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Introduce Split/Combine Channels nodes (#1153)
* Add Channel Extrataction Node * Add hacky BlendModes for Inserting Color Channels * Fix Channel Exporter * Add Monochrome Option and Multi Output Node * Fix Input Mapping * Fix Formatting * Split Alpha Extraction to seperate node * Remove unnecessary functionality * Add Alpha Channel as an output to the extract channel node * Fix compilation * Add unpolished 'Combine Channels' Node * Fix Rebasing Issues * Add a bit of polish * Fix Rebase Issues * Switch from 'ColorChannel' to 'RedGreenBlue' I initially added an enum to hold color channels called 'ColorChannel', but while implementing the nodes, there somebody allready added a similar enum so I switched to that type * Add correct names * Add Improvement - Some Performance Improvements - Some Formatting Improvements * Add some improvements Most of this stuff was done by TrueDoctor in my Luchbreak :D * Implement IO Improvements - Converted primary output from split node to a dummy output - Removed primary Input from split node * Fix Formatting * Fix Combine RGB Node (hopefully final :D ) * Swap around Inputs and Outputs Move from ARGB -> RGBA * Improve naming * More naming fixes * Fix Replace -> Into * Rename Replacment -> Insertion * Add blank assist area --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: Dennis Kobert <dennis@kobert.dev>
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7 changed files with 331 additions and 5 deletions
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@ -140,6 +140,11 @@ pub trait RGB: Pixel {
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self.blue()
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}
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}
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pub trait RGBMut: RGB {
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fn set_red(&mut self, red: Self::ColorChannel);
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fn set_green(&mut self, green: Self::ColorChannel);
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fn set_blue(&mut self, blue: Self::ColorChannel);
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}
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pub trait AssociatedAlpha: RGB + Alpha {
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fn to_unassociated<Out: UnassociatedAlpha>(&self) -> Out;
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@ -46,7 +46,7 @@ impl core::fmt::Display for LuminanceCalculation {
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}
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impl BlendMode {
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pub fn list() -> [BlendMode; 26] {
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pub fn list() -> [BlendMode; 29] {
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[
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BlendMode::Normal,
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BlendMode::Multiply,
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@ -74,6 +74,9 @@ impl BlendMode {
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BlendMode::Saturation,
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BlendMode::Color,
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BlendMode::Luminosity,
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BlendMode::InsertRed,
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BlendMode::InsertGreen,
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BlendMode::InsertBlue,
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]
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}
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}
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@ -121,6 +124,11 @@ pub enum BlendMode {
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Saturation,
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Color,
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Luminosity,
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// Other Stuff
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InsertRed,
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InsertGreen,
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InsertBlue,
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}
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impl core::fmt::Display for BlendMode {
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@ -157,6 +165,10 @@ impl core::fmt::Display for BlendMode {
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BlendMode::Saturation => write!(f, "Saturation"),
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BlendMode::Color => write!(f, "Color"),
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BlendMode::Luminosity => write!(f, "Luminosity"),
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BlendMode::InsertRed => write!(f, "Insert Red"),
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BlendMode::InsertGreen => write!(f, "Insert Green"),
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BlendMode::InsertBlue => write!(f, "Insert Blue"),
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}
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}
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}
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@ -178,6 +190,30 @@ fn luminance_color_node(color: Color, luminance_calc: LuminanceCalculation) -> C
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color.map_rgb(|_| luminance)
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}
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#[derive(Debug, Clone, Copy, Default)]
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pub struct ExtractChannelNode<TargetChannel> {
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channel: TargetChannel,
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}
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#[node_macro::node_fn(ExtractChannelNode)]
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fn extract_channel_node(color: Color, channel: RedGreenBlue) -> Color {
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let extracted_value = match channel {
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RedGreenBlue::Red => color.r(),
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RedGreenBlue::Green => color.g(),
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RedGreenBlue::Blue => color.b(),
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};
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return color.map_rgb(|_| extracted_value);
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}
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#[derive(Debug, Clone, Copy, Default)]
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pub struct ExtractAlphaNode;
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#[node_macro::node_fn(ExtractAlphaNode)]
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fn extract_alpha_node(color: Color) -> Color {
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let alpha = color.a();
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Color::from_rgbaf32(alpha, alpha, alpha, 1.0).unwrap()
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}
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#[derive(Debug, Clone, Copy, Default)]
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pub struct LevelsNode<InputStart, InputMid, InputEnd, OutputStart, OutputEnd> {
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input_start: InputStart,
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@ -397,6 +433,10 @@ fn blend_node(input: (Color, Color), blend_mode: BlendMode, opacity: f64) -> Col
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BlendMode::Saturation => background.blend_saturation(foreground),
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BlendMode::Color => background.blend_color(foreground),
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BlendMode::Luminosity => background.blend_luminosity(foreground),
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BlendMode::InsertRed => foreground.with_red(background.r()),
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BlendMode::InsertGreen => foreground.with_green(background.g()),
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BlendMode::InsertBlue => foreground.with_blue(background.b()),
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};
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background.alpha_blend(target_color.to_associated_alpha(opacity as f32))
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@ -12,7 +12,7 @@ use spirv_std::num_traits::Euclid;
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use bytemuck::{Pod, Zeroable};
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use super::{Alpha, AssociatedAlpha, Luminance, Pixel, Rec709Primaries, RGB, SRGB};
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use super::{Alpha, AssociatedAlpha, Luminance, Pixel, RGBMut, Rec709Primaries, RGB, SRGB};
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#[repr(C)]
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#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
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@ -86,6 +86,17 @@ impl RGB for Color {
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self.blue
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}
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}
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impl RGBMut for Color {
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fn set_red(&mut self, red: Self::ColorChannel) {
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self.red = red;
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}
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fn set_green(&mut self, green: Self::ColorChannel) {
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self.green = green;
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}
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fn set_blue(&mut self, blue: Self::ColorChannel) {
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self.blue = blue;
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}
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}
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impl Pixel for Color {
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#[cfg(not(target_arch = "spirv"))]
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@ -391,6 +402,42 @@ impl Color {
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Color::from_hsla(hue, saturation, lightness, alpha)
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}
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pub fn with_alpha(&self, alpha: f32) -> Color {
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Color {
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red: self.red,
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green: self.green,
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blue: self.blue,
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alpha,
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}
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}
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pub fn with_red(&self, red: f32) -> Color {
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Color {
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red,
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green: self.green,
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blue: self.blue,
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alpha: self.alpha,
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}
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}
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pub fn with_green(&self, green: f32) -> Color {
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Color {
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red: self.red,
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green,
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blue: self.blue,
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alpha: self.alpha,
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}
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}
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pub fn with_blue(&self, blue: f32) -> Color {
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Color {
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red: self.red,
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green: self.green,
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blue,
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alpha: self.alpha,
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}
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}
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#[inline(always)]
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pub fn blend_normal(_c_b: f32, c_s: f32) -> f32 {
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c_s
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@ -1,6 +1,6 @@
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use dyn_any::{DynAny, StaticType};
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use glam::{DAffine2, DVec2};
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use graphene_core::raster::{Alpha, BlendMode, BlendNode, Image, ImageFrame, LinearChannel, Luminance, Pixel, RasterMut, Sample};
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use graphene_core::raster::{Alpha, BlendMode, BlendNode, Image, ImageFrame, Linear, LinearChannel, Luminance, Pixel, RGBMut, Raster, RasterMut, RedGreenBlue, Sample};
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use graphene_core::transform::Transform;
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use graphene_core::value::CopiedNode;
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@ -174,6 +174,54 @@ fn compute_transformed_bounding_box(transform: DAffine2) -> Bbox {
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub struct InsertChannelNode<P, S, Insertion, TargetChannel> {
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insertion: Insertion,
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target_channel: TargetChannel,
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_p: PhantomData<P>,
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_s: PhantomData<S>,
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}
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#[node_macro::node_fn(InsertChannelNode<_P, _S>)]
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fn insert_channel_node<
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// _P is the color of the input image.
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_P: RGBMut,
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_S: Pixel + Luminance,
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// Input image
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Input: RasterMut<Pixel = _P>,
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Insertion: Raster<Pixel = _S>,
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>(
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mut image: Input,
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insertion: Insertion,
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target_channel: RedGreenBlue,
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) -> Input
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where
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_P::ColorChannel: Linear,
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{
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if insertion.width() == 0 {
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return image;
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}
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if insertion.width() != image.width() || insertion.height() != image.height() {
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log::warn!("Stencil and image have different sizes. This is not supported.");
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return image;
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}
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for y in 0..image.height() {
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for x in 0..image.width() {
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let image_pixel = image.get_pixel_mut(x, y).unwrap();
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let insertion_pixel = insertion.get_pixel(x, y).unwrap();
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match target_channel {
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RedGreenBlue::Red => image_pixel.set_red(insertion_pixel.l().cast_linear_channel()),
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RedGreenBlue::Green => image_pixel.set_green(insertion_pixel.l().cast_linear_channel()),
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RedGreenBlue::Blue => image_pixel.set_blue(insertion_pixel.l().cast_linear_channel()),
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}
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}
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}
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image
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}
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#[derive(Debug, Clone, Copy)]
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pub struct MaskImageNode<P, S, Stencil> {
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stencil: Stencil,
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@ -182,7 +230,7 @@ pub struct MaskImageNode<P, S, Stencil> {
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}
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#[node_macro::node_fn(MaskImageNode<_P, _S>)]
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fn mask_image<
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fn mask_imge<
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// _P is the color of the input image. It must have an alpha channel because that is going to
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// be modified by the mask
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_P: Copy + Alpha,
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@ -153,6 +153,49 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
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register_node!(graphene_std::raster::DownresNode<_>, input: ImageFrame<Color>, params: []),
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register_node!(graphene_std::raster::MaskImageNode<_, _, _>, input: ImageFrame<Color>, params: [ImageFrame<Color>]),
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register_node!(graphene_std::raster::MaskImageNode<_, _, _>, input: ImageFrame<Color>, params: [ImageFrame<Luma>]),
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register_node!(graphene_std::raster::InsertChannelNode<_, _, _, _>, input: ImageFrame<Color>, params: [ImageFrame<Color>, RedGreenBlue]),
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register_node!(graphene_std::raster::InsertChannelNode<_, _, _, _>, input: ImageFrame<Color>, params: [ImageFrame<Luma>, RedGreenBlue]),
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vec![(
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NodeIdentifier::new("graphene_std::raster::CombineChannelsNode"),
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|args| {
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use graphene_core::raster::*;
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use graphene_core::value::*;
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let channel_r: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[0]);
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let channel_g: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[1]);
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let channel_b: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[2]);
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let channel_a: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[3]);
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let insert_r = InsertChannelNode::new(channel_r.clone(), CopiedNode::new(RedGreenBlue::Red));
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let insert_g = InsertChannelNode::new(channel_g.clone(), CopiedNode::new(RedGreenBlue::Green));
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let insert_b = InsertChannelNode::new(channel_b.clone(), CopiedNode::new(RedGreenBlue::Blue));
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let complete_node = insert_r.then(insert_g).then(insert_b);
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let complete_node = complete_node.then(MaskImageNode::new(channel_a.clone()));
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// TODO: Move to FN Node for better performance
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let (mut transform, mut bounds) = (DAffine2::ZERO, glam::UVec2::ZERO);
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for imf in [channel_a, channel_r, channel_g, channel_b] {
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let image = imf.eval(());
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if image.image.width() > bounds.x {
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bounds = glam::UVec2::new(image.image.width(), image.image.height());
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transform = image.transform;
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}
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}
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let empty_image = ImageFrame {
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image: Image::new(bounds.x, bounds.y, Color::BLACK),
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transform,
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};
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let final_image = ClonedNode::new(empty_image).then(complete_node);
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let any: DynAnyNode<(), _, _> = graphene_std::any::DynAnyNode::new(ValueNode::new(final_image));
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Box::pin(any)
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},
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NodeIOTypes::new(
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concrete!(()),
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concrete!(ImageFrame<Color>),
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vec![value_fn!(ImageFrame<Color>), value_fn!(ImageFrame<Color>), value_fn!(ImageFrame<Color>), value_fn!(ImageFrame<Color>)],
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),
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)],
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register_node!(graphene_std::raster::EmptyImageNode<_, _>, input: DAffine2, params: [Color]),
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register_node!(graphene_std::memo::MonitorNode<_>, input: ImageFrame<Color>, params: []),
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register_node!(graphene_std::memo::MonitorNode<_>, input: graphene_core::GraphicGroup, params: []),
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@ -251,6 +294,8 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
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)],
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// Filters
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raster_node!(graphene_core::raster::LuminanceNode<_>, params: [LuminanceCalculation]),
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raster_node!(graphene_core::raster::ExtractChannelNode<_>, params: [RedGreenBlue]),
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raster_node!(graphene_core::raster::ExtractAlphaNode<>, params: []),
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raster_node!(graphene_core::raster::LevelsNode<_, _, _, _, _>, params: [f64, f64, f64, f64, f64]),
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register_node!(graphene_std::image_segmentation::ImageSegmentationNode<_>, input: ImageFrame<Color>, params: [ImageFrame<Color>]),
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register_node!(graphene_core::raster::IndexNode<_>, input: Vec<ImageFrame<Color>>, params: [u32]),
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