Improve the Circular Repeat node

This commit is contained in:
Keavon Chambers 2023-08-19 22:46:44 -07:00
parent 980b692d46
commit 8fbf0cbb69
3 changed files with 10 additions and 10 deletions

View file

@ -102,14 +102,14 @@ fn repeat_vector_data(mut vector_data: VectorData, direction: DVec2, count: u32)
}
#[derive(Debug, Clone, Copy)]
pub struct CircularRepeatNode<RotationOffset, Radius, Count> {
rotation_offset: RotationOffset,
pub struct CircularRepeatNode<AngleOffset, Radius, Count> {
angle_offset: AngleOffset,
radius: Radius,
count: Count,
}
#[node_macro::node_fn(CircularRepeatNode)]
fn circular_repeat_vector_data(mut vector_data: VectorData, rotation_offset: f32, radius: f32, count: u32) -> VectorData {
fn circular_repeat_vector_data(mut vector_data: VectorData, angle_offset: f32, radius: f32, count: u32) -> VectorData {
// repeat the vector data
let VectorData { subpaths, transform, .. } = &vector_data;
@ -123,7 +123,7 @@ fn circular_repeat_vector_data(mut vector_data: VectorData, rotation_offset: f32
let base_transform = DVec2::new(0., radius as f64) - center;
for i in 0..count {
let angle = (2. * std::f64::consts::PI / count as f64) * i as f64 + rotation_offset.to_radians() as f64;
let angle = (2. * std::f64::consts::PI / count as f64) * i as f64 + angle_offset.to_radians() as f64;
let rotation = DAffine2::from_angle(angle);
let transform = DAffine2::from_translation(center) * rotation * DAffine2::from_translation(base_transform);
for mut subpath in subpaths.clone() {