>, position: u32, binding_offset: u32) -> String {
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let line = match input {
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ShaderInput::Constant(constant) => format!("#[spirv({})] i{}: {}", constant_attribute(constant), position, constant.ty()),
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ShaderInput::UniformBuffer(_, ty) => {
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format!("#[spirv(uniform, descriptor_set = 0, binding = {})] i{}: &[{}]", position, position, ty,)
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format!("#[spirv(uniform, descriptor_set = 0, binding = {})] i{}: &[{}]", position + binding_offset, position, ty,)
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}
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ShaderInput::StorageBuffer(_, ty) | ShaderInput::ReadBackBuffer(_, ty) => {
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format!("#[spirv(storage_buffer, descriptor_set = 0, binding = {})] i{}: &[{}]", position, position, ty,)
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format!("#[spirv(storage_buffer, descriptor_set = 0, binding = {})] i{}: &[{}]", position + binding_offset, position, ty,)
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}
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ShaderInput::OutputBuffer(_, ty) => {
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format!("#[spirv(storage_buffer, descriptor_set = 0, binding = {})] i{}: &mut[{}]", position, position, ty,)
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format!("#[spirv(storage_buffer, descriptor_set = 0, binding = {})] o{}: &mut[{}]", position + binding_offset, position, ty,)
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}
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ShaderInput::WorkGroupMemory(_, ty) => format!("#[spirv(workgroup_memory] i{}: {}", position, ty,),
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}
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};
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line.replace("glam::u32::uvec3::UVec3", "spirv_std::glam::UVec3")
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}
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struct GpuCompiler {
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@ -88,10 +89,10 @@ struct GpuCompiler {
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}
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impl SpirVCompiler for GpuCompiler {
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fn compile(&self, network: ProtoNetwork, io: &ShaderIO) -> anyhow::Result<gpu_executor::Shader> {
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fn compile(&self, networks: &[ProtoNetwork], io: &ShaderIO) -> anyhow::Result<gpu_executor::Shader> {
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let metadata = Metadata::new("project".to_owned(), vec!["test@example.com".to_owned()]);
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create_files(&metadata, &network, &self.compile_dir, io)?;
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create_files(&metadata, networks, &self.compile_dir, io)?;
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let result = compile(&self.compile_dir)?;
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let bytes = std::fs::read(result.module.unwrap_single())?;
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@ -105,50 +106,80 @@ impl SpirVCompiler for GpuCompiler {
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}
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}
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pub fn serialize_gpu(network: &ProtoNetwork, io: &ShaderIO) -> anyhow::Result<String> {
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pub fn serialize_gpu(networks: &[ProtoNetwork], io: &ShaderIO) -> anyhow::Result<String> {
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fn nid(id: &u64) -> String {
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format!("n{id}")
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}
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dbg!(&network);
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dbg!(&io);
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let inputs = io.inputs.iter().enumerate().map(|(i, input)| construct_argument(input, i as u32)).collect::<Vec<_>>();
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let mut inputs = io
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.inputs
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.iter()
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.filter(|x| !x.is_output())
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.enumerate()
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.map(|(i, input)| construct_argument(input, i as u32, 0))
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.collect::<Vec<_>>();
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let offset = inputs.len() as u32;
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inputs.extend(io.inputs.iter().filter(|x| x.is_output()).enumerate().map(|(i, input)| construct_argument(input, i as u32, offset)));
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let mut nodes = Vec::new();
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let mut input_nodes = Vec::new();
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#[derive(serde::Serialize)]
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struct Node {
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id: String,
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fqn: String,
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args: Vec<String>,
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}
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for id in network.inputs.iter() {
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let Some((_, node)) = network.nodes.iter().find(|(i, _)| i == id) else {
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let mut output_nodes = Vec::new();
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for network in networks {
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dbg!(&network);
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//assert_eq!(network.inputs.len(), io.inputs.iter().filter(|x| !x.is_output()).count());
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#[derive(serde::Serialize, Debug)]
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struct Node {
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id: String,
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index: usize,
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fqn: String,
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args: Vec<String>,
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}
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for (i, id) in network.inputs.iter().enumerate() {
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let Some((_, node)) = network.nodes.iter().find(|(i, _)| i == id) else {
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anyhow::bail!("Input node not found");
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};
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let fqn = &node.identifier.name;
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let id = nid(id);
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input_nodes.push(Node {
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id,
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fqn: fqn.to_string().split("<").next().unwrap().to_owned(),
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args: node.construction_args.new_function_args(),
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});
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}
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for (ref id, node) in network.nodes.iter() {
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if network.inputs.contains(id) {
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continue;
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let fqn = &node.identifier.name;
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let id = nid(id);
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let node = Node {
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id: id.clone(),
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index: i,
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fqn: fqn.to_string().split('<').next().unwrap().to_owned(),
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args: node.construction_args.new_function_args(),
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};
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dbg!(&node);
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if !io.inputs[i].is_output() {
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if input_nodes.iter().any(|x: &Node| x.id == id) {
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continue;
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}
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input_nodes.push(node);
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}
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}
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let fqn = &node.identifier.name;
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let id = nid(id);
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for (ref id, node) in network.nodes.iter() {
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if network.inputs.contains(id) {
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continue;
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}
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nodes.push(Node {
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id,
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fqn: fqn.to_string().split("<").next().unwrap().to_owned(),
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args: node.construction_args.new_function_args(),
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});
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let fqn = &node.identifier.name;
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let id = nid(id);
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if nodes.iter().any(|x: &Node| x.id == id) {
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continue;
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}
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nodes.push(Node {
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id,
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index: 0,
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fqn: fqn.to_string().split("<").next().unwrap().to_owned(),
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args: node.construction_args.new_function_args(),
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});
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}
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let output = nid(&network.output);
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output_nodes.push(output);
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}
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dbg!(&input_nodes);
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let template = include_str!("templates/spirv-template.rs");
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let mut tera = tera::Tera::default();
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@ -156,8 +187,8 @@ pub fn serialize_gpu(network: &ProtoNetwork, io: &ShaderIO) -> anyhow::Result<St
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let mut context = Context::new();
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context.insert("inputs", &inputs);
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context.insert("input_nodes", &input_nodes);
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context.insert("output_nodes", &output_nodes);
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context.insert("nodes", &nodes);
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context.insert("last_node", &nid(&network.output));
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context.insert("compute_threads", &64);
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Ok(tera.render("spirv", &context)?)
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}
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@ -171,9 +202,9 @@ pub fn compile(dir: &Path) -> Result<spirv_builder::CompileResult, spirv_builder
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.preserve_bindings(true)
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.release(true)
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.spirv_metadata(SpirvMetadata::Full)
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.extra_arg("no-early-report-zombies")
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.extra_arg("no-infer-storage-classes")
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.extra_arg("spirt-passes=qptr")
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//.extra_arg("no-early-report-zombies")
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//.extra_arg("no-infer-storage-classes")
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//.extra_arg("spirt-passes=qptr")
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.build()?;
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Ok(result)
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