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Fix grid overlay color showing as none
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parent
d6dad92659
commit
a4a513911d
4 changed files with 9 additions and 5 deletions
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@ -11,7 +11,7 @@ use graphene_std::vector::style::FillChoice;
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fn grid_overlay_rectangular(document: &DocumentMessageHandler, overlay_context: &mut OverlayContext, spacing: DVec2) {
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let origin = document.snapping_state.grid.origin;
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let grid_color: Color = document.snapping_state.grid.grid_color;
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let grid_color = document.snapping_state.grid.grid_color;
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let Some(spacing) = GridSnapping::compute_rectangle_spacing(spacing, &document.document_ptz) else {
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return;
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};
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@ -51,7 +51,7 @@ fn grid_overlay_rectangular(document: &DocumentMessageHandler, overlay_context:
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// The draw dashed line method will also be not grid aligned for tilted grids.
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// TODO: Potentially create an image and render the image onto the canvas a single time.
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// TODO: Implement this with a dashed line (`set_line_dash`), with integer spacing which is continuously adjusted to correct the accumulated error.
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fn grid_overlay_dot(document: &DocumentMessageHandler, overlay_context: &mut OverlayContext, spacing: DVec2) {
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fn grid_overlay_rectangular_dot(document: &DocumentMessageHandler, overlay_context: &mut OverlayContext, spacing: DVec2) {
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let origin = document.snapping_state.grid.origin;
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let grid_color = document.snapping_state.grid.grid_color;
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let Some(spacing) = GridSnapping::compute_rectangle_spacing(spacing, &document.document_ptz) else {
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@ -188,7 +188,7 @@ pub fn grid_overlay(document: &DocumentMessageHandler, overlay_context: &mut Ove
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match document.snapping_state.grid.grid_type {
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GridType::Rectangle { spacing } => {
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if document.snapping_state.grid.dot_display {
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grid_overlay_dot(document, overlay_context, spacing)
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grid_overlay_rectangular_dot(document, overlay_context, spacing)
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} else {
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grid_overlay_rectangular(document, overlay_context, spacing)
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}
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@ -276,6 +276,7 @@ pub fn overlay_options(grid: &GridSnapping) -> Vec<LayoutGroup> {
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color_widgets.push(
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ColorButton::new(FillChoice::Solid(grid.grid_color))
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.tooltip("Grid display color")
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.allow_none(false)
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.on_update(update_color(grid, |grid| Some(&mut grid.grid_color)))
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.widget_holder(),
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);
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@ -812,6 +812,7 @@ export class CheckboxInput extends WidgetProps {
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export class ColorButton extends WidgetProps {
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@Transform(({ value }) => {
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if (value instanceof Gradient) return value;
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const gradient = value["Gradient"];
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if (gradient) {
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const stops = gradient.map(([position, color]: [number, color: { red: number; green: number; blue: number; alpha: number }]) => ({
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@ -821,6 +822,7 @@ export class ColorButton extends WidgetProps {
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return new Gradient(stops);
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}
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if (value instanceof Color) return value;
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const solid = value["Solid"];
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if (solid) {
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return new Color(solid.red, solid.green, solid.blue, solid.alpha);
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@ -95,7 +95,8 @@ impl log::Log for WasmLog {
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let file = record.file().unwrap_or_else(|| record.target());
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let line = record.line().map_or_else(|| "[Unknown]".to_string(), |line| line.to_string());
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let msg = &format!("%c{} {file}:{line} \n{}%c", name, record.args());
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let args = record.args();
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let msg = &format!("%c{name}\t{file}:{line}\n{args}"); // The %c is replaced by the message color
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log(msg, color)
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}
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@ -12,7 +12,7 @@ mod base64_serde {
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use super::super::Pixel;
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use base64::Engine;
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use serde::{ser::SerializeTuple, Deserialize, Deserializer, Serialize, Serializer};
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use serde::{Deserialize, Deserializer, Serialize, Serializer};
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pub fn as_base64<S, P: Pixel>(key: &[P], serializer: S) -> Result<S::Ok, S::Error>
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where
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