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shader-rt: fix recursion when generating shader node
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parent
5a34d62048
commit
802db70d5b
2 changed files with 31 additions and 10 deletions
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@ -21,6 +21,10 @@ pub fn modify_cfg(attributes: &NodeFnAttributes) -> TokenStream {
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#[derive(Debug, Clone, VariantNames)]
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pub(crate) enum ShaderNodeType {
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/// Marker for this node being a generated gpu node implementation, that should not emit anything to prevent
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/// recursively generating more gpu nodes. But it still counts as a gpu node and will get the
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/// `#[cfg(feature = "std")]` feature gate around it's impl.
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GpuNode,
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PerPixelAdjust(PerPixelAdjust),
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}
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@ -41,17 +45,24 @@ pub trait CodegenShaderEntryPoint {
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impl CodegenShaderEntryPoint for ShaderNodeType {
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fn codegen_shader_entry_point(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream> {
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if parsed.is_async {
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return Err(Error::new_spanned(&parsed.fn_name, "Shader nodes must not be async"));
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match self {
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ShaderNodeType::GpuNode => (),
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_ => {
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if parsed.is_async {
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return Err(Error::new_spanned(&parsed.fn_name, "Shader nodes must not be async"));
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}
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}
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}
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match self {
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ShaderNodeType::GpuNode => Ok(TokenStream::new()),
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ShaderNodeType::PerPixelAdjust(x) => x.codegen_shader_entry_point(parsed),
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}
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}
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fn codegen_gpu_node(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream> {
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match self {
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ShaderNodeType::GpuNode => Ok(TokenStream::new()),
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ShaderNodeType::PerPixelAdjust(x) => x.codegen_gpu_node(parsed),
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}
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}
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@ -1,11 +1,12 @@
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use crate::parsing::{Input, NodeFnAttributes, ParsedField, ParsedFieldType, ParsedNodeFn, RegularParsedField};
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use crate::shader_nodes::CodegenShaderEntryPoint;
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use crate::shader_nodes::{CodegenShaderEntryPoint, ShaderNodeType};
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use convert_case::{Case, Casing};
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use proc_macro2::{Ident, TokenStream};
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use proc_macro2::{Ident, Span, TokenStream};
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use quote::{ToTokens, format_ident, quote};
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use std::borrow::Cow;
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use syn::parse::{Parse, ParseStream};
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use syn::{Path, Type, TypePath};
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use syn::punctuated::Punctuated;
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use syn::{Path, Token, TraitBound, TraitBoundModifier, Type, TypeImplTrait, TypeParamBound};
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#[derive(Debug, Clone)]
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pub struct PerPixelAdjust {}
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@ -115,12 +116,16 @@ impl CodegenShaderEntryPoint for PerPixelAdjust {
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ParsedFieldType::Node { .. } => Err(syn::Error::new_spanned(&f.pat_ident, "PerPixelAdjust shader nodes cannot accept other nodes as generics")),
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})
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.collect::<syn::Result<_>>()?;
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let body = quote! {};
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let body = quote! {
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{
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}
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};
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crate::codegen::generate_node_code(&ParsedNodeFn {
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vis: parsed.vis.clone(),
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attributes: NodeFnAttributes {
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shader_node: None,
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shader_node: Some(ShaderNodeType::GpuNode),
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..parsed.attributes.clone()
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},
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fn_name,
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@ -130,9 +135,14 @@ impl CodegenShaderEntryPoint for PerPixelAdjust {
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where_clause: None,
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input: Input {
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pat_ident: parsed.input.pat_ident.clone(),
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ty: Type::Path(TypePath {
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path: Path::from(format_ident!("Ctx")),
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qself: None,
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ty: Type::ImplTrait(TypeImplTrait {
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impl_token: Token),
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bounds: Punctuated::from_iter([TypeParamBound::Trait(TraitBound {
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paren_token: None,
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modifier: TraitBoundModifier::None,
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lifetimes: None,
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path: Path::from(format_ident!("Ctx")),
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})]),
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}),
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implementations: Default::default(),
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},
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