mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2025-07-07 15:55:00 +00:00
Extract gsvg_renderer
from gcore
, remove gcore/vello
feature (#2760)
Extract `gsvg_renderer` from `gcore`, remove `gcore/vello` feature
This commit is contained in:
parent
ffc6c5532b
commit
9c4ab34a58
26 changed files with 546 additions and 368 deletions
21
Cargo.lock
generated
21
Cargo.lock
generated
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@ -2133,6 +2133,7 @@ dependencies = [
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"graphene-application-io",
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"graphene-core",
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"graphene-path-bool",
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"graphene-svg-renderer",
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"iai-callgrind",
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"js-sys",
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"log",
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@ -2210,8 +2211,6 @@ dependencies = [
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"specta",
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"tinyvec",
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"tokio",
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"usvg",
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"vello",
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"wgpu",
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]
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@ -2244,6 +2243,7 @@ dependencies = [
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"graphene-application-io",
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"graphene-core",
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"graphene-path-bool",
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"graphene-svg-renderer",
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"image",
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"log",
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"ndarray",
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@ -2259,6 +2259,22 @@ dependencies = [
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"wgpu-executor",
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]
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[[package]]
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name = "graphene-svg-renderer"
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version = "0.1.0"
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dependencies = [
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"base64 0.22.1",
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"bezier-rs",
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"dyn-any",
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"glam",
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"graphene-core",
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"log",
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"num-traits",
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"serde",
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"usvg",
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"vello",
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]
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[[package]]
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name = "graphite-desktop"
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version = "0.1.0"
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@ -7427,6 +7443,7 @@ dependencies = [
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"glam",
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"graphene-application-io",
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"graphene-core",
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"graphene-svg-renderer",
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"node-macro",
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"vello",
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"web-sys",
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@ -10,6 +10,7 @@ members = [
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"node-graph/gpath-bool",
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"node-graph/graph-craft",
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"node-graph/graphene-cli",
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"node-graph/gsvg-renderer",
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"node-graph/interpreted-executor",
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"node-graph/node-macro",
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"node-graph/preprocessor",
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@ -27,6 +28,7 @@ default-members = [
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"node-graph/gpath-bool",
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"node-graph/graph-craft",
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"node-graph/graphene-cli",
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"node-graph/gsvg-renderer",
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"node-graph/interpreted-executor",
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"node-graph/node-macro",
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]
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@ -44,6 +46,7 @@ graphene-core = { path = "node-graph/gcore" }
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graphene-path-bool = { path = "node-graph/gpath-bool" }
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graph-craft = { path = "node-graph/graph-craft" }
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graphene-std = { path = "node-graph/gstd" }
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graphene-svg-renderer = { path = "node-graph/gsvg-renderer" }
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interpreted-executor = { path = "node-graph/interpreted-executor" }
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node-macro = { path = "node-graph/node-macro" }
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wgpu-executor = { path = "node-graph/wgpu-executor" }
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@ -11,7 +11,6 @@ default = ["serde"]
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nightly = []
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type_id_logging = []
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wgpu = ["dep:wgpu"]
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vello = ["dep:vello", "bezier-rs/kurbo", "wgpu"]
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dealloc_nodes = []
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[dependencies]
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@ -23,7 +22,6 @@ bytemuck = { workspace = true }
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node-macro = { workspace = true }
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num-derive = { workspace = true }
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num-traits = { workspace = true }
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usvg = { workspace = true }
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rand = { workspace = true }
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glam = { workspace = true }
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serde_json = { workspace = true }
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@ -44,7 +42,6 @@ base64 = { workspace = true }
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# Optional workspace dependencies
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serde = { workspace = true, optional = true }
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vello = { workspace = true, optional = true }
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wgpu = { workspace = true, optional = true }
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[dev-dependencies]
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@ -238,34 +238,3 @@ impl std::fmt::Display for BlendMode {
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}
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}
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}
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#[cfg(feature = "vello")]
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impl From<BlendMode> for vello::peniko::Mix {
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fn from(val: BlendMode) -> Self {
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match val {
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// Normal group
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BlendMode::Normal => vello::peniko::Mix::Normal,
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// Darken group
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BlendMode::Darken => vello::peniko::Mix::Darken,
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BlendMode::Multiply => vello::peniko::Mix::Multiply,
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BlendMode::ColorBurn => vello::peniko::Mix::ColorBurn,
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// Lighten group
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BlendMode::Lighten => vello::peniko::Mix::Lighten,
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BlendMode::Screen => vello::peniko::Mix::Screen,
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BlendMode::ColorDodge => vello::peniko::Mix::ColorDodge,
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// Contrast group
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BlendMode::Overlay => vello::peniko::Mix::Overlay,
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BlendMode::SoftLight => vello::peniko::Mix::SoftLight,
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BlendMode::HardLight => vello::peniko::Mix::HardLight,
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// Inversion group
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BlendMode::Difference => vello::peniko::Mix::Difference,
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BlendMode::Exclusion => vello::peniko::Mix::Exclusion,
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// Component group
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BlendMode::Hue => vello::peniko::Mix::Hue,
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BlendMode::Saturation => vello::peniko::Mix::Saturation,
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BlendMode::Color => vello::peniko::Mix::Color,
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BlendMode::Luminosity => vello::peniko::Mix::Luminosity,
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_ => todo!(),
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}
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}
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}
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24
node-graph/gcore/src/bounds.rs
Normal file
24
node-graph/gcore/src/bounds.rs
Normal file
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@ -0,0 +1,24 @@
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use crate::Color;
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use glam::{DAffine2, DVec2};
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pub trait BoundingBox {
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fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]>;
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}
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macro_rules! none_impl {
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($t:path) => {
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impl BoundingBox for $t {
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fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
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None
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}
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}
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};
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}
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none_impl!(String);
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none_impl!(bool);
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none_impl!(f32);
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none_impl!(f64);
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none_impl!(DVec2);
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none_impl!(Option<Color>);
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none_impl!(Vec<Color>);
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@ -1,5 +1,7 @@
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use crate::blending::AlphaBlending;
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use crate::bounds::BoundingBox;
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use crate::instances::{Instance, Instances};
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use crate::math::quad::Quad;
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use crate::raster::image::Image;
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use crate::raster_types::{CPU, GPU, Raster, RasterDataTable};
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use crate::transform::TransformMut;
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@ -7,11 +9,9 @@ use crate::uuid::NodeId;
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use crate::vector::{VectorData, VectorDataTable};
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use crate::{CloneVarArgs, Color, Context, Ctx, ExtractAll, OwnedContextImpl};
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use dyn_any::DynAny;
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use glam::{DAffine2, IVec2};
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use glam::{DAffine2, DVec2, IVec2};
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use std::hash::Hash;
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pub mod renderer;
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// TODO: Eventually remove this migration document upgrade code
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pub fn migrate_graphic_group<'de, D: serde::Deserializer<'de>>(deserializer: D) -> Result<GraphicGroupTable, D::Error> {
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use serde::Deserialize;
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@ -182,6 +182,25 @@ impl GraphicElement {
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}
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}
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impl BoundingBox for GraphicElement {
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fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
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match self {
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GraphicElement::VectorData(vector_data) => vector_data.bounding_box(transform, include_stroke),
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GraphicElement::RasterDataCPU(raster) => raster.bounding_box(transform, include_stroke),
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GraphicElement::RasterDataGPU(raster) => raster.bounding_box(transform, include_stroke),
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GraphicElement::GraphicGroup(graphic_group) => graphic_group.bounding_box(transform, include_stroke),
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}
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}
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}
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impl BoundingBox for GraphicGroupTable {
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fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
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self.instance_ref_iter()
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.filter_map(|element| element.instance.bounding_box(transform * *element.transform, include_stroke))
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.reduce(Quad::combine_bounds)
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}
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}
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impl<'de> serde::Deserialize<'de> for Raster<CPU> {
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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where
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@ -247,6 +266,20 @@ impl Artboard {
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}
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}
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impl BoundingBox for Artboard {
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fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
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let artboard_bounds = (transform * Quad::from_box([self.location.as_dvec2(), self.location.as_dvec2() + self.dimensions.as_dvec2()])).bounding_box();
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if self.clip {
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Some(artboard_bounds)
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} else {
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[self.graphic_group.bounding_box(transform, include_stroke), Some(artboard_bounds)]
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.into_iter()
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.flatten()
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.reduce(Quad::combine_bounds)
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}
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}
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}
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// TODO: Eventually remove this migration document upgrade code
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pub fn migrate_artboard_group<'de, D: serde::Deserializer<'de>>(deserializer: D) -> Result<ArtboardGroupTable, D::Error> {
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use serde::Deserialize;
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@ -282,6 +315,14 @@ pub fn migrate_artboard_group<'de, D: serde::Deserializer<'de>>(deserializer: D)
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pub type ArtboardGroupTable = Instances<Artboard>;
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impl BoundingBox for ArtboardGroupTable {
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fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
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self.instance_ref_iter()
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.filter_map(|instance| instance.instance.bounding_box(transform, include_stroke))
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.reduce(Quad::combine_bounds)
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}
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}
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#[node_macro::node(category(""))]
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async fn layer<I: 'n + Send + Clone>(
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_: impl Ctx,
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@ -506,3 +547,7 @@ impl From<GraphicGroupTable> for GraphicElement {
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GraphicElement::GraphicGroup(graphic_group)
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}
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}
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pub trait ToGraphicElement {
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fn to_graphic_element(&self) -> GraphicElement;
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}
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@ -4,6 +4,7 @@ extern crate log;
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pub mod animation;
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pub mod blending;
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pub mod blending_nodes;
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pub mod bounds;
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pub mod color;
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pub mod consts;
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pub mod context;
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@ -1,8 +1,11 @@
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use crate::Color;
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use crate::bounds::BoundingBox;
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use crate::instances::Instances;
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use crate::math::quad::Quad;
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use crate::raster::Image;
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use core::ops::Deref;
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use dyn_any::DynAny;
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use glam::{DAffine2, DVec2};
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#[cfg(feature = "wgpu")]
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use std::sync::Arc;
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@ -11,18 +14,18 @@ pub struct CPU;
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#[derive(Clone, Debug, Hash, PartialEq, Eq, Copy)]
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pub struct GPU;
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trait Storage {}
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trait Storage: 'static {}
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impl Storage for CPU {}
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impl Storage for GPU {}
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#[derive(Clone, Debug, Hash, PartialEq)]
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#[allow(private_bounds)]
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pub struct Raster<T: 'static + Storage> {
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pub struct Raster<T: Storage> {
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data: RasterStorage,
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storage: T,
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}
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unsafe impl<T: 'static + Storage> dyn_any::StaticType for Raster<T> {
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unsafe impl<T: Storage> dyn_any::StaticType for Raster<T> {
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type Static = Raster<T>;
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}
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#[derive(Clone, Debug, Hash, PartialEq, DynAny)]
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@ -100,3 +103,14 @@ impl Deref for Raster<GPU> {
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}
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}
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pub type RasterDataTable<Storage> = Instances<Raster<Storage>>;
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impl<S: Storage> BoundingBox for RasterDataTable<S> {
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fn bounding_box(&self, transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
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self.instance_ref_iter()
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.flat_map(|instance| {
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let transform = transform * *instance.transform;
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(transform.matrix2.determinant() != 0.).then(|| (transform * Quad::from_box([DVec2::ZERO, DVec2::ONE])).bounding_box())
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})
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.reduce(Quad::combine_bounds)
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}
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}
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|
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@ -1,5 +1,5 @@
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use crate::math::math_ext::QuadExt;
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use crate::renderer::Quad;
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use crate::math::quad::Quad;
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use crate::vector::PointId;
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use bezier_rs::Subpath;
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use glam::{DAffine2, DMat2, DVec2};
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|
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@ -1,70 +1,9 @@
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//! Contains stylistic options for SVG elements.
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use crate::Color;
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use crate::consts::{LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WEIGHT};
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pub use crate::gradient::*;
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use crate::renderer::{RenderParams, format_transform_matrix};
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use dyn_any::DynAny;
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use glam::{DAffine2, DVec2};
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use std::fmt::Write;
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impl Gradient {
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/// Adds the gradient def through mutating the first argument, returning the gradient ID.
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fn render_defs(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2], _render_params: &RenderParams) -> u64 {
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// TODO: Figure out how to use `self.transform` as part of the gradient transform, since that field (`Gradient::transform`) is currently never read from, it's only written to.
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let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]);
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let transformed_bound_transform = element_transform * DAffine2::from_scale_angle_translation(transformed_bounds[1] - transformed_bounds[0], 0., transformed_bounds[0]);
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let mut stop = String::new();
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for (position, color) in self.stops.0.iter() {
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stop.push_str("<stop");
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if *position != 0. {
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let _ = write!(stop, r#" offset="{}""#, (position * 1_000_000.).round() / 1_000_000.);
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}
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let _ = write!(stop, r##" stop-color="#{}""##, color.to_rgb_hex_srgb_from_gamma());
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if color.a() < 1. {
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let _ = write!(stop, r#" stop-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
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}
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stop.push_str(" />")
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}
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let mod_gradient = if transformed_bound_transform.matrix2.determinant() != 0. {
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transformed_bound_transform.inverse()
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} else {
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DAffine2::IDENTITY // Ignore if the transform cannot be inverted (the bounds are zero). See issue #1944.
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};
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let mod_points = element_transform * stroke_transform * bound_transform;
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let start = mod_points.transform_point2(self.start);
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let end = mod_points.transform_point2(self.end);
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let gradient_id = crate::uuid::generate_uuid();
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let matrix = format_transform_matrix(mod_gradient);
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let gradient_transform = if matrix.is_empty() { String::new() } else { format!(r#" gradientTransform="{}""#, matrix) };
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match self.gradient_type {
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GradientType::Linear => {
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let _ = write!(
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svg_defs,
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r#"<linearGradient id="{}" x1="{}" x2="{}" y1="{}" y2="{}"{gradient_transform}>{}</linearGradient>"#,
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gradient_id, start.x, end.x, start.y, end.y, stop
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);
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}
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GradientType::Radial => {
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let radius = (f64::powi(start.x - end.x, 2) + f64::powi(start.y - end.y, 2)).sqrt();
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let _ = write!(
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svg_defs,
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r#"<radialGradient id="{}" cx="{}" cy="{}" r="{}"{gradient_transform}>{}</radialGradient>"#,
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gradient_id, start.x, start.y, radius, stop
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);
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}
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}
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gradient_id
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}
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}
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use glam::DAffine2;
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|
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/// Describes the fill of a layer.
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///
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|
@ -138,24 +77,6 @@ impl Fill {
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}
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}
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/// Renders the fill, adding necessary defs through mutating the first argument.
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pub fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2], render_params: &RenderParams) -> String {
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match self {
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Self::None => r#" fill="none""#.to_string(),
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Self::Solid(color) => {
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let mut result = format!(r##" fill="#{}""##, color.to_rgb_hex_srgb_from_gamma());
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if color.a() < 1. {
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let _ = write!(result, r#" fill-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
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}
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result
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}
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Self::Gradient(gradient) => {
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let gradient_id = gradient.render_defs(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
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format!(r##" fill="url('#{gradient_id}')""##)
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}
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}
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}
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/// Extract a gradient from the fill
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pub fn as_gradient(&self) -> Option<&Gradient> {
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match self {
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||||
|
@ -279,7 +200,7 @@ pub enum StrokeCap {
|
|||
}
|
||||
|
||||
impl StrokeCap {
|
||||
fn svg_name(&self) -> &'static str {
|
||||
pub fn svg_name(&self) -> &'static str {
|
||||
match self {
|
||||
StrokeCap::Butt => "butt",
|
||||
StrokeCap::Round => "round",
|
||||
|
@ -299,7 +220,7 @@ pub enum StrokeJoin {
|
|||
}
|
||||
|
||||
impl StrokeJoin {
|
||||
fn svg_name(&self) -> &'static str {
|
||||
pub fn svg_name(&self) -> &'static str {
|
||||
match self {
|
||||
StrokeJoin::Bevel => "bevel",
|
||||
StrokeJoin::Miter => "miter",
|
||||
|
@ -469,60 +390,6 @@ impl Stroke {
|
|||
self.join_miter_limit as f32
|
||||
}
|
||||
|
||||
/// Provide the SVG attributes for the stroke.
|
||||
pub fn render(&self, aligned_strokes: bool, override_paint_order: bool, _render_params: &RenderParams) -> String {
|
||||
// Don't render a stroke at all if it would be invisible
|
||||
let Some(color) = self.color else { return String::new() };
|
||||
if !self.has_renderable_stroke() {
|
||||
return String::new();
|
||||
}
|
||||
|
||||
// Set to None if the value is the SVG default
|
||||
let weight = (self.weight != 1.).then_some(self.weight);
|
||||
let dash_array = (!self.dash_lengths.is_empty()).then_some(self.dash_lengths());
|
||||
let dash_offset = (self.dash_offset != 0.).then_some(self.dash_offset);
|
||||
let stroke_cap = (self.cap != StrokeCap::Butt).then_some(self.cap);
|
||||
let stroke_join = (self.join != StrokeJoin::Miter).then_some(self.join);
|
||||
let stroke_join_miter_limit = (self.join_miter_limit != 4.).then_some(self.join_miter_limit);
|
||||
let stroke_align = (self.align != StrokeAlign::Center).then_some(self.align);
|
||||
let paint_order = (self.paint_order != PaintOrder::StrokeAbove || override_paint_order).then_some(PaintOrder::StrokeBelow);
|
||||
|
||||
// Render the needed stroke attributes
|
||||
let mut attributes = format!(r##" stroke="#{}""##, color.to_rgb_hex_srgb_from_gamma());
|
||||
if color.a() < 1. {
|
||||
let _ = write!(&mut attributes, r#" stroke-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
|
||||
}
|
||||
if let Some(mut weight) = weight {
|
||||
if stroke_align.is_some() && aligned_strokes {
|
||||
weight *= 2.;
|
||||
}
|
||||
let _ = write!(&mut attributes, r#" stroke-width="{}""#, weight);
|
||||
}
|
||||
if let Some(dash_array) = dash_array {
|
||||
let _ = write!(&mut attributes, r#" stroke-dasharray="{}""#, dash_array);
|
||||
}
|
||||
if let Some(dash_offset) = dash_offset {
|
||||
let _ = write!(&mut attributes, r#" stroke-dashoffset="{}""#, dash_offset);
|
||||
}
|
||||
if let Some(stroke_cap) = stroke_cap {
|
||||
let _ = write!(&mut attributes, r#" stroke-linecap="{}""#, stroke_cap.svg_name());
|
||||
}
|
||||
if let Some(stroke_join) = stroke_join {
|
||||
let _ = write!(&mut attributes, r#" stroke-linejoin="{}""#, stroke_join.svg_name());
|
||||
}
|
||||
if let Some(stroke_join_miter_limit) = stroke_join_miter_limit {
|
||||
let _ = write!(&mut attributes, r#" stroke-miterlimit="{}""#, stroke_join_miter_limit);
|
||||
}
|
||||
// Add vector-effect attribute to make strokes non-scaling
|
||||
if self.non_scaling {
|
||||
let _ = write!(&mut attributes, r#" vector-effect="non-scaling-stroke""#);
|
||||
}
|
||||
if paint_order.is_some() {
|
||||
let _ = write!(&mut attributes, r#" style="paint-order: stroke;" "#);
|
||||
}
|
||||
attributes
|
||||
}
|
||||
|
||||
pub fn with_color(mut self, color: &Option<Color>) -> Option<Self> {
|
||||
self.color = *color;
|
||||
|
||||
|
@ -604,8 +471,8 @@ impl Default for Stroke {
|
|||
#[repr(C)]
|
||||
#[derive(Debug, Clone, PartialEq, Default, serde::Serialize, serde::Deserialize, DynAny, specta::Type)]
|
||||
pub struct PathStyle {
|
||||
stroke: Option<Stroke>,
|
||||
fill: Fill,
|
||||
pub stroke: Option<Stroke>,
|
||||
pub fill: Fill,
|
||||
}
|
||||
|
||||
impl std::hash::Hash for PathStyle {
|
||||
|
@ -766,41 +633,6 @@ impl PathStyle {
|
|||
pub fn clear_stroke(&mut self) {
|
||||
self.stroke = None;
|
||||
}
|
||||
|
||||
/// Renders the shape's fill and stroke attributes as a string with them concatenated together.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub fn render(
|
||||
&self,
|
||||
svg_defs: &mut String,
|
||||
element_transform: DAffine2,
|
||||
stroke_transform: DAffine2,
|
||||
bounds: [DVec2; 2],
|
||||
transformed_bounds: [DVec2; 2],
|
||||
aligned_strokes: bool,
|
||||
override_paint_order: bool,
|
||||
render_params: &RenderParams,
|
||||
) -> String {
|
||||
let view_mode = render_params.view_mode;
|
||||
match view_mode {
|
||||
ViewMode::Outline => {
|
||||
let fill_attribute = Fill::None.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
|
||||
let mut outline_stroke = Stroke::new(Some(LAYER_OUTLINE_STROKE_COLOR), LAYER_OUTLINE_STROKE_WEIGHT);
|
||||
// Outline strokes should be non-scaling by default
|
||||
outline_stroke.non_scaling = true;
|
||||
let stroke_attribute = outline_stroke.render(aligned_strokes, override_paint_order, render_params);
|
||||
format!("{fill_attribute}{stroke_attribute}")
|
||||
}
|
||||
_ => {
|
||||
let fill_attribute = self.fill.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
|
||||
let stroke_attribute = self
|
||||
.stroke
|
||||
.as_ref()
|
||||
.map(|stroke| stroke.render(aligned_strokes, override_paint_order, render_params))
|
||||
.unwrap_or_default();
|
||||
format!("{fill_attribute}{stroke_attribute}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents different ways of rendering an object
|
||||
|
|
|
@ -4,7 +4,10 @@ mod modification;
|
|||
|
||||
use super::misc::{dvec2_to_point, point_to_dvec2};
|
||||
use super::style::{PathStyle, Stroke};
|
||||
use crate::bounds::BoundingBox;
|
||||
use crate::instances::Instances;
|
||||
use crate::math::quad::Quad;
|
||||
use crate::transform::Transform;
|
||||
use crate::vector::click_target::{ClickTargetType, FreePoint};
|
||||
use crate::{AlphaBlending, Color, GraphicGroupTable};
|
||||
pub use attributes::*;
|
||||
|
@ -487,6 +490,29 @@ impl VectorData {
|
|||
}
|
||||
}
|
||||
|
||||
impl BoundingBox for VectorDataTable {
|
||||
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
self.instance_ref_iter()
|
||||
.flat_map(|instance| {
|
||||
if !include_stroke {
|
||||
return instance.instance.bounding_box_with_transform(transform * *instance.transform);
|
||||
}
|
||||
|
||||
let stroke_width = instance.instance.style.stroke().map(|s| s.weight()).unwrap_or_default();
|
||||
|
||||
let miter_limit = instance.instance.style.stroke().map(|s| s.join_miter_limit).unwrap_or(1.);
|
||||
|
||||
let scale = transform.decompose_scale();
|
||||
|
||||
// We use the full line width here to account for different styles of stroke caps
|
||||
let offset = DVec2::splat(stroke_width * scale.x.max(scale.y) * miter_limit);
|
||||
|
||||
instance.instance.bounding_box_with_transform(transform * *instance.transform).map(|[a, b]| [a - offset, b + offset])
|
||||
})
|
||||
.reduce(Quad::combine_bounds)
|
||||
}
|
||||
}
|
||||
|
||||
/// A selectable part of a curve, either an anchor (start or end of a bézier) or a handle (doesn't necessarily go through the bézier but influences curvature).
|
||||
#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug, DynAny, serde::Serialize, serde::Deserialize)]
|
||||
pub enum ManipulatorPointId {
|
||||
|
|
|
@ -4,10 +4,10 @@ use super::algorithms::spline::{solve_spline_first_handle_closed, solve_spline_f
|
|||
use super::misc::{CentroidType, point_to_dvec2};
|
||||
use super::style::{Fill, Gradient, GradientStops, Stroke};
|
||||
use super::{PointId, SegmentDomain, SegmentId, StrokeId, VectorData, VectorDataExt, VectorDataTable};
|
||||
use crate::bounds::BoundingBox;
|
||||
use crate::instances::{Instance, InstanceMut, Instances};
|
||||
use crate::raster_types::{CPU, GPU, RasterDataTable};
|
||||
use crate::registry::types::{Angle, Fraction, IntegerCount, Length, Multiplier, Percentage, PixelLength, PixelSize, SeedValue};
|
||||
use crate::renderer::GraphicElementRendered;
|
||||
use crate::transform::{Footprint, ReferencePoint, Transform};
|
||||
use crate::vector::algorithms::merge_by_distance::MergeByDistanceExt;
|
||||
use crate::vector::misc::{MergeByDistanceAlgorithm, PointSpacingType};
|
||||
|
@ -221,10 +221,7 @@ async fn repeat<I: 'n + Send + Clone>(
|
|||
direction: PixelSize,
|
||||
angle: Angle,
|
||||
#[default(4)] instances: IntegerCount,
|
||||
) -> Instances<I>
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
{
|
||||
) -> Instances<I> {
|
||||
let angle = angle.to_radians();
|
||||
let count = instances.max(1);
|
||||
let total = (count - 1) as f64;
|
||||
|
@ -258,10 +255,7 @@ async fn circular_repeat<I: 'n + Send + Clone>(
|
|||
angle_offset: Angle,
|
||||
#[default(5)] radius: f64,
|
||||
#[default(5)] instances: IntegerCount,
|
||||
) -> Instances<I>
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
{
|
||||
) -> Instances<I> {
|
||||
let count = instances.max(1);
|
||||
|
||||
let mut result_table = Instances::<I>::default();
|
||||
|
@ -313,10 +307,7 @@ async fn copy_to_points<I: 'n + Send + Clone>(
|
|||
random_rotation: Angle,
|
||||
/// Seed to determine unique variations on all the randomized instance angles.
|
||||
random_rotation_seed: SeedValue,
|
||||
) -> Instances<I>
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
{
|
||||
) -> Instances<I> {
|
||||
let mut result_table = Instances::<I>::default();
|
||||
|
||||
let random_scale_difference = random_scale_max - random_scale_min;
|
||||
|
@ -377,7 +368,7 @@ async fn mirror<I: 'n + Send + Clone>(
|
|||
#[default(true)] keep_original: bool,
|
||||
) -> Instances<I>
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
Instances<I>: BoundingBox,
|
||||
{
|
||||
let mut result_table = Instances::default();
|
||||
|
||||
|
@ -1090,7 +1081,7 @@ async fn solidify_stroke(_: impl Ctx, vector_data: VectorDataTable) -> VectorDat
|
|||
#[node_macro::node(category("Vector"), path(graphene_core::vector))]
|
||||
async fn flatten_path<I: 'n + Send>(_: impl Ctx, #[implementations(GraphicGroupTable, VectorDataTable)] graphic_group_input: Instances<I>) -> VectorDataTable
|
||||
where
|
||||
Instances<I>: GraphicElementRendered,
|
||||
GraphicElement: From<Instances<I>>,
|
||||
{
|
||||
// A node based solution to support passing through vector data could be a network node with a cache node connected to
|
||||
// a Flatten Path connected to an if else node, another connection from the cache directly
|
||||
|
@ -1135,7 +1126,7 @@ where
|
|||
};
|
||||
|
||||
// Flatten the graphic group input into the output VectorData instance
|
||||
let base_graphic_group = GraphicGroupTable::new(graphic_group_input.to_graphic_element());
|
||||
let base_graphic_group = GraphicGroupTable::new(GraphicElement::from(graphic_group_input));
|
||||
flatten_group(&base_graphic_group, &mut output);
|
||||
|
||||
// Return the single-row VectorDataTable containing the flattened VectorData subpaths
|
||||
|
|
|
@ -18,6 +18,7 @@ dyn-any = { workspace = true }
|
|||
graphene-core = { workspace = true }
|
||||
graphene-path-bool = { workspace = true }
|
||||
graphene-application-io = { workspace = true }
|
||||
graphene-svg-renderer = { workspace = true }
|
||||
|
||||
# Workspace dependencies
|
||||
log = { workspace = true }
|
||||
|
|
|
@ -8,11 +8,11 @@ use graphene_application_io::SurfaceFrame;
|
|||
use graphene_core::raster::brush_cache::BrushCache;
|
||||
use graphene_core::raster::{BlendMode, LuminanceCalculation};
|
||||
use graphene_core::raster_types::CPU;
|
||||
use graphene_core::renderer::RenderMetadata;
|
||||
use graphene_core::transform::ReferencePoint;
|
||||
use graphene_core::uuid::NodeId;
|
||||
use graphene_core::vector::style::Fill;
|
||||
use graphene_core::{Color, MemoHash, Node, Type};
|
||||
use graphene_svg_renderer::RenderMetadata;
|
||||
use std::fmt::Display;
|
||||
use std::hash::Hash;
|
||||
use std::marker::PhantomData;
|
||||
|
|
|
@ -18,7 +18,7 @@ wasm = [
|
|||
"image/png",
|
||||
]
|
||||
image-compare = []
|
||||
vello = ["dep:vello", "gpu", "graphene-core/vello"]
|
||||
vello = ["dep:vello", "gpu"]
|
||||
resvg = []
|
||||
wayland = ["graph-craft/wayland"]
|
||||
|
||||
|
@ -29,6 +29,7 @@ graph-craft = { workspace = true }
|
|||
wgpu-executor = { workspace = true }
|
||||
graphene-core = { workspace = true }
|
||||
graphene-path-bool = { workspace = true }
|
||||
graphene-svg-renderer = { workspace = true }
|
||||
graphene-application-io = { workspace = true }
|
||||
|
||||
# Workspace dependencies
|
||||
|
|
|
@ -2,6 +2,7 @@ use crate::raster::{empty_image, extend_image_to_bounds};
|
|||
use glam::{DAffine2, DVec2};
|
||||
use graph_craft::generic::FnNode;
|
||||
use graph_craft::proto::FutureWrapperNode;
|
||||
use graphene_core::bounds::BoundingBox;
|
||||
use graphene_core::instances::Instance;
|
||||
use graphene_core::math::bbox::{AxisAlignedBbox, Bbox};
|
||||
use graphene_core::raster::adjustments::blend_colors;
|
||||
|
@ -9,7 +10,6 @@ use graphene_core::raster::brush_cache::BrushCache;
|
|||
use graphene_core::raster::image::Image;
|
||||
use graphene_core::raster::{Alpha, BitmapMut, BlendMode, Color, Pixel, Sample};
|
||||
use graphene_core::raster_types::{CPU, Raster, RasterDataTable};
|
||||
use graphene_core::renderer::GraphicElementRendered;
|
||||
use graphene_core::transform::Transform;
|
||||
use graphene_core::value::ClonedNode;
|
||||
use graphene_core::vector::brush_stroke::{BrushStroke, BrushStyle};
|
||||
|
|
|
@ -13,3 +13,10 @@ pub use graphene_application_io as application_io;
|
|||
pub use graphene_core::vector;
|
||||
pub use graphene_core::*;
|
||||
pub use graphene_path_bool as path_bool;
|
||||
|
||||
/// stop gap solution until all `Quad` and `Rect` paths have been replaced with their absolute ones
|
||||
pub mod renderer {
|
||||
pub use graphene_core::math::quad::Quad;
|
||||
pub use graphene_core::math::rect::Rect;
|
||||
pub use graphene_svg_renderer::*;
|
||||
}
|
||||
|
|
|
@ -8,11 +8,11 @@ use graphene_core::instances::Instances;
|
|||
use graphene_core::math::bbox::Bbox;
|
||||
use graphene_core::raster::image::Image;
|
||||
use graphene_core::raster_types::{CPU, Raster, RasterDataTable};
|
||||
use graphene_core::renderer::RenderMetadata;
|
||||
use graphene_core::renderer::{GraphicElementRendered, RenderParams, RenderSvgSegmentList, SvgRender, format_transform_matrix};
|
||||
use graphene_core::transform::Footprint;
|
||||
use graphene_core::vector::VectorDataTable;
|
||||
use graphene_core::{Color, Context, Ctx, ExtractFootprint, GraphicGroupTable, OwnedContextImpl, WasmNotSend};
|
||||
use graphene_svg_renderer::RenderMetadata;
|
||||
use graphene_svg_renderer::{GraphicElementRendered, RenderParams, RenderSvgSegmentList, SvgRender, format_transform_matrix};
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
use base64::Engine;
|
||||
|
|
27
node-graph/gsvg-renderer/Cargo.toml
Normal file
27
node-graph/gsvg-renderer/Cargo.toml
Normal file
|
@ -0,0 +1,27 @@
|
|||
[package]
|
||||
name = "graphene-svg-renderer"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
description = "graphene svg renderer"
|
||||
authors = ["Graphite Authors <contact@graphite.rs>"]
|
||||
license = "MIT OR Apache-2.0"
|
||||
|
||||
[features]
|
||||
vello = ["dep:vello", "bezier-rs/kurbo"]
|
||||
|
||||
[dependencies]
|
||||
# Local dependencies
|
||||
dyn-any = { workspace = true }
|
||||
graphene-core = { workspace = true }
|
||||
bezier-rs = { workspace = true }
|
||||
|
||||
# Workspace dependencies
|
||||
glam = { workspace = true }
|
||||
serde = { workspace = true }
|
||||
base64 = { workspace = true }
|
||||
log = { workspace = true }
|
||||
num-traits = { workspace = true }
|
||||
usvg = { workspace = true }
|
||||
|
||||
# Optional workspace dependencies
|
||||
vello = { workspace = true, optional = true }
|
|
@ -1,6 +1,6 @@
|
|||
use crate::vector::PointId;
|
||||
use bezier_rs::{ManipulatorGroup, Subpath};
|
||||
use glam::DVec2;
|
||||
use graphene_core::vector::PointId;
|
||||
|
||||
pub fn convert_usvg_path(path: &usvg::Path) -> Vec<Subpath<PointId>> {
|
||||
let mut subpaths = Vec::new();
|
6
node-graph/gsvg-renderer/src/lib.rs
Normal file
6
node-graph/gsvg-renderer/src/lib.rs
Normal file
|
@ -0,0 +1,6 @@
|
|||
pub mod convert_usvg_path;
|
||||
pub mod render_ext;
|
||||
mod renderer;
|
||||
pub mod to_peniko;
|
||||
|
||||
pub use renderer::*;
|
278
node-graph/gsvg-renderer/src/render_ext.rs
Normal file
278
node-graph/gsvg-renderer/src/render_ext.rs
Normal file
|
@ -0,0 +1,278 @@
|
|||
use crate::renderer::{RenderParams, format_transform_matrix};
|
||||
use glam::{DAffine2, DVec2};
|
||||
use graphene_core::consts::{LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WEIGHT};
|
||||
use graphene_core::gradient::{Gradient, GradientType};
|
||||
use graphene_core::uuid::generate_uuid;
|
||||
use graphene_core::vector::style::{Fill, PaintOrder, PathStyle, Stroke, StrokeAlign, StrokeCap, StrokeJoin, ViewMode};
|
||||
use std::fmt::Write;
|
||||
|
||||
pub trait RenderExt {
|
||||
type Output;
|
||||
fn render(
|
||||
&self,
|
||||
svg_defs: &mut String,
|
||||
element_transform: DAffine2,
|
||||
stroke_transform: DAffine2,
|
||||
bounds: [DVec2; 2],
|
||||
transformed_bounds: [DVec2; 2],
|
||||
aligned_strokes: bool,
|
||||
override_paint_order: bool,
|
||||
render_params: &RenderParams,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
impl RenderExt for Gradient {
|
||||
type Output = u64;
|
||||
|
||||
// /// Adds the gradient def through mutating the first argument, returning the gradient ID.
|
||||
fn render(
|
||||
&self,
|
||||
svg_defs: &mut String,
|
||||
element_transform: DAffine2,
|
||||
stroke_transform: DAffine2,
|
||||
bounds: [DVec2; 2],
|
||||
transformed_bounds: [DVec2; 2],
|
||||
_aligned_strokes: bool,
|
||||
_override_paint_order: bool,
|
||||
_render_params: &RenderParams,
|
||||
) -> Self::Output {
|
||||
// TODO: Figure out how to use `self.transform` as part of the gradient transform, since that field (`Gradient::transform`) is currently never read from, it's only written to.
|
||||
|
||||
let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]);
|
||||
let transformed_bound_transform = element_transform * DAffine2::from_scale_angle_translation(transformed_bounds[1] - transformed_bounds[0], 0., transformed_bounds[0]);
|
||||
|
||||
let mut stop = String::new();
|
||||
for (position, color) in self.stops.0.iter() {
|
||||
stop.push_str("<stop");
|
||||
if *position != 0. {
|
||||
let _ = write!(stop, r#" offset="{}""#, (position * 1_000_000.).round() / 1_000_000.);
|
||||
}
|
||||
let _ = write!(stop, r##" stop-color="#{}""##, color.to_rgb_hex_srgb_from_gamma());
|
||||
if color.a() < 1. {
|
||||
let _ = write!(stop, r#" stop-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
|
||||
}
|
||||
stop.push_str(" />")
|
||||
}
|
||||
|
||||
let mod_gradient = if transformed_bound_transform.matrix2.determinant() != 0. {
|
||||
transformed_bound_transform.inverse()
|
||||
} else {
|
||||
DAffine2::IDENTITY // Ignore if the transform cannot be inverted (the bounds are zero). See issue #1944.
|
||||
};
|
||||
let mod_points = element_transform * stroke_transform * bound_transform;
|
||||
|
||||
let start = mod_points.transform_point2(self.start);
|
||||
let end = mod_points.transform_point2(self.end);
|
||||
|
||||
let gradient_id = generate_uuid();
|
||||
|
||||
let matrix = format_transform_matrix(mod_gradient);
|
||||
let gradient_transform = if matrix.is_empty() { String::new() } else { format!(r#" gradientTransform="{}""#, matrix) };
|
||||
|
||||
match self.gradient_type {
|
||||
GradientType::Linear => {
|
||||
let _ = write!(
|
||||
svg_defs,
|
||||
r#"<linearGradient id="{}" x1="{}" x2="{}" y1="{}" y2="{}"{gradient_transform}>{}</linearGradient>"#,
|
||||
gradient_id, start.x, end.x, start.y, end.y, stop
|
||||
);
|
||||
}
|
||||
GradientType::Radial => {
|
||||
let radius = (f64::powi(start.x - end.x, 2) + f64::powi(start.y - end.y, 2)).sqrt();
|
||||
let _ = write!(
|
||||
svg_defs,
|
||||
r#"<radialGradient id="{}" cx="{}" cy="{}" r="{}"{gradient_transform}>{}</radialGradient>"#,
|
||||
gradient_id, start.x, start.y, radius, stop
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
gradient_id
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderExt for Fill {
|
||||
type Output = String;
|
||||
|
||||
/// Renders the fill, adding necessary defs through mutating the first argument.
|
||||
fn render(
|
||||
&self,
|
||||
svg_defs: &mut String,
|
||||
element_transform: DAffine2,
|
||||
stroke_transform: DAffine2,
|
||||
bounds: [DVec2; 2],
|
||||
transformed_bounds: [DVec2; 2],
|
||||
aligned_strokes: bool,
|
||||
override_paint_order: bool,
|
||||
render_params: &RenderParams,
|
||||
) -> Self::Output {
|
||||
match self {
|
||||
Self::None => r#" fill="none""#.to_string(),
|
||||
Self::Solid(color) => {
|
||||
let mut result = format!(r##" fill="#{}""##, color.to_rgb_hex_srgb_from_gamma());
|
||||
if color.a() < 1. {
|
||||
let _ = write!(result, r#" fill-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
|
||||
}
|
||||
result
|
||||
}
|
||||
Self::Gradient(gradient) => {
|
||||
let gradient_id = gradient.render(
|
||||
svg_defs,
|
||||
element_transform,
|
||||
stroke_transform,
|
||||
bounds,
|
||||
transformed_bounds,
|
||||
aligned_strokes,
|
||||
override_paint_order,
|
||||
render_params,
|
||||
);
|
||||
format!(r##" fill="url('#{gradient_id}')""##)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderExt for Stroke {
|
||||
type Output = String;
|
||||
|
||||
/// Provide the SVG attributes for the stroke.
|
||||
fn render(
|
||||
&self,
|
||||
_svg_defs: &mut String,
|
||||
_element_transform: DAffine2,
|
||||
_stroke_transform: DAffine2,
|
||||
_bounds: [DVec2; 2],
|
||||
_transformed_bounds: [DVec2; 2],
|
||||
aligned_strokes: bool,
|
||||
override_paint_order: bool,
|
||||
_render_params: &RenderParams,
|
||||
) -> Self::Output {
|
||||
// Don't render a stroke at all if it would be invisible
|
||||
let Some(color) = self.color else { return String::new() };
|
||||
if !self.has_renderable_stroke() {
|
||||
return String::new();
|
||||
}
|
||||
|
||||
// Set to None if the value is the SVG default
|
||||
let weight = (self.weight != 1.).then_some(self.weight);
|
||||
let dash_array = (!self.dash_lengths.is_empty()).then_some(self.dash_lengths());
|
||||
let dash_offset = (self.dash_offset != 0.).then_some(self.dash_offset);
|
||||
let stroke_cap = (self.cap != StrokeCap::Butt).then_some(self.cap);
|
||||
let stroke_join = (self.join != StrokeJoin::Miter).then_some(self.join);
|
||||
let stroke_join_miter_limit = (self.join_miter_limit != 4.).then_some(self.join_miter_limit);
|
||||
let stroke_align = (self.align != StrokeAlign::Center).then_some(self.align);
|
||||
let paint_order = (self.paint_order != PaintOrder::StrokeAbove || override_paint_order).then_some(PaintOrder::StrokeBelow);
|
||||
|
||||
// Render the needed stroke attributes
|
||||
let mut attributes = format!(r##" stroke="#{}""##, color.to_rgb_hex_srgb_from_gamma());
|
||||
if color.a() < 1. {
|
||||
let _ = write!(&mut attributes, r#" stroke-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
|
||||
}
|
||||
if let Some(mut weight) = weight {
|
||||
if stroke_align.is_some() && aligned_strokes {
|
||||
weight *= 2.;
|
||||
}
|
||||
let _ = write!(&mut attributes, r#" stroke-width="{}""#, weight);
|
||||
}
|
||||
if let Some(dash_array) = dash_array {
|
||||
let _ = write!(&mut attributes, r#" stroke-dasharray="{}""#, dash_array);
|
||||
}
|
||||
if let Some(dash_offset) = dash_offset {
|
||||
let _ = write!(&mut attributes, r#" stroke-dashoffset="{}""#, dash_offset);
|
||||
}
|
||||
if let Some(stroke_cap) = stroke_cap {
|
||||
let _ = write!(&mut attributes, r#" stroke-linecap="{}""#, stroke_cap.svg_name());
|
||||
}
|
||||
if let Some(stroke_join) = stroke_join {
|
||||
let _ = write!(&mut attributes, r#" stroke-linejoin="{}""#, stroke_join.svg_name());
|
||||
}
|
||||
if let Some(stroke_join_miter_limit) = stroke_join_miter_limit {
|
||||
let _ = write!(&mut attributes, r#" stroke-miterlimit="{}""#, stroke_join_miter_limit);
|
||||
}
|
||||
// Add vector-effect attribute to make strokes non-scaling
|
||||
if self.non_scaling {
|
||||
let _ = write!(&mut attributes, r#" vector-effect="non-scaling-stroke""#);
|
||||
}
|
||||
if paint_order.is_some() {
|
||||
let _ = write!(&mut attributes, r#" style="paint-order: stroke;" "#);
|
||||
}
|
||||
attributes
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderExt for PathStyle {
|
||||
type Output = String;
|
||||
|
||||
/// Renders the shape's fill and stroke attributes as a string with them concatenated together.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
fn render(
|
||||
&self,
|
||||
svg_defs: &mut String,
|
||||
element_transform: DAffine2,
|
||||
stroke_transform: DAffine2,
|
||||
bounds: [DVec2; 2],
|
||||
transformed_bounds: [DVec2; 2],
|
||||
aligned_strokes: bool,
|
||||
override_paint_order: bool,
|
||||
render_params: &RenderParams,
|
||||
) -> String {
|
||||
let view_mode = render_params.view_mode;
|
||||
match view_mode {
|
||||
ViewMode::Outline => {
|
||||
let fill_attribute = Fill::None.render(
|
||||
svg_defs,
|
||||
element_transform,
|
||||
stroke_transform,
|
||||
bounds,
|
||||
transformed_bounds,
|
||||
aligned_strokes,
|
||||
override_paint_order,
|
||||
render_params,
|
||||
);
|
||||
let mut outline_stroke = Stroke::new(Some(LAYER_OUTLINE_STROKE_COLOR), LAYER_OUTLINE_STROKE_WEIGHT);
|
||||
// Outline strokes should be non-scaling by default
|
||||
outline_stroke.non_scaling = true;
|
||||
let stroke_attribute = outline_stroke.render(
|
||||
svg_defs,
|
||||
element_transform,
|
||||
stroke_transform,
|
||||
bounds,
|
||||
transformed_bounds,
|
||||
aligned_strokes,
|
||||
override_paint_order,
|
||||
render_params,
|
||||
);
|
||||
format!("{fill_attribute}{stroke_attribute}")
|
||||
}
|
||||
_ => {
|
||||
let fill_attribute = self.fill.render(
|
||||
svg_defs,
|
||||
element_transform,
|
||||
stroke_transform,
|
||||
bounds,
|
||||
transformed_bounds,
|
||||
aligned_strokes,
|
||||
override_paint_order,
|
||||
render_params,
|
||||
);
|
||||
let stroke_attribute = self
|
||||
.stroke
|
||||
.as_ref()
|
||||
.map(|stroke| {
|
||||
stroke.render(
|
||||
svg_defs,
|
||||
element_transform,
|
||||
stroke_transform,
|
||||
bounds,
|
||||
transformed_bounds,
|
||||
aligned_strokes,
|
||||
override_paint_order,
|
||||
render_params,
|
||||
)
|
||||
})
|
||||
.unwrap_or_default();
|
||||
format!("{fill_attribute}{stroke_attribute}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,19 +1,21 @@
|
|||
pub mod convert_usvg_path;
|
||||
|
||||
use crate::instances::Instance;
|
||||
pub use crate::math::quad::Quad;
|
||||
pub use crate::math::rect::Rect;
|
||||
use crate::raster::{BlendMode, Image};
|
||||
use crate::raster_types::{CPU, GPU, RasterDataTable};
|
||||
use crate::transform::{Footprint, Transform};
|
||||
use crate::uuid::{NodeId, generate_uuid};
|
||||
use crate::vector::VectorDataTable;
|
||||
use crate::vector::click_target::{ClickTarget, FreePoint};
|
||||
use crate::vector::style::{Fill, Stroke, StrokeAlign, ViewMode};
|
||||
use crate::{Artboard, ArtboardGroupTable, Color, GraphicElement, GraphicGroupTable};
|
||||
use crate::render_ext::RenderExt;
|
||||
use crate::to_peniko::BlendModeExt;
|
||||
use bezier_rs::Subpath;
|
||||
use dyn_any::DynAny;
|
||||
use glam::{DAffine2, DVec2};
|
||||
use graphene_core::blending::BlendMode;
|
||||
use graphene_core::bounds::BoundingBox;
|
||||
use graphene_core::color::Color;
|
||||
use graphene_core::instances::Instance;
|
||||
use graphene_core::math::quad::Quad;
|
||||
use graphene_core::raster::Image;
|
||||
use graphene_core::raster_types::{CPU, GPU, RasterDataTable};
|
||||
use graphene_core::transform::{Footprint, Transform};
|
||||
use graphene_core::uuid::{NodeId, generate_uuid};
|
||||
use graphene_core::vector::VectorDataTable;
|
||||
use graphene_core::vector::click_target::{ClickTarget, FreePoint};
|
||||
use graphene_core::vector::style::{Fill, Stroke, StrokeAlign, ViewMode};
|
||||
use graphene_core::{AlphaBlending, Artboard, ArtboardGroupTable, GraphicElement, GraphicGroupTable};
|
||||
use num_traits::Zero;
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use std::fmt::Write;
|
||||
|
@ -201,12 +203,11 @@ pub struct RenderMetadata {
|
|||
}
|
||||
|
||||
// TODO: Rename to "Graphical"
|
||||
pub trait GraphicElementRendered {
|
||||
pub trait GraphicElementRendered: BoundingBox {
|
||||
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams);
|
||||
|
||||
#[cfg(feature = "vello")]
|
||||
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, _render_params: &RenderParams);
|
||||
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]>;
|
||||
|
||||
/// The upstream click targets for each layer are collected during the render so that they do not have to be calculated for each click detection.
|
||||
fn add_upstream_click_targets(&self, _click_targets: &mut Vec<ClickTarget>) {}
|
||||
|
@ -222,10 +223,6 @@ pub trait GraphicElementRendered {
|
|||
}
|
||||
|
||||
fn new_ids_from_hash(&mut self, _reference: Option<NodeId>) {}
|
||||
|
||||
fn to_graphic_element(&self) -> GraphicElement {
|
||||
GraphicElement::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl GraphicElementRendered for GraphicGroupTable {
|
||||
|
@ -299,7 +296,7 @@ impl GraphicElementRendered for GraphicGroupTable {
|
|||
if let Some(bounds) = bounds {
|
||||
let blend_mode = match render_params.view_mode {
|
||||
ViewMode::Outline => peniko::Mix::Normal,
|
||||
_ => alpha_blending.blend_mode.into(),
|
||||
_ => alpha_blending.blend_mode.to_peniko(),
|
||||
};
|
||||
|
||||
let factor = if render_params.for_mask { 1. } else { alpha_blending.fill };
|
||||
|
@ -326,7 +323,7 @@ impl GraphicElementRendered for GraphicGroupTable {
|
|||
}
|
||||
|
||||
if let Some(bounds) = bounds {
|
||||
let rect = vello::kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);
|
||||
let rect = kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);
|
||||
|
||||
scene.push_layer(peniko::Mix::Normal, 1., kurbo::Affine::IDENTITY, &rect);
|
||||
instance_mask.render_to_vello(scene, transform_mask, context, &render_params.for_clipper());
|
||||
|
@ -349,12 +346,6 @@ impl GraphicElementRendered for GraphicGroupTable {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
self.instance_ref_iter()
|
||||
.filter_map(|element| element.instance.bounding_box(transform * *element.transform, include_stroke))
|
||||
.reduce(Quad::combine_bounds)
|
||||
}
|
||||
|
||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
|
||||
for instance in self.instance_ref_iter() {
|
||||
if let Some(element_id) = instance.source_node_id {
|
||||
|
@ -406,10 +397,6 @@ impl GraphicElementRendered for GraphicGroupTable {
|
|||
instance.instance.new_ids_from_hash(*instance.source_node_id);
|
||||
}
|
||||
}
|
||||
|
||||
fn to_graphic_element(&self) -> GraphicElement {
|
||||
GraphicElement::GraphicGroup(self.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl GraphicElementRendered for VectorDataTable {
|
||||
|
@ -519,8 +506,8 @@ impl GraphicElementRendered for VectorDataTable {
|
|||
|
||||
#[cfg(feature = "vello")]
|
||||
fn render_to_vello(&self, scene: &mut Scene, parent_transform: DAffine2, _context: &mut RenderContext, render_params: &RenderParams) {
|
||||
use crate::consts::{LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WEIGHT};
|
||||
use crate::vector::style::{GradientType, StrokeCap, StrokeJoin};
|
||||
use graphene_core::consts::{LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WEIGHT};
|
||||
use graphene_core::vector::style::{GradientType, StrokeCap, StrokeJoin};
|
||||
use vello::kurbo::{Cap, Join};
|
||||
use vello::peniko;
|
||||
|
||||
|
@ -543,7 +530,7 @@ impl GraphicElementRendered for VectorDataTable {
|
|||
// If we're using opacity or a blend mode, we need to push a layer
|
||||
let blend_mode = match render_params.view_mode {
|
||||
ViewMode::Outline => peniko::Mix::Normal,
|
||||
_ => instance.alpha_blending.blend_mode.into(),
|
||||
_ => instance.alpha_blending.blend_mode.to_peniko(),
|
||||
};
|
||||
let mut layer = false;
|
||||
let factor = if render_params.for_mask { 1. } else { instance.alpha_blending.fill };
|
||||
|
@ -582,7 +569,7 @@ impl GraphicElementRendered for VectorDataTable {
|
|||
|
||||
let weight = instance.instance.style.stroke().unwrap().weight;
|
||||
let quad = Quad::from_box(layer_bounds).inflate(weight * element_transform.matrix2.determinant());
|
||||
let rect = vello::kurbo::Rect::new(quad.top_left().x, quad.top_left().y, quad.bottom_right().x, quad.bottom_right().y);
|
||||
let rect = kurbo::Rect::new(quad.top_left().x, quad.top_left().y, quad.bottom_right().x, quad.bottom_right().y);
|
||||
|
||||
let inside = instance.instance.style.stroke().unwrap().align == StrokeAlign::Inside;
|
||||
let compose = if inside { peniko::Compose::SrcIn } else { peniko::Compose::SrcOut };
|
||||
|
@ -725,27 +712,6 @@ impl GraphicElementRendered for VectorDataTable {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
self.instance_ref_iter()
|
||||
.flat_map(|instance| {
|
||||
if !include_stroke {
|
||||
return instance.instance.bounding_box_with_transform(transform * *instance.transform);
|
||||
}
|
||||
|
||||
let stroke_width = instance.instance.style.stroke().map(|s| s.weight()).unwrap_or_default();
|
||||
|
||||
let miter_limit = instance.instance.style.stroke().map(|s| s.join_miter_limit).unwrap_or(1.);
|
||||
|
||||
let scale = transform.decompose_scale();
|
||||
|
||||
// We use the full line width here to account for different styles of stroke caps
|
||||
let offset = DVec2::splat(stroke_width * scale.x.max(scale.y) * miter_limit);
|
||||
|
||||
instance.instance.bounding_box_with_transform(transform * *instance.transform).map(|[a, b]| [a - offset, b + offset])
|
||||
})
|
||||
.reduce(Quad::combine_bounds)
|
||||
}
|
||||
|
||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, mut footprint: Footprint, element_id: Option<NodeId>) {
|
||||
for instance in self.instance_ref_iter() {
|
||||
let instance_transform = *instance.transform;
|
||||
|
@ -828,10 +794,6 @@ impl GraphicElementRendered for VectorDataTable {
|
|||
instance.instance.vector_new_ids_from_hash(reference.map(|id| id.0).unwrap_or_default());
|
||||
}
|
||||
}
|
||||
|
||||
fn to_graphic_element(&self) -> GraphicElement {
|
||||
GraphicElement::VectorData(self.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl GraphicElementRendered for Artboard {
|
||||
|
@ -906,18 +868,6 @@ impl GraphicElementRendered for Artboard {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
let artboard_bounds = (transform * Quad::from_box([self.location.as_dvec2(), self.location.as_dvec2() + self.dimensions.as_dvec2()])).bounding_box();
|
||||
if self.clip {
|
||||
Some(artboard_bounds)
|
||||
} else {
|
||||
[self.graphic_group.bounding_box(transform, include_stroke), Some(artboard_bounds)]
|
||||
.into_iter()
|
||||
.flatten()
|
||||
.reduce(Quad::combine_bounds)
|
||||
}
|
||||
}
|
||||
|
||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, mut footprint: Footprint, element_id: Option<NodeId>) {
|
||||
if let Some(element_id) = element_id {
|
||||
let subpath = Subpath::new_rect(DVec2::ZERO, self.dimensions.as_dvec2());
|
||||
|
@ -956,12 +906,6 @@ impl GraphicElementRendered for ArtboardGroupTable {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
self.instance_ref_iter()
|
||||
.filter_map(|instance| instance.instance.bounding_box(transform, include_stroke))
|
||||
.reduce(Quad::combine_bounds)
|
||||
}
|
||||
|
||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, _element_id: Option<NodeId>) {
|
||||
for instance in self.instance_ref_iter() {
|
||||
instance.instance.collect_metadata(metadata, footprint, *instance.source_node_id);
|
||||
|
@ -1036,15 +980,6 @@ impl GraphicElementRendered for RasterDataTable<CPU> {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
self.instance_ref_iter()
|
||||
.flat_map(|instance| {
|
||||
let transform = transform * *instance.transform;
|
||||
(transform.matrix2.determinant() != 0.).then(|| (transform * Quad::from_box([DVec2::ZERO, DVec2::ONE])).bounding_box())
|
||||
})
|
||||
.reduce(Quad::combine_bounds)
|
||||
}
|
||||
|
||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
|
||||
let Some(element_id) = element_id else { return };
|
||||
let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
|
||||
|
@ -1061,10 +996,6 @@ impl GraphicElementRendered for RasterDataTable<CPU> {
|
|||
let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
|
||||
click_targets.push(ClickTarget::new_with_subpath(subpath, 0.));
|
||||
}
|
||||
|
||||
fn to_graphic_element(&self) -> GraphicElement {
|
||||
GraphicElement::RasterDataCPU(self.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl GraphicElementRendered for RasterDataTable<GPU> {
|
||||
|
@ -1076,25 +1007,25 @@ impl GraphicElementRendered for RasterDataTable<GPU> {
|
|||
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, _render_params: &RenderParams) {
|
||||
use vello::peniko;
|
||||
|
||||
let mut render_stuff = |image: vello::peniko::Image, instance_transform: DAffine2, blend_mode: crate::AlphaBlending| {
|
||||
let mut render_stuff = |image: peniko::Image, instance_transform: DAffine2, blend_mode: AlphaBlending| {
|
||||
let image_transform = transform * instance_transform * DAffine2::from_scale(1. / DVec2::new(image.width as f64, image.height as f64));
|
||||
let layer = blend_mode != Default::default();
|
||||
|
||||
let Some(bounds) = self.bounding_box(transform, true) else { return };
|
||||
let blending = vello::peniko::BlendMode::new(blend_mode.blend_mode.into(), vello::peniko::Compose::SrcOver);
|
||||
let blending = peniko::BlendMode::new(blend_mode.blend_mode.to_peniko(), peniko::Compose::SrcOver);
|
||||
|
||||
if layer {
|
||||
let rect = vello::kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);
|
||||
let rect = kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);
|
||||
scene.push_layer(blending, blend_mode.opacity, kurbo::Affine::IDENTITY, &rect);
|
||||
}
|
||||
scene.draw_image(&image, vello::kurbo::Affine::new(image_transform.to_cols_array()));
|
||||
scene.draw_image(&image, kurbo::Affine::new(image_transform.to_cols_array()));
|
||||
if layer {
|
||||
scene.pop_layer()
|
||||
}
|
||||
};
|
||||
|
||||
for instance in self.instance_ref_iter() {
|
||||
let image = vello::peniko::Image::new(vec![].into(), peniko::Format::Rgba8, instance.instance.data().width(), instance.instance.data().height()).with_extend(peniko::Extend::Repeat);
|
||||
let image = peniko::Image::new(vec![].into(), peniko::Format::Rgba8, instance.instance.data().width(), instance.instance.data().height()).with_extend(peniko::Extend::Repeat);
|
||||
|
||||
let id = image.data.id();
|
||||
context.resource_overrides.insert(id, instance.instance.data_owned());
|
||||
|
@ -1103,15 +1034,6 @@ impl GraphicElementRendered for RasterDataTable<GPU> {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
self.instance_ref_iter()
|
||||
.flat_map(|instance| {
|
||||
let transform = transform * *instance.transform;
|
||||
(transform.matrix2.determinant() != 0.).then(|| (transform * Quad::from_box([DVec2::ZERO, DVec2::ONE])).bounding_box())
|
||||
})
|
||||
.reduce(Quad::combine_bounds)
|
||||
}
|
||||
|
||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
|
||||
let Some(element_id) = element_id else { return };
|
||||
let subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
|
||||
|
@ -1150,15 +1072,6 @@ impl GraphicElementRendered for GraphicElement {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, transform: DAffine2, include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
match self {
|
||||
GraphicElement::VectorData(vector_data) => vector_data.bounding_box(transform, include_stroke),
|
||||
GraphicElement::RasterDataCPU(raster) => raster.bounding_box(transform, include_stroke),
|
||||
GraphicElement::RasterDataGPU(raster) => raster.bounding_box(transform, include_stroke),
|
||||
GraphicElement::GraphicGroup(graphic_group) => graphic_group.bounding_box(transform, include_stroke),
|
||||
}
|
||||
}
|
||||
|
||||
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
|
||||
if let Some(element_id) = element_id {
|
||||
match self {
|
||||
|
@ -1228,7 +1141,7 @@ impl GraphicElementRendered for GraphicElement {
|
|||
}
|
||||
|
||||
/// Used to stop rust complaining about upstream traits adding display implementations to `Option<Color>`. This would not be an issue as we control that crate.
|
||||
trait Primitive: std::fmt::Display {}
|
||||
trait Primitive: std::fmt::Display + BoundingBox {}
|
||||
impl Primitive for String {}
|
||||
impl Primitive for bool {}
|
||||
impl Primitive for f32 {}
|
||||
|
@ -1246,10 +1159,6 @@ impl<P: Primitive> GraphicElementRendered for P {
|
|||
render.parent_tag("text", text_attributes, |render| render.leaf_node(format!("{self}")));
|
||||
}
|
||||
|
||||
fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "vello")]
|
||||
fn render_to_vello(&self, _scene: &mut Scene, _transform: DAffine2, _context: &mut RenderContext, _render_params: &RenderParams) {}
|
||||
}
|
||||
|
@ -1274,10 +1183,6 @@ impl GraphicElementRendered for Option<Color> {
|
|||
render.parent_tag("text", text_attributes, |render| render.leaf_node(color_info))
|
||||
}
|
||||
|
||||
fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "vello")]
|
||||
fn render_to_vello(&self, _scene: &mut Scene, _transform: DAffine2, _context: &mut RenderContext, _render_params: &RenderParams) {}
|
||||
}
|
||||
|
@ -1298,10 +1203,6 @@ impl GraphicElementRendered for Vec<Color> {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> Option<[DVec2; 2]> {
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "vello")]
|
||||
fn render_to_vello(&self, _scene: &mut Scene, _transform: DAffine2, _context: &mut RenderContext, _render_params: &RenderParams) {}
|
||||
}
|
38
node-graph/gsvg-renderer/src/to_peniko.rs
Normal file
38
node-graph/gsvg-renderer/src/to_peniko.rs
Normal file
|
@ -0,0 +1,38 @@
|
|||
use graphene_core::BlendMode;
|
||||
use vello::peniko;
|
||||
|
||||
#[cfg(feature = "vello")]
|
||||
pub trait BlendModeExt {
|
||||
fn to_peniko(&self) -> peniko::Mix;
|
||||
}
|
||||
|
||||
#[cfg(feature = "vello")]
|
||||
impl BlendModeExt for BlendMode {
|
||||
fn to_peniko(&self) -> peniko::Mix {
|
||||
match self {
|
||||
// Normal group
|
||||
BlendMode::Normal => peniko::Mix::Normal,
|
||||
// Darken group
|
||||
BlendMode::Darken => peniko::Mix::Darken,
|
||||
BlendMode::Multiply => peniko::Mix::Multiply,
|
||||
BlendMode::ColorBurn => peniko::Mix::ColorBurn,
|
||||
// Lighten group
|
||||
BlendMode::Lighten => peniko::Mix::Lighten,
|
||||
BlendMode::Screen => peniko::Mix::Screen,
|
||||
BlendMode::ColorDodge => peniko::Mix::ColorDodge,
|
||||
// Contrast group
|
||||
BlendMode::Overlay => peniko::Mix::Overlay,
|
||||
BlendMode::SoftLight => peniko::Mix::SoftLight,
|
||||
BlendMode::HardLight => peniko::Mix::HardLight,
|
||||
// Inversion group
|
||||
BlendMode::Difference => peniko::Mix::Difference,
|
||||
BlendMode::Exclusion => peniko::Mix::Exclusion,
|
||||
// Component group
|
||||
BlendMode::Hue => peniko::Mix::Hue,
|
||||
BlendMode::Saturation => peniko::Mix::Saturation,
|
||||
BlendMode::Color => peniko::Mix::Color,
|
||||
BlendMode::Luminosity => peniko::Mix::Luminosity,
|
||||
_ => todo!(),
|
||||
}
|
||||
}
|
||||
}
|
|
@ -11,8 +11,9 @@ passthrough = []
|
|||
|
||||
[dependencies]
|
||||
# Local dependencies
|
||||
graphene-core = { workspace = true, features = ["wgpu", "vello"] }
|
||||
graphene-core = { workspace = true, features = ["wgpu"] }
|
||||
graphene-application-io = { workspace = true, features = ["wgpu"] }
|
||||
graphene-svg-renderer = { workspace = true, features = ["vello"] }
|
||||
dyn-any = { workspace = true }
|
||||
node-macro = { workspace = true }
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@ use dyn_any::StaticType;
|
|||
use glam::UVec2;
|
||||
use graphene_application_io::{ApplicationIo, EditorApi, SurfaceHandle};
|
||||
use graphene_core::{Color, Ctx};
|
||||
pub use graphene_svg_renderer::RenderContext;
|
||||
use std::sync::Arc;
|
||||
use vello::{AaConfig, AaSupport, RenderParams, Renderer, RendererOptions, Scene};
|
||||
use wgpu::{Origin3d, SurfaceConfiguration, TextureAspect};
|
||||
|
@ -50,8 +51,6 @@ unsafe impl StaticType for Surface {
|
|||
type Static = Surface;
|
||||
}
|
||||
|
||||
pub use graphene_core::renderer::RenderContext;
|
||||
|
||||
impl WgpuExecutor {
|
||||
pub async fn render_vello_scene(&self, scene: &Scene, surface: &WgpuSurface, width: u32, height: u32, context: &RenderContext, background: Color) -> Result<()> {
|
||||
let surface = &surface.surface.inner;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue